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5563 serge 1
/**************************************************************************
2
 *
3
 * Copyright 2011 Christian König
4
 * All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the
8
 * "Software"), to deal in the Software without restriction, including
9
 * without limitation the rights to use, copy, modify, merge, publish,
10
 * distribute, sub license, and/or sell copies of the Software, and to
11
 * permit persons to whom the Software is furnished to do so, subject to
12
 * the following conditions:
13
 *
14
 * The above copyright notice and this permission notice (including the
15
 * next paragraph) shall be included in all copies or substantial portions
16
 * of the Software.
17
 *
18
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
 *
26
 **************************************************************************/
27
 
28
#include 
29
 
30
#include "pipe/p_screen.h"
31
#include "pipe/p_context.h"
32
 
33
#include "util/u_draw.h"
34
#include "util/u_sampler.h"
35
#include "util/u_inlines.h"
36
#include "util/u_memory.h"
37
 
38
#include "tgsi/tgsi_ureg.h"
39
 
40
#include "vl_defines.h"
41
#include "vl_types.h"
42
 
43
#include "vl_zscan.h"
44
#include "vl_vertex_buffers.h"
45
 
46
enum VS_OUTPUT
47
{
48
   VS_O_VPOS = 0,
49
   VS_O_VTEX = 0
50
};
51
 
52
const int vl_zscan_linear[] =
53
{
54
   /* Linear scan pattern */
55
    0, 1, 2, 3, 4, 5, 6, 7,
56
    8, 9,10,11,12,13,14,15,
57
   16,17,18,19,20,21,22,23,
58
   24,25,26,27,28,29,30,31,
59
   32,33,34,35,36,37,38,39,
60
   40,41,42,43,44,45,46,47,
61
   48,49,50,51,52,53,54,55,
62
   56,57,58,59,60,61,62,63
63
};
64
 
65
const int vl_zscan_normal[] =
66
{
67
   /* Zig-Zag scan pattern */
68
    0, 1, 8,16, 9, 2, 3,10,
69
   17,24,32,25,18,11, 4, 5,
70
   12,19,26,33,40,48,41,34,
71
   27,20,13, 6, 7,14,21,28,
72
   35,42,49,56,57,50,43,36,
73
   29,22,15,23,30,37,44,51,
74
   58,59,52,45,38,31,39,46,
75
   53,60,61,54,47,55,62,63
76
};
77
 
78
const int vl_zscan_alternate[] =
79
{
80
   /* Alternate scan pattern */
81
    0, 8,16,24, 1, 9, 2,10,
82
   17,25,32,40,48,56,57,49,
83
   41,33,26,18, 3,11, 4,12,
84
   19,27,34,42,50,58,35,43,
85
   51,59,20,28, 5,13, 6,14,
86
   21,29,36,44,52,60,37,45,
87
   53,61,22,30, 7,15,23,31,
88
   38,46,54,62,39,47,55,63
89
};
90
 
91
static void *
92
create_vert_shader(struct vl_zscan *zscan)
93
{
94
   struct ureg_program *shader;
95
 
96
   struct ureg_src scale;
97
   struct ureg_src vrect, vpos, block_num;
98
 
99
   struct ureg_dst tmp;
100
   struct ureg_dst o_vpos;
101
   struct ureg_dst *o_vtex;
102
 
103
   signed i;
104
 
105
   shader = ureg_create(TGSI_PROCESSOR_VERTEX);
106
   if (!shader)
107
      return NULL;
108
 
109
   o_vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_dst));
110
 
111
   scale = ureg_imm2f(shader,
112
      (float)VL_BLOCK_WIDTH / zscan->buffer_width,
113
      (float)VL_BLOCK_HEIGHT / zscan->buffer_height);
114
 
115
   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
116
   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
117
   block_num = ureg_DECL_vs_input(shader, VS_I_BLOCK_NUM);
118
 
119
   tmp = ureg_DECL_temporary(shader);
120
 
121
   o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
122
 
123
   for (i = 0; i < zscan->num_channels; ++i)
124
      o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i);
125
 
126
   /*
127
    * o_vpos.xy = (vpos + vrect) * scale
128
    * o_vpos.zw = 1.0f
129
    *
130
    * tmp.xy = InstanceID / blocks_per_line
131
    * tmp.x = frac(tmp.x)
132
    * tmp.y = floor(tmp.y)
133
    *
134
    * o_vtex.x = vrect.x / blocks_per_line + tmp.x
135
    * o_vtex.y = vrect.y
136
    * o_vtex.z = tmp.z * blocks_per_line / blocks_total
137
    */
138
   ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY), vpos, vrect);
139
   ureg_MUL(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(tmp), scale);
140
   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
141
 
142
   ureg_MUL(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XW), ureg_scalar(block_num, TGSI_SWIZZLE_X),
143
            ureg_imm1f(shader, 1.0f / zscan->blocks_per_line));
144
 
145
   ureg_FRC(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X));
146
   ureg_FLR(shader, ureg_writemask(tmp, TGSI_WRITEMASK_W), ureg_src(tmp));
147
 
148
   for (i = 0; i < zscan->num_channels; ++i) {
149
      ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y),
150
               ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH)
151
                * (i - (signed)zscan->num_channels / 2)));
152
 
153
      ureg_MAD(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_X), vrect,
154
               ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp));
155
      ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Y), vrect);
156
      ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), vpos);
157
      ureg_MUL(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_W), ureg_src(tmp),
158
               ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total));
159
   }
160
 
161
   ureg_release_temporary(shader, tmp);
162
   ureg_END(shader);
163
 
164
   FREE(o_vtex);
165
 
166
   return ureg_create_shader_and_destroy(shader, zscan->pipe);
167
}
168
 
169
static void *
170
create_frag_shader(struct vl_zscan *zscan)
171
{
172
   struct ureg_program *shader;
173
   struct ureg_src *vtex;
174
 
175
   struct ureg_src samp_src, samp_scan, samp_quant;
176
 
177
   struct ureg_dst *tmp;
178
   struct ureg_dst quant, fragment;
179
 
180
   unsigned i;
181
 
182
   shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
183
   if (!shader)
184
      return NULL;
185
 
186
   vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_src));
187
   tmp = MALLOC(zscan->num_channels * sizeof(struct ureg_dst));
188
 
189
   for (i = 0; i < zscan->num_channels; ++i)
190
      vtex[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i, TGSI_INTERPOLATE_LINEAR);
191
 
192
   samp_src = ureg_DECL_sampler(shader, 0);
193
   samp_scan = ureg_DECL_sampler(shader, 1);
194
   samp_quant = ureg_DECL_sampler(shader, 2);
195
 
196
   for (i = 0; i < zscan->num_channels; ++i)
197
      tmp[i] = ureg_DECL_temporary(shader);
198
   quant = ureg_DECL_temporary(shader);
199
 
200
   fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
201
 
202
   /*
203
    * tmp.x = tex(vtex, 1)
204
    * tmp.y = vtex.z
205
    * fragment = tex(tmp, 0) * quant
206
    */
207
   for (i = 0; i < zscan->num_channels; ++i)
208
      ureg_TEX(shader, ureg_writemask(tmp[i], TGSI_WRITEMASK_X), TGSI_TEXTURE_2D, vtex[i], samp_scan);
209
 
210
   for (i = 0; i < zscan->num_channels; ++i)
211
      ureg_MOV(shader, ureg_writemask(tmp[i], TGSI_WRITEMASK_Y), ureg_scalar(vtex[i], TGSI_SWIZZLE_W));
212
 
213
   for (i = 0; i < zscan->num_channels; ++i) {
214
      ureg_TEX(shader, ureg_writemask(tmp[0], TGSI_WRITEMASK_X << i), TGSI_TEXTURE_2D, ureg_src(tmp[i]), samp_src);
215
      ureg_TEX(shader, ureg_writemask(quant, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, vtex[i], samp_quant);
216
   }
217
 
218
   ureg_MUL(shader, quant, ureg_src(quant), ureg_imm1f(shader, 16.0f));
219
   ureg_MUL(shader, fragment, ureg_src(tmp[0]), ureg_src(quant));
220
 
221
   for (i = 0; i < zscan->num_channels; ++i)
222
      ureg_release_temporary(shader, tmp[i]);
223
   ureg_END(shader);
224
 
225
   FREE(vtex);
226
   FREE(tmp);
227
 
228
   return ureg_create_shader_and_destroy(shader, zscan->pipe);
229
}
230
 
231
static bool
232
init_shaders(struct vl_zscan *zscan)
233
{
234
   assert(zscan);
235
 
236
   zscan->vs = create_vert_shader(zscan);
237
   if (!zscan->vs)
238
      goto error_vs;
239
 
240
   zscan->fs = create_frag_shader(zscan);
241
   if (!zscan->fs)
242
      goto error_fs;
243
 
244
   return true;
245
 
246
error_fs:
247
   zscan->pipe->delete_vs_state(zscan->pipe, zscan->vs);
248
 
249
error_vs:
250
   return false;
251
}
252
 
253
static void
254
cleanup_shaders(struct vl_zscan *zscan)
255
{
256
   assert(zscan);
257
 
258
   zscan->pipe->delete_vs_state(zscan->pipe, zscan->vs);
259
   zscan->pipe->delete_fs_state(zscan->pipe, zscan->fs);
260
}
261
 
262
static bool
263
init_state(struct vl_zscan *zscan)
264
{
265
   struct pipe_blend_state blend;
266
   struct pipe_rasterizer_state rs_state;
267
   struct pipe_sampler_state sampler;
268
   unsigned i;
269
 
270
   assert(zscan);
271
 
272
   memset(&rs_state, 0, sizeof(rs_state));
273
   rs_state.half_pixel_center = true;
274
   rs_state.bottom_edge_rule = true;
275
   rs_state.depth_clip = 1;
276
   zscan->rs_state = zscan->pipe->create_rasterizer_state(zscan->pipe, &rs_state);
277
   if (!zscan->rs_state)
278
      goto error_rs_state;
279
 
280
   memset(&blend, 0, sizeof blend);
281
 
282
   blend.independent_blend_enable = 0;
283
   blend.rt[0].blend_enable = 0;
284
   blend.rt[0].rgb_func = PIPE_BLEND_ADD;
285
   blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
286
   blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
287
   blend.rt[0].alpha_func = PIPE_BLEND_ADD;
288
   blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
289
   blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
290
   blend.logicop_enable = 0;
291
   blend.logicop_func = PIPE_LOGICOP_CLEAR;
292
   /* Needed to allow color writes to FB, even if blending disabled */
293
   blend.rt[0].colormask = PIPE_MASK_RGBA;
294
   blend.dither = 0;
295
   zscan->blend = zscan->pipe->create_blend_state(zscan->pipe, &blend);
296
   if (!zscan->blend)
297
      goto error_blend;
298
 
299
   for (i = 0; i < 3; ++i) {
300
      memset(&sampler, 0, sizeof(sampler));
301
      sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
302
      sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
303
      sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
304
      sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
305
      sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
306
      sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
307
      sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
308
      sampler.compare_func = PIPE_FUNC_ALWAYS;
309
      sampler.normalized_coords = 1;
310
      zscan->samplers[i] = zscan->pipe->create_sampler_state(zscan->pipe, &sampler);
311
      if (!zscan->samplers[i])
312
         goto error_samplers;
313
   }
314
 
315
   return true;
316
 
317
error_samplers:
318
   for (i = 0; i < 2; ++i)
319
      if (zscan->samplers[i])
320
         zscan->pipe->delete_sampler_state(zscan->pipe, zscan->samplers[i]);
321
 
322
   zscan->pipe->delete_rasterizer_state(zscan->pipe, zscan->rs_state);
323
 
324
error_blend:
325
   zscan->pipe->delete_blend_state(zscan->pipe, zscan->blend);
326
 
327
error_rs_state:
328
   return false;
329
}
330
 
331
static void
332
cleanup_state(struct vl_zscan *zscan)
333
{
334
   unsigned i;
335
 
336
   assert(zscan);
337
 
338
   for (i = 0; i < 3; ++i)
339
      zscan->pipe->delete_sampler_state(zscan->pipe, zscan->samplers[i]);
340
 
341
   zscan->pipe->delete_rasterizer_state(zscan->pipe, zscan->rs_state);
342
   zscan->pipe->delete_blend_state(zscan->pipe, zscan->blend);
343
}
344
 
345
struct pipe_sampler_view *
346
vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line)
347
{
348
   const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
349
 
350
   int patched_layout[64];
351
 
352
   struct pipe_resource res_tmpl, *res;
353
   struct pipe_sampler_view sv_tmpl, *sv;
354
   struct pipe_transfer *buf_transfer;
355
   unsigned x, y, i, pitch;
356
   float *f;
357
 
358
   struct pipe_box rect =
359
   {
360
      0, 0, 0,
361
      VL_BLOCK_WIDTH * blocks_per_line,
362
      VL_BLOCK_HEIGHT,
363
      1
364
   };
365
 
366
   assert(pipe && layout && blocks_per_line);
367
 
368
   for (i = 0; i < 64; ++i)
369
      patched_layout[layout[i]] = i;
370
 
371
   memset(&res_tmpl, 0, sizeof(res_tmpl));
372
   res_tmpl.target = PIPE_TEXTURE_2D;
373
   res_tmpl.format = PIPE_FORMAT_R32_FLOAT;
374
   res_tmpl.width0 = VL_BLOCK_WIDTH * blocks_per_line;
375
   res_tmpl.height0 = VL_BLOCK_HEIGHT;
376
   res_tmpl.depth0 = 1;
377
   res_tmpl.array_size = 1;
378
   res_tmpl.usage = PIPE_USAGE_IMMUTABLE;
379
   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;
380
 
381
   res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
382
   if (!res)
383
      goto error_resource;
384
 
385
   f = pipe->transfer_map(pipe, res,
386
                          0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
387
                          &rect, &buf_transfer);
388
   if (!f)
389
      goto error_map;
390
 
391
   pitch = buf_transfer->stride / sizeof(float);
392
 
393
   for (i = 0; i < blocks_per_line; ++i)
394
      for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
395
         for (x = 0; x < VL_BLOCK_WIDTH; ++x) {
396
            float addr = patched_layout[x + y * VL_BLOCK_WIDTH] +
397
               i * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
398
 
399
            addr /= total_size;
400
 
401
            f[i * VL_BLOCK_WIDTH + y * pitch + x] = addr;
402
         }
403
 
404
   pipe->transfer_unmap(pipe, buf_transfer);
405
 
406
   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
407
   u_sampler_view_default_template(&sv_tmpl, res, res->format);
408
   sv = pipe->create_sampler_view(pipe, res, &sv_tmpl);
409
   pipe_resource_reference(&res, NULL);
410
   if (!sv)
411
      goto error_map;
412
 
413
   return sv;
414
 
415
error_map:
416
   pipe_resource_reference(&res, NULL);
417
 
418
error_resource:
419
   return NULL;
420
}
421
 
422
bool
423
vl_zscan_init(struct vl_zscan *zscan, struct pipe_context *pipe,
424
              unsigned buffer_width, unsigned buffer_height,
425
              unsigned blocks_per_line, unsigned blocks_total,
426
              unsigned num_channels)
427
{
428
   assert(zscan && pipe);
429
 
430
   zscan->pipe = pipe;
431
   zscan->buffer_width = buffer_width;
432
   zscan->buffer_height = buffer_height;
433
   zscan->num_channels = num_channels;
434
   zscan->blocks_per_line = blocks_per_line;
435
   zscan->blocks_total = blocks_total;
436
 
437
   if(!init_shaders(zscan))
438
      return false;
439
 
440
   if(!init_state(zscan)) {
441
      cleanup_shaders(zscan);
442
      return false;
443
   }
444
 
445
   return true;
446
}
447
 
448
void
449
vl_zscan_cleanup(struct vl_zscan *zscan)
450
{
451
   assert(zscan);
452
 
453
   cleanup_shaders(zscan);
454
   cleanup_state(zscan);
455
}
456
 
457
bool
458
vl_zscan_init_buffer(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
459
                     struct pipe_sampler_view *src, struct pipe_surface *dst)
460
{
461
   struct pipe_resource res_tmpl, *res;
462
   struct pipe_sampler_view sv_tmpl;
463
 
464
   assert(zscan && buffer);
465
 
466
   memset(buffer, 0, sizeof(struct vl_zscan_buffer));
467
 
468
   pipe_sampler_view_reference(&buffer->src, src);
469
 
470
   buffer->viewport.scale[0] = dst->width;
471
   buffer->viewport.scale[1] = dst->height;
472
   buffer->viewport.scale[2] = 1;
473
   buffer->viewport.scale[3] = 1;
474
   buffer->viewport.translate[0] = 0;
475
   buffer->viewport.translate[1] = 0;
476
   buffer->viewport.translate[2] = 0;
477
   buffer->viewport.translate[3] = 0;
478
 
479
   buffer->fb_state.width = dst->width;
480
   buffer->fb_state.height = dst->height;
481
   buffer->fb_state.nr_cbufs = 1;
482
   pipe_surface_reference(&buffer->fb_state.cbufs[0], dst);
483
 
484
   memset(&res_tmpl, 0, sizeof(res_tmpl));
485
   res_tmpl.target = PIPE_TEXTURE_3D;
486
   res_tmpl.format = PIPE_FORMAT_R8_UNORM;
487
   res_tmpl.width0 = VL_BLOCK_WIDTH * zscan->blocks_per_line;
488
   res_tmpl.height0 = VL_BLOCK_HEIGHT;
489
   res_tmpl.depth0 = 2;
490
   res_tmpl.array_size = 1;
491
   res_tmpl.usage = PIPE_USAGE_IMMUTABLE;
492
   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;
493
 
494
   res = zscan->pipe->screen->resource_create(zscan->pipe->screen, &res_tmpl);
495
   if (!res)
496
      return false;
497
 
498
   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
499
   u_sampler_view_default_template(&sv_tmpl, res, res->format);
500
   sv_tmpl.swizzle_r = sv_tmpl.swizzle_g = sv_tmpl.swizzle_b = sv_tmpl.swizzle_a = TGSI_SWIZZLE_X;
501
   buffer->quant = zscan->pipe->create_sampler_view(zscan->pipe, res, &sv_tmpl);
502
   pipe_resource_reference(&res, NULL);
503
   if (!buffer->quant)
504
      return false;
505
 
506
   return true;
507
}
508
 
509
void
510
vl_zscan_cleanup_buffer(struct vl_zscan_buffer *buffer)
511
{
512
   assert(buffer);
513
 
514
   pipe_sampler_view_reference(&buffer->src, NULL);
515
   pipe_sampler_view_reference(&buffer->layout, NULL);
516
   pipe_sampler_view_reference(&buffer->quant, NULL);
517
   pipe_surface_reference(&buffer->fb_state.cbufs[0], NULL);
518
}
519
 
520
void
521
vl_zscan_set_layout(struct vl_zscan_buffer *buffer, struct pipe_sampler_view *layout)
522
{
523
   assert(buffer);
524
   assert(layout);
525
 
526
   pipe_sampler_view_reference(&buffer->layout, layout);
527
}
528
 
529
void
530
vl_zscan_upload_quant(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
531
                      const uint8_t matrix[64], bool intra)
532
{
533
   struct pipe_context *pipe;
534
   struct pipe_transfer *buf_transfer;
535
   unsigned x, y, i, pitch;
536
   uint8_t *data;
537
 
538
   struct pipe_box rect =
539
   {
540
      0, 0, intra ? 1 : 0,
541
      VL_BLOCK_WIDTH,
542
      VL_BLOCK_HEIGHT,
543
      1
544
   };
545
 
546
   assert(buffer);
547
   assert(matrix);
548
 
549
   pipe = zscan->pipe;
550
 
551
   rect.width *= zscan->blocks_per_line;
552
 
553
   data = pipe->transfer_map(pipe, buffer->quant->texture,
554
                             0, PIPE_TRANSFER_WRITE |
555
                             PIPE_TRANSFER_DISCARD_RANGE,
556
                             &rect, &buf_transfer);
557
   if (!data)
558
      return;
559
 
560
   pitch = buf_transfer->stride;
561
 
562
   for (i = 0; i < zscan->blocks_per_line; ++i)
563
      for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
564
         for (x = 0; x < VL_BLOCK_WIDTH; ++x)
565
            data[i * VL_BLOCK_WIDTH + y * pitch + x] = matrix[x + y * VL_BLOCK_WIDTH];
566
 
567
   pipe->transfer_unmap(pipe, buf_transfer);
568
}
569
 
570
void
571
vl_zscan_render(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer, unsigned num_instances)
572
{
573
   assert(buffer);
574
 
575
   zscan->pipe->bind_rasterizer_state(zscan->pipe, zscan->rs_state);
576
   zscan->pipe->bind_blend_state(zscan->pipe, zscan->blend);
577
   zscan->pipe->bind_fragment_sampler_states(zscan->pipe, 3, zscan->samplers);
578
   zscan->pipe->set_framebuffer_state(zscan->pipe, &buffer->fb_state);
579
   zscan->pipe->set_viewport_states(zscan->pipe, 0, 1, &buffer->viewport);
580
   zscan->pipe->set_fragment_sampler_views(zscan->pipe, 3, &buffer->src);
581
   zscan->pipe->bind_vs_state(zscan->pipe, zscan->vs);
582
   zscan->pipe->bind_fs_state(zscan->pipe, zscan->fs);
583
   util_draw_arrays_instanced(zscan->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
584
}