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serge |
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Mesa Release Notes |
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The Mesa 3D Graphics Library |
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Mesa 10.3.1 Release Notes / October 12, 2014
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Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release. |
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Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by |
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
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Some drivers don't support all the features required in OpenGL 3.3. OpenGL |
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3.3 is only available if requested at context creation |
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because compatibility contexts are not supported. |
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SHA256 checksums
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155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz |
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b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2 |
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07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip |
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New features
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None
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Bug fixes
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This list is likely incomplete.
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Bug 79462 - [NVC0/Codegen] Shader compilation falis in spill logic |
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Bug 82932 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails |
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Bug 83506 - [UBO] row_major layout ignored inside structures |
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Bug 83533 - [UBO] nested structures don't get appropriate padding |
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Bug 83570 - Glyphy demo throws unhandled Integer division by zero exception |
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Bug 83741 - [UBO] row_major layout partially ignored for arrays of structures |
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Bug 84178 - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square |
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Changes
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Andreas Pokorny (2):
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egl/drm: expose KHR_image_pixmap extension |
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i915: Fix black buffers when importing prime fds |
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Brian Paul (1):
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mesa: fix prog_optimize.c assertions triggered by SWZ opcode |
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Emil Velikov (2):
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docs: Add 10.3 sha256 sums, news item and link release notes |
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Update VERSION to 10.3.1 |
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Ian Romanick (4):
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glsl: Make sure fields after small structs have correct padding |
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glsl: Make sure row-major array-of-structure get correct layout |
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glsl: Round struct size up to at least 16 bytes |
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glsl: Strip arrayness from ir_type_dereference_variable too |
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Ilia Mirkin (5):
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nv50/ir: avoid deleting pseudo instructions too early |
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gm107/ir: fix manual TXD for array targets |
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gm107/ir: fix texture argument order |
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gm107/ir: add support for indirect const buffer selection |
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gm107/ir: take relative pfetch offset into account |
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Keith Packard (1):
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glx/dri3: Provide error diagnostics when DRI3 allocation fails |
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Kenneth Graunke (2):
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mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*). |
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mesa: Set correct array element in vbo_exec_vtx_init. |
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Marek Olšák (3):
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radeonsi: release GS rings at context destruction |
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radeonsi: properly destroy the GS copy shader and scratch_bo for compute |
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st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables |
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Michel Dänzer (1):
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st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers |
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Richard Sandiford (2):
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mesa: Fix alpha component in unpack_R8G8B8X8_SRGB. |
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swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian |
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Roland Scheidegger (1):
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gallivm: fix idiv |
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Thomas Hellstrom (1):
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st/xa: Fix regression in xa_yuv_planar_blit() |
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Tom Stellard (2):
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clover: Add support to mem objects for multiple destructor callbacks v2 |
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configure.ac: Compute LLVM_VERSION_PATCH using llvm-config |
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Tomasz Figa (3):
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util: Include in Android builds |
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st/mesa: Generate format_info.c in Android builds |
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st/mesa: Fix paths used in Android builds |
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rconde (1):
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gallivm,tgsi: fix idiv by zero crash |
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!DOCTYPE> |