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/*
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 * Mesa 3-D graphics library
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 *
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 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
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 * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * No-op dispatch table.
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 *
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 * This file defines a special dispatch table which is loaded with no-op
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 * functions.
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 *
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 * When there's no current rendering context, calling a GL function like
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 * glBegin() is a no-op.  Apps should never normally do this.  So as a
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 * debugging aid, each of the no-op functions will emit a warning to
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 * stderr if the MESA_DEBUG or LIBGL_DEBUG env var is set.
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 */
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#include "glapi/glapi_priv.h"
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void
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_glapi_noop_enable_warnings(unsigned char enable)
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{
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}
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void
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_glapi_set_warning_func(_glapi_proc func)
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{
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}
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/*
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 * When GLAPIENTRY is __stdcall (i.e. Windows), the stack is popped by the
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 * callee making the number/type of arguments significant.
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 */
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#if defined(_WIN32) || defined(DEBUG)
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/**
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 * Called by each of the no-op GL entrypoints.
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 */
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static int
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Warn(const char *func)
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{
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#if defined(DEBUG) && !defined(_WIN32_WCE)
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   if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
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      fprintf(stderr, "GL User Error: gl%s called without a rendering context\n",
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              func);
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   }
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#endif
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   return 0;
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}
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/**
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 * This is called if the user somehow calls an unassigned GL dispatch function.
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 */
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static GLint
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NoOpUnused(void)
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{
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   return Warn(" function");
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}
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/*
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 * Defines for the glapitemp.h functions.
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 */
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#define KEYWORD1 static
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#define KEYWORD1_ALT static
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#define KEYWORD2 GLAPIENTRY
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#define NAME(func)  NoOp##func
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#define DISPATCH(func, args, msg)  Warn(#func);
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#define RETURN_DISPATCH(func, args, msg)  Warn(#func); return 0
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/*
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 * Defines for the table of no-op entry points.
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 */
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#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
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#else
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static int
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NoOpGeneric(void)
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{
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#if !defined(_WIN32_WCE)
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   if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
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      fprintf(stderr, "GL User Error: calling GL function without a rendering context\n");
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   }
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#endif
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   return 0;
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}
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#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
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#endif
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#define DISPATCH_TABLE_NAME __glapi_noop_table
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#define UNUSED_TABLE_NAME __unused_noop_functions
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#include "glapi/glapitemp.h"