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5564 | serge | 1 | /* |
2 | * Mesa 3-D graphics library ATI Fragment Shader |
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3 | * |
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4 | * Copyright (C) 2004 David Airlie All Rights Reserved. |
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5 | * |
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6 | */ |
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7 | |||
8 | #ifndef ATIFRAGSHADER_H |
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9 | #define ATIFRAGSHADER_H |
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10 | |||
11 | #include "glheader.h" |
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12 | |||
13 | |||
14 | struct gl_context; |
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15 | |||
16 | #define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8 |
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17 | #define MAX_NUM_PASSES_ATI 2 |
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18 | #define MAX_NUM_FRAGMENT_REGISTERS_ATI 6 |
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19 | |||
20 | struct ati_fs_opcode_st |
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21 | { |
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22 | GLenum opcode; |
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23 | GLint num_src_args; |
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24 | }; |
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25 | |||
26 | struct atifragshader_src_register |
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27 | { |
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28 | GLuint Index; |
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29 | GLuint argRep; |
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30 | GLuint argMod; |
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31 | }; |
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32 | |||
33 | struct atifragshader_dst_register |
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34 | { |
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35 | GLuint Index; |
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36 | GLuint dstMod; |
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37 | GLuint dstMask; |
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38 | }; |
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39 | |||
40 | #define ATI_FRAGMENT_SHADER_COLOR_OP 0 |
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41 | #define ATI_FRAGMENT_SHADER_ALPHA_OP 1 |
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42 | #define ATI_FRAGMENT_SHADER_PASS_OP 2 |
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43 | #define ATI_FRAGMENT_SHADER_SAMPLE_OP 3 |
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44 | |||
45 | /* two opcodes - one for color/one for alpha */ |
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46 | /* up to three source registers for most ops */ |
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47 | struct atifs_instruction |
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48 | { |
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49 | GLenum Opcode[2]; |
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50 | GLuint ArgCount[2]; |
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51 | struct atifragshader_src_register SrcReg[2][3]; |
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52 | struct atifragshader_dst_register DstReg[2]; |
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53 | }; |
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54 | |||
55 | /* different from arithmetic shader instruction */ |
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56 | struct atifs_setupinst |
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57 | { |
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58 | GLenum Opcode; |
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59 | GLuint src; |
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60 | GLenum swizzle; |
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61 | }; |
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62 | |||
63 | |||
64 | extern struct ati_fragment_shader * |
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65 | _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id); |
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66 | |||
67 | extern void |
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68 | _mesa_delete_ati_fragment_shader(struct gl_context *ctx, |
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69 | struct ati_fragment_shader *s); |
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70 | |||
71 | |||
72 | extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range); |
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73 | |||
74 | extern void GLAPIENTRY _mesa_BindFragmentShaderATI(GLuint id); |
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75 | |||
76 | extern void GLAPIENTRY _mesa_DeleteFragmentShaderATI(GLuint id); |
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77 | |||
78 | extern void GLAPIENTRY _mesa_BeginFragmentShaderATI(void); |
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79 | |||
80 | extern void GLAPIENTRY _mesa_EndFragmentShaderATI(void); |
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81 | |||
82 | extern void GLAPIENTRY |
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83 | _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle); |
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84 | |||
85 | extern void GLAPIENTRY |
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86 | _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle); |
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87 | |||
88 | extern void GLAPIENTRY |
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89 | _mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, |
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90 | GLuint dstMod, GLuint arg1, GLuint arg1Rep, |
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91 | GLuint arg1Mod); |
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92 | |||
93 | extern void GLAPIENTRY |
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94 | _mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, |
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95 | GLuint dstMod, GLuint arg1, GLuint arg1Rep, |
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96 | GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, |
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97 | GLuint arg2Mod); |
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98 | |||
99 | extern void GLAPIENTRY |
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100 | _mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, |
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101 | GLuint dstMod, GLuint arg1, GLuint arg1Rep, |
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102 | GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, |
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103 | GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, |
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104 | GLuint arg3Mod); |
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105 | |||
106 | extern void GLAPIENTRY |
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107 | _mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, |
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108 | GLuint arg1Rep, GLuint arg1Mod); |
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109 | |||
110 | extern void GLAPIENTRY |
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111 | _mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, |
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112 | GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, |
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113 | GLuint arg2Rep, GLuint arg2Mod); |
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114 | |||
115 | extern void GLAPIENTRY |
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116 | _mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, |
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117 | GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, |
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118 | GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, |
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119 | GLuint arg3Rep, GLuint arg3Mod); |
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120 | |||
121 | extern void GLAPIENTRY |
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122 | _mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value); |
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123 | |||
124 | |||
125 | #endif /* ATIFRAGSHADER_H */ |