Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5564 | serge | 1 | |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | ------------ |
||
11 | |||
12 | |||
13 | Odd numbered versions (such as 6.3) designate new developmental releases. |
||
14 | Even numbered versions (such as 6.2) designate stable releases. |
||
15 | |||
16 | |||
17 | |||
18 | |||
19 | ------------ |
||
20 | |||
21 | |||
22 | separate color buffers, instead of just one. |
||
23 | |||
24 | |||
25 | and datatype. |
||
26 | |||
27 | |||
28 | |||
29 | |||
30 | window-system indepedent Pbuffer facility. |
||
31 | The Mesa CVS tree contains a couple tests of this extension. |
||
32 | |||
33 | |||
34 | for details. |
||
35 | |||
36 | |||
37 | |||
38 | |||
39 | ----------------------------------------- |
||
40 | |||
41 | |||
42 | extended with a PRINT instruction. |
||
43 | |||
44 | |||
45 | |||
46 | |||
47 | -------------------------------------------------------------------- |
||
48 | |||
49 | |||
50 | glDeletePrograms and glDeleteBuffers have been modified so that: |
||
51 | |||
52 | |||
53 | |||
54 | |||
55 | it is no longer bound in any rendering context (the reference count |
||
56 | is zero). |
||
57 | |||
58 | |||
59 | was really deleted. |
||
60 | |||
61 | |||
62 | contexts so they can't be deleted until they're unbound in _all_ contexts. |
||
63 | |||
64 | |||
65 | |||
66 | |||
67 | --------------------------------- |
||
68 | |||
69 | |||
70 | |||
71 | |||
72 | Renderbuffers may store colors, stencil indices, or depth values. The |
||
73 | gl_framebuffer and gl_renderbuffer types are object-oriented in design. |
||
74 | |||
75 | |||
76 | reading/writing pixels from/to buffers has changed. Now, all pixels are |
||
77 | read/written through a set of common renderbuffer functions (methods). |
||
78 | |||
79 | |||
80 | |||
81 | |||
82 | |||
83 | |||
84 | --------------------- |
||
85 | Switch to freeglut |
||
86 | Increase MAX_DRAWBUFFERS |
||
87 | driver hooks for BeginQuery/EndQuery |
||
88 | |||
89 | |||
90 | |||
91 | |||
92 | ------------- |
||
93 | |||
94 | |||
95 | |||
96 | |||
97 | |||
98 | |||
99 | ---------------------- --------------------- |
||
100 | XMesa (Xlib) implements OpenGL 1.5 |
||
101 | OSMesa (off-screen) implements OpenGL 1.5 |
||
102 | Glide (3dfx Voodoo1/2) implements OpenGL 1.3 |
||
103 | SVGA implements OpenGL 1.3 |
||
104 | Wind River UGL implements OpenGL 1.3 |
||
105 | Windows/Win32 implements OpenGL 1.5 |
||
106 | DJGPP implements OpenGL 1.5 |
||
107 | GGI implements OpenGL 1.3 |
||
108 | BeOS implements OpenGL 1.5 |
||
109 | Allegro needs updating |
||
110 | D3D needs updating |
||
111 | |||
112 | |||
113 | |||
114 |