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Rev | Author | Line No. | Line |
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4464 | Serge | 1 | #include |
2 | #include |
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3 | #include |
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4 | #include |
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5 | |||
4472 | Serge | 6 | #include |
7 | #include |
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8 | |||
9 | #ifndef GLAPIENTRY |
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10 | #define GLAPIENTRY |
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11 | #endif |
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12 | |||
4464 | Serge | 13 | #include "EGL/egl.h" |
14 | |||
15 | #include "eglut.h" |
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16 | |||
17 | GLint list; |
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18 | |||
19 | static void init(void) |
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20 | { |
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21 | // fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
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22 | // fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
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23 | // fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
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24 | // fflush(stderr); |
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25 | |||
26 | list = glGenLists(1); |
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27 | glNewList(list, GL_COMPILE); |
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28 | |||
29 | /* XXX: this state-change will only be executed if list is called |
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30 | * from outside a begin/end pair: |
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31 | */ |
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32 | glShadeModel( GL_FLAT ); |
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33 | glBegin(GL_TRIANGLES); |
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34 | glColor3f(0,0,0.7); |
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35 | glVertex3f( -0.9, 0.9, -30.0); |
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36 | glColor3f(0,0.9,0); |
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37 | glVertex3f( -0.9, -0.9, -30.0); |
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38 | glColor3f(0.8,0,0); |
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39 | glVertex3f( 0.9, 0.0, -30.0); |
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40 | glEnd(); |
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41 | |||
42 | glEndList(); |
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43 | } |
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44 | |||
45 | static void |
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46 | idle(void) |
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47 | { |
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48 | eglutPostRedisplay(); |
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49 | } |
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50 | |||
51 | static void reshape(int width, int height) |
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52 | { |
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4472 | Serge | 53 | |
4464 | Serge | 54 | /* |
55 | glViewport(0, 0, (GLint)width, (GLint)height); |
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56 | |||
57 | glMatrixMode(GL_PROJECTION); |
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58 | glLoadIdentity(); |
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59 | glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 100.0); |
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60 | glMatrixMode(GL_MODELVIEW); |
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61 | glLoadIdentity(); |
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62 | */ |
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63 | |||
64 | GLfloat h = (GLfloat) height / (GLfloat) width; |
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65 | |||
4472 | Serge | 66 | glViewport(0, 0, (GLint) width, (GLint) height); |
67 | |||
4464 | Serge | 68 | glMatrixMode(GL_PROJECTION); |
69 | glLoadIdentity(); |
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70 | glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); |
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71 | |||
72 | glMatrixMode(GL_MODELVIEW); |
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73 | glLoadIdentity(); |
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74 | } |
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75 | |||
76 | static void draw(void) |
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77 | { |
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78 | asm volatile ("int3"); |
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79 | |||
80 | glClear(GL_COLOR_BUFFER_BIT); |
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81 | |||
82 | glShadeModel( GL_SMOOTH ); |
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83 | |||
84 | glBegin(GL_TRIANGLES); |
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85 | |||
86 | /* Note: call the list from inside a begin/end pair. The end is |
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87 | * provided by the display list... |
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88 | */ |
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89 | glCallList(list); |
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90 | |||
91 | // glFlush(); |
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92 | |||
93 | } |
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94 | |||
95 | int |
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96 | main(int argc, char *argv[]) |
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97 | { |
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98 | eglutInitWindowSize(384, 384); |
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99 | eglutInitAPIMask(EGLUT_OPENGL_BIT); |
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100 | eglutInit(argc, argv); |
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101 | |||
102 | eglutCreateWindow("gl-render"); |
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103 | |||
104 | eglutIdleFunc(idle); |
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105 | eglutReshapeFunc(reshape); |
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106 | eglutDisplayFunc(draw); |
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107 | |||
4472 | Serge | 108 | glClearColor( 0, 0, 0, 1); |
4464 | Serge | 109 | |
4472 | Serge | 110 | // init(); |
4464 | Serge | 111 | glDrawBuffer(GL_BACK); |
112 | |||
113 | eglutMainLoop(); |
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114 | |||
115 | return 0; |
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116 | } |
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4472 | Serge | 117 |