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5563 serge 1
import os
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Import('*')
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env = env.Clone()
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env.Append(CPPPATH = [
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    '#src/mapi',
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    '#src/mesa',
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    '.',
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])
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env.AppendUnique(CPPDEFINES = [
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    '_GDI32_', # prevent wgl* being declared __declspec(dllimport)
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    'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
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    'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
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])
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if not env['gles']:
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    # prevent _glapi_* from being declared __declspec(dllimport)
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    env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
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sources = [
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    'stw_context.c',
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    'stw_device.c',
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    'stw_ext_context.c',
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    'stw_ext_extensionsstring.c',
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    'stw_ext_gallium.c',
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    'stw_ext_pbuffer.c',
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    'stw_ext_pixelformat.c',
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    'stw_ext_swapinterval.c',
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    'stw_framebuffer.c',
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    'stw_getprocaddress.c',
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    'stw_pixelformat.c',
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    'stw_st.c',
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    'stw_tls.c',
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    'stw_wgl.c',
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]
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wgl = env.ConvenienceLibrary(
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    target ='wgl',
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    source = sources,
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)
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Export('wgl')