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5563 | serge | 1 | /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
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3 | /* |
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4 | * Copyright (C) 2012-2013 Rob Clark |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice (including the next |
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14 | * paragraph) shall be included in all copies or substantial portions of the |
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15 | * Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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23 | * SOFTWARE. |
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24 | * |
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25 | * Authors: |
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26 | * Rob Clark |
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27 | */ |
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28 | |||
29 | #ifndef FD2_PROGRAM_H_ |
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30 | #define FD2_PROGRAM_H_ |
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31 | |||
32 | #include "pipe/p_context.h" |
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33 | |||
34 | #include "freedreno_context.h" |
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35 | |||
36 | #include "ir-a2xx.h" |
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37 | #include "disasm.h" |
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38 | |||
39 | struct fd2_shader_stateobj { |
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40 | enum shader_t type; |
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41 | |||
42 | uint32_t *bin; |
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43 | |||
44 | struct tgsi_token *tokens; |
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45 | |||
46 | /* note that we defer compiling shader until we know both vs and ps.. |
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47 | * and if one changes, we potentially need to recompile in order to |
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48 | * get varying linkages correct: |
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49 | */ |
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50 | struct ir2_shader_info info; |
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51 | struct ir2_shader *ir; |
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52 | |||
53 | /* for vertex shaders, the fetch instructions which need to be |
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54 | * patched up before assembly: |
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55 | */ |
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56 | unsigned num_vfetch_instrs; |
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57 | struct ir2_instruction *vfetch_instrs[64]; |
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58 | |||
59 | /* for all shaders, any tex fetch instructions which need to be |
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60 | * patched before assembly: |
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61 | */ |
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62 | unsigned num_tfetch_instrs; |
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63 | struct { |
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64 | unsigned samp_id; |
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65 | struct ir2_instruction *instr; |
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66 | } tfetch_instrs[64]; |
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67 | |||
68 | unsigned first_immediate; /* const reg # of first immediate */ |
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69 | unsigned num_immediates; |
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70 | struct { |
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71 | uint32_t val[4]; |
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72 | } immediates[64]; |
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73 | }; |
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74 | |||
75 | void fd2_program_emit(struct fd_ringbuffer *ring, |
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76 | struct fd_program_stateobj *prog); |
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77 | void fd2_program_validate(struct fd_context *ctx); |
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78 | |||
79 | void fd2_prog_init(struct pipe_context *pctx); |
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80 | void fd2_prog_fini(struct pipe_context *pctx); |
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81 | |||
82 | #endif /* FD2_PROGRAM_H_ */ |