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Rev | Author | Line No. | Line |
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5564 | serge | 1 | /* |
2 | * Copyright 2010 Christoph Bumiller |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice shall be included in |
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12 | * all copies or substantial portions of the Software. |
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13 | * |
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14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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17 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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18 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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19 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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20 | * OTHER DEALINGS IN THE SOFTWARE. |
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21 | */ |
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22 | |||
23 | #include "pipe/p_defines.h" |
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24 | #include "util/u_framebuffer.h" |
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25 | |||
26 | #include "nvc0/nvc0_context.h" |
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27 | #include "nvc0/nvc0_screen.h" |
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28 | #include "nvc0/nvc0_resource.h" |
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29 | |||
30 | static void |
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31 | nvc0_flush(struct pipe_context *pipe, |
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32 | struct pipe_fence_handle **fence, |
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33 | unsigned flags) |
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34 | { |
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35 | struct nvc0_context *nvc0 = nvc0_context(pipe); |
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36 | struct nouveau_screen *screen = &nvc0->screen->base; |
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37 | |||
38 | if (fence) |
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39 | nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); |
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40 | |||
41 | PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */ |
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42 | |||
43 | nouveau_context_update_frame_stats(&nvc0->base); |
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44 | } |
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45 | |||
46 | static void |
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47 | nvc0_texture_barrier(struct pipe_context *pipe) |
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48 | { |
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49 | struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; |
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50 | |||
51 | IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0); |
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52 | IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0); |
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53 | } |
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54 | |||
55 | static void |
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56 | nvc0_memory_barrier(struct pipe_context *pipe, unsigned flags) |
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57 | { |
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58 | struct nvc0_context *nvc0 = nvc0_context(pipe); |
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59 | int i, s; |
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60 | |||
61 | if (flags & PIPE_BARRIER_MAPPED_BUFFER) { |
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62 | for (i = 0; i < nvc0->num_vtxbufs; ++i) { |
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63 | if (!nvc0->vtxbuf[i].buffer) |
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64 | continue; |
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65 | if (nvc0->vtxbuf[i].buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) |
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66 | nvc0->base.vbo_dirty = TRUE; |
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67 | } |
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68 | |||
69 | if (nvc0->idxbuf.buffer && |
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70 | nvc0->idxbuf.buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) |
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71 | nvc0->base.vbo_dirty = TRUE; |
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72 | |||
73 | for (s = 0; s < 5 && !nvc0->cb_dirty; ++s) { |
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74 | uint32_t valid = nvc0->constbuf_valid[s]; |
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75 | |||
76 | while (valid && !nvc0->cb_dirty) { |
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77 | const unsigned i = ffs(valid) - 1; |
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78 | struct pipe_resource *res; |
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79 | |||
80 | valid &= ~(1 << i); |
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81 | if (nvc0->constbuf[s][i].user) |
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82 | continue; |
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83 | |||
84 | res = nvc0->constbuf[s][i].u.buf; |
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85 | if (!res) |
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86 | continue; |
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87 | |||
88 | if (res->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) |
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89 | nvc0->cb_dirty = TRUE; |
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90 | } |
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91 | } |
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92 | } |
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93 | } |
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94 | |||
95 | static void |
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96 | nvc0_context_unreference_resources(struct nvc0_context *nvc0) |
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97 | { |
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98 | unsigned s, i; |
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99 | |||
100 | nouveau_bufctx_del(&nvc0->bufctx_3d); |
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101 | nouveau_bufctx_del(&nvc0->bufctx); |
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102 | nouveau_bufctx_del(&nvc0->bufctx_cp); |
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103 | |||
104 | util_unreference_framebuffer_state(&nvc0->framebuffer); |
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105 | |||
106 | for (i = 0; i < nvc0->num_vtxbufs; ++i) |
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107 | pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL); |
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108 | |||
109 | pipe_resource_reference(&nvc0->idxbuf.buffer, NULL); |
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110 | |||
111 | for (s = 0; s < 6; ++s) { |
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112 | for (i = 0; i < nvc0->num_textures[s]; ++i) |
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113 | pipe_sampler_view_reference(&nvc0->textures[s][i], NULL); |
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114 | |||
115 | for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) |
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116 | if (!nvc0->constbuf[s][i].user) |
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117 | pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, NULL); |
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118 | } |
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119 | |||
120 | for (s = 0; s < 2; ++s) { |
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121 | for (i = 0; i < NVC0_MAX_SURFACE_SLOTS; ++i) |
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122 | pipe_surface_reference(&nvc0->surfaces[s][i], NULL); |
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123 | } |
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124 | |||
125 | for (i = 0; i < nvc0->num_tfbbufs; ++i) |
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126 | pipe_so_target_reference(&nvc0->tfbbuf[i], NULL); |
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127 | |||
128 | for (i = 0; i < nvc0->global_residents.size / sizeof(struct pipe_resource *); |
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129 | ++i) { |
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130 | struct pipe_resource **res = util_dynarray_element( |
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131 | &nvc0->global_residents, struct pipe_resource *, i); |
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132 | pipe_resource_reference(res, NULL); |
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133 | } |
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134 | util_dynarray_fini(&nvc0->global_residents); |
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135 | } |
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136 | |||
137 | static void |
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138 | nvc0_destroy(struct pipe_context *pipe) |
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139 | { |
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140 | struct nvc0_context *nvc0 = nvc0_context(pipe); |
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141 | |||
142 | if (nvc0->screen->cur_ctx == nvc0) { |
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143 | nvc0->screen->cur_ctx = NULL; |
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144 | nvc0->screen->save_state = nvc0->state; |
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145 | nvc0->screen->save_state.tfb = NULL; |
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146 | } |
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147 | |||
148 | /* Unset bufctx, we don't want to revalidate any resources after the flush. |
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149 | * Other contexts will always set their bufctx again on action calls. |
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150 | */ |
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151 | nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL); |
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152 | nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel); |
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153 | |||
154 | nvc0_context_unreference_resources(nvc0); |
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155 | nvc0_blitctx_destroy(nvc0); |
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156 | |||
157 | nouveau_context_destroy(&nvc0->base); |
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158 | } |
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159 | |||
160 | void |
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161 | nvc0_default_kick_notify(struct nouveau_pushbuf *push) |
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162 | { |
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163 | struct nvc0_screen *screen = push->user_priv; |
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164 | |||
165 | if (screen) { |
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166 | nouveau_fence_next(&screen->base); |
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167 | nouveau_fence_update(&screen->base, TRUE); |
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168 | if (screen->cur_ctx) |
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169 | screen->cur_ctx->state.flushed = TRUE; |
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170 | NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1); |
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171 | } |
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172 | } |
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173 | |||
174 | static int |
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175 | nvc0_invalidate_resource_storage(struct nouveau_context *ctx, |
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176 | struct pipe_resource *res, |
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177 | int ref) |
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178 | { |
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179 | struct nvc0_context *nvc0 = nvc0_context(&ctx->pipe); |
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180 | unsigned s, i; |
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181 | |||
182 | if (res->bind & PIPE_BIND_RENDER_TARGET) { |
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183 | for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) { |
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184 | if (nvc0->framebuffer.cbufs[i] && |
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185 | nvc0->framebuffer.cbufs[i]->texture == res) { |
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186 | nvc0->dirty |= NVC0_NEW_FRAMEBUFFER; |
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187 | nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); |
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188 | if (!--ref) |
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189 | return ref; |
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190 | } |
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191 | } |
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192 | } |
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193 | if (res->bind & PIPE_BIND_DEPTH_STENCIL) { |
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194 | if (nvc0->framebuffer.zsbuf && |
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195 | nvc0->framebuffer.zsbuf->texture == res) { |
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196 | nvc0->dirty |= NVC0_NEW_FRAMEBUFFER; |
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197 | nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); |
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198 | if (!--ref) |
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199 | return ref; |
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200 | } |
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201 | } |
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202 | |||
203 | if (res->bind & (PIPE_BIND_VERTEX_BUFFER | |
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204 | PIPE_BIND_INDEX_BUFFER | |
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205 | PIPE_BIND_CONSTANT_BUFFER | |
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206 | PIPE_BIND_STREAM_OUTPUT | |
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207 | PIPE_BIND_COMMAND_ARGS_BUFFER | |
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208 | PIPE_BIND_SAMPLER_VIEW)) { |
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209 | for (i = 0; i < nvc0->num_vtxbufs; ++i) { |
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210 | if (nvc0->vtxbuf[i].buffer == res) { |
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211 | nvc0->dirty |= NVC0_NEW_ARRAYS; |
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212 | nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX); |
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213 | if (!--ref) |
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214 | return ref; |
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215 | } |
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216 | } |
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217 | |||
218 | if (nvc0->idxbuf.buffer == res) { |
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219 | nvc0->dirty |= NVC0_NEW_IDXBUF; |
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220 | nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX); |
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221 | if (!--ref) |
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222 | return ref; |
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223 | } |
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224 | |||
225 | for (s = 0; s < 5; ++s) { |
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226 | for (i = 0; i < nvc0->num_textures[s]; ++i) { |
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227 | if (nvc0->textures[s][i] && |
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228 | nvc0->textures[s][i]->texture == res) { |
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229 | nvc0->textures_dirty[s] |= 1 << i; |
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230 | nvc0->dirty |= NVC0_NEW_TEXTURES; |
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231 | nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); |
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232 | if (!--ref) |
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233 | return ref; |
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234 | } |
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235 | } |
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236 | } |
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237 | |||
238 | for (s = 0; s < 5; ++s) { |
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239 | for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) { |
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240 | if (!(nvc0->constbuf_valid[s] & (1 << i))) |
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241 | continue; |
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242 | if (!nvc0->constbuf[s][i].user && |
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243 | nvc0->constbuf[s][i].u.buf == res) { |
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244 | nvc0->dirty |= NVC0_NEW_CONSTBUF; |
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245 | nvc0->constbuf_dirty[s] |= 1 << i; |
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246 | nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i)); |
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247 | if (!--ref) |
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248 | return ref; |
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249 | } |
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250 | } |
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251 | } |
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252 | } |
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253 | |||
254 | return ref; |
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255 | } |
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256 | |||
257 | static void |
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258 | nvc0_context_get_sample_position(struct pipe_context *, unsigned, unsigned, |
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259 | float *); |
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260 | |||
261 | struct pipe_context * |
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262 | nvc0_create(struct pipe_screen *pscreen, void *priv) |
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263 | { |
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264 | struct nvc0_screen *screen = nvc0_screen(pscreen); |
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265 | struct nvc0_context *nvc0; |
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266 | struct pipe_context *pipe; |
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267 | int ret; |
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268 | uint32_t flags; |
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269 | |||
270 | nvc0 = CALLOC_STRUCT(nvc0_context); |
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271 | if (!nvc0) |
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272 | return NULL; |
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273 | pipe = &nvc0->base.pipe; |
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274 | |||
275 | if (!nvc0_blitctx_create(nvc0)) |
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276 | goto out_err; |
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277 | |||
278 | nvc0->base.pushbuf = screen->base.pushbuf; |
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279 | nvc0->base.client = screen->base.client; |
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280 | |||
281 | ret = nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx); |
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282 | if (!ret) |
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283 | ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_3D_COUNT, |
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284 | &nvc0->bufctx_3d); |
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285 | if (!ret) |
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286 | ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_CP_COUNT, |
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287 | &nvc0->bufctx_cp); |
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288 | if (ret) |
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289 | goto out_err; |
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290 | |||
291 | nvc0->screen = screen; |
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292 | nvc0->base.screen = &screen->base; |
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293 | |||
294 | pipe->screen = pscreen; |
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295 | pipe->priv = priv; |
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296 | |||
297 | pipe->destroy = nvc0_destroy; |
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298 | |||
299 | pipe->draw_vbo = nvc0_draw_vbo; |
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300 | pipe->clear = nvc0_clear; |
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301 | pipe->launch_grid = (nvc0->screen->base.class_3d >= NVE4_3D_CLASS) ? |
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302 | nve4_launch_grid : nvc0_launch_grid; |
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303 | |||
304 | pipe->flush = nvc0_flush; |
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305 | pipe->texture_barrier = nvc0_texture_barrier; |
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306 | pipe->memory_barrier = nvc0_memory_barrier; |
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307 | pipe->get_sample_position = nvc0_context_get_sample_position; |
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308 | |||
309 | if (!screen->cur_ctx) { |
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310 | nvc0->state = screen->save_state; |
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311 | screen->cur_ctx = nvc0; |
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312 | nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx); |
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313 | } |
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314 | screen->base.pushbuf->kick_notify = nvc0_default_kick_notify; |
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315 | |||
316 | nvc0_init_query_functions(nvc0); |
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317 | nvc0_init_surface_functions(nvc0); |
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318 | nvc0_init_state_functions(nvc0); |
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319 | nvc0_init_transfer_functions(nvc0); |
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320 | nvc0_init_resource_functions(pipe); |
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321 | |||
322 | nvc0->base.invalidate_resource_storage = nvc0_invalidate_resource_storage; |
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323 | |||
324 | pipe->create_video_codec = nvc0_create_decoder; |
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325 | pipe->create_video_buffer = nvc0_video_buffer_create; |
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326 | |||
327 | /* shader builtin library is per-screen, but we need a context for m2mf */ |
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328 | nvc0_program_library_upload(nvc0); |
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329 | |||
330 | /* add permanently resident buffers to bufctxts */ |
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331 | |||
332 | flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; |
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333 | |||
334 | BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text); |
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335 | BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo); |
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336 | BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc); |
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337 | if (screen->compute) { |
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338 | BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->text); |
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339 | BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->txc); |
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340 | BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->parm); |
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341 | } |
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342 | |||
343 | flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; |
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344 | |||
345 | if (screen->poly_cache) |
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346 | BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache); |
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347 | if (screen->compute) |
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348 | BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->tls); |
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349 | |||
350 | flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR; |
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351 | |||
352 | BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo); |
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353 | BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo); |
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354 | if (screen->compute) |
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355 | BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->fence.bo); |
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356 | |||
357 | nvc0->base.scratch.bo_size = 2 << 20; |
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358 | |||
359 | memset(nvc0->tex_handles, ~0, sizeof(nvc0->tex_handles)); |
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360 | |||
361 | util_dynarray_init(&nvc0->global_residents); |
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362 | |||
363 | return pipe; |
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364 | |||
365 | out_err: |
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366 | if (nvc0) { |
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367 | if (nvc0->bufctx_3d) |
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368 | nouveau_bufctx_del(&nvc0->bufctx_3d); |
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369 | if (nvc0->bufctx_cp) |
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370 | nouveau_bufctx_del(&nvc0->bufctx_cp); |
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371 | if (nvc0->bufctx) |
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372 | nouveau_bufctx_del(&nvc0->bufctx); |
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373 | FREE(nvc0->blit); |
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374 | FREE(nvc0); |
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375 | } |
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376 | return NULL; |
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377 | } |
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378 | |||
379 | void |
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380 | nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx, |
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381 | boolean on_flush) |
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382 | { |
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383 | struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending; |
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384 | struct nouveau_list *it; |
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385 | NOUVEAU_DRV_STAT_IFD(unsigned count = 0); |
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386 | |||
387 | for (it = list->next; it != list; it = it->next) { |
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388 | struct nouveau_bufref *ref = (struct nouveau_bufref *)it; |
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389 | struct nv04_resource *res = ref->priv; |
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390 | if (res) |
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391 | nvc0_resource_validate(res, (unsigned)ref->priv_data); |
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392 | NOUVEAU_DRV_STAT_IFD(count++); |
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393 | } |
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394 | NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count); |
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395 | } |
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396 | |||
397 | static void |
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398 | nvc0_context_get_sample_position(struct pipe_context *pipe, |
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399 | unsigned sample_count, unsigned sample_index, |
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400 | float *xy) |
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401 | { |
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402 | static const uint8_t ms1[1][2] = { { 0x8, 0x8 } }; |
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403 | static const uint8_t ms2[2][2] = { |
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404 | { 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */ |
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405 | static const uint8_t ms4[4][2] = { |
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406 | { 0x6, 0x2 }, { 0xe, 0x6 }, /* (0,0), (1,0) */ |
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407 | { 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */ |
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408 | static const uint8_t ms8[8][2] = { |
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409 | { 0x1, 0x7 }, { 0x5, 0x3 }, /* (0,0), (1,0) */ |
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410 | { 0x3, 0xd }, { 0x7, 0xb }, /* (0,1), (1,1) */ |
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411 | { 0x9, 0x5 }, { 0xf, 0x1 }, /* (2,0), (3,0) */ |
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412 | { 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */ |
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413 | #if 0 |
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414 | /* NOTE: there are alternative modes for MS2 and MS8, currently not used */ |
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415 | static const uint8_t ms8_alt[8][2] = { |
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416 | { 0x9, 0x5 }, { 0x7, 0xb }, /* (2,0), (1,1) */ |
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417 | { 0xd, 0x9 }, { 0x5, 0x3 }, /* (3,1), (1,0) */ |
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418 | { 0x3, 0xd }, { 0x1, 0x7 }, /* (0,1), (0,0) */ |
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419 | { 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */ |
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420 | #endif |
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421 | |||
422 | const uint8_t (*ptr)[2]; |
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423 | |||
424 | switch (sample_count) { |
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425 | case 0: |
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426 | case 1: ptr = ms1; break; |
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427 | case 2: ptr = ms2; break; |
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428 | case 4: ptr = ms4; break; |
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429 | case 8: ptr = ms8; break; |
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430 | default: |
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431 | assert(0); |
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432 | return; /* bad sample count -> undefined locations */ |
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433 | } |
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434 | xy[0] = ptr[sample_index][0] * 0.0625f; |
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435 | xy[1] = ptr[sample_index][1] * 0.0625f; |
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436 | }><>><>><>>>><>>>>>>>>>>>>>><>>> |