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/**************************************************************************
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 *
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 * Copyright 2009 VMware, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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/* Helper utility for uploading user buffers & other data, and
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 * coalescing small buffers into larger ones.
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 */
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#include "pipe/p_defines.h"
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#include "util/u_inlines.h"
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#include "pipe/p_context.h"
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "u_upload_mgr.h"
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struct u_upload_mgr {
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   struct pipe_context *pipe;
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   unsigned default_size;  /* Minimum size of the upload buffer, in bytes. */
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   unsigned alignment;     /* Alignment of each sub-allocation. */
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   unsigned bind;          /* Bitmask of PIPE_BIND_* flags. */
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   struct pipe_resource *buffer;   /* Upload buffer. */
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   struct pipe_transfer *transfer; /* Transfer object for the upload buffer. */
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   uint8_t *map;    /* Pointer to the mapped upload buffer. */
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   unsigned size;   /* Actual size of the upload buffer. */
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   unsigned offset; /* Aligned offset to the upload buffer, pointing
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                     * at the first unused byte. */
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};
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struct u_upload_mgr *u_upload_create( struct pipe_context *pipe,
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                                      unsigned default_size,
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                                      unsigned alignment,
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                                      unsigned bind )
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{
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   struct u_upload_mgr *upload = CALLOC_STRUCT( u_upload_mgr );
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   if (!upload)
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      return NULL;
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   upload->pipe = pipe;
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   upload->default_size = default_size;
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   upload->alignment = alignment;
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   upload->bind = bind;
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   upload->buffer = NULL;
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   return upload;
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}
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void u_upload_unmap( struct u_upload_mgr *upload )
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{
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   if (upload->transfer) {
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      struct pipe_box *box = &upload->transfer->box;
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      if ((int) upload->offset > box->x) {
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         pipe_buffer_flush_mapped_range(upload->pipe, upload->transfer,
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                                        box->x, upload->offset - box->x);
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      }
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      pipe_transfer_unmap(upload->pipe, upload->transfer);
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      upload->transfer = NULL;
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      upload->map = NULL;
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   }
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}
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/* Release old buffer.
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 *
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 * This must usually be called prior to firing the command stream
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 * which references the upload buffer, as many memory managers will
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 * cause subsequent maps of a fired buffer to wait.
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 *
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 * Can improve this with a change to pipe_buffer_write to use the
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 * DONT_WAIT bit, but for now, it's easiest just to grab a new buffer.
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 */
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void u_upload_flush( struct u_upload_mgr *upload )
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{
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   /* Unmap and unreference the upload buffer. */
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   u_upload_unmap(upload);
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   pipe_resource_reference( &upload->buffer, NULL );
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   upload->size = 0;
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}
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void u_upload_destroy( struct u_upload_mgr *upload )
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{
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   u_upload_flush( upload );
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   FREE( upload );
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}
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static enum pipe_error
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u_upload_alloc_buffer( struct u_upload_mgr *upload,
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                       unsigned min_size )
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{
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   unsigned size;
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   /* Release the old buffer, if present:
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    */
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   u_upload_flush( upload );
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   /* Allocate a new one:
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    */
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   size = align(MAX2(upload->default_size, min_size), 4096);
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   upload->buffer = pipe_buffer_create( upload->pipe->screen,
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                                        upload->bind,
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                                        PIPE_USAGE_STREAM,
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                                        size );
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   if (upload->buffer == NULL) {
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      return PIPE_ERROR_OUT_OF_MEMORY;
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   }
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   /* Map the new buffer. */
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   upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer,
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                                       0, size,
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                                       PIPE_TRANSFER_WRITE |
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                                       PIPE_TRANSFER_FLUSH_EXPLICIT,
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                                       &upload->transfer);
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   if (upload->map == NULL) {
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      upload->transfer = NULL;
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      upload->size = 0;
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      pipe_resource_reference(&upload->buffer, NULL);
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      return PIPE_ERROR_OUT_OF_MEMORY;
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   }
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   upload->size = size;
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   upload->offset = 0;
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   return PIPE_OK;
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}
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enum pipe_error u_upload_alloc( struct u_upload_mgr *upload,
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                                unsigned min_out_offset,
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                                unsigned size,
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                                unsigned *out_offset,
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                                struct pipe_resource **outbuf,
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                                void **ptr )
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{
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   unsigned alloc_size = align( size, upload->alignment );
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   unsigned alloc_offset = align(min_out_offset, upload->alignment);
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   unsigned offset;
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   /* Init these return values here in case we fail below to make
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    * sure the caller doesn't get garbage values.
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    */
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   *out_offset = ~0;
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   pipe_resource_reference(outbuf, NULL);
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   *ptr = NULL;
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   /* Make sure we have enough space in the upload buffer
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    * for the sub-allocation. */
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   if (MAX2(upload->offset, alloc_offset) + alloc_size > upload->size) {
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      enum pipe_error ret = u_upload_alloc_buffer(upload,
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                                                  alloc_offset + alloc_size);
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      if (ret != PIPE_OK)
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         return ret;
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   }
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   offset = MAX2(upload->offset, alloc_offset);
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   if (!upload->map) {
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      upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer,
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					  offset, upload->size - offset,
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					  PIPE_TRANSFER_WRITE |
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					  PIPE_TRANSFER_FLUSH_EXPLICIT |
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					  PIPE_TRANSFER_UNSYNCHRONIZED,
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					  &upload->transfer);
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      if (!upload->map) {
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         upload->transfer = NULL;
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         return PIPE_ERROR_OUT_OF_MEMORY;
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      }
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      upload->map -= offset;
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   }
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   assert(offset < upload->buffer->width0);
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   assert(offset + size <= upload->buffer->width0);
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   assert(size);
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   /* Emit the return values: */
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   *ptr = upload->map + offset;
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   pipe_resource_reference( outbuf, upload->buffer );
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   *out_offset = offset;
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   upload->offset = offset + alloc_size;
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   return PIPE_OK;
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}
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enum pipe_error u_upload_data( struct u_upload_mgr *upload,
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                               unsigned min_out_offset,
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                               unsigned size,
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                               const void *data,
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                               unsigned *out_offset,
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                               struct pipe_resource **outbuf)
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{
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   uint8_t *ptr;
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   enum pipe_error ret = u_upload_alloc(upload, min_out_offset, size,
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                                        out_offset, outbuf,
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                                        (void**)&ptr);
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   if (ret != PIPE_OK)
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      return ret;
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   memcpy(ptr, data, size);
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   return PIPE_OK;
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}
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/* As above, but upload the full contents of a buffer.  Useful for
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 * uploading user buffers, avoids generating an explosion of GPU
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 * buffers if you have an app that does lots of small vertex buffer
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 * renders or DrawElements calls.
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 */
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enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
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                                 unsigned min_out_offset,
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                                 unsigned offset,
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                                 unsigned size,
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                                 struct pipe_resource *inbuf,
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                                 unsigned *out_offset,
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                                 struct pipe_resource **outbuf)
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{
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   enum pipe_error ret = PIPE_OK;
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   struct pipe_transfer *transfer = NULL;
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   const char *map = NULL;
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   map = (const char *)pipe_buffer_map_range(upload->pipe,
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                                             inbuf,
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                                             offset, size,
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                                             PIPE_TRANSFER_READ,
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                                             &transfer);
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   if (map == NULL) {
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      return PIPE_ERROR_OUT_OF_MEMORY;
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   }
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258
   if (0)
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      debug_printf("upload ptr %p ofs %d sz %d\n", map, offset, size);
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   ret = u_upload_data( upload,
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                        min_out_offset,
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                        size,
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                        map,
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                        out_offset,
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                        outbuf);
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   pipe_buffer_unmap( upload->pipe, transfer );
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   return ret;
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}