Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5564 | serge | 1 | /* |
2 | * Copyright © 2014 Broadcom |
||
3 | * |
||
4 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
5 | * copy of this software and associated documentation files (the "Software"), |
||
6 | * to deal in the Software without restriction, including without limitation |
||
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
8 | * and/or sell copies of the Software, and to permit persons to whom the |
||
9 | * Software is furnished to do so, subject to the following conditions: |
||
10 | * |
||
11 | * The above copyright notice and this permission notice (including the next |
||
12 | * paragraph) shall be included in all copies or substantial portions of the |
||
13 | * Software. |
||
14 | * |
||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
||
21 | * IN THE SOFTWARE. |
||
22 | */ |
||
23 | |||
24 | /** @file vc4_fence.c |
||
25 | * |
||
26 | * Seqno-based fence management. |
||
27 | * |
||
28 | * We have two mechanisms for waiting in our kernel API: You can wait on a BO |
||
29 | * to have all rendering to from any process to be completed, or wait on a |
||
30 | * seqno for that particular seqno to be passed. The fence API we're |
||
31 | * implementing is based on waiting for all rendering in the context to have |
||
32 | * completed (with no reference to what other processes might be doing with |
||
33 | * the same BOs), so we can just use the seqno of the last rendering we'd |
||
34 | * fired off as our fence marker. |
||
35 | */ |
||
36 | |||
37 | #include "util/u_inlines.h" |
||
38 | |||
39 | #include "vc4_screen.h" |
||
40 | #include "vc4_bufmgr.h" |
||
41 | |||
42 | struct vc4_fence { |
||
43 | struct pipe_reference reference; |
||
44 | uint64_t seqno; |
||
45 | }; |
||
46 | |||
47 | static void |
||
48 | vc4_fence_reference(struct pipe_screen *pscreen, |
||
49 | struct pipe_fence_handle **pp, |
||
50 | struct pipe_fence_handle *pf) |
||
51 | { |
||
52 | struct vc4_fence **p = (struct vc4_fence **)pp; |
||
53 | struct vc4_fence *f = (struct vc4_fence *)pf; |
||
54 | struct vc4_fence *old = *p; |
||
55 | |||
56 | if (pipe_reference(&(*p)->reference, &f->reference)) { |
||
57 | free(old); |
||
58 | } |
||
59 | *p = f; |
||
60 | } |
||
61 | |||
62 | static boolean |
||
63 | vc4_fence_signalled(struct pipe_screen *pscreen, |
||
64 | struct pipe_fence_handle *pf) |
||
65 | { |
||
66 | struct vc4_screen *screen = vc4_screen(pscreen); |
||
67 | struct vc4_fence *f = (struct vc4_fence *)pf; |
||
68 | |||
69 | return vc4_wait_seqno(screen, f->seqno, 0); |
||
70 | } |
||
71 | |||
72 | static boolean |
||
73 | vc4_fence_finish(struct pipe_screen *pscreen, |
||
74 | struct pipe_fence_handle *pf, |
||
75 | uint64_t timeout_ns) |
||
76 | { |
||
77 | struct vc4_screen *screen = vc4_screen(pscreen); |
||
78 | struct vc4_fence *f = (struct vc4_fence *)pf; |
||
79 | |||
80 | return vc4_wait_seqno(screen, f->seqno, timeout_ns); |
||
81 | } |
||
82 | |||
83 | struct vc4_fence * |
||
84 | vc4_fence_create(struct vc4_screen *screen, uint64_t seqno) |
||
85 | { |
||
86 | struct vc4_fence *f = calloc(1, sizeof(*f)); |
||
87 | |||
88 | if (!f) |
||
89 | return NULL; |
||
90 | |||
91 | pipe_reference_init(&f->reference, 1); |
||
92 | f->seqno = seqno; |
||
93 | |||
94 | return f; |
||
95 | } |
||
96 | |||
97 | void |
||
98 | vc4_fence_init(struct vc4_screen *screen) |
||
99 | { |
||
100 | screen->base.fence_reference = vc4_fence_reference; |
||
101 | screen->base.fence_signalled = vc4_fence_signalled; |
||
102 | screen->base.fence_finish = vc4_fence_finish; |
||
103 | } |