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serge |
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Mesa Release Notes |
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The Mesa 3D Graphics Library |
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Mesa 8.0.2 Release Notes / March 21, 2012
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Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release. |
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Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by |
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glGetString(GL_VERSION) depends on the particular driver being used. |
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Some drivers don't support all the features required in OpenGL 3.0. |
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See the Compiling/Installing page for prerequisites |
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for DRI hardware acceleration. |
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MD5 checksums
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70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz |
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a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2 |
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d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip |
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New features
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None.
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Bug fixes
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This list is likely incomplete.
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Bug 38720 - [SNB] Trine triggers a GPU hang |
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Bug 40059 - [SNB] hang in "Amnesia: The Dark Descent" demo |
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Bug 45216 - [SNB] GPU hang in OilRush |
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Bug 46631 - It's really hard to hit the fast path for the fallback glReadPixels code |
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Bug 46679 - glReadPixels on a luminance texture returns the wrong values |
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Bug 46311 - Missing support of point size in Mesa core |
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Bug 46665 - [PNV] webgl conformance case max texture fails |
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Bug 45975 - [Gen4 + ILK] render with pointcoord will fail to render |
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Bug 46666 - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR |
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Changes
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The full set of changes can be viewed by using the following GIT command:
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git log mesa-8.0.1..mesa-8.0.2 |
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Brian Paul (7):
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svga: add null vs pointer check in update_need_pipeline() |
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util: add mutex lock in u_debug_memory.c code |
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mesa: add _mesa_rebase_rgba_float/uint() functions |
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mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code |
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mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code |
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mesa: fix GL_LUMINANCE handling in glGetTexImage |
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docs: add links to 8.0.1 release notes |
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Daniel Vetter (1):
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i965: fixup W-tile offset computation to take swizzling into account |
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Dylan Noblesmith (1):
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mesa: add back glGetnUniform*v() overflow error reporting |
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Ian Romanick (1):
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docs: Add 8.0.1 release md5sums |
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Jakob Bornecrantz (3):
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mesa: Include mesa ES mapi generated files |
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mesa: Bump version number to 8.0.2 |
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docs: Add 8.0.2 release notes |
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Jeremy Huddleston (3):
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darwin: config file cleanups |
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darwin: Build create_context.c |
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darwin: Link against libxcb |
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José Fonseca (1):
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svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX. |
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Kenneth Graunke (2):
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i965: Only set Last Render Target Select on the last FB write. |
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i965: Fix Gen6+ dynamic state upper bound on older kernels. |
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Marek Olšák (1):
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gallium/rtasm: properly detect SSE and SSE2 |
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Neil Roberts (1):
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mesa: Don't disable fast path for normalized types |
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Tom Stellard (1):
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r300/compiler: Fix bug when lowering KILP on r300 cards |
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Yuanhan Liu (6):
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mesa: let GL3 buf obj queries not depend on opengl major version |
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tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled |
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i915: fix wrong rendering of gl_PointSize on Pineview |
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i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check |
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i965: handle gl_PointCoord for Gen4 and Gen5 platforms |
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i915: fallback for NPOT cubemap texture |
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Zack Rusin (3):
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svga: fix a crash happening before setting fragment shaders. |
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svga: Fix stencil op mapping |
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svga: fix the rasterizer state resets |
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!-->!DOCTYPE> |