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  Mesa Release Notes
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The Mesa 3D Graphics Library

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Mesa 8.0.2 Release Notes / March 21, 2012

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Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release.
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Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 3.0.
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See the Compiling/Installing page for prerequisites
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for DRI hardware acceleration.
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MD5 checksums

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70eb3dc74fbfcd72f6776268ee1db52e  MesaLib-8.0.2.tar.gz
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a368104e5700707048dc3e8691a9a7a1  MesaLib-8.0.2.tar.bz2
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d5e5cdb85d2afdbcd1c0623d3ed1c54d  MesaLib-8.0.2.zip
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New features

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None.

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Bug fixes

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This list is likely incomplete.

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  • Bug 38720 - [SNB] Trine triggers a GPU hang
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  • Bug 40059 - [SNB] hang in "Amnesia: The Dark Descent" demo
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  • Bug 45216 - [SNB] GPU hang in OilRush
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  • Bug 46631 - It's really hard to hit the fast path for the fallback glReadPixels code
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  • Bug 46679 - glReadPixels on a luminance texture returns the wrong values
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  • Bug 46311 - Missing support of point size in Mesa core
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  • Bug 46665 - [PNV] webgl conformance case max texture fails
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  • Bug 45975 - [Gen4 + ILK] render with pointcoord will fail to render
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  • Bug 46666 - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR
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    Changes

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    The full set of changes can be viewed by using the following GIT command:

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      git log mesa-8.0.1..mesa-8.0.2
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    Brian Paul (7):

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    • svga: add null vs pointer check in update_need_pipeline()
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    • util: add mutex lock in u_debug_memory.c code
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    • mesa: add _mesa_rebase_rgba_float/uint() functions
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    • mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code
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    • mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
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    • mesa: fix GL_LUMINANCE handling in glGetTexImage
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    • docs: add links to 8.0.1 release notes
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      Daniel Vetter (1):

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      • i965: fixup W-tile offset computation to take swizzling into account
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        Dylan Noblesmith (1):

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        • mesa: add back glGetnUniform*v() overflow error reporting
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          Ian Romanick (1):

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          • docs: Add 8.0.1 release md5sums
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            Jakob Bornecrantz (3):

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            • mesa: Include mesa ES mapi generated files
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            • mesa: Bump version number to 8.0.2
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            • docs: Add 8.0.2 release notes
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              Jeremy Huddleston (3):

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              • darwin: config file cleanups
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              • darwin: Build create_context.c
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              • darwin: Link against libxcb
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                José Fonseca (1):

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                • svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
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                  Kenneth Graunke (2):

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                  • i965: Only set Last Render Target Select on the last FB write.
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                  • i965: Fix Gen6+ dynamic state upper bound on older kernels.
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                    Marek Olšák (1):

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                    • gallium/rtasm: properly detect SSE and SSE2
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                      Neil Roberts (1):

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                      • mesa: Don't disable fast path for normalized types
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                        Tom Stellard (1):

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                        • r300/compiler: Fix bug when lowering KILP on r300 cards
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                          Yuanhan Liu (6):

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                          • mesa: let GL3 buf obj queries not depend on opengl major version
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                          • tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled
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                          • i915: fix wrong rendering of gl_PointSize on Pineview
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                          • i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check
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                          • i965: handle gl_PointCoord for Gen4 and Gen5 platforms
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                          • i915: fallback for NPOT cubemap texture
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                            Zack Rusin (3):

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                            • svga: fix a crash happening before setting fragment shaders.
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                            • svga: Fix stencil op mapping
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                            • svga: fix the rasterizer state resets
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