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5564 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2010 VMware, Inc. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /** |
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29 | * Implementation limits for LLVMpipe driver. |
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30 | */ |
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31 | |||
32 | #ifndef LP_LIMITS_H |
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33 | #define LP_LIMITS_H |
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34 | |||
35 | |||
36 | /** |
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37 | * Tile size (width and height). This needs to be a power of two. |
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38 | */ |
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39 | #define TILE_ORDER 6 |
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40 | #define TILE_SIZE (1 << TILE_ORDER) |
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41 | |||
42 | |||
43 | /** |
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44 | * Max texture sizes |
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45 | */ |
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46 | #define LP_MAX_TEXTURE_SIZE (1 * 1024 * 1024 * 1024ULL) /* 1GB for now */ |
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47 | #define LP_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */ |
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48 | #define LP_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */ |
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49 | #define LP_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */ |
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50 | #define LP_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */ |
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51 | |||
52 | |||
53 | /** This must be the larger of LP_MAX_TEXTURE_2D/3D_LEVELS */ |
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54 | #define LP_MAX_TEXTURE_LEVELS LP_MAX_TEXTURE_2D_LEVELS |
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55 | |||
56 | |||
57 | /** |
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58 | * Max drawing surface size is the max texture size |
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59 | */ |
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60 | #define LP_MAX_HEIGHT (1 << (LP_MAX_TEXTURE_LEVELS - 1)) |
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61 | #define LP_MAX_WIDTH (1 << (LP_MAX_TEXTURE_LEVELS - 1)) |
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62 | |||
63 | |||
64 | #define LP_MAX_THREADS 16 |
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65 | |||
66 | |||
67 | /** |
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68 | * Max bytes per scene. This may be replaced by a runtime parameter. |
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69 | */ |
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70 | #define LP_MAX_SCENE_SIZE (512 * 1024 * 1024) |
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71 | |||
72 | /** |
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73 | * Max number of shader variants (for all shaders combined, |
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74 | * per context) that will be kept around. |
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75 | */ |
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76 | #define LP_MAX_SHADER_VARIANTS 1024 |
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77 | |||
78 | /** |
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79 | * Max number of instructions (for all fragment shaders combined per context) |
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80 | * that will be kept around (counted in terms of llvm ir). |
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81 | * Note: the definition looks odd, but there's branches which use a different |
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82 | * number of max shader variants. |
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83 | */ |
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84 | #define LP_MAX_SHADER_INSTRUCTIONS MAX2(256*1024, 512*LP_MAX_SHADER_VARIANTS) |
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85 | |||
86 | /** |
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87 | * Max number of setup variants that will be kept around. |
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88 | * |
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89 | * These are determined by the combination of the fragment shader |
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90 | * input signature and a small amount of rasterization state (eg |
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91 | * flatshading). It is likely that many active fragment shaders will |
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92 | * share the same setup variant. |
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93 | */ |
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94 | #define LP_MAX_SETUP_VARIANTS 64 |
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95 | |||
96 | #endif /* LP_LIMITS_H */><>><>><> |