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5563 serge 1
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  The Mesa 3D Graphics Library
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The Mesa 3D Graphics Library

12
13
 
14
15
16
 
17

News

18
 
19

August 1, 2013

20

21
Mesa 9.1.6 is released.
22
This is a bug fix release.
23

24
 
25

July 17, 2013

26

27
Mesa 9.1.5 is released.
28
This is a bug fix release.
29

30
 
31

July 1, 2013

32

33
Mesa 9.1.4 is released.
34
This is a bug fix release.
35

36
 
37

May 21, 2013

38

39
Mesa 9.1.3 is released.
40
This is a bug fix release.
41

42
 
43

April 30, 2013

44

45
Mesa 9.1.2 is released.
46
This is a bug fix release.
47

48
 
49

March 19, 2013

50

51
Mesa 9.1.1 is released.
52
This is a bug fix release.
53

54
 
55

February 24, 2013

56
 
57

58
Mesa demos 8.1.0 is released.
59
See the announcement for more information about the release.
60
You can download it from ftp.freedesktop.org/pub/mesa/demos/8.1.0/.
61

62
 
63
 
64

February 22, 2013

65
 
66

67
Mesa 9.1 is released.
68
This is a new development release.
69
See the release notes for more information about the release.
70

71
 
72
 
73

February 21, 2013

74
 
75

76
Mesa 9.0.3 is released.
77
This is a bug fix release.
78

79
 
80
 
81

January 22, 2013

82
 
83

84
Mesa 9.0.2 is released.
85
This is a bug fix release.
86

87
 
88
 
89

November 16, 2012

90
 
91

92
Mesa 9.0.1 is released.
93
This is a bug fix release.
94

95
 
96
 
97

October 24, 2012

98
 
99

100
Mesa 8.0.5 is released.
101
This is a bug fix release.
102

103
 
104
 
105

October 8, 2012

106
 
107

108
Mesa 9.0 is released.
109
This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40
110
(with the i965 driver).
111
See the release notes for more information about the release.
112

113
 
114
 
115

July 10, 2012

116
 
117

118
Mesa 8.0.4 is released.
119
This is a bug fix release.
120

121
 
122
 
123

May 18, 2012

124
 
125

126
Mesa 8.0.3 is released.
127
This is a bug fix release.
128

129
 
130
 
131

March 21, 2012

132
 
133

134
Mesa 8.0.2 is released.
135
This is a bug fix release.
136

137
 
138
 
139

February 16, 2012

140
 
141

142
Mesa 8.0.1 is released.  This is a bug fix
143
release.  See the release notes for more information about the release.
144

145
 
146

February 9, 2012

147
 
148

149
Mesa 8.0 is released.
150
This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30
151
(with the i965 driver).
152
See the release notes for more information about the release.
153

154
 
155
 
156

November 27, 2011

157
 
158

159
Mesa 7.11.2 is released.  This is a bug fix
160
release.  This release was made primarily to fix build problems with 7.11.1 on
161
Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
162
textures.  The later was believed to have been fixed in 7.11.1 but was not.
163

164
 
165

November 17, 2011

166
 
167

168
Mesa 7.11.1 is released.  This is a bug
169
fix release.
170

171
 
172

July 31, 2011

173
 
174

175
Mesa 7.11 (final) is released.  This is a new
176
development release.
177

178
 
179

June 13, 2011

180
 
181

182
Mesa 7.10.3 is released.  This is a bug
183
fix release.
184

185
 
186

April 6, 2011

187
 
188

189
Mesa 7.10.2 is released.  This is a bug
190
fix release.
191

192
 
193

March 2, 2011

194
 
195

196
Mesa 7.9.2 and
197
Mesa 7.10.1 are released.  These are
198
stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
199

200
 
201
 
202

October 4, 2010

203
 
204

205
Mesa 7.9 (final) is released.  This is a new
206
development release.
207

208
 
209
 
210

September 27, 2010

211
 
212

213
Mesa 7.9.0-rc1 is released.  This is a
214
release candidate for the 7.9 development release.
215

216
 
217
 
218

June 16, 2010

219
 
220

221
Mesa 7.8.2 is released.  This is a bug-fix
222
release collecting fixes since the 7.8.1 release.
223

224
 
225
 
226

April 5, 2010

227
 
228

229
Mesa 7.8.1 is released.  This is a bug-fix
230
release for a few critical issues in the 7.8 release.
231

232
 
233
 
234

March 28, 2010

235

236
Mesa 7.7.1 is released.  This is a bug-fix
237
release fixing issues found in the 7.7 release.
238

239

240
Also, Mesa 7.8 is released.  This is a new
241
development release.
242

243
 
244
 
245
 
246

December 21, 2009

247

248
Mesa 7.6.1 is released.  This is a bug-fix
249
release fixing issues found in the 7.6 release.
250

251

252
Also, Mesa 7.7 is released.  This is a new
253
development release.
254

255
 
256
 
257

September 28, 2009

258

259
Mesa 7.6 is released.  This is a new feature
260
release.  Those especially concerned about stability may want to wait for the
261
follow-on 7.6.1 bug-fix release.
262

263

264
Mesa 7.5.2 is also released.
265
This is a stable release fixing bugs since the 7.5.1 release.
266

267
 
268
 
269

September 3, 2009

270

271
Mesa 7.5.1 is released.
272
This is a bug-fix release which fixes bugs found in version 7.5.
273

274
 
275
 
276

July 17, 2009

277

278
Mesa 7.5 is released.
279
This is a new features release.  People especially concerned about
280
stability may want to wait for the follow-on 7.5.1 bug-fix release.
281

282
 
283
 
284

June 23, 2009

285

286
Mesa 7.4.4 is released.
287
This is a stable release that fixes a regression in the i915/i965 drivers
288
that slipped into the 7.4.3 release.
289

290
 
291
 
292

June 19, 2009

293

294
Mesa 7.4.3 is released.
295
This is a stable release fixing bugs since the 7.4.2 release.
296

297
 
298
 
299

May 15, 2009

300

301
Mesa 7.4.2 is released.
302
This is a stable release fixing bugs since the 7.4.1 release.
303

304
 
305
 
306

April 18, 2009

307

308
Mesa 7.4.1 is released.
309
This is a stable release fixing bugs since the 7.4 release.
310

311
 
312
 
313

March 27, 2009

314

315
Mesa 7.4 is released.
316
This is a stable release fixing bugs since the 7.3 release.
317

318
 
319
 
320

January 22, 2009

321

322
Mesa 7.3 is released.
323
This is a new development release.
324
Mesa 7.4 will follow and will have bug fixes relative to 7.3.
325

326
 
327
 
328

September 20, 2008

329

330
Mesa 7.2 is released.
331
This is a stable, bug-fix release.
332

333
 
334
 
335

August 26, 2008

336

337
Mesa 7.1 is released.
338
This is a new development release.
339
It should be relatively stable, but those especially concerned about
340
stability should wait for the 7.2 release or use Mesa 7.0.4 (the
341
previous stable release).
342

343
 
344
 
345

August 16, 2008

346

347
Mesa 7.0.4 is released.
348
This is a bug-fix release.
349

350
 
351
 
352

April 4, 2008

353

354
Mesa 7.0.3 is released.
355
This is a bug-fix release.
356

357
 
358
 
359

January 24, 2008

360
 
361

362
Added a new page describing the Mesa Cell driver.
363

364
 
365
 
366
 
367

November 13, 2007

368
 
369

370
Gallium3D is the codename for the new Mesa device driver architecture
371
which is currently under development.
372

373

374
Gallium3D development is taking place on the gallium-0.1 branch
375
of the git repository.
376
Currently, there's only a software-only driver and an Intel i915/945 driver
377
but other drivers will be coming...
378

379
 
380
 
381

November 10, 2007

382

383
Mesa 7.0.2 is released.
384
This is a bug-fix release.
385

386
 
387
 
388

August 3, 2007

389

390
Mesa 7.0.1 is released.
391
This is a bug-fix release.
392

393
 
394
 
395

June 22, 2007

396

397
Mesa 7.0 is released.
398
This is a stable release featuring OpenGL 2.1 support.
399

400
 
401
 
402

April 27, 2007

403

404
Mesa 6.5.3 is released.
405
This is a development release which will lead up to the Mesa 7.0 release
406
(which will advertise OpenGL 2.1 API support).
407

408
 
409
 
410

March 26, 2007

411

412
The new Shading Language compiler branch has been merged into the git
413
master branch.  This is a step toward hardware support for the OpenGL
414
2.0 Shading Language and will be included in the next Mesa release.
415
In conjunction, Glean has been updated
416
with a new test that does over 130 tests of the
417
shading language and built-in functions.
418

419
 
420

April 2007

421

422
Thomas Hellström of Tungsten Graphics has written a whitepaper
423
describing the new DRI memory management system.
424

425
 
426

December 5, 2006

427

428
Mesa is now using git as its source code management system.
429
The previous CVS repository should no longer be used.
430
See the repository page for more information.
431

432
 
433

December 2, 2006

434

435
Mesa 6.5.2 has been released.
436
This is a new development release.
437

438
 
439

September 15, 2006

440

441
Mesa 6.5.1 has been released.
442
This is a new development release.
443

444
 
445

March 31, 2006

446

447
Mesa 6.5 has been released.
448
This is a new development release.
449

450
 
451
 
452

February 2, 2006

453

454
Mesa 6.4.2 has been released.
455
This is stable, bug-fix release.
456

457
 
458
 
459

November 29, 2005

460

461
Mesa 6.4.1 has been released.
462
This is stable, bug-fix release.
463

464
 
465
 
466
 
467

October 24, 2005

468

469
Mesa 6.4 has been released.
470
This is stable, bug-fix release.
471

472
 
473
 
474

August 19, 2005

475

476
Mesa 6.3.2 has been released.
477
Note: there was no public release of version 6.3.1.
478

479
Changes in version 6.3.1
480

481
The MD5 checksums are:
482

483
484
98192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
485
0df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
486
ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
487
9d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
488
96708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
489
c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
490
491
 
492
 
493

July 20, 2005

494

495
Mesa 6.3 has been released.
496
This is a development release with new features, changes and bug fixes.
497

498
499
    New:
500
	- GL_EXT_framebuffer_object extension
501
	- GL_ARB_draw_buffers extension
502
	- GL_ARB_pixel_buffer_object extension
503
	- GL_OES_read_format extension (Ian Romanick)
504
	- DirectFB driver (Claudio Ciccani)
505
	- x86_64 vertex transformation code (Mikko T.)
506
    Changes:
507
	- added -stereo option for glxgears demo (Jacek Rosik)
508
	- updated the PBuffer demo code in xdemos/ directory
509
	- glDeleteTextures/Programs/Buffers() now makes the object ID
510
	  available for immediate re-use
511
	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
512
	- lots of internal changes for GL_EXT_framebuffer_object
513
    Bug fixes:
514
	- some functions didn't support PBO functionality
515
	- glGetTexImage didn't convert color index images to RGBA as required
516
	- fragment program texcoords were sometimes wrong for points and lines
517
	- fixed problem with negative dot product in arbfplight, fplight demos
518
	- fixed bug in perspective correction of antialiased, textured lines
519
	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
520
	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
521
	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
522
	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
523
	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
524
	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
525
	- glXChooseFBConfig() crashed if attribList pointer was NULL
526
	- program state.light[n].spot.direction.w was wrong value (bug 3083)
527
	- fragment program fog option required glEnable(GL_FOG) - wrong.
528
	- glColorTable() could produce a Mesa implementation error (bug 3135)
529
	- RasterPos could get corrupted by color index rendering path
530
	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
531
	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
532
	- fixed a few Darwin compilation problems
533
534

535
The MD5 checksums are:
536

537
538
0236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
539
60e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
540
ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
541
25ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
542
9248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
543
8537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
544
545
 
546
 
547

December 9, 2004

548

549
Mesa 6.2.1 has been released.
550
This is a stable release which just fixes bugs since the 6.2 release.
551

552
553
    Bug fixes:
554
	- don't apply regular fog or color sum when using a fragment program
555
	- glProgramEnvParameter4fARB always generated an error on
556
	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
557
	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
558
	- fixed width/height mix-up in glSeparableFilter2D()
559
	- fixed regression in glCopyPixels + convolution
560
	- glReadPixels from a clipped front color buffer didn't always work
561
	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
562
	- Attempting queries/accesses of VBO 0 weren't detected as errors
563
	- paletted textures failed if the palette had fewer than 256 entries
564
    Changes:
565
	- fixed a bunch of compiler warnings found with gcc 3.4
566
	- bug reports should to go bugzilla.freedesktop.org
567
568

569
The MD5 checksums are:
570

571
572
80008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
573
f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
574
dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
575
2c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
576
3cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
577
75b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
578
579
 
580
 
581

October 2, 2004

582

583
Mesa 6.2 has been released.
584
This is a stable release which just fixes bugs since the 6.1 release.
585

586
587
    New:
588
	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
589
	- updated Doxygen support (Jose Fonseca)
590
    Changes:
591
	- some GGI driver updates (Christoph Egger, bug 1025977)
592
    Bug fixes:
593
	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
594
	- fixed a few compilation issues on IRIX
595
	- fixed a matrix classification bug (reported by Wes Bethel)
596
	- we weren't reseting the vertex/fragment program error state
597
	  before parsing (Dave Reveman)
598
	- adjust texcoords for sampling texture rectangles (Dave Reveman)
599
	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
600
	- repeated calls to glDeleteTexture(t) could lead to a crash
601
	- fixed potential ref count bugs in VBOs and vertex/fragment programs
602
	- spriteblast demo didn't handle window size changes correctly
603
	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
604
	- fixed color index mode glDrawPixels bug (Karl Schultz)
605
606

607
The MD5 checksums are:
608

609
610
9e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
611
3d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
612
6cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
613
3e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
614
9d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
615
856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
616
617
 
618
 
619

August 18, 2004

620

621
Mesa 6.1 has been released.
622
This is a new development release (version 6.2 will be a stabilization
623
release).
624

625
626
    New:
627
	- Revamped Makefile system
628
	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
629
	- internal driver interface changes related to texture object
630
	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
631
	- option to walk triangle edges with double-precision floats
632
	  (Justin Novosad of Discreet) (see config.h file)
633
	- support for AUX buffers in software GLX driver
634
	- updated glext.h to version 24 and glxext.h to version 6
635
	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
636
	- updated BeOS support (Philippe Houdoin)
637
    Changes:
638
	- fragment fog interpolation is perspective corrected now
639
	- new glTexImage code, much cleaner, may be a bit faster
640
    Bug fixes:
641
	- glArrayElement in display lists didn't handle generic vertex attribs
642
	- glFogCoord didn't always work properly
643
	- ARB_fragment_program fog options didn't work
644
	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
645
	- ARB frag prog TEX and TEXP instructions now use LOD=0
646
	- glTexEnviv in display lists didn't work
647
	- glRasterPos didn't do texgen or apply texture matrix
648
	- GL_DOUBLE-valued vertex arrays were broken in some cases
649
	- fixed texture rectangle edge/border sampling bugs
650
	- sampling an incomplete texture in a fragment program would segfault
651
	- glTexImage was missing a few error checks
652
	- fixed some minor glGetTexParameter glitches
653
	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
654
	- fragment program writes to RC/HC register were broken
655
	- fixed a few glitches in GL_HP_occlusion_test extension
656
	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
657
	- vertex program state references were broken
658
	- fixed triangle color interpolation bug on AIX (Shane Blackett)
659
	- fixed a number of minor memory leaks (bug #1002030)
660
661

662
The MD5 checksums are:
663

664
665
c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
666
5de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
667
483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
668
8c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
669
89bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
670
161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
671
672
 
673
 
674
 
675

April 2, 2004

676
 
677

678
Mesa 6.0.1 has been released.
679
This release basically just fixes bugs since the 6.0. release.
680

681
682
    New:
683
	- upgraded glext.h to version 22
684
	- new build targets (Dan Schikore)
685
	- new linux-x86-opteron build target (Heath Feather)
686
    Bug fixes:
687
	- glBindProgramARB didn't update all necessary state
688
	- fixed build problems on OpenBSD
689
	- omit CVS directories from tarballs
690
	- glGetTexImage(GL_COLOR_INDEX) was broken
691
	- fixed an infinite loop in t&l module
692
	- silenced some valgrind warnings about using unitialized memory
693
	- fixed some compilation/link glitches on IRIX (Mike Stephens)
694
	- glBindProgram wasn't getting compiled into display lists
695
	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
696
	- two-sided lighting and vertex program didn't work (bug 887330)
697
	- stores to program parameter registers in vertex state programs
698
	  didn't work.
699
	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
700
	- glXCreateWindow() wasn't fully implemented (bug 890894)
701
	- generic vertex attribute arrays didn't work in display lists
702
	- vertex buffer objects' default usage and access fields were wrong
703
	- glDrawArrays with start!=0 was broken
704
	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
705
	- linux-osmesa16-static config didn't work
706
	- fixed a few color index rendering problems (bug 910687)
707
	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
708
	- OSMesa RGB and BGR modes were broken
709
	- glProgramStringARB mistakenly required a null-terminated string
710
	- fragment program XPD instruction was incorrect
711
	- glGetMaterial() didn't work reliably
712
713

714
The MD5 checksums are:
715

716
717
011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
718
b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
719
bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
720
b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
721
dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
722
eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
723
724
 
725
 
726

January 16, 2004

727
 
728

729
Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
730
and primarily just incorporates bug fixes.
731

732
733
    New:
734
	- full OpenGL 1.5 support
735
	- updated GL/glext.h file to version 21
736
    Changes:
737
	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
738
    Bug fixes:
739
	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
740
	  clamping issue
741
	- updated suno5-gcc configs
742
	- glColor3 functions sometimes resulted in undefined alpha values
743
	- fixed FP divide by zero error seen on VMS with xlockmore, others
744
	- fixed vertex/fragment program debug problem (bug 873011)
745
	- building on AIX with gcc works now
746
	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
747
	- glDrawRangeElements tried to modify potentially read-only storage
748
	- updated files for building on Windows
749
750
 
751
 
752

December 28, 2003

753
 
754

755
The Mesa CVS server has been moved to 
756
freedesktop.org because of problems with SourceForge's anonymous
757
CVS service.
758

759
 
760
 
761

December 17, 2003

762
 
763

764
Mesa 5.1 has been released.  This is a new development release.
765
Mesa 6.0 will be the next stable release and will support all
766
OpenGL 1.5 features.
767

768
769
    New features:
770
	- reorganized directory tree
771
	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
772
	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
773
	- GL_SGI_texture_color_table extension (Eric Plante)
774
	- GL_NV_fragment_program extension
775
	- GL_NV_light_max_exponent extension
776
	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
777
	- GL_ARB_occlusion_query extension
778
	- GL_ARB_point_sprite extension
779
	- GL_ARB_texture_non_power_of_two extension
780
	- GL_IBM_multimode_draw_arrays extension
781
	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
782
	- GL_ARB_vertex_buffer_object extension
783
	- new X86 feature detection code (Petr Sebor)
784
	- less memory used for display lists and vertex buffers
785
	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
786
	- new version (18) of glext.h header
787
	- new spriteblast.c demo of GL_ARB_point_sprite
788
	- faster glDrawPixels in X11 driver in some cases (see relnotes/5.1)
789
	- faster glCopyPixels in X11 driver in some cases (see relnotes/5.1)
790
    Bug fixes:
791
	- really enable OpenGL 1.4 features in DOS driver.
792
	- fixed issues in glDrawPixels and glCopyPixels for very wide images
793
	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
794
	- fixed some texgen bugs reported by Daniel Borca
795
	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
796
	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
797
	- fixed RGBA blend enable bug (Ville Syrjala)
798
	- glAccum is supposed to be a no-op in selection/feedback mode
799
	- fixed texgen bug #597589 (John Popplewell)
800
    Changes:
801
	- dropped API trace feature (src/Trace/)
802
	- documentation overhaul.  merged with website content.  more html.
803
	- glxgears.c demo updated to use GLX swap rate extensions
804
	- glTexImage1/2/3D now allows width/height/depth = 0
805
	- disable SPARC asm code on Linux (bug 852204)
806
807

808
The MD5 checksums are:
809

810
811
78f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
812
67b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
813
6dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
814
e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
815
066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
816
d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
817
818
 
819
 
820

November 12, 2003

821
 
822

823
New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
824
number of automake/libtool problems.
825

826

827
The new MD5 checksums are:
828

829
830
a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
831
7b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
832
79c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
833
952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
834
b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
835
a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
836
837
 
838
 
839

September 5, 2003

840
 
841

842
Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
843

844
845
    Bug fixes:
846
	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
847
	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
848
	- GL_CURRENT_MATRIX_NV query was wrong
849
	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
850
	- GL_LIST_MODE query wasn't correct
851
	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
852
	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
853
	- blended, wide lines didn't always work correctly (bug 711595)
854
	- glVertexAttrib4svNV w component was always 1
855
	- fixed bug in GL_IBM_rasterpos_clip (missing return)
856
	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
857
	- a few Solaris compilation fixes
858
	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
859
	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
860
	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
861
	- glFog() didn't clamp fog colors
862
	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
863
	  gl[Get]TexParameteri[v] functions
864
	- fixed invalid memory references in glTexGen functions (bug 781602)
865
	- integer-valued color arrays weren't handled correctly
866
	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
867
	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
868
    Changes:
869
	- build GLUT with -fexceptions so C++ apps propogate exceptions
870
871
 
872
 
873

June 2003

874
 
875

876
Mesa's directory tree has been overhauled.
877
Things are better organized now with some thought toward future needs.
878

879

880
In CVS, the latest Mesa 5.1 development code is now rooted under the
881
Mesa-newtree/ directory.  The old top-level Mesa/ directory
882
holds the Mesa 5.0.x code which will be abandoned at some point.
883

884
 
885
 
886

March 30, 2003

887
 
888

889
Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
890

891
892
    New:
893
	- DOS driver updates from Daniel Borca
894
	- updated GL/gl_mangle.h file (Bill Hoffman)
895
    Bug fixes:
896
	- auto mipmap generation for cube maps was broken (bug 641363)
897
	- writing/clearing software alpha channels was unreliable
898
	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
899
	- fixed some bad assertions found with shadowtex demo
900
	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
901
	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
902
	- fixed potential segfault in texture object validation (bug 659012)
903
	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
904
	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
905
	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
906
	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
907
	- fixed compilation problem on Solaris7/x86 (bug 536406)
908
	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
909
	- fixed NeXT build problem (FABSF macro)
910
	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
911
	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
912
	- AA line and triangle Z values are now rounded, not truncated
913
	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
914
	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
915
	- fixed a minor GL_COLOR_MATERIAL bug
916
	- NV vertex program EXP instruction was broken
917
	- glColorMask misbehaved with X window / pixmap rendering
918
	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
919
	- attempt to fix GGI compilation problem when MesaDemos not present
920
	- NV vertex program ARL-relative fetches didn't work
921
    Changes:
922
	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
923
	- updated winpos and pointblast demos to use ARB extensions
924
	- disable SPARC normal transformation code (bug 673938)
925
	- GLU fixes for OS/2 (Evgeny Kotsuba)
926
927

928
MD5 checksums follow:
929

930
931
b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
932
513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
933
eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
934
49d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
935
37190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
936
becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
937
938
 
939
 
940
 
941

March 7, 2003

942

943
Website and documentation overhaul.
944

945

946
The website content and Mesa documentation (from the doc/ directory) have
947
been merged together.
948
All the documentation files have been entered into the CVS repository.
949
Many of the old plain-text files have been converted to html and modernized.
950

951
 
952
 
953

November 13, 2002

954

Mesa 5.0 has been released. This is a stable release which

955
implements the OpenGL 1.4 specification.
956

New:
957
    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
958
    - removed some overlooked debugging code
959
    - glxinfo updated to support GLX_ARB_multisample
960
    - GLUT now support GLX_ARB_multisample
961
    - updated DOS driver (Daniel Borca)
962
Bug fixes:
963
    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
964
    - fixed potential bug in _mesa_align_malloc/calloc()
965
    - fixed missing triangle bug when running vertex programs
966
    - fixed a few HPUX compilation problems
967
    - FX (Glide) driver didn't compile
968
    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
969
    - a few EXT functions, like glGenTexturesEXT, were no-ops
970
    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
971
      glMultiDrawArrays and glMultiDrawElements were missing
972
    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
973
    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
974
    - fixed one-bit error in point/line fragment Z calculation
975
    - fixed potential segfault in fakeglx code
976
    - fixed color overflow problem in DOT3 texture env mode
977
978
 
979
 
980

October 29, 2002

981

Mesa 4.1 has been released. This is a new development release.

982
For a stable release, get 4.0.4.
983

New:
984
    - GL_NV_vertex_program extension
985
    - GL_NV_vertex_program1_1 extension
986
    - GL_ARB_window_pos extension
987
    - GL_ARB_depth_texture extension
988
    - GL_ARB_shadow extension
989
    - GL_ARB_shadow_ambient extension
990
    - GL_EXT_shadow_funcs extension
991
    - GL_ARB_point_parameters extension
992
    - GL_ARB_texture_env_crossbar
993
    - GL_NV_point_sprite extension
994
    - GL_NV_texture_rectangle extension
995
    - GL_EXT_multi_draw_arrays extension
996
    - GL_EXT_stencil_two_side extension
997
    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
998
    - GL_ATI_texture_mirror_once extension (Ian Romanick)
999
    - massive overhaul/simplification of software rasterizer module,
1000
      many contributions from Klaus Niederkrueger
1001
    - faster software texturing in some cases (i.e. trilinear filtering)
1002
    - new OSMesaGetProcAddress() function
1003
    - more blend modes implemented with MMX code (Jose Fonseca)
1004
    - added glutGetProcAddress() to GLUT
1005
    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
1006
    - pbinfo and pbdemo PBuffer programs
1007
    - glxinfo -v prints transprent pixel info (Gerd Sussner)
1008
Bug fixes:
1009
    - better mipmap LOD computation (prevents excessive blurriness)
1010
    - OSMesaMakeCurrent() didn't recognize buffer size changes
1011
    - assorted conformance fixes for 16-bit/channel rendering
1012
    - texcombine alpha subtraction mode was broken
1013
    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
1014
    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
1015
    - fixed divide by zero error in NURBS tessellator (Jon Perry)
1016
    - fixed GL_LINEAR fog bug by adding clamping
1017
    - fixed FP exceptions found using Alpha CPU
1018
    - 3dfx/glide driver render-to-window feature was broken
1019
    - added missing GLX_TRANSPARENT_RGB token to glx.h
1020
    - fixed error checking related to paletted textures
1021
    - fixed reference count error in glDeleteTextures (Randy Fayan)
1022
Changes:
1023
    - New spec file and Python code to generate some GL dispatch files
1024
    - Glide driver defaults to "no" with autoconf/automake
1025
    - floating point color channels now clamped to [0,inf)
1026
    - updated demos/stex3d with new options
1027
1028
 
1029
 
1030

October 4, 2002

1031

1032
The Mesa FAQ has been rewritten.
1033

1034
 
1035

October 3, 2002

1036

Mesa 4.0.4 has been released. This is a stable bug-fix release.

1037

    New:
1038
	- GL_NV_texture_rectangle extension
1039
	- updated glext.h header (version 17)
1040
	- updated DOS driver (Daniel Borca)
1041
	- updated BeOS R5 driver (Philippe Houdoin)
1042
	- added GL_IBM_texture_mirror_repeat
1043
	- glxinfo now takes -l option to print interesting OpenGL limits info
1044
	- GL_MESA_ycbcr_texture extension
1045
	- GL_APPLE_client_storage extension (for some DRI drivers only)
1046
	- GL_MESA_pack_invert extension
1047
    Bug fixes:
1048
	- fixed GL_LINEAR fog bug by adding clamping
1049
	- fixed FP exceptions found using Alpha CPU
1050
	- 3dfx MESA_GLX_FX=window (render to window) didn't work
1051
	- fixed memory leak in wglCreateContest (Karl Schultz)
1052
	- define GLAPIENTRY and GLAPI if undefined in glu.h
1053
	- wglGetProcAddress didn't handle all API functions
1054
	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
1055
	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
1056
	- error checking in compressed tex image functions had some glitches
1057
	- fixed AIX compile problem in src/config.c
1058
	- glGetTexImage was using pixel unpacking instead of packing params
1059
	- auto-mipmap generation for cube maps was incorrect
1060
    Changes:
1061
	- max texture units reduced to six to accomodate texture rectangles
1062
	- removed unfinished GL_MESA_sprite_point extension code
1063
1064
 
1065

June 25, 2002

1066

Mesa 4.0.3 has been released. This is a stable bug-fix release.

1067

    New:
1068
    - updated GL/glext.h file (version 15)
1069
    - corrected MMX blend code (Jose Fonseca)
1070
    - support for software-based alpha planes in Windows driver
1071
    - updated GGI driver (Filip Spacek)
1072
    Bug fixes:
1073
    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
1074
    - OSMesaMakeCurrent() didn't recognize buffer size changes
1075
    - assorted conformance fixes for 16-bit/channel rendering
1076
    - texcombine alpha subtraction mode was broken
1077
    - fixed lighting bug with non-uniform scaling and display lists
1078
    - fixed bug when deleting shared display lists
1079
    - disabled SPARC cliptest assembly code (Mesa bug 544665)
1080
    - fixed a couple Solaris compilation/link problems
1081
    - blending clipped glDrawPixels didn't always work
1082
    - glGetTexImage() didn't accept packed pixel types
1083
    - glPixelMapu[is]v() could explode given too large of pixelmap
1084
    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
1085
    - glXCopyContext() could lead to segfaults
1086
    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
1087
    Changes:
1088
    - lots of C++ (g++) code clean-ups
1089
    - lots of T&L updates for the Radeon DRI driver
1090
    Known bugs:
1091
    - mipmap LOD computation (fixed for Mesa 4.1)
1092
1093
 
1094

April 2, 2002

1095

Mesa 4.0.2 has been released. This is a stable bug-fix release.

1096

    New:
1097
      - New DOS (DJGPP) driver written by Daniel Borca
1098
      - New driver interface functions for TCL drivers (such as Radeon DRI)
1099
      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
1100
        if using deep color channels
1101
      - latest GL/glext.h and GL/glxext.h headers from SGI
1102
    Bug fixes:
1103
      - GL_BLEND with non-black texture env color wasn't always correct
1104
      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
1105
      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1106
      - glReadPixels was sometimes mistakenly clipped by the scissor box
1107
      - glDraw/ReadPixels didn't catch all the errors that they should have
1108
      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
1109
      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1110
      - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1111
      - glColorMask as sometimes effecting glXSwapBuffers()
1112
      - fixed a potential bug in XMesaGarbageCollect()
1113
      - N threads rendering into one window didn't work reliably
1114
      - glCopyPixels didn't work for deep color channels
1115
      - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
1116
      - glPopAttrib() didn't correctly restore user clip planes
1117
      - user clip planes failed for some perspective projections (Chromium)
1118
1119
 
1120

December 17, 2001

1121

Mesa 4.0.1 has been released. This is a stable bug-fix release.

1122

    New:
1123
      - better sub-pixel sample positions for AA triangles (Ray Tice)
1124
      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
1125
    Bug fixes:
1126
      - added missing break statements in glGet*() for multisample cases
1127
      - fixed uninitialized hash table mutex bug (display lists / texobjs)
1128
      - fixed bad teximage error check conditional (bug 476846)
1129
      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
1130
      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
1131
      - silence some compiler warnings (gcc 2.96)
1132
      - enable the #define GL_VERSION_1_3 in GL/gl.h
1133
      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
1134
      - fixed glu.h typedef problem found with MSDev 6.0
1135
      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1136
      - added missing 'const' to glXGetContextIDEXT() in glxext.h
1137
      - fixed a few glXGetProcAddress() errors (texture compression, etc)
1138
      - fixed start index bug in compiled vertex arrays (Keith)
1139
      - fixed compilation problems in src/SPARC/glapi_sparc.S
1140
      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1141
      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
1142
      - provoking vertex of flat-shaded, color-index triangles was wrong
1143
      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1144
      - glTexParameter didn't flush the vertex buffer (Ray Tice)
1145
      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
1146
      - fixed bug in normal length caching (ParaView lighting bug)
1147
1148
 
1149

October 22, 2001

1150

Mesa 4.0 has been released. This is a stable release.

1151

    New:
1152
      - Mesa 4.0 implements the OpenGL 1.3 specification
1153
      - GL_IBM_rasterpos_clip extension
1154
      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
1155
      - GL_ARB_texture_mirrored_repeat extension
1156
      - WindML UGL driver (Stephane Raimbault)
1157
      - added OSMESA_MAX_WIDTH/HEIGHT queries
1158
      - attempted compiliation fixes for Solaris 5, 7 and 8
1159
      - updated glext.h and glxext.h files
1160
      - updated Windows driver (Karl Schultz)
1161
    Bug fixes:
1162
      - added some missing GLX 1.3 tokens to include/GL/glx.h
1163
      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
1164
      - glCopyPixels with scale and bias was broken
1165
      - glRasterPos with lighting could segfault
1166
      - glDeleteTextures could leave a dangling pointer
1167
      - Proxy textures for cube maps didn't work
1168
      - fixed a number of 16-bit color channel bugs
1169
      - fixed a few minor memory leaks
1170
      - GLX context sharing was broken in 3.5
1171
      - fixed state-update bugs in glPopClientAttrib()
1172
      - fixed glDrawRangeElements() bug
1173
      - fixed a glPush/PopAttrib() bug related to texture binding
1174
      - flat-shaded, textured lines were broken
1175
      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1176
      - lighting didn't always produce the correct alpha value
1177
      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
1178
1179
 
1180
 
1181

June 21, 2001

1182

Mesa 3.5 has been released. This is a new development release.

1183

    New:
1184
	- internals of Mesa divided into modular pieces (Keith Whitwell)
1185
	- 100% OpenGL 1.2 conformance (passes all conformance tests)
1186
	- new AA line algorithm
1187
	- GL_EXT_convolution extension
1188
        - GL_ARB_imaging subset
1189
        - OSMesaCreateContextExt() function
1190
        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1191
        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1192
        - GL_EXT_fog_coord extension (Keith Whitwell)
1193
        - GL_EXT_secondary_color extension (Keith Whitwell)
1194
        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1195
        - GL_SGIX_depth_texture extension
1196
        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1197
        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1198
        - GL_ARB_texture_env_combine extension
1199
        - GL_ARB_texture_env_dot3 extension
1200
        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1201
        - OSMesaCreateContextExt() function
1202
        - libOSMesa.so library, contains the OSMesa driver interface
1203
        - GL/glxext.h header file for GLX extensions
1204
        - somewhat faster software texturing, fogging, depth testing
1205
        - all color-index conformance tests now pass (only 8bpp tested)
1206
        - SPARC assembly language TCL optimizations (David Miller)
1207
        - GL_SGIS_generate_mipmap extension
1208
    Bug Fixes:
1209
        - fbiRev and tmuRev were unitialized when using Glide3
1210
        - fixed a few color index mode conformance failures; all pass now
1211
        - now appling antialiasing coverage to alpha after texturing
1212
        - colors weren't getting clamped to [0,1] before color table lookup
1213
        - fixed RISC alignment errors caused by COPY_4UBV macro
1214
        - drawing wide, flat-shaded lines could cause a segfault
1215
        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1216
    Changes:
1217
        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1218
        - new libOSMesa.so library, contains the OSMesa driver interface
1219
1220
 
1221
 
1222

May 17, 2001

1223

Mesa 3.4.2 has been released. This is basically just a bug-fix release.

1224
Here's what's new:

1225
    Bug fixes:
1226
        - deleting the currently bound texture could cause bad problems
1227
        - using fog could result in random vertex alpha values
1228
         - AA triangle rendering could touch pixels outside right window bound
1229
        - fixed byteswapping problem in clear_32bit_ximage() function
1230
        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1231
        - fixed memory leak in glXUseXFont()
1232
        - fragment sampling in AA triangle function was off by 1/2 pixel
1233
        - Windows: reading pixels from framebuffer didn't always work
1234
        - glConvolutionFilter2D could segfault or cause FP exception
1235
        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1236
        - GL_NAND logicop didn't work right in RGBA mode
1237
        - fixed a memory corruption bug in vertex buffer reset code
1238
        - clearing the softwara alpha buffer with scissoring was broken
1239
        - fixed a few color index mode fog bugs
1240
        - fixed some bad assertions in color index mode
1241
        - fixed FX line 'stipple' bug #420091
1242
    Changes:
1243
        - optimized writing mono-colored pixel spans to X pixmaps
1244
        - increased max viewport size to 2048 x 2048
1245
1246
 
1247
 
1248

April 29, 2001

1249

New Mesa website

1250

Mark Manning produced the new website.
Thanks, Mark!

1251
 
1252
 
1253

February 14, 2001

1254

Mesa 3.4.1 has been released. Here's what's new:

1255
    New:
1256
        - fixed some Linux build problems
1257
        - fixed some Windows build problems
1258
        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1259
    Bug fixes:
1260
        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1261
        - various state-update code changes needed for DRI bugs
1262
        - disabled pixel transfer ops in glColorTable commands, not needed
1263
        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1264
        - updated sources and fixed compile problems in widgets-mesa/
1265
        - GLX_PBUFFER enum value was wrong in glx.h
1266
        - fixed a glColorMaterial lighting bug
1267
        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1268
        - glXCopySubBufferMESA() Y position was off by one
1269
        - Error checking of glTexSubImage3D() was broken (bug 128775)
1270
        - glPopAttrib() didn't restore all derived Mesa state correctly
1271
        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1272
          conformance problems at 16bpp.
1273
        - clearing depth buffer with scissoring was broken, would segfault
1274
        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1275
        - fixed a line clipping bug (reported by Craig McDaniel)
1276
        - fixed RGB color over/underflow bug for very tiny triangles
1277
    Known problems:
1278
        - NURBS or evaluator surfaces inside display lists don't always work
1279
1280
 
1281

November 3, 2000

1282

Mesa 3.4 has been released. Here's what's new since the 3.3 release:

1283
    New:
1284
    - optimized glDrawPixels for glPixelZoom(1,-1)
1285
    Bug Fixes:
1286
    - widgets-mesa/src/*.c files were missing from 3.3 distro
1287
    - include/GL/mesa_wgl.h file was missing from 3.3 distro
1288
    - fixed some Win32 compile problems
1289
    - texture object priorities weren't getting initialized to 1.0
1290
    - glAreTexturesResident return value was wrong when using hardware
1291
    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1292
    - glReadPixels with GLushort packed types was broken
1293
    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1294
    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1295
    - fixed some typos/bugs in the VB code
1296
    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1297
    - optimized glDrawPixels paths weren't being used
1298
    - per-fragment fog calculation didn't work without a Z buffer
1299
    - improved blending accuracy, fixes Glean  blendFunc test failures
1300
    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1301
    - glXGetProcAddressARB() didn't always return the right address
1302
    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1303
    - texture matrix changes weren't always detected (GLUT projtex demo)
1304
    - fixed random color problem in vertex fog code
1305
    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1306
    Changes:
1307
    - finished internal support for compressed textures for DRI
1308
1309
 
1310

April 24, 2000

1311

Mesa 3.2 has been released. Here's what's new since the beta release:

1312
    Bug fixes:
1313
    - fixed memcpy bugs in span.c
1314
    - fixed missing glEnd problem in demos/tessdemo.c
1315
    - fixed bug when clearing 24bpp Ximages
1316
    - fixed clipping problem found in Unreal Tournament
1317
    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1318
    - fixed Loki's 3dfx RGB vs BGR bug
1319
    - fixed Loki's 3dfx smooth/flat shading bug in SoF
1320
    Changes:
1321
    - updated docs/README file
1322
    - use bcopy() optimizations on FreeBSD
1323
    - re-enabled the optimized persp_textured_triangle() function
1324
1325
 
1326

March 23, 2000

1327

I've just upload the Mesa 3.2 beta 1 files to SourceForge at http://sourceforge.net/project/filelist.php?group_id=3

1328

3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly

1329
just bug fixes.

1330

Here's what's changed:

1331
1332
    Bug fixes:
1333
        - mixed drawing of lines and bitmaps sometimes had wrong colors
1334
        - added missing glHintPGI() function
1335
        - fixed a polygon culling bug
1336
        - fixed bugs in gluPartialDisk()
1337
        - Z values in selection mode were wrong
1338
        - added missing tokens:
1339
            GL_SMOOTH_POINT_SIZE_RANGE
1340
            GL_SMOOTH_POINT_SIZE_GRANULARITY
1341
            GL_SMOOTH_LINE_WIDTH_RANGE
1342
            GL_SMOOTH_LINE_WIDTH_GRANULARITY
1343
            GL_ALIASED_POINT_SIZE_RANGE
1344
            GL_ALIASED_LINE_WIDTH_RANGE
1345
        - fixed glCopyPixels when copying from back to front buffer
1346
        - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
1347
        - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
1348
        - glDeleteTextures() didn't decrement reference count correctly
1349
        - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
1350
        - Actual depth of transformation matrix stacks was off by one
1351
        - 24bpp visuals didn't address pixels correctly
1352
        - mipmap level of detail (lambda) calculation simplified, more accurate
1353
        - 101691 - Polygon clipping and GL_LINE
1354
        - 101928 - Polygon clipping and GL_LINE (same fix as above)
1355
        - 101808 - Non-glVertexArrays tristrip bug
1356
        - 101971 - find_last_3f on Dec OSF (worked around)
1357
        - 102369 - segv on dec osf (possibly a duplicate of the above)
1358
        - 102893 - orientations of modelview cause segfault
1359
    New:
1360
        - updated SVGA Linux driver
1361
        - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
1362
        - build libGLw.a (Xt/OpenGL drawing area widget) library by default
1363
        - changed -O2 to -O3 for a number of gcc configs
1364
    Changes:
1365
        - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1366
1367
 
1368

Please report any problems with this release ASAP. Bugs should be filed on the

1369
Mesa3D website at sourceforge.
1370
After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.

1371

-- Brian

1372
 
1373

December 17, 1999

1374

A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)

1375
can be found at http://slashdot.org/interviews/99/12/17/0927212.shtml.

1376
 
1377

December 14, 1999

1378

Mesa 3.1 is released!

1379
 
1380

September 21, 1999

1381

There appear to be two new files on the ftp site, MesaLib-3.1beta3.tar.gz

1382
and MesaDemos-3.1beta3.tar.gz,
1383
that seem to be... yes, I've just received confirmation from the beta center, they
1384
are indeed the THIRD beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1385
Keith Whitwell for preparing these for us during Brian's absence.

1386
 
1387

August 30, 1999

1388

I'm pleased to announce that I've accepted a position with Precision Insight,

1389
Inc. effective October, 1999. I'll be leaving Avid Technology in September.

1390

I've been working on Mesa in my spare time for over five years. With Precision

1391
Insight I now have the opportunity to devote my full attention to advancing Mesa
1392
and OpenGL on Linux.

1393

While I'll be focused on Linux, the X Window System, and hardware acceleration,

1394
my work will continue to be open sourced and available to any other programmers who
1395
may want to contribute to it, or use it for other projects or platforms

1396

PS: I'm going to be traveling until Sep 6 and won't be reading email until then.

1397
 
1398

August 23, 1999

1399

Anonymous CVS access is back online so suck up all the bandwidth you can afford.

1400
Note that this is a new archive, so you will need to re-checkout the archive. That
1401
means don't cvs update from a previous download.

1402
 
1403

August 17, 1999

1404

A report from the SIGGRAPH '99 Linux/OpenGL

1405
BOF meeting is now available.

1406

-Brian

1407
 
1408

August 14, 1999

1409

www.mesa3d.org is having

1410
technical problems due to hardware failures at VA Linux systems. The Mac pages,
1411
ftp, and CVS services aren't fully restored yet. Please be patient.

1412

-Brian

1413
 
1414

June 7, 1999

1415

RPMS of the nVidia RIVA server can be found at ftp://ftp.mesa3d.org/mesa/misc/nVidia/.

1416
 
1417

June 2, 1999

1418

nVidia has released some Linux binaries for

1419
xfree86 3.3.3.1, along with the full source, which includes GLX acceleration
1420
based on Mesa 3.0. They can be downloaded from http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html.

1421
 
1422

May 24, 1999

1423

Beta 2 of Mesa 3.1 has been make available at ftp://ftp.mesa3d.org/mesa/beta/.

1424
If you are into the quake scene, you may want to try this out, as it contains some
1425
optimizations specifically in the Q3A rendering path.
1426
 
1427

May 13, 1999

1428

For those interested in the integration of Mesa into XFree86 4.0, Precision Insight

1429
has posted their lowlevel design documents at http://www.precisioninsight.com.

1430
 
1431

May 13, 1999

1432
May 1999 - John Carmack of id Software, Inc. has made a donation of
1433
US$10,000 to the Mesa project to support its continuing development.
1434
Mesa is a free implementation of the OpenGL 3D graphics library and id's
1435
newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1436
 
1437
The donation will go to Keith Whitwell, who has been optimizing Mesa to
1438
improve performance on 3d hardware.  Thanks to Keith's work, many
1439
applications using Mesa 3.1 will see a dramatic performance increase
1440
over Mesa 3.0.  The donation will allow Keith to continue working on
1441
Mesa full time for some time to come.
1442
 
1443
For more information about Mesa see www.mesa3d.org.  For more
1444
information about id Software, Inc. see www.idsoftware.com.
1445
 
1446
--------------------------------
1447
 
1448
This donation from John/id is very generous.  Keith and I are very
1449
grateful.
1450
 
1451
1452
 
1453

May 1, 1999

1454

John Carmack made an interesting .plan update yesterday:

1455
1456
    "I put together a document on optimizing OpenGL drivers for Q3 that
1457
    should be helpful to the various Linux 3D teams.
1458
    http://www.quake3arena.com/news/glopt.html"
1459
1460
 
1461

April 7, 1999

1462

Updated the Mesa contributors section and added links to RPM Mesa packages.

1463
 
1464

March 18, 1999

1465

The new webpages are now online. Enjoy, and let me know if you find any errors.

1466
 
1467

February 16, 1999

1468

SGI releases its

1469
GLX source code.

1470
 
1471

January 22, 1999

1472

www.mesa3d.org established

1473
 
1474
1475
1476