Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5563 serge 1
2
3
4
  
5
  Mesa Release Notes
6
  
7
8
9
 
10
11
  

The Mesa 3D Graphics Library

12
13
 
14
15
16
 
17

Mesa 7.8.2 Release Notes / June 17, 2010

18
 
19

20
Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release.
21

22

23
Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by
24
glGetString(GL_VERSION) depends on the particular driver being used.
25
Some drivers don't support all the features required in OpenGL 2.1.
26

27

28
See the Compiling/Installing page for prerequisites
29
for DRI hardware acceleration.
30

31
 
32
 
33

MD5 checksums

34
35
c89b63d253605ed40e8ac370d25a833c  MesaLib-7.8.2.tar.gz
36
6be2d343a0089bfd395ce02aaf8adb57  MesaLib-7.8.2.tar.bz2
37
a04ad3b06ac5ff3969a003fa7bbf7d5b  MesaLib-7.8.2.zip
38
7c213f92efeb471f0331670d5079d4c0  MesaDemos-7.8.2.tar.gz
39
757d9e2e06f48b1a52848be9b0307ced  MesaDemos-7.8.2.tar.bz2
40
8d0e5cfe68b8ebf90265d350ae2c48b1  MesaDemos-7.8.2.zip
41
b74482e3f44f35ed395c4aada4fd8240  MesaGLUT-7.8.2.tar.gz
42
a471807b65e49c325808ba4551be93ed  MesaGLUT-7.8.2.tar.bz2
43
9f190268c42be582ef66e47365ee61e3  MesaGLUT-7.8.2.zip
44
45
 
46
 
47

New features

48

None.

49
 
50
 
51

Changes

52
    53
  • Upgraded glext.h to version 61, and upgraded glxext.h
  • 54
    55
     
    56
     
    57

    Bug fixes

    58
      59
    • Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
    • 60
    • Fixed Gallium Cell driver to buildable, runable state
    • 61
    • Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
    • 62
    • Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
    • 63
          Bug
      64
          #23670.
      65
       
      66
    • Assorted i965 driver fixes.
    • 67
          Including but not limited to:
      68
        
        69
            
      • Fix scissoring when width or height is
      • 70
            0.  Bug
        71
            #27643.
        72
            
      • Fix bit allocation for number of color regions for
      • 73
            ARB_draw_buffers.
        74
            
      • Set the correct provoking vertex for clipped first-mode
      • 75
            trifans.  Bug
        76
            #24470.
        77
            
      • Use R16G16B16A16_FLOAT for 3-component half-float.
      • 78
            
      • Fix assertion for surface tile offset usage on Ironlake.
      • 79
            
      • Fix cube map layouts on Ironlake.
      • 80
            
      • When an RB gets a new region, clear the old from the state
      • 81
            cache.  Bug
        82
            #24119.
        83
            
      • Reject shaders with uninlined function calls instead of hanging.
      • 84
          
        85
        86
         
        87
      • Assorted i915 driver fixes. Including but not limited to:
      • 88
          
          89
              
        • Fixed texture LOD clamping in i915 driver.
        • 90
              Bug
          91
              #24846.
          92
              
        • Fix off-by-one for drawing rectangle.
        • 93
              Bug
          94
              #27408.
          95
            
          96
          97
           
          98
        • Fixed hangs in etracer on 830 and 845
        • 99
              chipsets.  Bug
          100
              #26557.
          101
        • Fixed tiling of small textures on all Intel drivers.
        • 102
        • Fixed crash in Savage driver when using _mesa_CopyTexImage2D.
        • 103
              Bug
          104
              #27652.
          105
           
          106
        • Assorted GLX fixes. Including but not limited to:
        • 107
            
            108
                
          • Fixed __glXInitializeVisualConfigFromTags's handling of
          • 109
                    unrecognized fbconfig tags.
            110
                
          • Fixed regression with GLX_USE_GL.
          • 111
                
          • Fixed config chooser logic for 'mask' matching.
          • 112
                
          • Report swap events correctly in direct rendered case (DRI2)
          • 113
                
          • Fixed build with dri2proto which doesn't define
          • 114
                    X_DRI2SwapInterval.
            115
                
          • Get GLX_SCREEN first in __glXQueryContextInfo.
          • 116
                    Bug
            117
            	#14245.
            118
              
            119
            120
             
            121
          • Assorted GLSL fixes. Including but not limited to:
          • 122
              
              123
                  
            • Change variable declared assertion into conditional in GLSL
            • 124
                      compiler.  Bug
              125
                      #27921.
              126
                  
            • Fix instruction indexing
            • 127
                      bugs.  Bug
              128
                      #27566.
              129
                  
            • Updated uniform location / offset encoding to be more like
            • 130
                      other implementations.
              131
                  
            • Don't overwrite a driver's shader infolog with generic failure
            • 132
                      message.
              133
                
              134
              135
               
              136
            • Fixed OSMesa build for 16 and 32-bit color channel depth.
            • 137
            • Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
            • 138
                  Bug
              139
                  #28305.
              140
            • Fixed handling of multiple render targets in fixed-function
            • 141
                  texture envrionmnent programs.
              142
            • Fixed conversion errors in signed_rgba8888[rev] texel
            • 143
                  fetch.
              144
            • Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targets.
            • 145
            • Various build fixes for OpenBSD.
            • 146
            • Various build fixes for OS X.
            • 147
            • Various build fixes for GCC 3.3.
            • 148
              149
               
              150
              151
              152