Subversion Repositories Kolibri OS

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5564 serge 1
/*
2
 * Copyright © 2014 Broadcom
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
 * IN THE SOFTWARE.
22
 */
23
 
24
/** @file vc4_fence.c
25
 *
26
 * Seqno-based fence management.
27
 *
28
 * We have two mechanisms for waiting in our kernel API: You can wait on a BO
29
 * to have all rendering to from any process to be completed, or wait on a
30
 * seqno for that particular seqno to be passed.  The fence API we're
31
 * implementing is based on waiting for all rendering in the context to have
32
 * completed (with no reference to what other processes might be doing with
33
 * the same BOs), so we can just use the seqno of the last rendering we'd
34
 * fired off as our fence marker.
35
 */
36
 
37
#include "util/u_inlines.h"
38
 
39
#include "vc4_screen.h"
40
#include "vc4_bufmgr.h"
41
 
42
struct vc4_fence {
43
        struct pipe_reference reference;
44
        uint64_t seqno;
45
};
46
 
47
static void
48
vc4_fence_reference(struct pipe_screen *pscreen,
49
                    struct pipe_fence_handle **pp,
50
                    struct pipe_fence_handle *pf)
51
{
52
        struct vc4_fence **p = (struct vc4_fence **)pp;
53
        struct vc4_fence *f = (struct vc4_fence *)pf;
54
        struct vc4_fence *old = *p;
55
 
56
        if (pipe_reference(&(*p)->reference, &f->reference)) {
57
                free(old);
58
        }
59
        *p = f;
60
}
61
 
62
static boolean
63
vc4_fence_signalled(struct pipe_screen *pscreen,
64
                    struct pipe_fence_handle *pf)
65
{
66
        struct vc4_screen *screen = vc4_screen(pscreen);
67
        struct vc4_fence *f = (struct vc4_fence *)pf;
68
 
69
        return vc4_wait_seqno(screen, f->seqno, 0);
70
}
71
 
72
static boolean
73
vc4_fence_finish(struct pipe_screen *pscreen,
74
                 struct pipe_fence_handle *pf,
75
                 uint64_t timeout_ns)
76
{
77
        struct vc4_screen *screen = vc4_screen(pscreen);
78
        struct vc4_fence *f = (struct vc4_fence *)pf;
79
 
80
        return vc4_wait_seqno(screen, f->seqno, timeout_ns);
81
}
82
 
83
struct vc4_fence *
84
vc4_fence_create(struct vc4_screen *screen, uint64_t seqno)
85
{
86
        struct vc4_fence *f = calloc(1, sizeof(*f));
87
 
88
        if (!f)
89
                return NULL;
90
 
91
        pipe_reference_init(&f->reference, 1);
92
        f->seqno = seqno;
93
 
94
        return f;
95
}
96
 
97
void
98
vc4_fence_init(struct vc4_screen *screen)
99
{
100
        screen->base.fence_reference = vc4_fence_reference;
101
        screen->base.fence_signalled = vc4_fence_signalled;
102
        screen->base.fence_finish = vc4_fence_finish;
103
}