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5564 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | |||
26 | /* |
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27 | * This file contains "accelerated" triangle functions. It should be |
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28 | * fairly easy to write new special-purpose triangle functions and hook |
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29 | * them into this module. |
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30 | */ |
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31 | |||
32 | |||
33 | #include |
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34 | #include "c99_math.h" |
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35 | #include "main/imports.h" |
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36 | #include "main/mtypes.h" |
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37 | #include "glxheader.h" |
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38 | #include "xmesaP.h" |
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39 | |||
40 | /* Internal swrast includes: |
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41 | */ |
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42 | #include "swrast/s_context.h" |
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43 | #include "swrast/s_depth.h" |
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44 | #include "swrast/s_triangle.h" |
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45 | |||
46 | |||
47 | #define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ |
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48 | xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]) |
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49 | |||
50 | |||
51 | /**********************************************************************/ |
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52 | /*** Triangle rendering ***/ |
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53 | /**********************************************************************/ |
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54 | |||
55 | |||
56 | #if CHAN_BITS == 8 |
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57 | |||
58 | /* |
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59 | * XImage, smooth, depth-buffered, PF_TRUECOLOR triangle. |
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60 | */ |
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61 | #define NAME smooth_TRUECOLOR_z_triangle |
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62 | #define INTERP_Z 1 |
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63 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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64 | #define INTERP_RGB 1 |
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65 | #define SETUP_CODE \ |
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66 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
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67 | GET_XRB(xrb); |
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68 | |||
69 | #define RENDER_SPAN( span ) { \ |
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70 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
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71 | GLuint i; \ |
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72 | for (i = 0; i < span.end; i++, x++) { \ |
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73 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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74 | if (z < zRow[i]) { \ |
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75 | unsigned long p; \ |
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76 | PACK_TRUECOLOR(p, FixedToInt(span.red), \ |
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77 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
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78 | XMesaPutPixel(xrb->ximage, x, y, p); \ |
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79 | zRow[i] = z; \ |
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80 | } \ |
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81 | span.red += span.redStep; \ |
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82 | span.green += span.greenStep; \ |
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83 | span.blue += span.blueStep; \ |
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84 | span.z += span.zStep; \ |
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85 | } } |
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86 | |||
87 | #include "swrast/s_tritemp.h" |
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88 | |||
89 | |||
90 | |||
91 | |||
92 | /* |
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93 | * XImage, smooth, depth-buffered, PF_8A8B8G8R triangle. |
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94 | */ |
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95 | #define NAME smooth_8A8B8G8R_z_triangle |
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96 | #define INTERP_Z 1 |
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97 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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98 | #define INTERP_RGB 1 |
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99 | #define INTERP_ALPHA 1 |
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100 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
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101 | #define PIXEL_TYPE GLuint |
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102 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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103 | #define SETUP_CODE \ |
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104 | GET_XRB(xrb); |
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105 | #define RENDER_SPAN( span ) { \ |
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106 | GLuint i; \ |
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107 | for (i = 0; i < span.end; i++) { \ |
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108 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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109 | if (z < zRow[i]) { \ |
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110 | pRow[i] = PACK_8A8B8G8R(FixedToInt(span.red), \ |
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111 | FixedToInt(span.green), FixedToInt(span.blue), \ |
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112 | FixedToInt(span.alpha)); \ |
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113 | zRow[i] = z; \ |
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114 | } \ |
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115 | span.red += span.redStep; \ |
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116 | span.green += span.greenStep; \ |
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117 | span.blue += span.blueStep; \ |
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118 | span.alpha += span.alphaStep; \ |
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119 | span.z += span.zStep; \ |
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120 | } } |
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121 | |||
122 | #include "swrast/s_tritemp.h" |
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123 | |||
124 | |||
125 | |||
126 | /* |
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127 | * XImage, smooth, depth-buffered, PF_8A8R8G8B triangle. |
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128 | */ |
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129 | #define NAME smooth_8A8R8G8B_z_triangle |
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130 | #define INTERP_Z 1 |
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131 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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132 | #define INTERP_RGB 1 |
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133 | #define INTERP_ALPHA 1 |
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134 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
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135 | #define PIXEL_TYPE GLuint |
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136 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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137 | #define SETUP_CODE \ |
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138 | GET_XRB(xrb); |
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139 | |||
140 | #define RENDER_SPAN( span ) { \ |
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141 | GLuint i; \ |
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142 | for (i = 0; i < span.end; i++) { \ |
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143 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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144 | if (z < zRow[i]) { \ |
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145 | pRow[i] = PACK_8A8R8G8B(FixedToInt(span.red), \ |
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146 | FixedToInt(span.green), FixedToInt(span.blue), \ |
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147 | FixedToInt(span.alpha)); \ |
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148 | zRow[i] = z; \ |
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149 | } \ |
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150 | span.red += span.redStep; \ |
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151 | span.green += span.greenStep; \ |
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152 | span.blue += span.blueStep; \ |
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153 | span.alpha += span.alphaStep; \ |
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154 | span.z += span.zStep; \ |
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155 | } } |
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156 | |||
157 | #include "swrast/s_tritemp.h" |
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158 | |||
159 | |||
160 | |||
161 | /* |
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162 | * XImage, smooth, depth-buffered, PF_8R8G8B triangle. |
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163 | */ |
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164 | #define NAME smooth_8R8G8B_z_triangle |
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165 | #define INTERP_Z 1 |
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166 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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167 | #define INTERP_RGB 1 |
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168 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
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169 | #define PIXEL_TYPE GLuint |
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170 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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171 | #define SETUP_CODE \ |
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172 | GET_XRB(xrb); |
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173 | |||
174 | #define RENDER_SPAN( span ) { \ |
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175 | GLuint i; \ |
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176 | for (i = 0; i < span.end; i++) { \ |
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177 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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178 | if (z < zRow[i]) { \ |
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179 | pRow[i] = PACK_8R8G8B(FixedToInt(span.red), \ |
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180 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
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181 | zRow[i] = z; \ |
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182 | } \ |
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183 | span.red += span.redStep; \ |
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184 | span.green += span.greenStep; \ |
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185 | span.blue += span.blueStep; \ |
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186 | span.z += span.zStep; \ |
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187 | } } |
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188 | |||
189 | #include "swrast/s_tritemp.h" |
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190 | |||
191 | |||
192 | |||
193 | /* |
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194 | * XImage, smooth, depth-buffered, PF_8R8G8B24 triangle. |
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195 | */ |
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196 | #define NAME smooth_8R8G8B24_z_triangle |
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197 | #define INTERP_Z 1 |
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198 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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199 | #define INTERP_RGB 1 |
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200 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) |
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201 | #define PIXEL_TYPE bgr_t |
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202 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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203 | #define SETUP_CODE \ |
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204 | GET_XRB(xrb); |
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205 | #define RENDER_SPAN( span ) { \ |
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206 | GLuint i; \ |
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207 | for (i = 0; i < span.end; i++) { \ |
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208 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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209 | if (z < zRow[i]) { \ |
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210 | PIXEL_TYPE *ptr = pRow + i; \ |
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211 | ptr->r = FixedToInt(span.red); \ |
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212 | ptr->g = FixedToInt(span.green); \ |
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213 | ptr->b = FixedToInt(span.blue); \ |
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214 | zRow[i] = z; \ |
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215 | } \ |
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216 | span.red += span.redStep; \ |
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217 | span.green += span.greenStep; \ |
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218 | span.blue += span.blueStep; \ |
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219 | span.z += span.zStep; \ |
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220 | } } |
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221 | #include "swrast/s_tritemp.h" |
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222 | |||
223 | |||
224 | |||
225 | /* |
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226 | * XImage, smooth, depth-buffered, PF_TRUEDITHER triangle. |
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227 | */ |
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228 | #define NAME smooth_TRUEDITHER_z_triangle |
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229 | #define INTERP_Z 1 |
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230 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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231 | #define INTERP_RGB 1 |
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232 | #define SETUP_CODE \ |
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233 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
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234 | GET_XRB(xrb); |
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235 | #define RENDER_SPAN( span ) { \ |
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236 | GLuint i; \ |
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237 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
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238 | for (i = 0; i < span.end; i++, x++) { \ |
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239 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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240 | if (z < zRow[i]) { \ |
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241 | unsigned long p; \ |
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242 | PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ |
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243 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
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244 | XMesaPutPixel(xrb->ximage, x, y, p); \ |
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245 | zRow[i] = z; \ |
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246 | } \ |
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247 | span.red += span.redStep; \ |
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248 | span.green += span.greenStep; \ |
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249 | span.blue += span.blueStep; \ |
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250 | span.z += span.zStep; \ |
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251 | } } |
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252 | #include "swrast/s_tritemp.h" |
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253 | |||
254 | |||
255 | |||
256 | /* |
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257 | * XImage, smooth, depth-buffered, PF_5R6G5B triangle. |
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258 | */ |
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259 | #define NAME smooth_5R6G5B_z_triangle |
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260 | #define INTERP_Z 1 |
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261 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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262 | #define INTERP_RGB 1 |
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263 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
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264 | #define PIXEL_TYPE GLushort |
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265 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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266 | #define SETUP_CODE \ |
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267 | GET_XRB(xrb); |
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268 | #define RENDER_SPAN( span ) { \ |
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269 | GLuint i; \ |
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270 | for (i = 0; i < span.end; i++) { \ |
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271 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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272 | if (z < zRow[i]) { \ |
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273 | pRow[i] = PACK_5R6G5B(FixedToInt(span.red), \ |
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274 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
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275 | zRow[i] = z; \ |
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276 | } \ |
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277 | span.red += span.redStep; \ |
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278 | span.green += span.greenStep; \ |
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279 | span.blue += span.blueStep; \ |
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280 | span.z += span.zStep; \ |
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281 | } } |
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282 | #include "swrast/s_tritemp.h" |
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283 | |||
284 | |||
285 | |||
286 | /* |
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287 | * XImage, smooth, depth-buffered, PF_DITHER_5R6G5B triangle. |
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288 | */ |
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289 | #define NAME smooth_DITHER_5R6G5B_z_triangle |
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290 | #define INTERP_Z 1 |
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291 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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292 | #define INTERP_RGB 1 |
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293 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
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294 | #define PIXEL_TYPE GLushort |
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295 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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296 | #define SETUP_CODE \ |
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297 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
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298 | GET_XRB(xrb); |
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299 | #define RENDER_SPAN( span ) { \ |
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300 | GLuint i; \ |
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301 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
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302 | for (i = 0; i < span.end; i++, x++) { \ |
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303 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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304 | if (z < zRow[i]) { \ |
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305 | PACK_TRUEDITHER(pRow[i], x, y, FixedToInt(span.red), \ |
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306 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
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307 | zRow[i] = z; \ |
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308 | } \ |
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309 | span.red += span.redStep; \ |
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310 | span.green += span.greenStep; \ |
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311 | span.blue += span.blueStep; \ |
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312 | span.z += span.zStep; \ |
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313 | } } |
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314 | #include "swrast/s_tritemp.h" |
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315 | |||
316 | |||
317 | |||
318 | /* |
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319 | * XImage, flat, depth-buffered, PF_TRUECOLOR triangle. |
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320 | */ |
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321 | #define NAME flat_TRUECOLOR_z_triangle |
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322 | #define INTERP_Z 1 |
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323 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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324 | #define SETUP_CODE \ |
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325 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
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326 | GET_XRB(xrb); \ |
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327 | XMesaImage *img = xrb->ximage; \ |
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328 | unsigned long pixel; \ |
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329 | PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); |
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330 | #define RENDER_SPAN( span ) { \ |
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331 | GLuint i; \ |
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332 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
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333 | for (i = 0; i < span.end; i++, x++) { \ |
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334 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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335 | if (z < zRow[i]) { \ |
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336 | XMesaPutPixel(img, x, y, pixel); \ |
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337 | zRow[i] = z; \ |
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338 | } \ |
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339 | span.z += span.zStep; \ |
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340 | } } |
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341 | #include "swrast/s_tritemp.h" |
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342 | |||
343 | |||
344 | |||
345 | /* |
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346 | * XImage, flat, depth-buffered, PF_8A8B8G8R triangle. |
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347 | */ |
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348 | #define NAME flat_8A8B8G8R_z_triangle |
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349 | #define INTERP_Z 1 |
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350 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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351 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
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352 | #define PIXEL_TYPE GLuint |
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353 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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354 | #define SETUP_CODE \ |
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355 | GET_XRB(xrb); \ |
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356 | GLuint p = PACK_8A8B8G8R( v2->color[0], v2->color[1],\ |
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357 | v2->color[2], v2->color[3]); |
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358 | #define RENDER_SPAN( span ) { \ |
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359 | GLuint i; \ |
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360 | for (i = 0; i < span.end; i++) { \ |
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361 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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362 | if (z < zRow[i]) { \ |
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363 | pRow[i] = (PIXEL_TYPE) p; \ |
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364 | zRow[i] = z; \ |
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365 | } \ |
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366 | span.z += span.zStep; \ |
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367 | } } |
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368 | #include "swrast/s_tritemp.h" |
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369 | |||
370 | |||
371 | |||
372 | /* |
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373 | * XImage, flat, depth-buffered, PF_8A8R8G8B triangle. |
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374 | */ |
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375 | #define NAME flat_8A8R8G8B_z_triangle |
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376 | #define INTERP_Z 1 |
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377 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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378 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
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379 | #define PIXEL_TYPE GLuint |
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380 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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381 | #define SETUP_CODE \ |
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382 | GET_XRB(xrb); \ |
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383 | GLuint p = PACK_8A8R8G8B(v2->color[0], v2->color[1], \ |
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384 | v2->color[2], v2->color[3]); |
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385 | #define RENDER_SPAN( span ) { \ |
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386 | GLuint i; \ |
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387 | for (i = 0; i < span.end; i++) { \ |
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388 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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389 | if (z < zRow[i]) { \ |
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390 | pRow[i] = (PIXEL_TYPE) p; \ |
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391 | zRow[i] = z; \ |
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392 | } \ |
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393 | span.z += span.zStep; \ |
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394 | } } |
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395 | #include "swrast/s_tritemp.h" |
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396 | |||
397 | |||
398 | |||
399 | /* |
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400 | * XImage, flat, depth-buffered, PF_8R8G8B triangle. |
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401 | */ |
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402 | #define NAME flat_8R8G8B_z_triangle |
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403 | #define INTERP_Z 1 |
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404 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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405 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
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406 | #define PIXEL_TYPE GLuint |
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407 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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408 | #define SETUP_CODE \ |
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409 | GET_XRB(xrb); \ |
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410 | GLuint p = PACK_8R8G8B( v2->color[0], v2->color[1], v2->color[2] ); |
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411 | #define RENDER_SPAN( span ) { \ |
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412 | GLuint i; \ |
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413 | for (i = 0; i < span.end; i++) { \ |
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414 | DEPTH_TYPE z = FixedToDepth(span.z); \ |
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415 | if (z < zRow[i]) { \ |
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416 | pRow[i] = (PIXEL_TYPE) p; \ |
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417 | zRow[i] = z; \ |
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418 | } \ |
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419 | span.z += span.zStep; \ |
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420 | } } |
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421 | |||
422 | #include "swrast/s_tritemp.h" |
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423 | |||
424 | |||
425 | |||
426 | /* |
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427 | * XImage, flat, depth-buffered, PF_8R8G8B24 triangle. |
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428 | */ |
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429 | #define NAME flat_8R8G8B24_z_triangle |
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430 | #define INTERP_Z 1 |
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431 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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432 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) |
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433 | #define PIXEL_TYPE bgr_t |
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434 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
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435 | #define SETUP_CODE \ |
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436 | GET_XRB(xrb); \ |
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437 | const GLubyte *color = v2->color; |
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438 | #define RENDER_SPAN( span ) { \ |
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439 | GLuint i; \ |
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440 | for (i = 0; i < span.end; i++) { \ |
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441 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
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442 | if (z < zRow[i]) { \ |
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443 | PIXEL_TYPE *ptr = pRow + i; \ |
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444 | ptr->r = color[RCOMP]; \ |
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445 | ptr->g = color[GCOMP]; \ |
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446 | ptr->b = color[BCOMP]; \ |
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447 | zRow[i] = z; \ |
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448 | } \ |
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449 | span.z += span.zStep; \ |
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450 | } } |
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451 | #include "swrast/s_tritemp.h" |
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452 | |||
453 | |||
454 | |||
455 | /* |
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456 | * XImage, flat, depth-buffered, PF_TRUEDITHER triangle. |
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457 | */ |
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458 | #define NAME flat_TRUEDITHER_z_triangle |
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459 | #define INTERP_Z 1 |
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460 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
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461 | #define SETUP_CODE \ |
||
462 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
463 | GET_XRB(xrb); \ |
||
464 | XMesaImage *img = xrb->ximage; |
||
465 | #define RENDER_SPAN( span ) { \ |
||
466 | GLuint i; \ |
||
467 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
468 | for (i = 0; i < span.end; i++, x++) { \ |
||
469 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
||
470 | if (z < zRow[i]) { \ |
||
471 | unsigned long p; \ |
||
472 | PACK_TRUEDITHER(p, x, y, v2->color[0], \ |
||
473 | v2->color[1], v2->color[2]); \ |
||
474 | XMesaPutPixel(img, x, y, p); \ |
||
475 | zRow[i] = z; \ |
||
476 | } \ |
||
477 | span.z += span.zStep; \ |
||
478 | } } |
||
479 | #include "swrast/s_tritemp.h" |
||
480 | |||
481 | |||
482 | |||
483 | /* |
||
484 | * XImage, flat, depth-buffered, PF_5R6G5B triangle. |
||
485 | */ |
||
486 | #define NAME flat_5R6G5B_z_triangle |
||
487 | #define INTERP_Z 1 |
||
488 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
||
489 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
||
490 | #define PIXEL_TYPE GLushort |
||
491 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
492 | #define SETUP_CODE \ |
||
493 | GET_XRB(xrb); \ |
||
494 | GLushort p = PACK_5R6G5B( v2->color[0], v2->color[1], v2->color[2] ); |
||
495 | #define RENDER_SPAN( span ) { \ |
||
496 | GLuint i; \ |
||
497 | for (i = 0; i < span.end; i++) { \ |
||
498 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
||
499 | if (z < zRow[i]) { \ |
||
500 | pRow[i] = (PIXEL_TYPE) p; \ |
||
501 | zRow[i] = z; \ |
||
502 | } \ |
||
503 | span.z += span.zStep; \ |
||
504 | } } |
||
505 | #include "swrast/s_tritemp.h" |
||
506 | |||
507 | |||
508 | |||
509 | /* |
||
510 | * XImage, flat, depth-buffered, PF_DITHER_5R6G5B triangle. |
||
511 | */ |
||
512 | #define NAME flat_DITHER_5R6G5B_z_triangle |
||
513 | #define INTERP_Z 1 |
||
514 | #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE |
||
515 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
||
516 | #define PIXEL_TYPE GLushort |
||
517 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
518 | #define SETUP_CODE \ |
||
519 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
520 | GET_XRB(xrb); \ |
||
521 | const GLubyte *color = v2->color; |
||
522 | #define RENDER_SPAN( span ) { \ |
||
523 | GLuint i; \ |
||
524 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
525 | for (i = 0; i < span.end; i++, x++) { \ |
||
526 | const DEPTH_TYPE z = FixedToDepth(span.z); \ |
||
527 | if (z < zRow[i]) { \ |
||
528 | PACK_TRUEDITHER(pRow[i], x, y, color[RCOMP], \ |
||
529 | color[GCOMP], color[BCOMP]); \ |
||
530 | zRow[i] = z; \ |
||
531 | } \ |
||
532 | span.z += span.zStep; \ |
||
533 | } } |
||
534 | #include "swrast/s_tritemp.h" |
||
535 | |||
536 | |||
537 | /* |
||
538 | * XImage, smooth, NON-depth-buffered, PF_TRUECOLOR triangle. |
||
539 | */ |
||
540 | #define NAME smooth_TRUECOLOR_triangle |
||
541 | #define INTERP_RGB 1 |
||
542 | #define SETUP_CODE \ |
||
543 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
544 | GET_XRB(xrb); \ |
||
545 | XMesaImage *img = xrb->ximage; |
||
546 | #define RENDER_SPAN( span ) { \ |
||
547 | GLuint i; \ |
||
548 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
549 | for (i = 0; i < span.end; i++, x++) { \ |
||
550 | unsigned long p; \ |
||
551 | PACK_TRUECOLOR(p, FixedToInt(span.red), \ |
||
552 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
||
553 | XMesaPutPixel(img, x, y, p); \ |
||
554 | span.red += span.redStep; \ |
||
555 | span.green += span.greenStep; \ |
||
556 | span.blue += span.blueStep; \ |
||
557 | } } |
||
558 | #include "swrast/s_tritemp.h" |
||
559 | |||
560 | |||
561 | |||
562 | /* |
||
563 | * XImage, smooth, NON-depth-buffered, PF_8A8B8G8R triangle. |
||
564 | */ |
||
565 | #define NAME smooth_8A8B8G8R_triangle |
||
566 | #define INTERP_RGB 1 |
||
567 | #define INTERP_ALPHA 1 |
||
568 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
||
569 | #define PIXEL_TYPE GLuint |
||
570 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
571 | #define SETUP_CODE \ |
||
572 | GET_XRB(xrb); |
||
573 | #define RENDER_SPAN( span ) { \ |
||
574 | GLuint i; \ |
||
575 | for (i = 0; i < span.end; i++) { \ |
||
576 | pRow[i] = PACK_8A8B8G8R(FixedToInt(span.red), \ |
||
577 | FixedToInt(span.green), FixedToInt(span.blue), \ |
||
578 | FixedToInt(span.alpha)); \ |
||
579 | span.red += span.redStep; \ |
||
580 | span.green += span.greenStep; \ |
||
581 | span.blue += span.blueStep; \ |
||
582 | span.alpha += span.alphaStep; \ |
||
583 | } } |
||
584 | #include "swrast/s_tritemp.h" |
||
585 | |||
586 | |||
587 | |||
588 | /* |
||
589 | * XImage, smooth, NON-depth-buffered, PF_8A8R8G8B triangle. |
||
590 | */ |
||
591 | #define NAME smooth_8A8R8G8B_triangle |
||
592 | #define INTERP_RGB 1 |
||
593 | #define INTERP_ALPHA 1 |
||
594 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
||
595 | #define PIXEL_TYPE GLuint |
||
596 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
597 | #define SETUP_CODE \ |
||
598 | GET_XRB(xrb); |
||
599 | #define RENDER_SPAN( span ) { \ |
||
600 | GLuint i; \ |
||
601 | for (i = 0; i < span.end; i++) { \ |
||
602 | pRow[i] = PACK_8A8R8G8B(FixedToInt(span.red), \ |
||
603 | FixedToInt(span.green), FixedToInt(span.blue), \ |
||
604 | FixedToInt(span.alpha)); \ |
||
605 | span.red += span.redStep; \ |
||
606 | span.green += span.greenStep; \ |
||
607 | span.blue += span.blueStep; \ |
||
608 | span.alpha += span.alphaStep; \ |
||
609 | } } |
||
610 | #include "swrast/s_tritemp.h" |
||
611 | |||
612 | |||
613 | |||
614 | /* |
||
615 | * XImage, smooth, NON-depth-buffered, PF_8R8G8B triangle. |
||
616 | */ |
||
617 | #define NAME smooth_8R8G8B_triangle |
||
618 | #define INTERP_RGB 1 |
||
619 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
||
620 | #define PIXEL_TYPE GLuint |
||
621 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
622 | #define SETUP_CODE \ |
||
623 | GET_XRB(xrb); |
||
624 | #define RENDER_SPAN( span ) { \ |
||
625 | GLuint i; \ |
||
626 | for (i = 0; i < span.end; i++) { \ |
||
627 | pRow[i] = PACK_8R8G8B(FixedToInt(span.red), \ |
||
628 | FixedToInt(span.green), FixedToInt(span.blue) ); \ |
||
629 | span.red += span.redStep; \ |
||
630 | span.green += span.greenStep; \ |
||
631 | span.blue += span.blueStep; \ |
||
632 | } } |
||
633 | #include "swrast/s_tritemp.h" |
||
634 | |||
635 | |||
636 | |||
637 | /* |
||
638 | * XImage, smooth, NON-depth-buffered, PF_8R8G8B triangle. |
||
639 | */ |
||
640 | #define NAME smooth_8R8G8B24_triangle |
||
641 | #define INTERP_RGB 1 |
||
642 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) |
||
643 | #define PIXEL_TYPE bgr_t |
||
644 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
645 | #define SETUP_CODE \ |
||
646 | GET_XRB(xrb); |
||
647 | #define RENDER_SPAN( span ) { \ |
||
648 | GLuint i; \ |
||
649 | PIXEL_TYPE *pixel = pRow; \ |
||
650 | for (i = 0; i < span.end; i++, pixel++) { \ |
||
651 | pixel->r = FixedToInt(span.red); \ |
||
652 | pixel->g = FixedToInt(span.green); \ |
||
653 | pixel->b = FixedToInt(span.blue); \ |
||
654 | span.red += span.redStep; \ |
||
655 | span.green += span.greenStep; \ |
||
656 | span.blue += span.blueStep; \ |
||
657 | } } |
||
658 | #include "swrast/s_tritemp.h" |
||
659 | |||
660 | |||
661 | |||
662 | /* |
||
663 | * XImage, smooth, NON-depth-buffered, PF_TRUEDITHER triangle. |
||
664 | */ |
||
665 | #define NAME smooth_TRUEDITHER_triangle |
||
666 | #define INTERP_RGB 1 |
||
667 | #define SETUP_CODE \ |
||
668 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
669 | GET_XRB(xrb); \ |
||
670 | XMesaImage *img = xrb->ximage; |
||
671 | #define RENDER_SPAN( span ) { \ |
||
672 | GLuint i; \ |
||
673 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
674 | for (i = 0; i < span.end; i++, x++) { \ |
||
675 | unsigned long p; \ |
||
676 | PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ |
||
677 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
||
678 | XMesaPutPixel(img, x, y, p ); \ |
||
679 | span.red += span.redStep; \ |
||
680 | span.green += span.greenStep; \ |
||
681 | span.blue += span.blueStep; \ |
||
682 | } } |
||
683 | #include "swrast/s_tritemp.h" |
||
684 | |||
685 | |||
686 | |||
687 | /* |
||
688 | * XImage, smooth, NON-depth-buffered, PF_5R6G5B triangle. |
||
689 | */ |
||
690 | #define NAME smooth_5R6G5B_triangle |
||
691 | #define INTERP_RGB 1 |
||
692 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
||
693 | #define PIXEL_TYPE GLushort |
||
694 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
695 | #define SETUP_CODE \ |
||
696 | GET_XRB(xrb); |
||
697 | #define RENDER_SPAN( span ) { \ |
||
698 | GLuint i; \ |
||
699 | for (i = 0; i < span.end; i++) { \ |
||
700 | pRow[i] = (PIXEL_TYPE) PACK_5R6G5B(FixedToInt(span.red), \ |
||
701 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
||
702 | span.red += span.redStep; \ |
||
703 | span.green += span.greenStep; \ |
||
704 | span.blue += span.blueStep; \ |
||
705 | } } |
||
706 | #include "swrast/s_tritemp.h" |
||
707 | |||
708 | |||
709 | |||
710 | /* |
||
711 | * XImage, smooth, NON-depth-buffered, PF_DITHER_5R6G5B triangle. |
||
712 | */ |
||
713 | #define NAME smooth_DITHER_5R6G5B_triangle |
||
714 | #define INTERP_RGB 1 |
||
715 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
||
716 | #define PIXEL_TYPE GLushort |
||
717 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
718 | #define SETUP_CODE \ |
||
719 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
720 | GET_XRB(xrb); |
||
721 | #define RENDER_SPAN( span ) { \ |
||
722 | GLuint i; \ |
||
723 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
724 | for (i = 0; i < span.end; i++, x++) { \ |
||
725 | PACK_TRUEDITHER(pRow[i], x, y, FixedToInt(span.red), \ |
||
726 | FixedToInt(span.green), FixedToInt(span.blue)); \ |
||
727 | span.red += span.redStep; \ |
||
728 | span.green += span.greenStep; \ |
||
729 | span.blue += span.blueStep; \ |
||
730 | } } |
||
731 | #include "swrast/s_tritemp.h" |
||
732 | |||
733 | |||
734 | |||
735 | /* |
||
736 | * XImage, flat, NON-depth-buffered, PF_TRUECOLOR triangle. |
||
737 | */ |
||
738 | #define NAME flat_TRUECOLOR_triangle |
||
739 | #define SETUP_CODE \ |
||
740 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
741 | GET_XRB(xrb); \ |
||
742 | XMesaImage *img = xrb->ximage; \ |
||
743 | unsigned long pixel; \ |
||
744 | PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); |
||
745 | #define RENDER_SPAN( span ) { \ |
||
746 | GLuint i; \ |
||
747 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
748 | for (i = 0; i < span.end; i++, x++) { \ |
||
749 | XMesaPutPixel(img, x, y, pixel); \ |
||
750 | } } |
||
751 | #include "swrast/s_tritemp.h" |
||
752 | |||
753 | |||
754 | |||
755 | /* |
||
756 | * XImage, flat, NON-depth-buffered, PF_8A8B8G8R triangle. |
||
757 | */ |
||
758 | #define NAME flat_8A8B8G8R_triangle |
||
759 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
||
760 | #define PIXEL_TYPE GLuint |
||
761 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
762 | #define SETUP_CODE \ |
||
763 | GET_XRB(xrb); \ |
||
764 | unsigned long p = PACK_8B8G8R( v2->color[0], \ |
||
765 | v2->color[1], v2->color[2] ); |
||
766 | #define RENDER_SPAN( span ) { \ |
||
767 | GLuint i; \ |
||
768 | for (i = 0; i < span.end; i++) { \ |
||
769 | pRow[i] = (PIXEL_TYPE) p; \ |
||
770 | } } |
||
771 | #include "swrast/s_tritemp.h" |
||
772 | |||
773 | |||
774 | |||
775 | /* |
||
776 | * XImage, flat, NON-depth-buffered, PF_8A8R8G8B triangle. |
||
777 | */ |
||
778 | #define NAME flat_8A8R8G8B_triangle |
||
779 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
||
780 | #define PIXEL_TYPE GLuint |
||
781 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
782 | #define SETUP_CODE \ |
||
783 | GET_XRB(xrb); \ |
||
784 | unsigned long p = PACK_8R8G8B( v2->color[0], \ |
||
785 | v2->color[1], v2->color[2] ); |
||
786 | #define RENDER_SPAN( span ) { \ |
||
787 | GLuint i; \ |
||
788 | for (i = 0; i < span.end; i++) { \ |
||
789 | pRow[i] = (PIXEL_TYPE) p; \ |
||
790 | } } |
||
791 | #include "swrast/s_tritemp.h" |
||
792 | |||
793 | |||
794 | |||
795 | /* |
||
796 | * XImage, flat, NON-depth-buffered, PF_8R8G8B triangle. |
||
797 | */ |
||
798 | #define NAME flat_8R8G8B_triangle |
||
799 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) |
||
800 | #define PIXEL_TYPE GLuint |
||
801 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
802 | #define SETUP_CODE \ |
||
803 | GET_XRB(xrb); \ |
||
804 | unsigned long p = PACK_8R8G8B( v2->color[0], \ |
||
805 | v2->color[1], v2->color[2] ); |
||
806 | #define RENDER_SPAN( span ) { \ |
||
807 | GLuint i; \ |
||
808 | for (i = 0; i < span.end; i++) { \ |
||
809 | pRow[i] = (PIXEL_TYPE) p; \ |
||
810 | } } |
||
811 | #include "swrast/s_tritemp.h" |
||
812 | |||
813 | |||
814 | |||
815 | /* |
||
816 | * XImage, flat, NON-depth-buffered, PF_8R8G8B24 triangle. |
||
817 | */ |
||
818 | #define NAME flat_8R8G8B24_triangle |
||
819 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) |
||
820 | #define PIXEL_TYPE bgr_t |
||
821 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
822 | #define SETUP_CODE \ |
||
823 | GET_XRB(xrb); \ |
||
824 | const GLubyte *color = v2->color; |
||
825 | #define RENDER_SPAN( span ) { \ |
||
826 | GLuint i; \ |
||
827 | PIXEL_TYPE *pixel = pRow; \ |
||
828 | for (i = 0; i < span.end; i++, pixel++) { \ |
||
829 | pixel->r = color[RCOMP]; \ |
||
830 | pixel->g = color[GCOMP]; \ |
||
831 | pixel->b = color[BCOMP]; \ |
||
832 | } } |
||
833 | #include "swrast/s_tritemp.h" |
||
834 | |||
835 | |||
836 | |||
837 | /* |
||
838 | * XImage, flat, NON-depth-buffered, PF_TRUEDITHER triangle. |
||
839 | */ |
||
840 | #define NAME flat_TRUEDITHER_triangle |
||
841 | #define SETUP_CODE \ |
||
842 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
843 | GET_XRB(xrb); \ |
||
844 | XMesaImage *img = xrb->ximage; |
||
845 | #define RENDER_SPAN( span ) { \ |
||
846 | GLuint i; \ |
||
847 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
848 | for (i = 0; i < span.end; i++, x++) { \ |
||
849 | unsigned long p; \ |
||
850 | PACK_TRUEDITHER(p, x, y, v2->color[0], \ |
||
851 | v2->color[1], v2->color[2] ); \ |
||
852 | XMesaPutPixel(img, x, y, p); \ |
||
853 | } } |
||
854 | #include "swrast/s_tritemp.h" |
||
855 | |||
856 | |||
857 | |||
858 | /* |
||
859 | * XImage, flat, NON-depth-buffered, PF_5R6G5B triangle. |
||
860 | */ |
||
861 | #define NAME flat_5R6G5B_triangle |
||
862 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
||
863 | #define PIXEL_TYPE GLushort |
||
864 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
865 | #define SETUP_CODE \ |
||
866 | GET_XRB(xrb); \ |
||
867 | unsigned long p = PACK_5R6G5B( v2->color[0], \ |
||
868 | v2->color[1], v2->color[2] ); |
||
869 | #define RENDER_SPAN( span ) { \ |
||
870 | GLuint i; \ |
||
871 | for (i = 0; i < span.end; i++) { \ |
||
872 | pRow[i] = (PIXEL_TYPE) p; \ |
||
873 | } } |
||
874 | #include "swrast/s_tritemp.h" |
||
875 | |||
876 | |||
877 | |||
878 | /* |
||
879 | * XImage, flat, NON-depth-buffered, PF_DITHER_5R6G5B triangle. |
||
880 | */ |
||
881 | #define NAME flat_DITHER_5R6G5B_triangle |
||
882 | #define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) |
||
883 | #define PIXEL_TYPE GLushort |
||
884 | #define BYTES_PER_ROW (xrb->ximage->bytes_per_line) |
||
885 | #define SETUP_CODE \ |
||
886 | XMesaContext xmesa = XMESA_CONTEXT(ctx); \ |
||
887 | GET_XRB(xrb); \ |
||
888 | const GLubyte *color = v2->color; |
||
889 | #define RENDER_SPAN( span ) { \ |
||
890 | GLuint i; \ |
||
891 | GLint x = span.x, y = YFLIP(xrb, span.y); \ |
||
892 | for (i = 0; i < span.end; i++, x++) { \ |
||
893 | PACK_TRUEDITHER(pRow[i], x, y, color[RCOMP], \ |
||
894 | color[GCOMP], color[BCOMP]); \ |
||
895 | } } |
||
896 | #include "swrast/s_tritemp.h" |
||
897 | |||
898 | |||
899 | |||
900 | #endif /* CHAN_BITS == 8 */ |
||
901 | |||
902 | |||
903 | #if defined(DEBUG) && CHAN_BITS == 8 |
||
904 | extern void _xmesa_print_triangle_func( swrast_tri_func triFunc ); |
||
905 | void _xmesa_print_triangle_func( swrast_tri_func triFunc ) |
||
906 | { |
||
907 | printf("XMesa tri func = "); |
||
908 | if (triFunc ==smooth_TRUECOLOR_z_triangle) |
||
909 | printf("smooth_TRUECOLOR_z_triangle\n"); |
||
910 | else if (triFunc ==smooth_8A8B8G8R_z_triangle) |
||
911 | printf("smooth_8A8B8G8R_z_triangle\n"); |
||
912 | else if (triFunc ==smooth_8A8R8G8B_z_triangle) |
||
913 | printf("smooth_8A8R8G8B_z_triangle\n"); |
||
914 | else if (triFunc ==smooth_8R8G8B_z_triangle) |
||
915 | printf("smooth_8R8G8B_z_triangle\n"); |
||
916 | else if (triFunc ==smooth_8R8G8B24_z_triangle) |
||
917 | printf("smooth_8R8G8B24_z_triangle\n"); |
||
918 | else if (triFunc ==smooth_TRUEDITHER_z_triangle) |
||
919 | printf("smooth_TRUEDITHER_z_triangle\n"); |
||
920 | else if (triFunc ==smooth_5R6G5B_z_triangle) |
||
921 | printf("smooth_5R6G5B_z_triangle\n"); |
||
922 | else if (triFunc ==smooth_DITHER_5R6G5B_z_triangle) |
||
923 | printf("smooth_DITHER_5R6G5B_z_triangle\n"); |
||
924 | else if (triFunc ==flat_TRUECOLOR_z_triangle) |
||
925 | printf("flat_TRUECOLOR_z_triangle\n"); |
||
926 | else if (triFunc ==flat_8A8B8G8R_z_triangle) |
||
927 | printf("flat_8A8B8G8R_z_triangle\n"); |
||
928 | else if (triFunc ==flat_8A8R8G8B_z_triangle) |
||
929 | printf("flat_8A8R8G8B_z_triangle\n"); |
||
930 | else if (triFunc ==flat_8R8G8B_z_triangle) |
||
931 | printf("flat_8R8G8B_z_triangle\n"); |
||
932 | else if (triFunc ==flat_8R8G8B24_z_triangle) |
||
933 | printf("flat_8R8G8B24_z_triangle\n"); |
||
934 | else if (triFunc ==flat_TRUEDITHER_z_triangle) |
||
935 | printf("flat_TRUEDITHER_z_triangle\n"); |
||
936 | else if (triFunc ==flat_5R6G5B_z_triangle) |
||
937 | printf("flat_5R6G5B_z_triangle\n"); |
||
938 | else if (triFunc ==flat_DITHER_5R6G5B_z_triangle) |
||
939 | printf("flat_DITHER_5R6G5B_z_triangle\n"); |
||
940 | else if (triFunc ==smooth_TRUECOLOR_triangle) |
||
941 | printf("smooth_TRUECOLOR_triangle\n"); |
||
942 | else if (triFunc ==smooth_8A8B8G8R_triangle) |
||
943 | printf("smooth_8A8B8G8R_triangle\n"); |
||
944 | else if (triFunc ==smooth_8A8R8G8B_triangle) |
||
945 | printf("smooth_8A8R8G8B_triangle\n"); |
||
946 | else if (triFunc ==smooth_8R8G8B_triangle) |
||
947 | printf("smooth_8R8G8B_triangle\n"); |
||
948 | else if (triFunc ==smooth_8R8G8B24_triangle) |
||
949 | printf("smooth_8R8G8B24_triangle\n"); |
||
950 | else if (triFunc ==smooth_TRUEDITHER_triangle) |
||
951 | printf("smooth_TRUEDITHER_triangle\n"); |
||
952 | else if (triFunc ==smooth_5R6G5B_triangle) |
||
953 | printf("smooth_5R6G5B_triangle\n"); |
||
954 | else if (triFunc ==smooth_DITHER_5R6G5B_triangle) |
||
955 | printf("smooth_DITHER_5R6G5B_triangle\n"); |
||
956 | else if (triFunc ==flat_TRUECOLOR_triangle) |
||
957 | printf("flat_TRUECOLOR_triangle\n"); |
||
958 | else if (triFunc ==flat_TRUEDITHER_triangle) |
||
959 | printf("flat_TRUEDITHER_triangle\n"); |
||
960 | else if (triFunc ==flat_8A8B8G8R_triangle) |
||
961 | printf("flat_8A8B8G8R_triangle\n"); |
||
962 | else if (triFunc ==flat_8A8R8G8B_triangle) |
||
963 | printf("flat_8A8R8G8B_triangle\n"); |
||
964 | else if (triFunc ==flat_8R8G8B_triangle) |
||
965 | printf("flat_8R8G8B_triangle\n"); |
||
966 | else if (triFunc ==flat_8R8G8B24_triangle) |
||
967 | printf("flat_8R8G8B24_triangle\n"); |
||
968 | else if (triFunc ==flat_5R6G5B_triangle) |
||
969 | printf("flat_5R6G5B_triangle\n"); |
||
970 | else if (triFunc ==flat_DITHER_5R6G5B_triangle) |
||
971 | printf("flat_DITHER_5R6G5B_triangle\n"); |
||
972 | else |
||
973 | printf("???\n"); |
||
974 | } |
||
975 | #endif |
||
976 | |||
977 | |||
978 | #ifdef DEBUG |
||
979 | |||
980 | /* record the current triangle function name */ |
||
981 | static const char *triFuncName = NULL; |
||
982 | |||
983 | #define USE(triFunc) \ |
||
984 | do { \ |
||
985 | triFuncName = #triFunc; \ |
||
986 | return triFunc; \ |
||
987 | } while (0) |
||
988 | |||
989 | #else |
||
990 | |||
991 | #define USE(triFunc) return triFunc |
||
992 | |||
993 | #endif |
||
994 | |||
995 | |||
996 | /** |
||
997 | * Return pointer to line drawing function, or NULL if we should use a |
||
998 | * swrast fallback. |
||
999 | */ |
||
1000 | static swrast_tri_func |
||
1001 | get_triangle_func(struct gl_context *ctx) |
||
1002 | { |
||
1003 | #if CHAN_BITS == 8 |
||
1004 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
1005 | XMesaContext xmesa = XMESA_CONTEXT(ctx); |
||
1006 | const struct xmesa_renderbuffer *xrb; |
||
1007 | |||
1008 | #ifdef DEBUG |
||
1009 | triFuncName = NULL; |
||
1010 | #endif |
||
1011 | |||
1012 | /* trivial fallback tests */ |
||
1013 | if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) && |
||
1014 | (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) |
||
1015 | return (swrast_tri_func) NULL; |
||
1016 | if (ctx->RenderMode != GL_RENDER) |
||
1017 | return (swrast_tri_func) NULL; |
||
1018 | if (ctx->Polygon.SmoothFlag) |
||
1019 | return (swrast_tri_func) NULL; |
||
1020 | if (ctx->Texture._MaxEnabledTexImageUnit != -1) |
||
1021 | return (swrast_tri_func) NULL; |
||
1022 | if (swrast->_RasterMask & MULTI_DRAW_BIT) |
||
1023 | return (swrast_tri_func) NULL; |
||
1024 | if (ctx->Polygon.CullFlag && |
||
1025 | ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) |
||
1026 | return (swrast_tri_func) NULL; |
||
1027 | |||
1028 | xrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); |
||
1029 | |||
1030 | if (xrb->ximage) { |
||
1031 | if ( ctx->Light.ShadeModel==GL_SMOOTH |
||
1032 | && swrast->_RasterMask==DEPTH_BIT |
||
1033 | && ctx->Depth.Func==GL_LESS |
||
1034 | && ctx->Depth.Mask==GL_TRUE |
||
1035 | && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS |
||
1036 | && ctx->Polygon.StippleFlag==GL_FALSE) { |
||
1037 | switch (xmesa->pixelformat) { |
||
1038 | case PF_Truecolor: |
||
1039 | USE(smooth_TRUECOLOR_z_triangle); |
||
1040 | case PF_8A8B8G8R: |
||
1041 | USE(smooth_8A8B8G8R_z_triangle); |
||
1042 | case PF_8A8R8G8B: |
||
1043 | USE(smooth_8A8R8G8B_z_triangle); |
||
1044 | case PF_8R8G8B: |
||
1045 | USE(smooth_8R8G8B_z_triangle); |
||
1046 | case PF_8R8G8B24: |
||
1047 | USE(smooth_8R8G8B24_z_triangle); |
||
1048 | case PF_Dither_True: |
||
1049 | USE(smooth_TRUEDITHER_z_triangle); |
||
1050 | case PF_5R6G5B: |
||
1051 | USE(smooth_5R6G5B_z_triangle); |
||
1052 | case PF_Dither_5R6G5B: |
||
1053 | USE(smooth_DITHER_5R6G5B_z_triangle); |
||
1054 | default: |
||
1055 | return (swrast_tri_func) NULL; |
||
1056 | } |
||
1057 | } |
||
1058 | if ( ctx->Light.ShadeModel==GL_FLAT |
||
1059 | && swrast->_RasterMask==DEPTH_BIT |
||
1060 | && ctx->Depth.Func==GL_LESS |
||
1061 | && ctx->Depth.Mask==GL_TRUE |
||
1062 | && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS |
||
1063 | && ctx->Polygon.StippleFlag==GL_FALSE) { |
||
1064 | switch (xmesa->pixelformat) { |
||
1065 | case PF_Truecolor: |
||
1066 | USE(flat_TRUECOLOR_z_triangle); |
||
1067 | case PF_8A8B8G8R: |
||
1068 | USE(flat_8A8B8G8R_z_triangle); |
||
1069 | case PF_8A8R8G8B: |
||
1070 | USE(flat_8A8R8G8B_z_triangle); |
||
1071 | case PF_8R8G8B: |
||
1072 | USE(flat_8R8G8B_z_triangle); |
||
1073 | case PF_8R8G8B24: |
||
1074 | USE(flat_8R8G8B24_z_triangle); |
||
1075 | case PF_Dither_True: |
||
1076 | USE(flat_TRUEDITHER_z_triangle); |
||
1077 | case PF_5R6G5B: |
||
1078 | USE(flat_5R6G5B_z_triangle); |
||
1079 | case PF_Dither_5R6G5B: |
||
1080 | USE(flat_DITHER_5R6G5B_z_triangle); |
||
1081 | default: |
||
1082 | return (swrast_tri_func) NULL; |
||
1083 | } |
||
1084 | } |
||
1085 | if ( swrast->_RasterMask==0 /* no depth test */ |
||
1086 | && ctx->Light.ShadeModel==GL_SMOOTH |
||
1087 | && ctx->Polygon.StippleFlag==GL_FALSE) { |
||
1088 | switch (xmesa->pixelformat) { |
||
1089 | case PF_Truecolor: |
||
1090 | USE(smooth_TRUECOLOR_triangle); |
||
1091 | case PF_8A8B8G8R: |
||
1092 | USE(smooth_8A8B8G8R_triangle); |
||
1093 | case PF_8A8R8G8B: |
||
1094 | USE(smooth_8A8R8G8B_triangle); |
||
1095 | case PF_8R8G8B: |
||
1096 | USE(smooth_8R8G8B_triangle); |
||
1097 | case PF_8R8G8B24: |
||
1098 | USE(smooth_8R8G8B24_triangle); |
||
1099 | case PF_Dither_True: |
||
1100 | USE(smooth_TRUEDITHER_triangle); |
||
1101 | case PF_5R6G5B: |
||
1102 | USE(smooth_5R6G5B_triangle); |
||
1103 | case PF_Dither_5R6G5B: |
||
1104 | USE(smooth_DITHER_5R6G5B_triangle); |
||
1105 | default: |
||
1106 | return (swrast_tri_func) NULL; |
||
1107 | } |
||
1108 | } |
||
1109 | |||
1110 | if ( swrast->_RasterMask==0 /* no depth test */ |
||
1111 | && ctx->Light.ShadeModel==GL_FLAT |
||
1112 | && ctx->Polygon.StippleFlag==GL_FALSE) { |
||
1113 | switch (xmesa->pixelformat) { |
||
1114 | case PF_Truecolor: |
||
1115 | USE(flat_TRUECOLOR_triangle); |
||
1116 | case PF_Dither_True: |
||
1117 | USE(flat_TRUEDITHER_triangle); |
||
1118 | case PF_8A8B8G8R: |
||
1119 | USE(flat_8A8B8G8R_triangle); |
||
1120 | case PF_8A8R8G8B: |
||
1121 | USE(flat_8A8R8G8B_triangle); |
||
1122 | case PF_8R8G8B: |
||
1123 | USE(flat_8R8G8B_triangle); |
||
1124 | case PF_8R8G8B24: |
||
1125 | USE(flat_8R8G8B24_triangle); |
||
1126 | case PF_5R6G5B: |
||
1127 | USE(flat_5R6G5B_triangle); |
||
1128 | case PF_Dither_5R6G5B: |
||
1129 | USE(flat_DITHER_5R6G5B_triangle); |
||
1130 | default: |
||
1131 | return (swrast_tri_func) NULL; |
||
1132 | } |
||
1133 | } |
||
1134 | } |
||
1135 | #endif /* CHAN_BITS == 8 */ |
||
1136 | |||
1137 | return (swrast_tri_func) NULL; |
||
1138 | } |
||
1139 | |||
1140 | |||
1141 | /* Override for the swrast tri-selection function. Try to use one |
||
1142 | * of our internal tri functions, otherwise fall back to the |
||
1143 | * standard swrast functions. |
||
1144 | */ |
||
1145 | void xmesa_choose_triangle( struct gl_context *ctx ) |
||
1146 | { |
||
1147 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
1148 | |||
1149 | if (!(swrast->Triangle = get_triangle_func( ctx ))) |
||
1150 | _swrast_choose_triangle( ctx ); |
||
1151 | }>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
||
1152 |