Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5564 serge 1
/*
2
 * Mesa 3-D graphics library
3
 *
4
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included
14
 * in all copies or substantial portions of the Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22
 * OTHER DEALINGS IN THE SOFTWARE.
23
 */
24
 
25
 
26
#ifndef _M_TRANSLATE_H_
27
#define _M_TRANSLATE_H_
28
 
29
#include "main/glheader.h"
30
 
31
/**
32
 * Array translation.
33
 * For example, convert array of GLushort[3] to GLfloat[4].
34
 * The function name specifies the destination format/size.
35
 * \param  to  the destination address
36
 * \param  ptr  the source address
37
 * \param  stride  the source stride (in bytes) between elements
38
 * \param  type  the source datatype (GL_SHORT, GL_UNSIGNED_INT, etc)
39
 * \param  size  number of values per element in source array (1,2,3 or 4)
40
 * \param  start  first element in source array to convert
41
 * \param  n  number of elements to convert
42
 *
43
 * Note: "element" means a tuple like GLfloat[3] or GLubyte[4].
44
 */
45
 
46
 
47
extern void _math_trans_1f(GLfloat *to,
48
			   const void *ptr,
49
			   GLuint stride,
50
			   GLenum type,
51
			   GLuint start,
52
			   GLuint n );
53
 
54
extern void _math_trans_1ui(GLuint *to,
55
			    const void *ptr,
56
			    GLuint stride,
57
			    GLenum type,
58
			    GLuint start,
59
			    GLuint n );
60
 
61
extern void _math_trans_1ub(GLubyte *to,
62
			    const void *ptr,
63
			    GLuint stride,
64
			    GLenum type,
65
			    GLuint start,
66
			    GLuint n );
67
 
68
extern void _math_trans_4ub(GLubyte (*to)[4],
69
			    const void *ptr,
70
			    GLuint stride,
71
			    GLenum type,
72
			    GLuint size,
73
			    GLuint start,
74
			    GLuint n );
75
 
76
extern void _math_trans_4us(GLushort (*to)[4],
77
			    const void *ptr,
78
			    GLuint stride,
79
			    GLenum type,
80
			    GLuint size,
81
			    GLuint start,
82
			    GLuint n );
83
 
84
/** Convert to floats w/out normalization (i.e. just cast) */
85
extern void _math_trans_4f(GLfloat (*to)[4],
86
			   const void *ptr,
87
			   GLuint stride,
88
			   GLenum type,
89
			   GLuint size,
90
			   GLuint start,
91
			   GLuint n );
92
 
93
/** Convert to normalized floats in [0,1] or [-1, 1] */
94
extern void _math_trans_4fn(GLfloat (*to)[4],
95
			    const void *ptr,
96
			    GLuint stride,
97
			    GLenum type,
98
			    GLuint size,
99
			    GLuint start,
100
			    GLuint n );
101
 
102
extern void _math_trans_3fn(GLfloat (*to)[3],
103
			   const void *ptr,
104
			   GLuint stride,
105
			   GLenum type,
106
			   GLuint start,
107
			   GLuint n );
108
 
109
extern void _math_init_translate( void );
110
 
111
 
112
#endif