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Rev | Author | Line No. | Line |
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5564 | serge | 1 | |
2 | #include "nine_pipe.h" |
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3 | |||
4 | |||
5 | #include "util/u_memory.h" |
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6 | #include "util/u_math.h" |
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7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | { |
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16 | switch (type) { |
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17 | case D3DDEVTYPE_HAL: return "HAL"; |
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18 | case D3DDEVTYPE_NULLREF: return "NULLREF"; |
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19 | case D3DDEVTYPE_REF: return "REF"; |
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20 | case D3DDEVTYPE_SW: return "SW"; |
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21 | default: |
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22 | return "(D3DDEVTYPE_?)"; |
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23 | } |
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24 | } |
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25 | |||
26 | |||
27 | { |
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28 | switch (pool) { |
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29 | case D3DPOOL_DEFAULT: return "DEFAULT"; |
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30 | case D3DPOOL_MANAGED: return "MANAGED"; |
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31 | case D3DPOOL_SYSTEMMEM: return "SYSTEMMEM"; |
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32 | case D3DPOOL_SCRATCH: return "SCRATCH"; |
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33 | default: |
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34 | return "(D3DPOOL_?)"; |
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35 | } |
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36 | } |
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37 | |||
38 | |||
39 | { |
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40 | switch (samp) { |
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41 | case D3DSAMP_ADDRESSU: return "ADDRESSU"; |
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42 | case D3DSAMP_ADDRESSV: return "ADDRESSV"; |
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43 | case D3DSAMP_ADDRESSW: return "ADDRESSW"; |
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44 | case D3DSAMP_BORDERCOLOR: return "BORDERCOLOR"; |
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45 | case D3DSAMP_MAGFILTER: return "MAGFILTER"; |
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46 | case D3DSAMP_MINFILTER: return "MINFILTER"; |
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47 | case D3DSAMP_MIPFILTER: return "MIPFILTER"; |
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48 | case D3DSAMP_MIPMAPLODBIAS: return "MIPMAPLODBIAS"; |
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49 | case D3DSAMP_MAXMIPLEVEL: return "MAXMIPLEVEL"; |
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50 | case D3DSAMP_MAXANISOTROPY: return "MAXANISOTROPY"; |
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51 | case D3DSAMP_SRGBTEXTURE: return "SRGBTEXTURE"; |
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52 | case D3DSAMP_ELEMENTINDEX: return "ELEMENTINDEX"; |
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53 | case D3DSAMP_DMAPOFFSET: return "DMAPOFFSET"; |
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54 | default: |
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55 | return "(D3DSAMP_?)"; |
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56 | } |
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57 | } |
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58 | |||
59 | |||
60 | do { \ |
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61 | if (usage & D3DUSAGE_##n) p += snprintf(&tls[p], sizeof(tls) - p, s); \ |
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62 | } while(0) |
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63 | const char *nine_D3DUSAGE_to_str(DWORD usage) |
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64 | { |
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65 | int p = 0; |
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66 | tls[0] = 0; |
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67 | C2S(AUTOGENMIPMAP, "MIPGEN"); |
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68 | C2S(WRITEONLY, "WO"); |
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69 | C2S(DYNAMIC, "DYNAMIC"); |
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70 | C2S(DEPTHSTENCIL, "DS"); |
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71 | C2S(RENDERTARGET, "RT"); |
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72 | C2S(SOFTWAREPROCESSING, "SW"); |
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73 | C2S(DONOTCLIP, "NOCLIP"); |
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74 | C2S(POINTS, "POINTS"); |
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75 | C2S(DMAP, "DMAP"); |
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76 | C2S(NPATCHES, "NPATCHES"); |
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77 | C2S(RTPATCHES, "RTPATCHES"); |
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78 | C2S(TEXTAPI, "TEXTAPI"); |
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79 | C2S(NONSECURE, "NONSECURE"); |
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80 | C2S(RESTRICTED_CONTENT, "RESTRICTED_CONTENT"); |
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81 | C2S(RESTRICT_SHARED_RESOURCE, "RESTRICT_SHARED_RESOURCE"); |
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82 | C2S(RESTRICT_SHARED_RESOURCE_DRIVER, "RESTRICT_SHARED_RESOURCE_DRIVER"); |
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83 | return tls; |
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84 | } |
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85 | #undef C2S |
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86 | |||
87 | |||
88 | do { \ |
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89 | if (flags & D3DPRESENTFLAG_##n) \ |
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90 | p += snprintf(&tls[p], sizeof(tls) - p, #n); \ |
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91 | } while(0) |
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92 | const char *nine_D3DPRESENTFLAG_to_str(DWORD flags) |
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93 | { |
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94 | int p = 0; |
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95 | tls[0] = 0; |
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96 | C2S(DEVICECLIP); |
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97 | C2S(DISCARD_DEPTHSTENCIL); |
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98 | C2S(LOCKABLE_BACKBUFFER); |
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99 | C2S(NOAUTOROTATE); |
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100 | C2S(UNPRUNEDMODE); |
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101 | C2S(VIDEO); |
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102 | C2S(OVERLAY_LIMITEDRGB); |
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103 | C2S(OVERLAY_YCbCr_BT709); |
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104 | C2S(OVERLAY_YCbCr_xvYCC); |
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105 | C2S(RESTRICTED_CONTENT); |
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106 | C2S(RESTRICT_SHARED_RESOURCE_DRIVER); |
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107 | return tls; |
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108 | } |
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109 | #undef C2S |
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110 | |||
111 | |||
112 | do { \ |
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113 | if (lock & D3DLOCK_##n) p += snprintf(&tls[p], sizeof(tls) - p, #n"|"); \ |
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114 | } while(0) |
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115 | const char *nine_D3DLOCK_to_str(DWORD lock) |
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116 | { |
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117 | int p = 0; |
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118 | tls[0] = 0; |
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119 | C2S(DISCARD); |
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120 | C2S(DONOTWAIT); |
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121 | C2S(NO_DIRTY_UPDATE); |
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122 | C2S(NOOVERWRITE); |
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123 | C2S(NOSYSLOCK); |
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124 | C2S(READONLY); |
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125 | return tls; |
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126 | } |
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127 | #undef C2S |
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128 | |||
129 | |||
130 | { |
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131 | switch (type) { |
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132 | case D3DRTYPE_SURFACE: return "SURFACE"; |
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133 | case D3DRTYPE_VOLUME: return "VOLUME"; |
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134 | case D3DRTYPE_TEXTURE: return "TEXTURE"; |
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135 | case D3DRTYPE_VOLUMETEXTURE: return "VOLUMETEXTURE"; |
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136 | case D3DRTYPE_CUBETEXTURE: return "CUBETEXTURE"; |
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137 | case D3DRTYPE_VERTEXBUFFER: return "VERTEXBUFFER"; |
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138 | case D3DRTYPE_INDEXBUFFER: return "INDEXBUFFER"; |
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139 | default: |
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140 | return "(D3DRTYPE_?)"; |
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141 | } |
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142 | } |
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143 | |||
144 | |||
145 | { |
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146 | switch (type) { |
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147 | case D3DQUERYTYPE_VCACHE: return "VCACHE"; |
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148 | case D3DQUERYTYPE_RESOURCEMANAGER: return "RESOURCEMANAGER"; |
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149 | case D3DQUERYTYPE_VERTEXSTATS: return "VERTEXSTATS"; |
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150 | case D3DQUERYTYPE_EVENT: return "EVENT"; |
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151 | case D3DQUERYTYPE_OCCLUSION: return "OCCLUSION"; |
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152 | case D3DQUERYTYPE_TIMESTAMP: return "TIMESTAMP"; |
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153 | case D3DQUERYTYPE_TIMESTAMPDISJOINT: return "TIMESTAMPDISJOINT"; |
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154 | case D3DQUERYTYPE_TIMESTAMPFREQ: return "TIMESTAMPFREQ"; |
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155 | case D3DQUERYTYPE_PIPELINETIMINGS: return "PIPELINETIMINGS"; |
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156 | case D3DQUERYTYPE_INTERFACETIMINGS: return "INTERFACETIMINGS"; |
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157 | case D3DQUERYTYPE_VERTEXTIMINGS: return "VERTEXTIMINGS"; |
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158 | case D3DQUERYTYPE_PIXELTIMINGS: return "PIXELTIMINGS"; |
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159 | case D3DQUERYTYPE_BANDWIDTHTIMINGS: return "BANDWIDTHTIMINGS"; |
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160 | case D3DQUERYTYPE_CACHEUTILIZATION: return "CACHEUTILIZATION"; |
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161 | default: |
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162 | return "(D3DQUERYTYPE_?)"; |
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163 | } |
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164 | } |
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165 | |||
166 | |||
167 | { |
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168 | switch (type) { |
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169 | case D3DTSS_COLOROP: return "COLOROP"; |
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170 | case D3DTSS_ALPHAOP: return "ALPHAOP"; |
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171 | case D3DTSS_COLORARG0: return "COLORARG0"; |
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172 | case D3DTSS_COLORARG1: return "COLORARG1"; |
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173 | case D3DTSS_COLORARG2: return "COLORARG2"; |
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174 | case D3DTSS_ALPHAARG0: return "ALPHAARG0"; |
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175 | case D3DTSS_ALPHAARG1: return "ALPHAARG1"; |
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176 | case D3DTSS_ALPHAARG2: return "ALPHAARG2"; |
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177 | case D3DTSS_RESULTARG: return "RESULTARG"; |
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178 | case D3DTSS_BUMPENVMAT00: return "BUMPENVMAT00"; |
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179 | case D3DTSS_BUMPENVMAT01: return "BUMPENVMAT01"; |
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180 | case D3DTSS_BUMPENVMAT10: return "BUMPENVMAT10"; |
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181 | case D3DTSS_BUMPENVMAT11: return "BUMPENVMAT11"; |
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182 | case D3DTSS_BUMPENVLSCALE: return "BUMPENVLSCALE"; |
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183 | case D3DTSS_BUMPENVLOFFSET: return "BUMPENVLOFFSET"; |
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184 | case D3DTSS_TEXCOORDINDEX: return "TEXCOORDINDEX"; |
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185 | case D3DTSS_TEXTURETRANSFORMFLAGS: return "TEXTURETRANSFORMFLAGS"; |
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186 | case D3DTSS_CONSTANT: return "CONSTANT"; |
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187 | default: |
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188 | return "(D3DTSS_?)"; |
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189 | } |
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190 | } |
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191 | |||
192 | |||
193 | const char *nine_D3DTOP_to_str(D3DTEXTUREOP top) |
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194 | { |
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195 | switch (top) { |
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196 | D3DTOP_TO_STR_CASE(DISABLE); |
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197 | D3DTOP_TO_STR_CASE(SELECTARG1); |
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198 | D3DTOP_TO_STR_CASE(SELECTARG2); |
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199 | D3DTOP_TO_STR_CASE(MODULATE); |
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200 | D3DTOP_TO_STR_CASE(MODULATE2X); |
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201 | D3DTOP_TO_STR_CASE(MODULATE4X); |
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202 | D3DTOP_TO_STR_CASE(ADD); |
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203 | D3DTOP_TO_STR_CASE(ADDSIGNED); |
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204 | D3DTOP_TO_STR_CASE(ADDSIGNED2X); |
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205 | D3DTOP_TO_STR_CASE(SUBTRACT); |
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206 | D3DTOP_TO_STR_CASE(ADDSMOOTH); |
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207 | D3DTOP_TO_STR_CASE(BLENDDIFFUSEALPHA); |
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208 | D3DTOP_TO_STR_CASE(BLENDTEXTUREALPHA); |
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209 | D3DTOP_TO_STR_CASE(BLENDFACTORALPHA); |
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210 | D3DTOP_TO_STR_CASE(BLENDTEXTUREALPHAPM); |
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211 | D3DTOP_TO_STR_CASE(BLENDCURRENTALPHA); |
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212 | D3DTOP_TO_STR_CASE(PREMODULATE); |
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213 | D3DTOP_TO_STR_CASE(MODULATEALPHA_ADDCOLOR); |
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214 | D3DTOP_TO_STR_CASE(MODULATECOLOR_ADDALPHA); |
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215 | D3DTOP_TO_STR_CASE(MODULATEINVALPHA_ADDCOLOR); |
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216 | D3DTOP_TO_STR_CASE(MODULATEINVCOLOR_ADDALPHA); |
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217 | D3DTOP_TO_STR_CASE(BUMPENVMAP); |
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218 | D3DTOP_TO_STR_CASE(BUMPENVMAPLUMINANCE); |
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219 | D3DTOP_TO_STR_CASE(DOTPRODUCT3); |
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220 | D3DTOP_TO_STR_CASE(MULTIPLYADD); |
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221 | D3DTOP_TO_STR_CASE(LERP); |
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222 | default: |
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223 | return "(D3DTOP_?)"; |
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224 | } |
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225 | } |
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226 | |||
227 | |||
228 | nine_D3DLIGHTTYPE_to_str(D3DLIGHTTYPE type) |
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229 | { |
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230 | switch (type) { |
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231 | case D3DLIGHT_POINT: return "POINT"; |
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232 | case D3DLIGHT_SPOT: return "SPOT"; |
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233 | case D3DLIGHT_DIRECTIONAL: return "DIRECTIONAL"; |
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234 | default: |
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235 | return "(D3DLIGHT_?)"; |
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236 | } |
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237 | } |
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238 | |||
239 | |||
240 | nine_D3DTA_to_str(DWORD value) |
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241 | { |
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242 | switch (value & D3DTA_SELECTMASK) { |
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243 | case D3DTA_DIFFUSE: return "DIFFUSE"; |
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244 | case D3DTA_CURRENT: return "CURRENT"; |
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245 | case D3DTA_TEXTURE: return "TEXTURE"; |
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246 | case D3DTA_TFACTOR: return "TFACTOR"; |
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247 | case D3DTA_SPECULAR: return "SPECULAR"; |
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248 | case D3DTA_TEMP: return "TEMP"; |
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249 | case D3DTA_CONSTANT: return "CONSTANT"; |
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250 | default: |
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251 | return "(D3DTA_?)"; |
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252 | } |
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253 | } |
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254 | |||
255 | |||
256 | nine_D3DTSS_TCI_to_str(DWORD value) |
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257 | { |
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258 | switch (value & 0xf0000) { |
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259 | case D3DTSS_TCI_PASSTHRU: return "PASSTHRU"; |
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260 | case D3DTSS_TCI_CAMERASPACENORMAL: return "CAMERASPACENORMAL"; |
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261 | case D3DTSS_TCI_CAMERASPACEPOSITION: return "CAMERASPACEPOSITION"; |
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262 | case D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR: |
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263 | return "CAMERASPACEREFLECTIONVECTOR"; |
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264 | case D3DTSS_TCI_SPHEREMAP: return "SPHEREMAP"; |
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265 | default: |
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266 | return "(D3DTSS_TCI_?)"; |
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267 | } |
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268 | } |
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269 | |||
270 | |||
271 | nine_D3DTTFF_to_str(DWORD value) |
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272 | { |
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273 | switch (value) { |
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274 | case D3DTTFF_DISABLE: return "DISABLE"; |
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275 | case D3DTTFF_COUNT1: return "COUNT1"; |
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276 | case D3DTTFF_COUNT2: return "COUNT2"; |
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277 | case D3DTTFF_COUNT3: return "COUNT3"; |
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278 | case D3DTTFF_COUNT4: return "COUNT4"; |
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279 | case D3DTTFF_PROJECTED: return "PROJECTED"; |
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280 | default: |
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281 | return "(D3DTTFF_?)"; |
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282 | } |
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283 | } |
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284 | |||
285 | |||
286 | nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *lit) |
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287 | { |
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288 | DBG_FLAG(ch, "D3DLIGHT9(%p):\n" |
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289 | "Type: %s\n" |
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290 | "Diffuse: (%f %f %f %f)\n" |
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291 | "Specular: (%f %f %f %f)\n" |
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292 | "Ambient: (%f %f %f %f)\n" |
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293 | "Position: (%f %f %f)\n" |
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294 | "Direction: (%f %f %f)\n" |
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295 | "Range: %f\n" |
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296 | "Falloff: %f\n" |
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297 | "Attenuation: %f + %f * d + %f * d^2\n" |
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298 | "Theta: %f deg\n" |
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299 | "Phi: %f deg\n", lit, |
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300 | nine_D3DLIGHTTYPE_to_str(lit->Type), |
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301 | lit->Diffuse.r,lit->Diffuse.r,lit->Diffuse.g,lit->Diffuse.a, |
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302 | lit->Specular.r,lit->Specular.r,lit->Specular.g,lit->Specular.a, |
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303 | lit->Ambient.r,lit->Ambient.r,lit->Ambient.g,lit->Ambient.a, |
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304 | lit->Position.x,lit->Position.y,lit->Position.z, |
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305 | lit->Direction.x,lit->Direction.y,lit->Direction.z, |
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306 | lit->Range,lit->Falloff, |
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307 | lit->Attenuation0,lit->Attenuation1,lit->Attenuation2, |
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308 | lit->Theta * 360.0f / M_PI,lit->Phi * 360.0f / M_PI); |
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309 | } |
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310 | |||
311 | |||
312 | nine_dump_D3DMATERIAL9(unsigned ch, const D3DMATERIAL9 *mat) |
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313 | { |
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314 | DBG_FLAG(ch, "D3DMATERIAL9(%p):\n" |
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315 | "Diffuse: (%f %f %f %f)\n" |
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316 | "Specular: (%f %f %f %f)\n" |
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317 | "Ambient: (%f %f %f %f)\n" |
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318 | "Emissive: (%f %f %f %f)\n" |
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319 | "Power: %f\n", mat, |
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320 | mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse.a, |
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321 | mat->Specular.r,mat->Specular.r,mat->Specular.g,mat->Specular.a, |
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322 | mat->Ambient.r,mat->Ambient.r,mat->Ambient.g,mat->Ambient.a, |
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323 | mat->Emissive.r,mat->Emissive.r,mat->Emissive.g,mat->Emissive.a, |
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324 | mat->Power); |
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325 | } |
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326 | |||
327 | |||
328 | nine_dump_D3DTSS_value(unsigned ch, D3DTEXTURESTAGESTATETYPE type, DWORD value) |
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329 | { |
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330 | float rgba[4]; |
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331 | |||
332 | |||
333 | case D3DTSS_COLOROP: |
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334 | case D3DTSS_ALPHAOP: |
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335 | DBG_FLAG(ch, "D3DTSS_%s = %s\n", |
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336 | nine_D3DTSS_to_str(type), nine_D3DTOP_to_str(value)); |
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337 | break; |
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338 | case D3DTSS_COLORARG0: |
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339 | case D3DTSS_COLORARG1: |
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340 | case D3DTSS_COLORARG2: |
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341 | case D3DTSS_ALPHAARG0: |
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342 | case D3DTSS_ALPHAARG1: |
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343 | case D3DTSS_ALPHAARG2: |
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344 | case D3DTSS_RESULTARG: |
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345 | DBG_FLAG(ch, "D3DTSS_%s = %s%s%s\n", |
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346 | nine_D3DTSS_to_str(type), |
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347 | (value & D3DTA_COMPLEMENT) ? "COMPLEMENT " : "", |
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348 | (value & D3DTA_ALPHAREPLICATE) ? "ALPHAREPLICATE " : "", |
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349 | nine_D3DTA_to_str(value)); |
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350 | break; |
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351 | case D3DTSS_BUMPENVMAT00: |
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352 | case D3DTSS_BUMPENVMAT01: |
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353 | case D3DTSS_BUMPENVMAT10: |
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354 | case D3DTSS_BUMPENVMAT11: |
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355 | case D3DTSS_BUMPENVLSCALE: |
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356 | case D3DTSS_BUMPENVLOFFSET: |
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357 | DBG_FLAG(ch, "D3DTSS_%s = %f\n", |
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358 | nine_D3DTSS_to_str(type), asfloat(value)); |
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359 | break; |
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360 | case D3DTSS_TEXCOORDINDEX: |
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361 | DBG_FLAG(ch, "D3DTSS_TEXCOORDINDEX = %s %u\n", |
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362 | nine_D3DTSS_TCI_to_str(value), |
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363 | value & 0xffff); |
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364 | break; |
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365 | case D3DTSS_TEXTURETRANSFORMFLAGS: |
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366 | DBG_FLAG(ch, "D3DTSS_TEXTURETRANSFORMFLAGS = %s\n", |
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367 | nine_D3DTTFF_to_str(value)); |
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368 | break; |
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369 | case D3DTSS_CONSTANT: |
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370 | d3dcolor_to_rgba(rgba, value); |
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371 | DBG_FLAG(ch, "D3DTSS_CONSTANT = %f %f %f %F\n", |
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372 | rgba[0],rgba[1],rgba[2],rgba[3]); |
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373 | break; |
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374 | default: |
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375 | DBG_FLAG(ch, "D3DTSS_? = 0x%08x\n", value); |
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376 | break; |
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377 | } |
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378 | } |
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379 | |||
380 | |||
381 | nine_dump_D3DADAPTER_IDENTIFIER9(unsigned ch, const D3DADAPTER_IDENTIFIER9 *id) |
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382 | { |
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383 | DBG_FLAG(ch, "D3DADAPTER_IDENTIFIER9(%p):\n" |
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384 | "Driver: %s\n" |
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385 | "Description: %s\n" |
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386 | "DeviceName: %s\n" |
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387 | "DriverVersion: %08x.%08x\n" |
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388 | "VendorId: %x\n" |
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389 | "DeviceId: %x\n" |
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390 | "SubSysId: %x\n" |
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391 | "Revision: %u\n" |
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392 | "GUID: %08x.%04x.%04x.%02x.%02x.%02x.%02x.%02x.%02x.%02x.%02x\n" |
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393 | "WHQLLevel: %u\n", id, id->Driver, id->Description, |
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394 | id->DeviceName, |
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395 | id->DriverVersionLowPart, id->DriverVersionHighPart, |
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396 | id->VendorId, id->DeviceId, id->SubSysId, |
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397 | id->Revision, |
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398 | id->DeviceIdentifier.Data1, |
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399 | id->DeviceIdentifier.Data2, |
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400 | id->DeviceIdentifier.Data3, |
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401 | id->DeviceIdentifier.Data4[0], |
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402 | id->DeviceIdentifier.Data4[1], |
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403 | id->DeviceIdentifier.Data4[2], |
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404 | id->DeviceIdentifier.Data4[3], |
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405 | id->DeviceIdentifier.Data4[4], |
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406 | id->DeviceIdentifier.Data4[5], |
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407 | id->DeviceIdentifier.Data4[6], |
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408 | id->DeviceIdentifier.Data4[7], |
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409 | id->WHQLLevel); |
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410 | } |
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411 | |||
412 | |||
413 | |||
414 | |||
415 | do { \ |
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416 | if (caps->m & p##_##n) \ |
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417 | C2S(" "#n); \ |
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418 | else \ |
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419 | C2S(" ("#n")"); \ |
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420 | } while(0) |
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421 | |||
422 | |||
423 | nine_dump_D3DCAPS9(unsigned ch, const D3DCAPS9 *caps) |
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424 | { |
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425 | const int c = 1 << 17; |
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426 | int p = 0; |
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427 | char *s = (char *)MALLOC(c); |
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428 | |||
429 | |||
430 | DBG_FLAG(ch, "D3DCAPS9(%p): (out of memory)\n", caps); |
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431 | return; |
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432 | } |
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433 | |||
434 | |||
435 | |||
436 | |||
437 | if (caps->Caps & 0x20000) |
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438 | C2S(" READ_SCANLINE"); |
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439 | if (caps->Caps & ~0x20000) |
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440 | C2S(" %x", caps->Caps & ~0x20000); |
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441 | |||
442 | |||
443 | CAP_CASE(Caps2, D3DCAPS2, CANAUTOGENMIPMAP); |
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444 | CAP_CASE(Caps2, D3DCAPS2, CANCALIBRATEGAMMA); |
||
445 | CAP_CASE(Caps2, D3DCAPS2, CANSHARERESOURCE); |
||
446 | CAP_CASE(Caps2, D3DCAPS2, CANMANAGERESOURCE); |
||
447 | CAP_CASE(Caps2, D3DCAPS2, DYNAMICTEXTURES); |
||
448 | CAP_CASE(Caps2, D3DCAPS2, FULLSCREENGAMMA); |
||
449 | |||
450 | |||
451 | CAP_CASE(Caps3, D3DCAPS3, ALPHA_FULLSCREEN_FLIP_OR_DISCARD); |
||
452 | CAP_CASE(Caps3, D3DCAPS3, COPY_TO_VIDMEM); |
||
453 | CAP_CASE(Caps3, D3DCAPS3, COPY_TO_SYSTEMMEM); |
||
454 | CAP_CASE(Caps3, D3DCAPS3, DXVAHD); |
||
455 | CAP_CASE(Caps3, D3DCAPS3, LINEAR_TO_SRGB_PRESENTATION); |
||
456 | |||
457 | |||
458 | CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, ONE); |
||
459 | CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, TWO); |
||
460 | CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, THREE); |
||
461 | CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, FOUR); |
||
462 | CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, IMMEDIATE); |
||
463 | |||
464 | |||
465 | CAP_CASE(CursorCaps, D3DCURSORCAPS, COLOR); |
||
466 | CAP_CASE(CursorCaps, D3DCURSORCAPS, LOWRES); |
||
467 | |||
468 | |||
469 | CAP_CASE(DevCaps, D3DDEVCAPS, CANBLTSYSTONONLOCAL); |
||
470 | CAP_CASE(DevCaps, D3DDEVCAPS, CANRENDERAFTERFLIP); |
||
471 | CAP_CASE(DevCaps, D3DDEVCAPS, DRAWPRIMITIVES2); |
||
472 | CAP_CASE(DevCaps, D3DDEVCAPS, DRAWPRIMITIVES2EX); |
||
473 | CAP_CASE(DevCaps, D3DDEVCAPS, DRAWPRIMTLVERTEX); |
||
474 | CAP_CASE(DevCaps, D3DDEVCAPS, EXECUTESYSTEMMEMORY); |
||
475 | CAP_CASE(DevCaps, D3DDEVCAPS, EXECUTEVIDEOMEMORY); |
||
476 | CAP_CASE(DevCaps, D3DDEVCAPS, HWRASTERIZATION); |
||
477 | CAP_CASE(DevCaps, D3DDEVCAPS, HWTRANSFORMANDLIGHT); |
||
478 | CAP_CASE(DevCaps, D3DDEVCAPS, NPATCHES); |
||
479 | CAP_CASE(DevCaps, D3DDEVCAPS, PUREDEVICE); |
||
480 | CAP_CASE(DevCaps, D3DDEVCAPS, QUINTICRTPATCHES); |
||
481 | CAP_CASE(DevCaps, D3DDEVCAPS, RTPATCHES); |
||
482 | CAP_CASE(DevCaps, D3DDEVCAPS, RTPATCHHANDLEZERO); |
||
483 | CAP_CASE(DevCaps, D3DDEVCAPS, SEPARATETEXTUREMEMORIES); |
||
484 | CAP_CASE(DevCaps, D3DDEVCAPS, TEXTURENONLOCALVIDMEM); |
||
485 | CAP_CASE(DevCaps, D3DDEVCAPS, TEXTURESYSTEMMEMORY); |
||
486 | CAP_CASE(DevCaps, D3DDEVCAPS, TEXTUREVIDEOMEMORY); |
||
487 | CAP_CASE(DevCaps, D3DDEVCAPS, TLVERTEXSYSTEMMEMORY); |
||
488 | CAP_CASE(DevCaps, D3DDEVCAPS, TLVERTEXVIDEOMEMORY); |
||
489 | |||
490 | |||
491 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, MASKZ); |
||
492 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CULLNONE); |
||
493 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CULLCW); |
||
494 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CULLCCW); |
||
495 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, COLORWRITEENABLE); |
||
496 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CLIPPLANESCALEDPOINTS); |
||
497 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CLIPTLVERTS); |
||
498 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, TSSARGTEMP); |
||
499 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, BLENDOP); |
||
500 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, NULLREFERENCE); |
||
501 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, INDEPENDENTWRITEMASKS); |
||
502 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, PERSTAGECONSTANT); |
||
503 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, POSTBLENDSRGBCONVERT); |
||
504 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, FOGANDSPECULARALPHA); |
||
505 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, SEPARATEALPHABLEND); |
||
506 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, MRTINDEPENDENTBITDEPTHS); |
||
507 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, MRTPOSTPIXELSHADERBLENDING); |
||
508 | CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, FOGVERTEXCLAMPED); |
||
509 | |||
510 | |||
511 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, ANISOTROPY); |
||
512 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, COLORPERSPECTIVE); |
||
513 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, DITHER); |
||
514 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, DEPTHBIAS); |
||
515 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, FOGRANGE); |
||
516 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, FOGTABLE); |
||
517 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, FOGVERTEX); |
||
518 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, MIPMAPLODBIAS); |
||
519 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, MULTISAMPLE_TOGGLE); |
||
520 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, SCISSORTEST); |
||
521 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, SLOPESCALEDEPTHBIAS); |
||
522 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, WBUFFER); |
||
523 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, WFOG); |
||
524 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, ZBUFFERLESSHSR); |
||
525 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, ZFOG); |
||
526 | CAP_CASE(RasterCaps, D3DPRASTERCAPS, ZTEST); |
||
527 | |||
528 | |||
529 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, ALWAYS); |
||
530 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, EQUAL); |
||
531 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, GREATER); |
||
532 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, GREATEREQUAL); |
||
533 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, LESS); |
||
534 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, LESSEQUAL); |
||
535 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, NEVER); |
||
536 | CAP_CASE(ZCmpCaps, D3DPCMPCAPS, NOTEQUAL); |
||
537 | |||
538 | |||
539 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, BLENDFACTOR); |
||
540 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, BOTHINVSRCALPHA); |
||
541 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, BOTHSRCALPHA); |
||
542 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, DESTALPHA); |
||
543 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, DESTCOLOR); |
||
544 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVDESTALPHA); |
||
545 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVDESTCOLOR); |
||
546 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVSRCALPHA); |
||
547 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR); |
||
548 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR2); |
||
549 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, ONE); |
||
550 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCALPHA); |
||
551 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCALPHASAT); |
||
552 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCCOLOR); |
||
553 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCCOLOR2); |
||
554 | CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, ZERO); |
||
555 | |||
556 | |||
557 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, BLENDFACTOR); |
||
558 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, BOTHINVSRCALPHA); |
||
559 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, BOTHSRCALPHA); |
||
560 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, DESTALPHA); |
||
561 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, DESTCOLOR); |
||
562 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVDESTALPHA); |
||
563 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVDESTCOLOR); |
||
564 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVSRCALPHA); |
||
565 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR); |
||
566 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR2); |
||
567 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, ONE); |
||
568 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCALPHA); |
||
569 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCALPHASAT); |
||
570 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCCOLOR); |
||
571 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCCOLOR2); |
||
572 | CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, ZERO); |
||
573 | |||
574 | |||
575 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, ALWAYS); |
||
576 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, EQUAL); |
||
577 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, GREATER); |
||
578 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, GREATEREQUAL); |
||
579 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, LESS); |
||
580 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, LESSEQUAL); |
||
581 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, NEVER); |
||
582 | CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, NOTEQUAL); |
||
583 | |||
584 | |||
585 | CAP_CASE(ShadeCaps, D3DPSHADECAPS, ALPHAGOURAUDBLEND); |
||
586 | CAP_CASE(ShadeCaps, D3DPSHADECAPS, COLORGOURAUDRGB); |
||
587 | CAP_CASE(ShadeCaps, D3DPSHADECAPS, FOGGOURAUD); |
||
588 | CAP_CASE(ShadeCaps, D3DPSHADECAPS, SPECULARGOURAUDRGB); |
||
589 | |||
590 | |||
591 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, ALPHA); |
||
592 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, ALPHAPALETTE); |
||
593 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, CUBEMAP); |
||
594 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, CUBEMAP_POW2); |
||
595 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, MIPCUBEMAP); |
||
596 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, MIPMAP); |
||
597 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, MIPVOLUMEMAP); |
||
598 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, NONPOW2CONDITIONAL); |
||
599 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, NOPROJECTEDBUMPENV); |
||
600 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, PERSPECTIVE); |
||
601 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, POW2); |
||
602 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, PROJECTED); |
||
603 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, SQUAREONLY); |
||
604 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, TEXREPEATNOTSCALEDBYSIZE); |
||
605 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, VOLUMEMAP); |
||
606 | CAP_CASE(TextureCaps, D3DPTEXTURECAPS, VOLUMEMAP_POW2); |
||
607 | |||
608 | |||
609 | /* CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */ |
||
610 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT); |
||
611 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR); |
||
612 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC); |
||
613 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD); |
||
614 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD); |
||
615 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT); |
||
616 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR); |
||
617 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC); |
||
618 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD); |
||
619 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD); |
||
620 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT); |
||
621 | CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR); |
||
622 | |||
623 | |||
624 | /* CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */ |
||
625 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT); |
||
626 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR); |
||
627 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC); |
||
628 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD); |
||
629 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD); |
||
630 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT); |
||
631 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR); |
||
632 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC); |
||
633 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD); |
||
634 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD); |
||
635 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT); |
||
636 | CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR); |
||
637 | |||
638 | |||
639 | /* CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */ |
||
640 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT); |
||
641 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR); |
||
642 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC); |
||
643 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD); |
||
644 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD); |
||
645 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT); |
||
646 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR); |
||
647 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC); |
||
648 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD); |
||
649 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD); |
||
650 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT); |
||
651 | CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR); |
||
652 | |||
653 | |||
654 | CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, BORDER); |
||
655 | CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, CLAMP); |
||
656 | CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, INDEPENDENTUV); |
||
657 | CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, MIRROR); |
||
658 | CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, MIRRORONCE); |
||
659 | CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, WRAP); |
||
660 | |||
661 | |||
662 | CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, BORDER); |
||
663 | CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, CLAMP); |
||
664 | CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, INDEPENDENTUV); |
||
665 | CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, MIRROR); |
||
666 | CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, MIRRORONCE); |
||
667 | CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, WRAP); |
||
668 | |||
669 | |||
670 | CAP_CASE(LineCaps, D3DLINECAPS, ALPHACMP); |
||
671 | CAP_CASE(LineCaps, D3DLINECAPS, ANTIALIAS); |
||
672 | CAP_CASE(LineCaps, D3DLINECAPS, BLEND); |
||
673 | CAP_CASE(LineCaps, D3DLINECAPS, FOG); |
||
674 | CAP_CASE(LineCaps, D3DLINECAPS, TEXTURE); |
||
675 | CAP_CASE(LineCaps, D3DLINECAPS, ZTEST); |
||
676 | |||
677 | |||
678 | C2S("\nMaxTextureHeight: %u", caps->MaxTextureHeight); |
||
679 | C2S("\nMaxVolumeExtent: %u", caps->MaxVolumeExtent); |
||
680 | C2S("\nMaxTextureRepeat: %u", caps->MaxTextureRepeat); |
||
681 | C2S("\nMaxTextureAspectRatio: %u", caps->MaxTextureAspectRatio); |
||
682 | C2S("\nMaxAnisotropy: %u", caps->MaxAnisotropy); |
||
683 | C2S("\nMaxVertexW: %f", caps->MaxVertexW); |
||
684 | |||
685 | |||
686 | caps->GuardBandLeft, caps->GuardBandTop, |
||
687 | caps->GuardBandRight, caps->GuardBandBottom); |
||
688 | |||
689 | |||
690 | |||
691 | |||
692 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, KEEP); |
||
693 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, ZERO); |
||
694 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, REPLACE); |
||
695 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, INCRSAT); |
||
696 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, DECRSAT); |
||
697 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, INVERT); |
||
698 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, INCR); |
||
699 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, DECR); |
||
700 | CAP_CASE(StencilCaps, D3DSTENCILCAPS, TWOSIDED); |
||
701 | |||
702 | |||
703 | CAP_CASE(FVFCaps, D3DFVFCAPS, DONOTSTRIPELEMENTS); |
||
704 | CAP_CASE(FVFCaps, D3DFVFCAPS, PSIZE); |
||
705 | CAP_CASE(FVFCaps, D3DFVFCAPS, TEXCOORDCOUNTMASK); |
||
706 | |||
707 | |||
708 | CAP_CASE(TextureOpCaps, D3DTEXOPCAPS, ADD); |
||
709 | CAP_CASE(TextureOpCaps, D3DTEXOPCAPS, ADDSIGNED); |
||
710 | C2S(" ..."); |
||
711 | |||
712 | |||
713 | C2S("\nMaxSimultaneousTextures: %u", caps->MaxTextureBlendStages); |
||
714 | |||
715 | |||
716 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, DIRECTIONALLIGHTS); |
||
717 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, LOCALVIEWER); |
||
718 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, MATERIALSOURCE7); |
||
719 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, NO_TEXGEN_NONLOCALVIEWER); |
||
720 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, POSITIONALLIGHTS); |
||
721 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, TEXGEN); |
||
722 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, TEXGEN_SPHEREMAP); |
||
723 | CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, TWEENING); |
||
724 | |||
725 | |||
726 | C2S("\nMaxUserClipPlanes: %u", caps->MaxUserClipPlanes); |
||
727 | C2S("\nMaxVertexBlendMatrices: %u", caps->MaxVertexBlendMatrices); |
||
728 | C2S("\nMaxVertexBlendMatrixIndex: %u", caps->MaxVertexBlendMatrixIndex); |
||
729 | C2S("\nMaxPointSize: %f", caps->MaxPointSize); |
||
730 | C2S("\nMaxPrimitiveCount: 0x%x", caps->MaxPrimitiveCount); |
||
731 | C2S("\nMaxVertexIndex: 0x%x", caps->MaxVertexIndex); |
||
732 | C2S("\nMaxStreams: %u", caps->MaxStreams); |
||
733 | C2S("\nMaxStreamStride: 0x%x", caps->MaxStreamStride); |
||
734 | |||
735 | |||
736 | C2S("\nMaxVertexShaderConst: %u", caps->MaxVertexShaderConst); |
||
737 | C2S("\nPixelShaderVersion: %08x", caps->PixelShaderVersion); |
||
738 | C2S("\nPixelShader1xMaxValue: %f", caps->PixelShader1xMaxValue); |
||
739 | |||
740 | |||
741 | p = 0; |
||
742 | |||
743 | |||
744 | CAP_CASE(DevCaps2, D3DDEVCAPS2, ADAPTIVETESSRTPATCH); |
||
745 | CAP_CASE(DevCaps2, D3DDEVCAPS2, ADAPTIVETESSNPATCH); |
||
746 | CAP_CASE(DevCaps2, D3DDEVCAPS2, CAN_STRETCHRECT_FROM_TEXTURES); |
||
747 | CAP_CASE(DevCaps2, D3DDEVCAPS2, DMAPNPATCH); |
||
748 | CAP_CASE(DevCaps2, D3DDEVCAPS2, PRESAMPLEDDMAPNPATCH); |
||
749 | CAP_CASE(DevCaps2, D3DDEVCAPS2, STREAMOFFSET); |
||
750 | CAP_CASE(DevCaps2, D3DDEVCAPS2, VERTEXELEMENTSCANSHARESTREAMOFFSET); |
||
751 | |||
752 | |||
753 | C2S("\nAdapterOrdinalInGroup: %u", caps->AdapterOrdinalInGroup); |
||
754 | C2S("\nNumberOfAdaptersInGroup: %u", caps->NumberOfAdaptersInGroup); |
||
755 | |||
756 | |||
757 | CAP_CASE(DeclTypes, D3DDTCAPS, UBYTE4); |
||
758 | CAP_CASE(DeclTypes, D3DDTCAPS, UBYTE4N); |
||
759 | CAP_CASE(DeclTypes, D3DDTCAPS, SHORT2N); |
||
760 | CAP_CASE(DeclTypes, D3DDTCAPS, SHORT4N); |
||
761 | CAP_CASE(DeclTypes, D3DDTCAPS, USHORT2N); |
||
762 | CAP_CASE(DeclTypes, D3DDTCAPS, USHORT4N); |
||
763 | CAP_CASE(DeclTypes, D3DDTCAPS, UDEC3); |
||
764 | CAP_CASE(DeclTypes, D3DDTCAPS, DEC3N); |
||
765 | CAP_CASE(DeclTypes, D3DDTCAPS, FLOAT16_2); |
||
766 | CAP_CASE(DeclTypes, D3DDTCAPS, FLOAT16_4); |
||
767 | |||
768 | |||
769 | |||
770 | |||
771 | CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MINFPOINT); |
||
772 | CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MINFLINEAR); |
||
773 | CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MAGFPOINT); |
||
774 | CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR); |
||
775 | |||
776 | |||
777 | C2S("\nVS20Caps.DynamicFlowControlDepth: %u", caps->VS20Caps.DynamicFlowControlDepth); |
||
778 | C2S("\nVS20Caps.NumTemps: %u", caps->VS20Caps.NumTemps); |
||
779 | C2S("\nVS20Caps.StaticFlowControlDepth: %u", caps->VS20Caps.StaticFlowControlDepth); |
||
780 | |||
781 | |||
782 | C2S("\nPS20Caps.DynamicFlowControlDepth: %u", caps->PS20Caps.DynamicFlowControlDepth); |
||
783 | C2S("\nPS20Caps.NumTemps: %u", caps->PS20Caps.NumTemps); |
||
784 | C2S("\nPS20Caps.StaticFlowControlDepth: %u", caps->PS20Caps.StaticFlowControlDepth); |
||
785 | C2S("\nPS20Caps.NumInstructionSlots: %u", caps->PS20Caps.NumInstructionSlots); |
||
786 | |||
787 | |||
788 | /* CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */ |
||
789 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT); |
||
790 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR); |
||
791 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC); |
||
792 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD); |
||
793 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD); |
||
794 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT); |
||
795 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR); |
||
796 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC); |
||
797 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD); |
||
798 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD); |
||
799 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT); |
||
800 | CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR); |
||
801 | |||
802 | |||
803 | C2S("\nMaxPShaderInstructionsExecuted: %u", caps->MaxPShaderInstructionsExecuted); |
||
804 | C2S("\nMaxVertexShader30InstructionSlots: %u >= 512", caps->MaxVertexShader30InstructionSlots); |
||
805 | C2S("\nMaxPixelShader30InstructionSlots: %u >= 512", caps->MaxPixelShader30InstructionSlots); |
||
806 | |||
807 | |||
808 | |||
809 | |||
810 | } |
||
811 | |||
812 | |||
813 |