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5563 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Authors: |
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30 | * Keith Whitwell |
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31 | */ |
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32 | |||
33 | |||
34 | #ifndef ST_PROGRAM_H |
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35 | #define ST_PROGRAM_H |
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36 | |||
37 | #include "main/mtypes.h" |
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38 | #include "program/program.h" |
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39 | #include "pipe/p_state.h" |
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40 | #include "st_context.h" |
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41 | #include "st_glsl_to_tgsi.h" |
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42 | |||
43 | |||
44 | /** Fragment program variant key */ |
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45 | struct st_fp_variant_key |
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46 | { |
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47 | struct st_context *st; /**< variants are per-context */ |
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48 | |||
49 | /** for glBitmap */ |
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50 | GLuint bitmap:1; /**< glBitmap variant? */ |
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51 | |||
52 | /** for glDrawPixels */ |
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53 | GLuint drawpixels:1; /**< glDrawPixels variant */ |
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54 | GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */ |
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55 | GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */ |
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56 | GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */ |
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57 | GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */ |
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58 | |||
59 | /** for ARB_color_buffer_float */ |
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60 | GLuint clamp_color:1; |
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61 | }; |
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62 | |||
63 | |||
64 | /** |
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65 | * Variant of a fragment program. |
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66 | */ |
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67 | struct st_fp_variant |
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68 | { |
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69 | /** Parameters which generated this version of fragment program */ |
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70 | struct st_fp_variant_key key; |
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71 | |||
72 | struct pipe_shader_state tgsi; |
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73 | |||
74 | /** Driver's compiled shader */ |
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75 | void *driver_shader; |
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76 | |||
77 | /** For glBitmap variants */ |
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78 | struct gl_program_parameter_list *parameters; |
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79 | uint bitmap_sampler; |
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80 | |||
81 | /** next in linked list */ |
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82 | struct st_fp_variant *next; |
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83 | }; |
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84 | |||
85 | |||
86 | /** |
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87 | * Derived from Mesa gl_fragment_program: |
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88 | */ |
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89 | struct st_fragment_program |
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90 | { |
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91 | struct gl_fragment_program Base; |
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92 | struct glsl_to_tgsi_visitor* glsl_to_tgsi; |
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93 | |||
94 | struct st_fp_variant *variants; |
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95 | }; |
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96 | |||
97 | |||
98 | |||
99 | /** Vertex program variant key */ |
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100 | struct st_vp_variant_key |
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101 | { |
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102 | struct st_context *st; /**< variants are per-context */ |
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103 | boolean passthrough_edgeflags; |
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104 | |||
105 | /** for ARB_color_buffer_float */ |
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106 | boolean clamp_color; |
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107 | }; |
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108 | |||
109 | |||
110 | /** |
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111 | * This represents a vertex program, especially translated to match |
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112 | * the inputs of a particular fragment shader. |
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113 | */ |
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114 | struct st_vp_variant |
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115 | { |
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116 | /* Parameters which generated this translated version of a vertex |
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117 | * shader: |
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118 | */ |
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119 | struct st_vp_variant_key key; |
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120 | |||
121 | /** |
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122 | * TGSI tokens (to later generate a 'draw' module shader for |
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123 | * selection/feedback/rasterpos) |
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124 | */ |
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125 | struct pipe_shader_state tgsi; |
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126 | |||
127 | /** Driver's compiled shader */ |
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128 | void *driver_shader; |
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129 | |||
130 | /** For using our private draw module (glRasterPos) */ |
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131 | struct draw_vertex_shader *draw_shader; |
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132 | |||
133 | /** Next in linked list */ |
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134 | struct st_vp_variant *next; |
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135 | |||
136 | /** similar to that in st_vertex_program, but with edgeflags info too */ |
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137 | GLuint num_inputs; |
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138 | }; |
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139 | |||
140 | |||
141 | /** |
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142 | * Derived from Mesa gl_fragment_program: |
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143 | */ |
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144 | struct st_vertex_program |
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145 | { |
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146 | struct gl_vertex_program Base; /**< The Mesa vertex program */ |
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147 | struct glsl_to_tgsi_visitor* glsl_to_tgsi; |
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148 | |||
149 | /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ |
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150 | GLuint input_to_index[VERT_ATTRIB_MAX]; |
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151 | /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ |
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152 | GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; |
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153 | GLuint num_inputs; |
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154 | |||
155 | /** Maps VARYING_SLOT_x to slot */ |
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156 | GLuint result_to_output[VARYING_SLOT_MAX]; |
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157 | ubyte output_semantic_name[VARYING_SLOT_MAX]; |
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158 | ubyte output_semantic_index[VARYING_SLOT_MAX]; |
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159 | GLuint num_outputs; |
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160 | |||
161 | /** List of translated variants of this vertex program. |
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162 | */ |
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163 | struct st_vp_variant *variants; |
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164 | }; |
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165 | |||
166 | |||
167 | |||
168 | /** Geometry program variant key */ |
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169 | struct st_gp_variant_key |
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170 | { |
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171 | struct st_context *st; /**< variants are per-context */ |
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172 | /* no other fields yet */ |
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173 | }; |
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174 | |||
175 | |||
176 | /** |
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177 | * Geometry program variant. |
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178 | */ |
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179 | struct st_gp_variant |
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180 | { |
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181 | /* Parameters which generated this translated version of a vertex */ |
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182 | struct st_gp_variant_key key; |
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183 | |||
184 | void *driver_shader; |
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185 | |||
186 | struct st_gp_variant *next; |
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187 | }; |
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188 | |||
189 | |||
190 | /** |
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191 | * Derived from Mesa gl_geometry_program: |
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192 | */ |
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193 | struct st_geometry_program |
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194 | { |
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195 | struct gl_geometry_program Base; /**< The Mesa geometry program */ |
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196 | struct glsl_to_tgsi_visitor* glsl_to_tgsi; |
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197 | |||
198 | /** map GP input back to VP output */ |
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199 | GLuint input_map[PIPE_MAX_SHADER_INPUTS]; |
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200 | |||
201 | /** maps a Mesa VARYING_SLOT_x to a packed TGSI input index */ |
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202 | GLuint input_to_index[VARYING_SLOT_MAX]; |
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203 | /** maps a TGSI input index back to a Mesa VARYING_SLOT_x */ |
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204 | GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; |
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205 | |||
206 | GLuint num_inputs; |
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207 | |||
208 | GLuint input_to_slot[VARYING_SLOT_MAX]; /**< Maps VARYING_SLOT_x to slot */ |
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209 | GLuint num_input_slots; |
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210 | |||
211 | ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; |
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212 | ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; |
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213 | |||
214 | struct pipe_shader_state tgsi; |
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215 | |||
216 | struct st_gp_variant *variants; |
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217 | }; |
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218 | |||
219 | |||
220 | |||
221 | static INLINE struct st_fragment_program * |
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222 | st_fragment_program( struct gl_fragment_program *fp ) |
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223 | { |
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224 | return (struct st_fragment_program *)fp; |
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225 | } |
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226 | |||
227 | |||
228 | static INLINE struct st_vertex_program * |
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229 | st_vertex_program( struct gl_vertex_program *vp ) |
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230 | { |
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231 | return (struct st_vertex_program *)vp; |
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232 | } |
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233 | |||
234 | static INLINE struct st_geometry_program * |
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235 | st_geometry_program( struct gl_geometry_program *gp ) |
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236 | { |
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237 | return (struct st_geometry_program *)gp; |
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238 | } |
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239 | |||
240 | static INLINE void |
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241 | st_reference_vertprog(struct st_context *st, |
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242 | struct st_vertex_program **ptr, |
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243 | struct st_vertex_program *prog) |
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244 | { |
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245 | _mesa_reference_program(st->ctx, |
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246 | (struct gl_program **) ptr, |
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247 | (struct gl_program *) prog); |
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248 | } |
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249 | |||
250 | static INLINE void |
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251 | st_reference_geomprog(struct st_context *st, |
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252 | struct st_geometry_program **ptr, |
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253 | struct st_geometry_program *prog) |
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254 | { |
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255 | _mesa_reference_program(st->ctx, |
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256 | (struct gl_program **) ptr, |
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257 | (struct gl_program *) prog); |
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258 | } |
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259 | |||
260 | static INLINE void |
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261 | st_reference_fragprog(struct st_context *st, |
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262 | struct st_fragment_program **ptr, |
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263 | struct st_fragment_program *prog) |
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264 | { |
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265 | _mesa_reference_program(st->ctx, |
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266 | (struct gl_program **) ptr, |
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267 | (struct gl_program *) prog); |
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268 | } |
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269 | |||
270 | |||
271 | extern struct st_vp_variant * |
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272 | st_get_vp_variant(struct st_context *st, |
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273 | struct st_vertex_program *stvp, |
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274 | const struct st_vp_variant_key *key); |
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275 | |||
276 | |||
277 | extern struct st_fp_variant * |
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278 | st_get_fp_variant(struct st_context *st, |
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279 | struct st_fragment_program *stfp, |
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280 | const struct st_fp_variant_key *key); |
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281 | |||
282 | |||
283 | extern struct st_gp_variant * |
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284 | st_get_gp_variant(struct st_context *st, |
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285 | struct st_geometry_program *stgp, |
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286 | const struct st_gp_variant_key *key); |
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287 | |||
288 | |||
289 | extern void |
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290 | st_prepare_vertex_program(struct gl_context *ctx, |
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291 | struct st_vertex_program *stvp); |
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292 | |||
293 | extern GLboolean |
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294 | st_prepare_fragment_program(struct gl_context *ctx, |
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295 | struct st_fragment_program *stfp); |
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296 | |||
297 | |||
298 | extern void |
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299 | st_release_vp_variants( struct st_context *st, |
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300 | struct st_vertex_program *stvp ); |
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301 | |||
302 | extern void |
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303 | st_release_fp_variants( struct st_context *st, |
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304 | struct st_fragment_program *stfp ); |
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305 | |||
306 | extern void |
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307 | st_release_gp_variants(struct st_context *st, |
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308 | struct st_geometry_program *stgp); |
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309 | |||
310 | |||
311 | extern void |
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312 | st_print_shaders(struct gl_context *ctx); |
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313 | |||
314 | extern void |
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315 | st_destroy_program_variants(struct st_context *st); |
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316 | |||
317 | |||
318 | extern void |
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319 | st_print_current_vertex_program(void); |
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320 | |||
321 | |||
322 | #endif>>>>>>>>>>>> |