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5563 | serge | 1 | #ifndef NVC0_2D_XML |
2 | #define NVC0_2D_XML |
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3 | |||
4 | /* Autogenerated file, DO NOT EDIT manually! |
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5 | |||
6 | This file was generated by the rules-ng-ng headergen tool in this git repository: |
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7 | http://0x04.net/cgit/index.cgi/rules-ng-ng |
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8 | git clone git://0x04.net/rules-ng-ng |
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9 | |||
10 | The rules-ng-ng source files this header was generated from are: |
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11 | - nvc0_2d.xml ( 9454 bytes, from 2010-10-16 16:03:11) |
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12 | - copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37) |
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13 | - nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24) |
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14 | - nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21) |
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15 | - nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58) |
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16 | - nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37) |
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17 | |||
18 | Copyright (C) 2006-2010 by the following authors: |
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19 | - Artur Huillet |
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20 | - Ben Skeggs (darktama, darktama_) |
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21 | - B. R. |
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22 | - Carlos Martin |
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23 | - Christoph Bumiller |
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24 | - Dawid Gajownik |
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25 | - Dmitry Baryshkov |
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26 | - Dmitry Eremin-Solenikov |
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27 | - EdB |
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28 | - Erik Waling |
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29 | - Francisco Jerez |
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30 | - imirkin |
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31 | - jb17bsome |
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32 | - Jeremy Kolb |
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33 | - Laurent Carlier |
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34 | - Luca Barbieri |
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35 | - Maarten Maathuis |
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36 | - Marcin KoĆcielnicki |
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37 | - Mark Carey |
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38 | - Matthieu Castet |
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39 | - nvidiaman |
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40 | - Patrice Mandin |
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41 | - Pekka Paalanen |
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42 | - Peter Popov |
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43 | - Richard Hughes |
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44 | - Rudi Cilibrasi |
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45 | - Serge Martin |
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46 | - Simon Raffeiner |
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47 | - Stephane Loeuillet |
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48 | - Stephane Marchesin |
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49 | - sturmflut |
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50 | - Sylvain Munaut |
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51 | - Victor Stinner |
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52 | - Wladmir van der Laan |
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53 | - Younes Manton |
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54 | |||
55 | Permission is hereby granted, free of charge, to any person obtaining |
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56 | a copy of this software and associated documentation files (the |
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57 | "Software"), to deal in the Software without restriction, including |
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58 | without limitation the rights to use, copy, modify, merge, publish, |
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59 | distribute, sublicense, and/or sell copies of the Software, and to |
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60 | permit persons to whom the Software is furnished to do so, subject to |
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61 | the following conditions: |
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62 | |||
63 | The above copyright notice and this permission notice (including the |
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64 | next paragraph) shall be included in all copies or substantial |
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65 | portions of the Software. |
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66 | |||
67 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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68 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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69 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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70 | IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
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71 | LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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72 | OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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73 | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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74 | */ |
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75 | |||
76 | |||
77 | |||
78 | #define NVC0_2D_DST_FORMAT 0x00000200 |
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79 | |||
80 | #define NVC0_2D_DST_LINEAR 0x00000204 |
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81 | |||
82 | #define NVC0_2D_DST_TILE_MODE 0x00000208 |
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83 | |||
84 | #define NVC0_2D_DST_DEPTH 0x0000020c |
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85 | |||
86 | #define NVC0_2D_DST_LAYER 0x00000210 |
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87 | |||
88 | #define NVC0_2D_DST_PITCH 0x00000214 |
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89 | |||
90 | #define NVC0_2D_DST_WIDTH 0x00000218 |
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91 | |||
92 | #define NVC0_2D_DST_HEIGHT 0x0000021c |
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93 | |||
94 | #define NVC0_2D_DST_ADDRESS_HIGH 0x00000220 |
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95 | |||
96 | #define NVC0_2D_DST_ADDRESS_LOW 0x00000224 |
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97 | |||
98 | #define NVC0_2D_UNK228 0x00000228 |
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99 | |||
100 | #define NVC0_2D_SRC_FORMAT 0x00000230 |
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101 | |||
102 | #define NVC0_2D_SRC_LINEAR 0x00000234 |
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103 | |||
104 | #define NVC0_2D_SRC_TILE_MODE 0x00000238 |
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105 | |||
106 | #define NVC0_2D_SRC_DEPTH 0x0000023c |
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107 | |||
108 | #define NVC0_2D_SRC_LAYER 0x00000240 |
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109 | |||
110 | #define NVC0_2D_SRC_PITCH 0x00000244 |
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111 | #define NVC0_2D_SRC_PITCH__MAX 0x00040000 |
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112 | |||
113 | #define NVC0_2D_SRC_WIDTH 0x00000248 |
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114 | #define NVC0_2D_SRC_WIDTH__MAX 0x00010000 |
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115 | |||
116 | #define NVC0_2D_SRC_HEIGHT 0x0000024c |
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117 | #define NVC0_2D_SRC_HEIGHT__MAX 0x00010000 |
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118 | |||
119 | #define NVC0_2D_SRC_ADDRESS_HIGH 0x00000250 |
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120 | |||
121 | #define NVC0_2D_SRC_ADDRESS_LOW 0x00000254 |
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122 | |||
123 | #define NVC0_2D_UNK258 0x00000258 |
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124 | |||
125 | #define NVC0_2D_SINGLE_GPC 0x00000260 |
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126 | |||
127 | #define NVC0_2D_COND_ADDRESS_HIGH 0x00000264 |
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128 | |||
129 | #define NVC0_2D_COND_ADDRESS_LOW 0x00000268 |
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130 | |||
131 | #define NVC0_2D_COND_MODE 0x0000026c |
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132 | #define NVC0_2D_COND_MODE_NEVER 0x00000000 |
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133 | #define NVC0_2D_COND_MODE_ALWAYS 0x00000001 |
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134 | #define NVC0_2D_COND_MODE_RES_NON_ZERO 0x00000002 |
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135 | #define NVC0_2D_COND_MODE_EQUAL 0x00000003 |
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136 | #define NVC0_2D_COND_MODE_NOT_EQUAL 0x00000004 |
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137 | |||
138 | #define NVC0_2D_CLIP_X 0x00000280 |
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139 | |||
140 | #define NVC0_2D_CLIP_Y 0x00000284 |
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141 | |||
142 | #define NVC0_2D_CLIP_W 0x00000288 |
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143 | |||
144 | #define NVC0_2D_CLIP_H 0x0000028c |
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145 | |||
146 | #define NVC0_2D_CLIP_ENABLE 0x00000290 |
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147 | |||
148 | #define NVC0_2D_COLOR_KEY_FORMAT 0x00000294 |
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149 | #define NVC0_2D_COLOR_KEY_FORMAT_16BPP 0x00000000 |
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150 | #define NVC0_2D_COLOR_KEY_FORMAT_15BPP 0x00000001 |
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151 | #define NVC0_2D_COLOR_KEY_FORMAT_24BPP 0x00000002 |
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152 | #define NVC0_2D_COLOR_KEY_FORMAT_30BPP 0x00000003 |
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153 | #define NVC0_2D_COLOR_KEY_FORMAT_8BPP 0x00000004 |
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154 | #define NVC0_2D_COLOR_KEY_FORMAT_16BPP2 0x00000005 |
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155 | #define NVC0_2D_COLOR_KEY_FORMAT_32BPP 0x00000006 |
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156 | |||
157 | #define NVC0_2D_COLOR_KEY 0x00000298 |
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158 | |||
159 | #define NVC0_2D_COLOR_KEY_ENABLE 0x0000029c |
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160 | |||
161 | #define NVC0_2D_ROP 0x000002a0 |
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162 | |||
163 | #define NVC0_2D_BETA1 0x000002a4 |
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164 | |||
165 | #define NVC0_2D_BETA4 0x000002a8 |
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166 | |||
167 | #define NVC0_2D_OPERATION 0x000002ac |
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168 | #define NVC0_2D_OPERATION_SRCCOPY_AND 0x00000000 |
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169 | #define NVC0_2D_OPERATION_ROP_AND 0x00000001 |
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170 | #define NVC0_2D_OPERATION_BLEND 0x00000002 |
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171 | #define NVC0_2D_OPERATION_SRCCOPY 0x00000003 |
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172 | #define NVC0_2D_OPERATION_ROP 0x00000004 |
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173 | #define NVC0_2D_OPERATION_SRCCOPY_PREMULT 0x00000005 |
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174 | #define NVC0_2D_OPERATION_BLEND_PREMULT 0x00000006 |
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175 | |||
176 | #define NVC0_2D_UNK2B0 0x000002b0 |
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177 | #define NVC0_2D_UNK2B0_UNK0__MASK 0x0000003f |
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178 | #define NVC0_2D_UNK2B0_UNK0__SHIFT 0 |
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179 | #define NVC0_2D_UNK2B0_UNK1__MASK 0x00003f00 |
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180 | #define NVC0_2D_UNK2B0_UNK1__SHIFT 8 |
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181 | |||
182 | #define NVC0_2D_PATTERN_SELECT 0x000002b4 |
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183 | #define NVC0_2D_PATTERN_SELECT_MONO_8X8 0x00000000 |
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184 | #define NVC0_2D_PATTERN_SELECT_MONO_64X1 0x00000001 |
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185 | #define NVC0_2D_PATTERN_SELECT_MONO_1X64 0x00000002 |
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186 | #define NVC0_2D_PATTERN_SELECT_COLOR 0x00000003 |
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187 | |||
188 | #define NVC0_2D_PATTERN_COLOR_FORMAT 0x000002e8 |
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189 | #define NVC0_2D_PATTERN_COLOR_FORMAT_16BPP 0x00000000 |
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190 | #define NVC0_2D_PATTERN_COLOR_FORMAT_15BPP 0x00000001 |
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191 | #define NVC0_2D_PATTERN_COLOR_FORMAT_32BPP 0x00000002 |
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192 | #define NVC0_2D_PATTERN_COLOR_FORMAT_8BPP 0x00000003 |
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193 | #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK4 0x00000004 |
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194 | #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK5 0x00000005 |
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195 | |||
196 | #define NVC0_2D_PATTERN_MONO_FORMAT 0x000002ec |
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197 | #define NVC0_2D_PATTERN_MONO_FORMAT_CGA6 0x00000000 |
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198 | #define NVC0_2D_PATTERN_MONO_FORMAT_LE 0x00000001 |
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199 | |||
200 | #define NVC0_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0)) |
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201 | #define NVC0_2D_PATTERN_COLOR__ESIZE 0x00000004 |
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202 | #define NVC0_2D_PATTERN_COLOR__LEN 0x00000002 |
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203 | |||
204 | #define NVC0_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0)) |
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205 | #define NVC0_2D_PATTERN_BITMAP__ESIZE 0x00000004 |
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206 | #define NVC0_2D_PATTERN_BITMAP__LEN 0x00000002 |
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207 | |||
208 | #define NVC0_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0)) |
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209 | #define NVC0_2D_PATTERN_X8R8G8B8__ESIZE 0x00000004 |
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210 | #define NVC0_2D_PATTERN_X8R8G8B8__LEN 0x00000040 |
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211 | #define NVC0_2D_PATTERN_X8R8G8B8_B__MASK 0x000000ff |
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212 | #define NVC0_2D_PATTERN_X8R8G8B8_B__SHIFT 0 |
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213 | #define NVC0_2D_PATTERN_X8R8G8B8_G__MASK 0x0000ff00 |
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214 | #define NVC0_2D_PATTERN_X8R8G8B8_G__SHIFT 8 |
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215 | #define NVC0_2D_PATTERN_X8R8G8B8_R__MASK 0x00ff0000 |
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216 | #define NVC0_2D_PATTERN_X8R8G8B8_R__SHIFT 16 |
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217 | |||
218 | #define NVC0_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0)) |
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219 | #define NVC0_2D_PATTERN_R5G6B5__ESIZE 0x00000004 |
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220 | #define NVC0_2D_PATTERN_R5G6B5__LEN 0x00000020 |
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221 | #define NVC0_2D_PATTERN_R5G6B5_B0__MASK 0x0000001f |
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222 | #define NVC0_2D_PATTERN_R5G6B5_B0__SHIFT 0 |
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223 | #define NVC0_2D_PATTERN_R5G6B5_G0__MASK 0x000007e0 |
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224 | #define NVC0_2D_PATTERN_R5G6B5_G0__SHIFT 5 |
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225 | #define NVC0_2D_PATTERN_R5G6B5_R0__MASK 0x0000f800 |
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226 | #define NVC0_2D_PATTERN_R5G6B5_R0__SHIFT 11 |
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227 | #define NVC0_2D_PATTERN_R5G6B5_B1__MASK 0x001f0000 |
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228 | #define NVC0_2D_PATTERN_R5G6B5_B1__SHIFT 16 |
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229 | #define NVC0_2D_PATTERN_R5G6B5_G1__MASK 0x07e00000 |
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230 | #define NVC0_2D_PATTERN_R5G6B5_G1__SHIFT 21 |
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231 | #define NVC0_2D_PATTERN_R5G6B5_R1__MASK 0xf8000000 |
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232 | #define NVC0_2D_PATTERN_R5G6B5_R1__SHIFT 27 |
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233 | |||
234 | #define NVC0_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0)) |
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235 | #define NVC0_2D_PATTERN_X1R5G5B5__ESIZE 0x00000004 |
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236 | #define NVC0_2D_PATTERN_X1R5G5B5__LEN 0x00000020 |
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237 | #define NVC0_2D_PATTERN_X1R5G5B5_B0__MASK 0x0000001f |
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238 | #define NVC0_2D_PATTERN_X1R5G5B5_B0__SHIFT 0 |
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239 | #define NVC0_2D_PATTERN_X1R5G5B5_G0__MASK 0x000003e0 |
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240 | #define NVC0_2D_PATTERN_X1R5G5B5_G0__SHIFT 5 |
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241 | #define NVC0_2D_PATTERN_X1R5G5B5_R0__MASK 0x00007c00 |
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242 | #define NVC0_2D_PATTERN_X1R5G5B5_R0__SHIFT 10 |
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243 | #define NVC0_2D_PATTERN_X1R5G5B5_B1__MASK 0x001f0000 |
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244 | #define NVC0_2D_PATTERN_X1R5G5B5_B1__SHIFT 16 |
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245 | #define NVC0_2D_PATTERN_X1R5G5B5_G1__MASK 0x03e00000 |
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246 | #define NVC0_2D_PATTERN_X1R5G5B5_G1__SHIFT 21 |
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247 | #define NVC0_2D_PATTERN_X1R5G5B5_R1__MASK 0x7c000000 |
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248 | #define NVC0_2D_PATTERN_X1R5G5B5_R1__SHIFT 26 |
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249 | |||
250 | #define NVC0_2D_PATTERN_Y8(i0) (0x00000500 + 0x4*(i0)) |
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251 | #define NVC0_2D_PATTERN_Y8__ESIZE 0x00000004 |
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252 | #define NVC0_2D_PATTERN_Y8__LEN 0x00000010 |
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253 | #define NVC0_2D_PATTERN_Y8_Y0__MASK 0x000000ff |
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254 | #define NVC0_2D_PATTERN_Y8_Y0__SHIFT 0 |
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255 | #define NVC0_2D_PATTERN_Y8_Y1__MASK 0x0000ff00 |
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256 | #define NVC0_2D_PATTERN_Y8_Y1__SHIFT 8 |
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257 | #define NVC0_2D_PATTERN_Y8_Y2__MASK 0x00ff0000 |
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258 | #define NVC0_2D_PATTERN_Y8_Y2__SHIFT 16 |
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259 | #define NVC0_2D_PATTERN_Y8_Y3__MASK 0xff000000 |
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260 | #define NVC0_2D_PATTERN_Y8_Y3__SHIFT 24 |
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261 | |||
262 | #define NVC0_2D_DRAW_SHAPE 0x00000580 |
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263 | #define NVC0_2D_DRAW_SHAPE_POINTS 0x00000000 |
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264 | #define NVC0_2D_DRAW_SHAPE_LINES 0x00000001 |
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265 | #define NVC0_2D_DRAW_SHAPE_LINE_STRIP 0x00000002 |
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266 | #define NVC0_2D_DRAW_SHAPE_TRIANGLES 0x00000003 |
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267 | #define NVC0_2D_DRAW_SHAPE_RECTANGLES 0x00000004 |
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268 | |||
269 | #define NVC0_2D_DRAW_COLOR_FORMAT 0x00000584 |
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270 | |||
271 | #define NVC0_2D_DRAW_COLOR 0x00000588 |
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272 | |||
273 | #define NVC0_2D_UNK58C 0x0000058c |
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274 | #define NVC0_2D_UNK58C_0 0x00000001 |
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275 | #define NVC0_2D_UNK58C_1 0x00000010 |
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276 | #define NVC0_2D_UNK58C_2 0x00000100 |
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277 | #define NVC0_2D_UNK58C_3 0x00001000 |
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278 | |||
279 | #define NVC0_2D_DRAW_POINT16 0x000005e0 |
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280 | #define NVC0_2D_DRAW_POINT16_X__MASK 0x0000ffff |
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281 | #define NVC0_2D_DRAW_POINT16_X__SHIFT 0 |
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282 | #define NVC0_2D_DRAW_POINT16_Y__MASK 0xffff0000 |
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283 | #define NVC0_2D_DRAW_POINT16_Y__SHIFT 16 |
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284 | |||
285 | #define NVC0_2D_DRAW_POINT32_X(i0) (0x00000600 + 0x8*(i0)) |
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286 | #define NVC0_2D_DRAW_POINT32_X__ESIZE 0x00000008 |
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287 | #define NVC0_2D_DRAW_POINT32_X__LEN 0x00000040 |
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288 | |||
289 | #define NVC0_2D_DRAW_POINT32_Y(i0) (0x00000604 + 0x8*(i0)) |
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290 | #define NVC0_2D_DRAW_POINT32_Y__ESIZE 0x00000008 |
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291 | #define NVC0_2D_DRAW_POINT32_Y__LEN 0x00000040 |
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292 | |||
293 | #define NVC0_2D_SIFC_BITMAP_ENABLE 0x00000800 |
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294 | |||
295 | #define NVC0_2D_SIFC_FORMAT 0x00000804 |
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296 | |||
297 | #define NVC0_2D_SIFC_BITMAP_FORMAT 0x00000808 |
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298 | #define NVC0_2D_SIFC_BITMAP_FORMAT_I1 0x00000000 |
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299 | #define NVC0_2D_SIFC_BITMAP_FORMAT_I4 0x00000001 |
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300 | #define NVC0_2D_SIFC_BITMAP_FORMAT_I8 0x00000002 |
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301 | |||
302 | #define NVC0_2D_SIFC_BITMAP_LSB_FIRST 0x0000080c |
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303 | |||
304 | #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE 0x00000810 |
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305 | #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED 0x00000000 |
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306 | #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE 0x00000001 |
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307 | #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD 0x00000002 |
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308 | |||
309 | #define NVC0_2D_SIFC_BITMAP_COLOR_BIT0 0x00000814 |
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310 | |||
311 | #define NVC0_2D_SIFC_BITMAP_COLOR_BIT1 0x00000818 |
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312 | |||
313 | #define NVC0_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE 0x0000081c |
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314 | |||
315 | #define NVC0_2D_SIFC_WIDTH 0x00000838 |
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316 | |||
317 | #define NVC0_2D_SIFC_HEIGHT 0x0000083c |
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318 | |||
319 | #define NVC0_2D_SIFC_DX_DU_FRACT 0x00000840 |
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320 | |||
321 | #define NVC0_2D_SIFC_DX_DU_INT 0x00000844 |
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322 | |||
323 | #define NVC0_2D_SIFC_DY_DV_FRACT 0x00000848 |
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324 | |||
325 | #define NVC0_2D_SIFC_DY_DV_INT 0x0000084c |
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326 | |||
327 | #define NVC0_2D_SIFC_DST_X_FRACT 0x00000850 |
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328 | |||
329 | #define NVC0_2D_SIFC_DST_X_INT 0x00000854 |
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330 | |||
331 | #define NVC0_2D_SIFC_DST_Y_FRACT 0x00000858 |
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332 | |||
333 | #define NVC0_2D_SIFC_DST_Y_INT 0x0000085c |
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334 | |||
335 | #define NVC0_2D_SIFC_DATA 0x00000860 |
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336 | |||
337 | #define NVC0_2D_UNK0870 0x00000870 |
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338 | |||
339 | #define NVC0_2D_UNK0880 0x00000880 |
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340 | |||
341 | #define NVC0_2D_UNK0884 0x00000884 |
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342 | |||
343 | #define NVC0_2D_UNK0888 0x00000888 |
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344 | |||
345 | #define NVC0_2D_BLIT_CONTROL 0x0000088c |
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346 | #define NVC0_2D_BLIT_CONTROL_ORIGIN__MASK 0x00000001 |
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347 | #define NVC0_2D_BLIT_CONTROL_ORIGIN__SHIFT 0 |
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348 | #define NVC0_2D_BLIT_CONTROL_ORIGIN_CENTER 0x00000000 |
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349 | #define NVC0_2D_BLIT_CONTROL_ORIGIN_CORNER 0x00000001 |
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350 | #define NVC0_2D_BLIT_CONTROL_FILTER__MASK 0x00000010 |
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351 | #define NVC0_2D_BLIT_CONTROL_FILTER__SHIFT 4 |
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352 | #define NVC0_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE 0x00000000 |
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353 | #define NVC0_2D_BLIT_CONTROL_FILTER_BILINEAR 0x00000010 |
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354 | |||
355 | #define NVC0_2D_BLIT_DST_X 0x000008b0 |
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356 | |||
357 | #define NVC0_2D_BLIT_DST_Y 0x000008b4 |
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358 | |||
359 | #define NVC0_2D_BLIT_DST_W 0x000008b8 |
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360 | |||
361 | #define NVC0_2D_BLIT_DST_H 0x000008bc |
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362 | |||
363 | #define NVC0_2D_BLIT_DU_DX_FRACT 0x000008c0 |
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364 | |||
365 | #define NVC0_2D_BLIT_DU_DX_INT 0x000008c4 |
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366 | |||
367 | #define NVC0_2D_BLIT_DV_DY_FRACT 0x000008c8 |
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368 | |||
369 | #define NVC0_2D_BLIT_DV_DY_INT 0x000008cc |
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370 | |||
371 | #define NVC0_2D_BLIT_SRC_X_FRACT 0x000008d0 |
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372 | |||
373 | #define NVC0_2D_BLIT_SRC_X_INT 0x000008d4 |
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374 | |||
375 | #define NVC0_2D_BLIT_SRC_Y_FRACT 0x000008d8 |
||
376 | |||
377 | #define NVC0_2D_BLIT_SRC_Y_INT 0x000008dc |
||
378 | |||
379 | |||
380 | #endif /* NVC0_2D_XML */ |