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5563 serge 1
/*
2
 * Copyright 2010 Christoph Bumiller
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice shall be included in
12
 * all copies or substantial portions of the Software.
13
 *
14
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20
 * OTHER DEALINGS IN THE SOFTWARE.
21
 */
22
 
23
#include "pipe/p_defines.h"
24
#include "util/u_framebuffer.h"
25
 
26
#ifdef NVC0_WITH_DRAW_MODULE
27
#include "draw/draw_context.h"
28
#endif
29
 
30
#include "nvc0_context.h"
31
#include "nvc0_screen.h"
32
#include "nvc0_resource.h"
33
 
34
static void
35
nvc0_flush(struct pipe_context *pipe,
36
           struct pipe_fence_handle **fence,
37
           unsigned flags)
38
{
39
   struct nvc0_context *nvc0 = nvc0_context(pipe);
40
   struct nouveau_screen *screen = &nvc0->screen->base;
41
 
42
   if (fence)
43
      nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
44
 
45
   PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */
46
 
47
   nouveau_context_update_frame_stats(&nvc0->base);
48
}
49
 
50
static void
51
nvc0_texture_barrier(struct pipe_context *pipe)
52
{
53
   struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf;
54
 
55
   IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
56
   IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0);
57
}
58
 
59
static void
60
nvc0_context_unreference_resources(struct nvc0_context *nvc0)
61
{
62
   unsigned s, i;
63
 
64
   nouveau_bufctx_del(&nvc0->bufctx_3d);
65
   nouveau_bufctx_del(&nvc0->bufctx);
66
   nouveau_bufctx_del(&nvc0->bufctx_cp);
67
 
68
   util_unreference_framebuffer_state(&nvc0->framebuffer);
69
 
70
   for (i = 0; i < nvc0->num_vtxbufs; ++i)
71
      pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
72
 
73
   pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
74
 
75
   for (s = 0; s < 6; ++s) {
76
      for (i = 0; i < nvc0->num_textures[s]; ++i)
77
         pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
78
 
79
      for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i)
80
         if (!nvc0->constbuf[s][i].user)
81
            pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, NULL);
82
   }
83
 
84
   for (s = 0; s < 2; ++s) {
85
      for (i = 0; i < NVC0_MAX_SURFACE_SLOTS; ++i)
86
         pipe_surface_reference(&nvc0->surfaces[s][i], NULL);
87
   }
88
 
89
   for (i = 0; i < nvc0->num_tfbbufs; ++i)
90
      pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
91
 
92
   for (i = 0; i < nvc0->global_residents.size / sizeof(struct pipe_resource *);
93
        ++i) {
94
      struct pipe_resource **res = util_dynarray_element(
95
         &nvc0->global_residents, struct pipe_resource *, i);
96
      pipe_resource_reference(res, NULL);
97
   }
98
   util_dynarray_fini(&nvc0->global_residents);
99
}
100
 
101
static void
102
nvc0_destroy(struct pipe_context *pipe)
103
{
104
   struct nvc0_context *nvc0 = nvc0_context(pipe);
105
 
106
   if (nvc0->screen->cur_ctx == nvc0) {
107
      nvc0->base.pushbuf->kick_notify = NULL;
108
      nvc0->screen->cur_ctx = NULL;
109
      nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL);
110
   }
111
   nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel);
112
 
113
   nvc0_context_unreference_resources(nvc0);
114
   nvc0_blitctx_destroy(nvc0);
115
 
116
#ifdef NVC0_WITH_DRAW_MODULE
117
   draw_destroy(nvc0->draw);
118
#endif
119
 
120
   nouveau_context_destroy(&nvc0->base);
121
}
122
 
123
void
124
nvc0_default_kick_notify(struct nouveau_pushbuf *push)
125
{
126
   struct nvc0_screen *screen = push->user_priv;
127
 
128
   if (screen) {
129
      nouveau_fence_next(&screen->base);
130
      nouveau_fence_update(&screen->base, TRUE);
131
      if (screen->cur_ctx)
132
         screen->cur_ctx->state.flushed = TRUE;
133
   }
134
   NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1);
135
}
136
 
137
static int
138
nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
139
                                 struct pipe_resource *res,
140
                                 int ref)
141
{
142
   struct nvc0_context *nvc0 = nvc0_context(&ctx->pipe);
143
   unsigned s, i;
144
 
145
   if (res->bind & PIPE_BIND_RENDER_TARGET) {
146
      for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) {
147
         if (nvc0->framebuffer.cbufs[i] &&
148
             nvc0->framebuffer.cbufs[i]->texture == res) {
149
            nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
150
            nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
151
            if (!--ref)
152
               return ref;
153
         }
154
      }
155
   }
156
   if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
157
      if (nvc0->framebuffer.zsbuf &&
158
          nvc0->framebuffer.zsbuf->texture == res) {
159
         nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
160
         nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
161
         if (!--ref)
162
            return ref;
163
      }
164
   }
165
 
166
   if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
167
      for (i = 0; i < nvc0->num_vtxbufs; ++i) {
168
         if (nvc0->vtxbuf[i].buffer == res) {
169
            nvc0->dirty |= NVC0_NEW_ARRAYS;
170
            nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
171
            if (!--ref)
172
               return ref;
173
         }
174
      }
175
   }
176
   if (res->bind & PIPE_BIND_INDEX_BUFFER) {
177
      if (nvc0->idxbuf.buffer == res) {
178
         nvc0->dirty |= NVC0_NEW_IDXBUF;
179
         nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
180
         if (!--ref)
181
            return ref;
182
      }
183
   }
184
 
185
   if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
186
      for (s = 0; s < 5; ++s) {
187
      for (i = 0; i < nvc0->num_textures[s]; ++i) {
188
         if (nvc0->textures[s][i] &&
189
             nvc0->textures[s][i]->texture == res) {
190
            nvc0->textures_dirty[s] |= 1 << i;
191
            nvc0->dirty |= NVC0_NEW_TEXTURES;
192
            nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
193
            if (!--ref)
194
               return ref;
195
         }
196
      }
197
      }
198
   }
199
 
200
   if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
201
      for (s = 0; s < 5; ++s) {
202
      for (i = 0; i < nvc0->num_vtxbufs; ++i) {
203
         if (!nvc0->constbuf[s][i].user &&
204
             nvc0->constbuf[s][i].u.buf == res) {
205
            nvc0->dirty |= NVC0_NEW_CONSTBUF;
206
            nvc0->constbuf_dirty[s] |= 1 << i;
207
            nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
208
            if (!--ref)
209
               return ref;
210
         }
211
      }
212
      }
213
   }
214
 
215
   return ref;
216
}
217
 
218
static void
219
nvc0_context_get_sample_position(struct pipe_context *, unsigned, unsigned,
220
                                 float *);
221
 
222
struct pipe_context *
223
nvc0_create(struct pipe_screen *pscreen, void *priv)
224
{
225
   struct nvc0_screen *screen = nvc0_screen(pscreen);
226
   struct nvc0_context *nvc0;
227
   struct pipe_context *pipe;
228
   int ret;
229
   uint32_t flags;
230
 
231
   nvc0 = CALLOC_STRUCT(nvc0_context);
232
   if (!nvc0)
233
      return NULL;
234
   pipe = &nvc0->base.pipe;
235
 
236
   if (!nvc0_blitctx_create(nvc0))
237
      goto out_err;
238
 
239
   nvc0->base.pushbuf = screen->base.pushbuf;
240
   nvc0->base.client = screen->base.client;
241
 
242
   ret = nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx);
243
   if (!ret)
244
      ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_3D_COUNT,
245
                               &nvc0->bufctx_3d);
246
   if (!ret)
247
      ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_CP_COUNT,
248
                               &nvc0->bufctx_cp);
249
   if (ret)
250
      goto out_err;
251
 
252
   nvc0->screen = screen;
253
   nvc0->base.screen = &screen->base;
254
 
255
   pipe->screen = pscreen;
256
   pipe->priv = priv;
257
 
258
   pipe->destroy = nvc0_destroy;
259
 
260
   pipe->draw_vbo = nvc0_draw_vbo;
261
   pipe->clear = nvc0_clear;
262
   if (nvc0->screen->base.class_3d >= NVE4_3D_CLASS)
263
      pipe->launch_grid = nve4_launch_grid;
264
 
265
   pipe->flush = nvc0_flush;
266
   pipe->texture_barrier = nvc0_texture_barrier;
267
   pipe->get_sample_position = nvc0_context_get_sample_position;
268
 
269
   if (!screen->cur_ctx) {
270
      screen->cur_ctx = nvc0;
271
      nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx);
272
   }
273
   screen->base.pushbuf->kick_notify = nvc0_default_kick_notify;
274
 
275
   nvc0_init_query_functions(nvc0);
276
   nvc0_init_surface_functions(nvc0);
277
   nvc0_init_state_functions(nvc0);
278
   nvc0_init_transfer_functions(nvc0);
279
   nvc0_init_resource_functions(pipe);
280
 
281
   nvc0->base.invalidate_resource_storage = nvc0_invalidate_resource_storage;
282
 
283
#ifdef NVC0_WITH_DRAW_MODULE
284
   /* no software fallbacks implemented */
285
   nvc0->draw = draw_create(pipe);
286
   assert(nvc0->draw);
287
   draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0));
288
#endif
289
 
290
   pipe->create_video_decoder = nvc0_create_decoder;
291
   pipe->create_video_buffer = nvc0_video_buffer_create;
292
 
293
   /* shader builtin library is per-screen, but we need a context for m2mf */
294
   nvc0_program_library_upload(nvc0);
295
 
296
   /* add permanently resident buffers to bufctxts */
297
 
298
   flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
299
 
300
   BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text);
301
   BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo);
302
   BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc);
303
   if (screen->compute) {
304
      BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->text);
305
      BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->txc);
306
      BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->parm);
307
   }
308
 
309
   flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
310
 
311
   BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache);
312
   if (screen->compute)
313
      BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->tls);
314
 
315
   flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
316
 
317
   BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo);
318
   BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo);
319
   if (screen->compute)
320
      BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->fence.bo);
321
 
322
   nvc0->base.scratch.bo_size = 2 << 20;
323
 
324
   memset(nvc0->tex_handles, ~0, sizeof(nvc0->tex_handles));
325
 
326
   util_dynarray_init(&nvc0->global_residents);
327
 
328
   return pipe;
329
 
330
out_err:
331
   if (nvc0) {
332
      if (nvc0->bufctx_3d)
333
         nouveau_bufctx_del(&nvc0->bufctx_3d);
334
      if (nvc0->bufctx_cp)
335
         nouveau_bufctx_del(&nvc0->bufctx_cp);
336
      if (nvc0->bufctx)
337
         nouveau_bufctx_del(&nvc0->bufctx);
338
      if (nvc0->blit)
339
         FREE(nvc0->blit);
340
      FREE(nvc0);
341
   }
342
   return NULL;
343
}
344
 
345
void
346
nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx,
347
                  boolean on_flush)
348
{
349
   struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
350
   struct nouveau_list *it;
351
   NOUVEAU_DRV_STAT_IFD(unsigned count = 0);
352
 
353
   for (it = list->next; it != list; it = it->next) {
354
      struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
355
      struct nv04_resource *res = ref->priv;
356
      if (res)
357
         nvc0_resource_validate(res, (unsigned)ref->priv_data);
358
      NOUVEAU_DRV_STAT_IFD(count++);
359
   }
360
   NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count);
361
}
362
 
363
static void
364
nvc0_context_get_sample_position(struct pipe_context *pipe,
365
                                 unsigned sample_count, unsigned sample_index,
366
                                 float *xy)
367
{
368
   static const uint8_t ms1[1][2] = { { 0x8, 0x8 } };
369
   static const uint8_t ms2[2][2] = {
370
      { 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */
371
   static const uint8_t ms4[4][2] = {
372
      { 0x6, 0x2 }, { 0xe, 0x6 },   /* (0,0), (1,0) */
373
      { 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */
374
   static const uint8_t ms8[8][2] = {
375
      { 0x1, 0x7 }, { 0x5, 0x3 },   /* (0,0), (1,0) */
376
      { 0x3, 0xd }, { 0x7, 0xb },   /* (0,1), (1,1) */
377
      { 0x9, 0x5 }, { 0xf, 0x1 },   /* (2,0), (3,0) */
378
      { 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */
379
#if 0
380
   /* NOTE: there are alternative modes for MS2 and MS8, currently not used */
381
   static const uint8_t ms8_alt[8][2] = {
382
      { 0x9, 0x5 }, { 0x7, 0xb },   /* (2,0), (1,1) */
383
      { 0xd, 0x9 }, { 0x5, 0x3 },   /* (3,1), (1,0) */
384
      { 0x3, 0xd }, { 0x1, 0x7 },   /* (0,1), (0,0) */
385
      { 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */
386
#endif
387
 
388
   const uint8_t (*ptr)[2];
389
 
390
   switch (sample_count) {
391
   case 0:
392
   case 1: ptr = ms1; break;
393
   case 2: ptr = ms2; break;
394
   case 4: ptr = ms4; break;
395
   case 8: ptr = ms8; break;
396
   default:
397
      assert(0);
398
      break;
399
   }
400
   xy[0] = ptr[sample_index][0] * 0.0625f;
401
   xy[1] = ptr[sample_index][1] * 0.0625f;
402
}