Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5564 serge 1
/*
2
 * Copyright © 2011 Intel Corporation
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
 * IN THE SOFTWARE.
22
 */
23
 
24
#include "brw_context.h"
25
#include "brw_state.h"
26
#include "brw_defines.h"
27
#include "brw_util.h"
28
#include "main/macros.h"
29
#include "main/fbobject.h"
30
#include "intel_batchbuffer.h"
31
 
32
static void
33
upload_sbe_state(struct brw_context *brw)
34
{
35
   struct gl_context *ctx = &brw->ctx;
36
   /* BRW_NEW_FS_PROG_DATA */
37
   uint32_t num_outputs = brw->wm.prog_data->num_varying_inputs;
38
   uint32_t dw1;
39
   uint32_t point_sprite_enables;
40
   uint32_t flat_enables;
41
   int i;
42
   const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
43
   uint16_t attr_overrides[16];
44
   /* _NEW_BUFFERS */
45
   bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
46
   uint32_t point_sprite_origin;
47
 
48
   /* FINISHME: Attribute Swizzle Control Mode? */
49
   dw1 = GEN7_SBE_SWIZZLE_ENABLE | num_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT;
50
 
51
   /* _NEW_POINT
52
    *
53
    * Window coordinates in an FBO are inverted, which means point
54
    * sprite origin must be inverted.
55
    */
56
   if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) {
57
      point_sprite_origin = GEN6_SF_POINT_SPRITE_LOWERLEFT;
58
   } else {
59
      point_sprite_origin = GEN6_SF_POINT_SPRITE_UPPERLEFT;
60
   }
61
   dw1 |= point_sprite_origin;
62
 
63
   /* BRW_NEW_VUE_MAP_GEOM_OUT | BRW_NEW_FRAGMENT_PROGRAM
64
    * _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM | BRW_NEW_FS_PROG_DATA
65
    */
66
   uint32_t urb_entry_read_length;
67
   calculate_attr_overrides(brw, attr_overrides, &point_sprite_enables,
68
                            &flat_enables, &urb_entry_read_length);
69
   dw1 |= urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
70
          urb_entry_read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
71
 
72
   BEGIN_BATCH(14);
73
   OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));
74
   OUT_BATCH(dw1);
75
 
76
   /* Output dwords 2 through 9 */
77
   for (i = 0; i < 8; i++) {
78
      OUT_BATCH(attr_overrides[i * 2] | attr_overrides[i * 2 + 1] << 16);
79
   }
80
 
81
   OUT_BATCH(point_sprite_enables); /* dw10 */
82
   OUT_BATCH(flat_enables);
83
   OUT_BATCH(0); /* wrapshortest enables 0-7 */
84
   OUT_BATCH(0); /* wrapshortest enables 8-15 */
85
   ADVANCE_BATCH();
86
}
87
 
88
const struct brw_tracked_state gen7_sbe_state = {
89
   .dirty = {
90
      .mesa  = _NEW_BUFFERS |
91
               _NEW_LIGHT |
92
               _NEW_POINT |
93
               _NEW_PROGRAM,
94
      .brw   = BRW_NEW_CONTEXT |
95
               BRW_NEW_FRAGMENT_PROGRAM |
96
               BRW_NEW_FS_PROG_DATA |
97
               BRW_NEW_GEOMETRY_PROGRAM |
98
               BRW_NEW_PRIMITIVE |
99
               BRW_NEW_VUE_MAP_GEOM_OUT,
100
   },
101
   .emit = upload_sbe_state,
102
};
103
 
104
static void
105
upload_sf_state(struct brw_context *brw)
106
{
107
   struct gl_context *ctx = &brw->ctx;
108
   uint32_t dw1, dw2, dw3;
109
   float point_size;
110
   /* _NEW_BUFFERS */
111
   bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
112
   bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
113
 
114
   dw1 = GEN6_SF_STATISTICS_ENABLE;
115
 
116
   if (brw->sf.viewport_transform_enable)
117
       dw1 |= GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
118
 
119
   /* _NEW_BUFFERS */
120
   dw1 |= (brw_depthbuffer_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
121
 
122
   /* _NEW_POLYGON */
123
   if (ctx->Polygon._FrontBit == render_to_fbo)
124
      dw1 |= GEN6_SF_WINDING_CCW;
125
 
126
   if (ctx->Polygon.OffsetFill)
127
       dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
128
 
129
   if (ctx->Polygon.OffsetLine)
130
       dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
131
 
132
   if (ctx->Polygon.OffsetPoint)
133
       dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
134
 
135
   switch (ctx->Polygon.FrontMode) {
136
   case GL_FILL:
137
       dw1 |= GEN6_SF_FRONT_SOLID;
138
       break;
139
 
140
   case GL_LINE:
141
       dw1 |= GEN6_SF_FRONT_WIREFRAME;
142
       break;
143
 
144
   case GL_POINT:
145
       dw1 |= GEN6_SF_FRONT_POINT;
146
       break;
147
 
148
   default:
149
       unreachable("not reached");
150
   }
151
 
152
   switch (ctx->Polygon.BackMode) {
153
   case GL_FILL:
154
       dw1 |= GEN6_SF_BACK_SOLID;
155
       break;
156
 
157
   case GL_LINE:
158
       dw1 |= GEN6_SF_BACK_WIREFRAME;
159
       break;
160
 
161
   case GL_POINT:
162
       dw1 |= GEN6_SF_BACK_POINT;
163
       break;
164
 
165
   default:
166
       unreachable("not reached");
167
   }
168
 
169
   dw2 = 0;
170
 
171
   if (ctx->Polygon.CullFlag) {
172
      switch (ctx->Polygon.CullFaceMode) {
173
      case GL_FRONT:
174
	 dw2 |= GEN6_SF_CULL_FRONT;
175
	 break;
176
      case GL_BACK:
177
	 dw2 |= GEN6_SF_CULL_BACK;
178
	 break;
179
      case GL_FRONT_AND_BACK:
180
	 dw2 |= GEN6_SF_CULL_BOTH;
181
	 break;
182
      default:
183
	 unreachable("not reached");
184
      }
185
   } else {
186
      dw2 |= GEN6_SF_CULL_NONE;
187
   }
188
 
189
   /* _NEW_SCISSOR */
190
   if (ctx->Scissor.EnableFlags)
191
      dw2 |= GEN6_SF_SCISSOR_ENABLE;
192
 
193
   /* _NEW_LINE */
194
   {
195
      /* OpenGL dictates that line width should be rounded to the nearest
196
       * integer
197
       */
198
      float line_width =
199
         roundf(CLAMP(ctx->Line.Width, 0.0, ctx->Const.MaxLineWidth));
200
      uint32_t line_width_u3_7 = U_FIXED(line_width, 7);
201
      /* Line width of 0 is not allowed when MSAA enabled */
202
      if (ctx->Multisample._Enabled) {
203
         if (line_width_u3_7 == 0)
204
             line_width_u3_7 = 1;
205
      } else if (ctx->Line.SmoothFlag && ctx->Line.Width < 1.5) {
206
         /* For 1 pixel line thickness or less, the general
207
          * anti-aliasing algorithm gives up, and a garbage line is
208
          * generated.  Setting a Line Width of 0.0 specifies the
209
          * rasterization of the "thinnest" (one-pixel-wide),
210
          * non-antialiased lines.
211
          *
212
          * Lines rendered with zero Line Width are rasterized using
213
          * Grid Intersection Quantization rules as specified by
214
          * bspec section 6.3.12.1 Zero-Width (Cosmetic) Line
215
          * Rasterization.
216
          */
217
         line_width_u3_7 = 0;
218
      }
219
      dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
220
   }
221
   if (ctx->Line.SmoothFlag) {
222
      dw2 |= GEN6_SF_LINE_AA_ENABLE;
223
      dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
224
   }
225
   if (ctx->Line.StippleFlag && brw->is_haswell) {
226
      dw2 |= HSW_SF_LINE_STIPPLE_ENABLE;
227
   }
228
   /* _NEW_MULTISAMPLE */
229
   if (multisampled_fbo && ctx->Multisample.Enabled)
230
      dw2 |= GEN6_SF_MSRAST_ON_PATTERN;
231
 
232
   /* FINISHME: Last Pixel Enable?  Vertex Sub Pixel Precision Select?
233
    */
234
 
235
   dw3 = GEN6_SF_LINE_AA_MODE_TRUE;
236
 
237
   /* _NEW_PROGRAM | _NEW_POINT */
238
   if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated))
239
      dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
240
 
241
   /* Clamp to ARB_point_parameters user limits */
242
   point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
243
 
244
   /* Clamp to the hardware limits and convert to fixed point */
245
   dw3 |= U_FIXED(CLAMP(point_size, 0.125, 255.875), 3);
246
 
247
   /* _NEW_LIGHT */
248
   if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
249
      dw3 |=
250
	 (2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
251
	 (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) |
252
	 (1 << GEN6_SF_LINE_PROVOKE_SHIFT);
253
   } else {
254
      dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
255
   }
256
 
257
   BEGIN_BATCH(7);
258
   OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2));
259
   OUT_BATCH(dw1);
260
   OUT_BATCH(dw2);
261
   OUT_BATCH(dw3);
262
   OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant.  copied from gen4 */
263
   OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
264
   OUT_BATCH_F(ctx->Polygon.OffsetClamp); /* global depth offset clamp */
265
   ADVANCE_BATCH();
266
}
267
 
268
const struct brw_tracked_state gen7_sf_state = {
269
   .dirty = {
270
      .mesa  = _NEW_BUFFERS |
271
               _NEW_LIGHT |
272
               _NEW_LINE |
273
               _NEW_MULTISAMPLE |
274
               _NEW_POINT |
275
               _NEW_POLYGON |
276
               _NEW_PROGRAM |
277
               _NEW_SCISSOR,
278
      .brw   = BRW_NEW_CONTEXT,
279
   },
280
   .emit = upload_sf_state,
281
};