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5564 serge 1
/*
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 * Copyright 2011 Joakim Sindholt 
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * on the rights to use, copy, modify, merge, publish, distribute, sub
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 * license, and/or sell copies of the Software, and to permit persons to whom
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 * the Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#include "vertexbuffer9.h"
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#include "device9.h"
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#include "nine_helpers.h"
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#include "nine_pipe.h"
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#include "pipe/p_screen.h"
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_format.h"
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#include "util/u_box.h"
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#define DBG_CHANNEL DBG_VERTEXBUFFER
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HRESULT
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NineVertexBuffer9_ctor( struct NineVertexBuffer9 *This,
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                        struct NineUnknownParams *pParams,
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                        D3DVERTEXBUFFER_DESC *pDesc )
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{
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    struct pipe_resource *info = &This->base.info;
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    HRESULT hr;
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    DBG("This=%p Size=0x%x Usage=%x Pool=%u\n", This,
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        pDesc->Size, pDesc->Usage, pDesc->Pool);
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    user_assert(pDesc->Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL);
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    This->maps = MALLOC(sizeof(struct pipe_transfer *));
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    if (!This->maps)
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        return E_OUTOFMEMORY;
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    This->nmaps = 0;
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    This->maxmaps = 1;
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    This->pipe = pParams->device->pipe;
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    info->screen = pParams->device->screen;
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    info->target = PIPE_BUFFER;
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    info->format = PIPE_FORMAT_R8_UNORM;
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    info->width0 = pDesc->Size;
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    info->flags = 0;
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    info->bind = PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_TRANSFER_WRITE;
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    if (!(pDesc->Usage & D3DUSAGE_WRITEONLY))
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        info->bind |= PIPE_BIND_TRANSFER_READ;
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    info->usage = PIPE_USAGE_DEFAULT;
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    if (pDesc->Usage & D3DUSAGE_DYNAMIC)
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        info->usage = PIPE_USAGE_STREAM;
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    if (pDesc->Pool == D3DPOOL_SYSTEMMEM)
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        info->usage = PIPE_USAGE_STAGING;
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    /* if (pDesc->Usage & D3DUSAGE_DONOTCLIP) { } */
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    /* if (pDesc->Usage & D3DUSAGE_NONSECURE) { } */
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    /* if (pDesc->Usage & D3DUSAGE_NPATCHES) { } */
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    /* if (pDesc->Usage & D3DUSAGE_POINTS) { } */
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    /* if (pDesc->Usage & D3DUSAGE_RTPATCHES) { } */
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    if (pDesc->Usage & D3DUSAGE_SOFTWAREPROCESSING)
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        DBG("Application asked for Software Vertex Processing, "
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            "but this is unimplemented\n");
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    /* if (pDesc->Usage & D3DUSAGE_TEXTAPI) { } */
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    info->height0 = 1;
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    info->depth0 = 1;
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    info->array_size = 1;
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    info->last_level = 0;
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    info->nr_samples = 0;
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    hr = NineResource9_ctor(&This->base, pParams, NULL, TRUE,
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                            D3DRTYPE_VERTEXBUFFER, pDesc->Pool, pDesc->Usage);
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    if (FAILED(hr))
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        return hr;
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    pDesc->Type = D3DRTYPE_VERTEXBUFFER;
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    pDesc->Format = D3DFMT_VERTEXDATA;
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    This->desc = *pDesc;
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    return D3D_OK;
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}
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void
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NineVertexBuffer9_dtor( struct NineVertexBuffer9 *This )
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{
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    if (This->maps) {
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        while (This->nmaps) {
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            NineVertexBuffer9_Unlock(This);
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        }
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        FREE(This->maps);
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    }
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    NineResource9_dtor(&This->base);
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}
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HRESULT WINAPI
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NineVertexBuffer9_Lock( struct NineVertexBuffer9 *This,
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                        UINT OffsetToLock,
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                        UINT SizeToLock,
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                        void **ppbData,
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                        DWORD Flags )
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{
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    struct pipe_box box;
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    void *data;
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    const unsigned usage = d3dlock_buffer_to_pipe_transfer_usage(Flags);
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    DBG("This=%p(pipe=%p) OffsetToLock=0x%x, SizeToLock=0x%x, Flags=0x%x\n",
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        This, This->base.resource,
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        OffsetToLock, SizeToLock, Flags);
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    user_assert(ppbData, E_POINTER);
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    user_assert(!(Flags & ~(D3DLOCK_DISCARD |
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                            D3DLOCK_DONOTWAIT |
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                            D3DLOCK_NO_DIRTY_UPDATE |
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                            D3DLOCK_NOSYSLOCK |
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                            D3DLOCK_READONLY |
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                            D3DLOCK_NOOVERWRITE)), D3DERR_INVALIDCALL);
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    if (This->nmaps == This->maxmaps) {
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        struct pipe_transfer **newmaps =
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            REALLOC(This->maps, sizeof(struct pipe_transfer *)*This->maxmaps,
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                    sizeof(struct pipe_transfer *)*(This->maxmaps << 1));
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        if (newmaps == NULL)
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            return E_OUTOFMEMORY;
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        This->maxmaps <<= 1;
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        This->maps = newmaps;
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    }
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    if (SizeToLock == 0) {
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        SizeToLock = This->desc.Size - OffsetToLock;
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        user_warn(OffsetToLock != 0);
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    }
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    u_box_1d(OffsetToLock, SizeToLock, &box);
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    data = This->pipe->transfer_map(This->pipe, This->base.resource, 0,
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                                    usage, &box, &This->maps[This->nmaps]);
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    if (!data) {
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        DBG("pipe::transfer_map failed\n"
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            " usage = %x\n"
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            " box.x = %u\n"
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            " box.width = %u\n",
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            usage, box.x, box.width);
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        /* not sure what to return, msdn suggests this */
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        if (Flags & D3DLOCK_DONOTWAIT)
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            return D3DERR_WASSTILLDRAWING;
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        return D3DERR_INVALIDCALL;
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    }
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    This->nmaps++;
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    *ppbData = data;
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    return D3D_OK;
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}
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HRESULT WINAPI
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NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This )
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{
179
    DBG("This=%p\n", This);
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    user_assert(This->nmaps > 0, D3DERR_INVALIDCALL);
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    This->pipe->transfer_unmap(This->pipe, This->maps[--(This->nmaps)]);
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    return D3D_OK;
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}
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HRESULT WINAPI
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NineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This,
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                           D3DVERTEXBUFFER_DESC *pDesc )
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{
190
    user_assert(pDesc, E_POINTER);
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    *pDesc = This->desc;
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    return D3D_OK;
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}
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IDirect3DVertexBuffer9Vtbl NineVertexBuffer9_vtable = {
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    (void *)NineUnknown_QueryInterface,
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    (void *)NineUnknown_AddRef,
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    (void *)NineUnknown_Release,
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    (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
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    (void *)NineResource9_SetPrivateData,
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    (void *)NineResource9_GetPrivateData,
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    (void *)NineResource9_FreePrivateData,
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    (void *)NineResource9_SetPriority,
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    (void *)NineResource9_GetPriority,
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    (void *)NineResource9_PreLoad,
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    (void *)NineResource9_GetType,
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    (void *)NineVertexBuffer9_Lock,
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    (void *)NineVertexBuffer9_Unlock,
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    (void *)NineVertexBuffer9_GetDesc
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};
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static const GUID *NineVertexBuffer9_IIDs[] = {
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    &IID_IDirect3DVertexBuffer9,
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    &IID_IDirect3DResource9,
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    &IID_IUnknown,
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    NULL
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};
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HRESULT
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NineVertexBuffer9_new( struct NineDevice9 *pDevice,
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                       D3DVERTEXBUFFER_DESC *pDesc,
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                       struct NineVertexBuffer9 **ppOut )
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{
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    NINE_DEVICE_CHILD_NEW(VertexBuffer9, ppOut, /* args */ pDevice, pDesc);
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}