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/**************************************************************************
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 *
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 * Copyright 2013 Marek Olšák 
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#ifndef FONT_H
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#define FONT_H
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#include "pipe/p_compiler.h"
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struct pipe_resource;
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struct pipe_context;
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enum util_font_name {
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   UTIL_FONT_FIXED_8X13
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};
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/* The font is stored in a RECT texture. There are 256 glyphs
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 * drawn in a 16x16 matrix. The texture coordinates of a glyph
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 * within the matrix should be calculated as follows:
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 *
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 *    x1 = (glyph % 16) * glyph_width;
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 *    y1 = (glyph / 16) * glyph_height;
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 *    x2 = x1 + glyph_width;
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 *    y2 = y1 + glyph_height;
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 */
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struct util_font {
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   struct pipe_resource *texture;
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   unsigned glyph_width;
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   unsigned glyph_height;
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};
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boolean
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util_font_create(struct pipe_context *pipe, enum util_font_name name,
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                         struct util_font *out_font);
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#endif