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5564 serge 1
/*
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 * Copyright 2012 Advanced Micro Devices, Inc.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * on the rights to use, copy, modify, merge, publish, distribute, sub
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 * license, and/or sell copies of the Software, and to permit persons to whom
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 * the Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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 * USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *	Tom Stellard 
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 *	Michel Dänzer 
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 *      Christian König 
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 */
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#ifndef SI_SHADER_H
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#define SI_SHADER_H
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#include  /* LLVMModuleRef */
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#include "tgsi/tgsi_scan.h"
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#include "si_state.h"
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struct radeon_shader_binary;
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struct radeon_shader_reloc;
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#define SI_SGPR_RW_BUFFERS	0  /* rings (& stream-out, VS only) */
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#define SI_SGPR_CONST		2
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#define SI_SGPR_SAMPLER		4
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#define SI_SGPR_RESOURCE	6
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#define SI_SGPR_VERTEX_BUFFER	8  /* VS only */
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#define SI_SGPR_BASE_VERTEX	10 /* VS only */
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#define SI_SGPR_START_INSTANCE	11 /* VS only */
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#define SI_SGPR_ALPHA_REF	8  /* PS only */
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#define SI_VS_NUM_USER_SGPR	12
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#define SI_GS_NUM_USER_SGPR	8
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#define SI_GSCOPY_NUM_USER_SGPR	4
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#define SI_PS_NUM_USER_SGPR	9
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/* LLVM function parameter indices */
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#define SI_PARAM_RW_BUFFERS	0
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#define SI_PARAM_CONST		1
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#define SI_PARAM_SAMPLER	2
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#define SI_PARAM_RESOURCE	3
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/* VS only parameters */
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#define SI_PARAM_VERTEX_BUFFER	4
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#define SI_PARAM_BASE_VERTEX	5
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#define SI_PARAM_START_INSTANCE	6
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/* the other VS parameters are assigned dynamically */
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/* ES only parameters */
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#define SI_PARAM_ES2GS_OFFSET	7
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/* GS only parameters */
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#define SI_PARAM_GS2VS_OFFSET	4
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#define SI_PARAM_GS_WAVE_ID	5
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#define SI_PARAM_VTX0_OFFSET	6
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#define SI_PARAM_VTX1_OFFSET	7
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#define SI_PARAM_PRIMITIVE_ID	8
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#define SI_PARAM_VTX2_OFFSET	9
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#define SI_PARAM_VTX3_OFFSET	10
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#define SI_PARAM_VTX4_OFFSET	11
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#define SI_PARAM_VTX5_OFFSET	12
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#define SI_PARAM_GS_INSTANCE_ID	13
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/* PS only parameters */
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#define SI_PARAM_ALPHA_REF		4
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#define SI_PARAM_PRIM_MASK		5
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#define SI_PARAM_PERSP_SAMPLE		6
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#define SI_PARAM_PERSP_CENTER		7
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#define SI_PARAM_PERSP_CENTROID		8
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#define SI_PARAM_PERSP_PULL_MODEL	9
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#define SI_PARAM_LINEAR_SAMPLE		10
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#define SI_PARAM_LINEAR_CENTER		11
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#define SI_PARAM_LINEAR_CENTROID	12
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#define SI_PARAM_LINE_STIPPLE_TEX	13
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#define SI_PARAM_POS_X_FLOAT		14
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#define SI_PARAM_POS_Y_FLOAT		15
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#define SI_PARAM_POS_Z_FLOAT		16
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#define SI_PARAM_POS_W_FLOAT		17
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#define SI_PARAM_FRONT_FACE		18
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#define SI_PARAM_ANCILLARY		19
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#define SI_PARAM_SAMPLE_COVERAGE	20
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#define SI_PARAM_POS_FIXED_PT		21
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#define SI_NUM_PARAMS (SI_PARAM_POS_FIXED_PT + 1)
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struct si_shader;
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struct si_shader_selector {
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	struct si_shader *current;
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	struct tgsi_token       *tokens;
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	struct pipe_stream_output_info  so;
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	struct tgsi_shader_info		info;
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	unsigned	num_shaders;
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	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
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	unsigned	type;
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	unsigned	gs_output_prim;
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	unsigned	gs_max_out_vertices;
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	uint64_t	gs_used_inputs; /* mask of "get_unique_index" bits */
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};
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union si_shader_key {
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	struct {
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		unsigned	export_16bpc:8;
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		unsigned	last_cbuf:3;
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		unsigned	color_two_side:1;
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		unsigned	alpha_func:3;
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		unsigned	alpha_to_one:1;
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		unsigned	poly_stipple:1;
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		unsigned	poly_line_smoothing:1;
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	} ps;
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	struct {
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		unsigned	instance_divisors[SI_NUM_VERTEX_BUFFERS];
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		/* The mask of "get_unique_index" bits, needed for ES,
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		 * it describes how the ES->GS ring buffer is laid out. */
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		uint64_t	gs_used_inputs;
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		unsigned	as_es:1;
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	} vs;
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};
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struct si_shader {
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	struct si_shader_selector	*selector;
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	struct si_shader		*next_variant;
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	struct si_shader		*gs_copy_shader;
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	struct si_pm4_state		*pm4;
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	struct r600_resource		*bo;
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	struct r600_resource		*scratch_bo;
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	struct radeon_shader_binary	binary;
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	unsigned			num_sgprs;
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	unsigned			num_vgprs;
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	unsigned			lds_size;
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	unsigned			spi_ps_input_ena;
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	unsigned			float_mode;
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	unsigned			scratch_bytes_per_wave;
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	unsigned			spi_shader_col_format;
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	unsigned			spi_shader_z_format;
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	unsigned			db_shader_control;
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	unsigned			cb_shader_mask;
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	union si_shader_key		key;
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	unsigned		nparam;
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	unsigned		vs_output_param_offset[PIPE_MAX_SHADER_OUTPUTS];
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	unsigned		ps_input_param_offset[PIPE_MAX_SHADER_INPUTS];
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	bool			uses_instanceid;
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	unsigned		nr_pos_exports;
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	bool			is_gs_copy_shader;
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	bool			dx10_clamp_mode; /* convert NaNs to 0 */
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};
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static inline struct tgsi_shader_info *si_get_vs_info(struct si_context *sctx)
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{
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	return sctx->gs_shader ? &sctx->gs_shader->info
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                               : &sctx->vs_shader->info;
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}
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static inline struct si_shader* si_get_vs_state(struct si_context *sctx)
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{
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	if (sctx->gs_shader)
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		return sctx->gs_shader->current->gs_copy_shader;
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	else
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		return sctx->vs_shader->current;
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}
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/* radeonsi_shader.c */
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int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
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		     struct si_shader *shader);
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int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
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		    LLVMTargetMachineRef tm, LLVMModuleRef mod);
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void si_shader_destroy(struct pipe_context *ctx, struct si_shader *shader);
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unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
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int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
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		const struct radeon_shader_binary *binary);
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void si_shader_apply_scratch_relocs(struct si_context *sctx,
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			struct si_shader *shader,
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			uint64_t scratch_va);
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void si_shader_binary_read_config(const struct si_screen *sscreen,
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				struct si_shader *shader,
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				unsigned symbol_offset);
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#endif