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5131 clevermous 1
/*
2
Copyright (C) 1996-1997 Id Software, Inc.
3
 
4
This program is free software; you can redistribute it and/or
5
modify it under the terms of the GNU General Public License
6
as published by the Free Software Foundation; either version 2
7
of the License, or (at your option) any later version.
8
 
9
This program is distributed in the hope that it will be useful,
10
but WITHOUT ANY WARRANTY; without even the implied warranty of
11
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
 
13
See the GNU General Public License for more details.
14
 
15
You should have received a copy of the GNU General Public License
16
along with this program; if not, write to the Free Software
17
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
 
19
*/
20
// gl_vidnt.c -- NT GL vid component
21
 
22
#include "quakedef.h"
23
#include "winquake.h"
24
#include "resource.h"
25
#include 
26
 
27
#define MAX_MODE_LIST	30
28
#define VID_ROW_SIZE	3
29
#define WARP_WIDTH		320
30
#define WARP_HEIGHT		200
31
#define MAXWIDTH		10000
32
#define MAXHEIGHT		10000
33
#define BASEWIDTH		320
34
#define BASEHEIGHT		200
35
 
36
#define MODE_WINDOWED			0
37
#define NO_MODE					(MODE_WINDOWED - 1)
38
#define MODE_FULLSCREEN_DEFAULT	(MODE_WINDOWED + 1)
39
 
40
typedef struct {
41
	modestate_t	type;
42
	int			width;
43
	int			height;
44
	int			modenum;
45
	int			dib;
46
	int			fullscreen;
47
	int			bpp;
48
	int			halfscreen;
49
	char		modedesc[17];
50
} vmode_t;
51
 
52
typedef struct {
53
	int			width;
54
	int			height;
55
} lmode_t;
56
 
57
lmode_t	lowresmodes[] = {
58
	{320, 200},
59
	{320, 240},
60
	{400, 300},
61
	{512, 384},
62
};
63
 
64
const char *gl_vendor;
65
const char *gl_renderer;
66
const char *gl_version;
67
const char *gl_extensions;
68
 
69
qboolean		DDActive;
70
qboolean		scr_skipupdate;
71
 
72
static vmode_t	modelist[MAX_MODE_LIST];
73
static int		nummodes;
74
static vmode_t	*pcurrentmode;
75
static vmode_t	badmode;
76
 
77
static DEVMODE	gdevmode;
78
static qboolean	vid_initialized = false;
79
static qboolean	windowed, leavecurrentmode;
80
static qboolean vid_canalttab = false;
81
static qboolean vid_wassuspended = false;
82
static int		windowed_mouse;
83
extern qboolean	mouseactive;  // from in_win.c
84
static HICON	hIcon;
85
 
86
int			DIBWidth, DIBHeight;
87
RECT		WindowRect;
88
DWORD		WindowStyle, ExWindowStyle;
89
 
90
HWND	mainwindow, dibwindow;
91
 
92
int			vid_modenum = NO_MODE;
93
int			vid_realmode;
94
int			vid_default = MODE_WINDOWED;
95
static int	windowed_default;
96
unsigned char	vid_curpal[256*3];
97
static qboolean fullsbardraw = false;
98
 
99
static float vid_gamma = 1.0;
100
 
101
HGLRC	baseRC;
102
HDC		maindc;
103
 
104
glvert_t glv;
105
 
106
cvar_t	gl_ztrick = {"gl_ztrick","1"};
107
 
108
HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
109
 
110
viddef_t	vid;				// global video state
111
 
112
unsigned short	d_8to16table[256];
113
unsigned	d_8to24table[256];
114
unsigned char d_15to8table[65536];
115
 
116
float		gldepthmin, gldepthmax;
117
 
118
modestate_t	modestate = MS_UNINIT;
119
 
120
void VID_MenuDraw (void);
121
void VID_MenuKey (int key);
122
 
123
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
124
void AppActivate(BOOL fActive, BOOL minimize);
125
char *VID_GetModeDescription (int mode);
126
void ClearAllStates (void);
127
void VID_UpdateWindowStatus (void);
128
void GL_Init (void);
129
 
130
PROC glArrayElementEXT;
131
PROC glColorPointerEXT;
132
PROC glTexCoordPointerEXT;
133
PROC glVertexPointerEXT;
134
 
135
typedef void (APIENTRY *lp3DFXFUNC) (int, int, int, int, int, const void*);
136
lp3DFXFUNC glColorTableEXT;
137
qboolean is8bit = false;
138
qboolean isPermedia = false;
139
qboolean gl_mtexable = false;
140
 
141
//====================================
142
 
143
cvar_t		vid_mode = {"vid_mode","0", false};
144
// Note that 0 is MODE_WINDOWED
145
cvar_t		_vid_default_mode = {"_vid_default_mode","0", true};
146
// Note that 3 is MODE_FULLSCREEN_DEFAULT
147
cvar_t		_vid_default_mode_win = {"_vid_default_mode_win","3", true};
148
cvar_t		vid_wait = {"vid_wait","0"};
149
cvar_t		vid_nopageflip = {"vid_nopageflip","0", true};
150
cvar_t		_vid_wait_override = {"_vid_wait_override", "0", true};
151
cvar_t		vid_config_x = {"vid_config_x","800", true};
152
cvar_t		vid_config_y = {"vid_config_y","600", true};
153
cvar_t		vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
154
cvar_t		_windowed_mouse = {"_windowed_mouse","1", true};
155
 
156
int			window_center_x, window_center_y, window_x, window_y, window_width, window_height;
157
RECT		window_rect;
158
 
159
// direct draw software compatability stuff
160
 
161
void VID_HandlePause (qboolean pause)
162
{
163
}
164
 
165
void VID_ForceLockState (int lk)
166
{
167
}
168
 
169
void VID_LockBuffer (void)
170
{
171
}
172
 
173
void VID_UnlockBuffer (void)
174
{
175
}
176
 
177
int VID_ForceUnlockedAndReturnState (void)
178
{
179
	return 0;
180
}
181
 
182
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
183
{
184
}
185
 
186
void D_EndDirectRect (int x, int y, int width, int height)
187
{
188
}
189
 
190
 
191
void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify)
192
{
193
    RECT    rect;
194
    int     CenterX, CenterY;
195
 
196
	CenterX = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
197
	CenterY = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
198
	if (CenterX > CenterY*2)
199
		CenterX >>= 1;	// dual screens
200
	CenterX = (CenterX < 0) ? 0: CenterX;
201
	CenterY = (CenterY < 0) ? 0: CenterY;
202
	SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0,
203
			SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
204
}
205
 
206
qboolean VID_SetWindowedMode (int modenum)
207
{
208
	HDC				hdc;
209
	int				lastmodestate, width, height;
210
	RECT			rect;
211
 
212
	lastmodestate = modestate;
213
 
214
	WindowRect.top = WindowRect.left = 0;
215
 
216
	WindowRect.right = modelist[modenum].width;
217
	WindowRect.bottom = modelist[modenum].height;
218
 
219
	DIBWidth = modelist[modenum].width;
220
	DIBHeight = modelist[modenum].height;
221
 
222
	WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
223
				  WS_MINIMIZEBOX;
224
	ExWindowStyle = 0;
225
 
226
	rect = WindowRect;
227
	AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
228
 
229
	width = rect.right - rect.left;
230
	height = rect.bottom - rect.top;
231
 
232
	// Create the DIB window
233
	dibwindow = CreateWindowEx (
234
		 ExWindowStyle,
235
		 "WinQuake",
236
		 "GLQuake",
237
		 WindowStyle,
238
		 rect.left, rect.top,
239
		 width,
240
		 height,
241
		 NULL,
242
		 NULL,
243
		 global_hInstance,
244
		 NULL);
245
 
246
	if (!dibwindow)
247
		Sys_Error ("Couldn't create DIB window");
248
 
249
	// Center and show the DIB window
250
	CenterWindow(dibwindow, WindowRect.right - WindowRect.left,
251
				 WindowRect.bottom - WindowRect.top, false);
252
 
253
	ShowWindow (dibwindow, SW_SHOWDEFAULT);
254
	UpdateWindow (dibwindow);
255
 
256
	modestate = MS_WINDOWED;
257
 
258
// because we have set the background brush for the window to NULL
259
// (to avoid flickering when re-sizing the window on the desktop),
260
// we clear the window to black when created, otherwise it will be
261
// empty while Quake starts up.
262
	hdc = GetDC(dibwindow);
263
	PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
264
	ReleaseDC(dibwindow, hdc);
265
 
266
	if (vid.conheight > modelist[modenum].height)
267
		vid.conheight = modelist[modenum].height;
268
	if (vid.conwidth > modelist[modenum].width)
269
		vid.conwidth = modelist[modenum].width;
270
	vid.width = vid.conwidth;
271
	vid.height = vid.conheight;
272
 
273
	vid.numpages = 2;
274
 
275
	mainwindow = dibwindow;
276
 
277
	SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
278
	SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
279
 
280
	return true;
281
}
282
 
283
 
284
qboolean VID_SetFullDIBMode (int modenum)
285
{
286
	HDC				hdc;
287
	int				lastmodestate, width, height;
288
	RECT			rect;
289
 
290
	if (!leavecurrentmode)
291
	{
292
		gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
293
		gdevmode.dmBitsPerPel = modelist[modenum].bpp;
294
		gdevmode.dmPelsWidth = modelist[modenum].width <<
295
							   modelist[modenum].halfscreen;
296
		gdevmode.dmPelsHeight = modelist[modenum].height;
297
		gdevmode.dmSize = sizeof (gdevmode);
298
 
299
		if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
300
			Sys_Error ("Couldn't set fullscreen DIB mode");
301
	}
302
 
303
	lastmodestate = modestate;
304
	modestate = MS_FULLDIB;
305
 
306
	WindowRect.top = WindowRect.left = 0;
307
 
308
	WindowRect.right = modelist[modenum].width;
309
	WindowRect.bottom = modelist[modenum].height;
310
 
311
	DIBWidth = modelist[modenum].width;
312
	DIBHeight = modelist[modenum].height;
313
 
314
	WindowStyle = WS_POPUP;
315
	ExWindowStyle = 0;
316
 
317
	rect = WindowRect;
318
	AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
319
 
320
	width = rect.right - rect.left;
321
	height = rect.bottom - rect.top;
322
 
323
	// Create the DIB window
324
	dibwindow = CreateWindowEx (
325
		 ExWindowStyle,
326
		 "WinQuake",
327
		 "GLQuake",
328
		 WindowStyle,
329
		 rect.left, rect.top,
330
		 width,
331
		 height,
332
		 NULL,
333
		 NULL,
334
		 global_hInstance,
335
		 NULL);
336
 
337
	if (!dibwindow)
338
		Sys_Error ("Couldn't create DIB window");
339
 
340
	ShowWindow (dibwindow, SW_SHOWDEFAULT);
341
	UpdateWindow (dibwindow);
342
 
343
	// Because we have set the background brush for the window to NULL
344
	// (to avoid flickering when re-sizing the window on the desktop), we
345
	// clear the window to black when created, otherwise it will be
346
	// empty while Quake starts up.
347
	hdc = GetDC(dibwindow);
348
	PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
349
	ReleaseDC(dibwindow, hdc);
350
 
351
	if (vid.conheight > modelist[modenum].height)
352
		vid.conheight = modelist[modenum].height;
353
	if (vid.conwidth > modelist[modenum].width)
354
		vid.conwidth = modelist[modenum].width;
355
	vid.width = vid.conwidth;
356
	vid.height = vid.conheight;
357
 
358
	vid.numpages = 2;
359
 
360
// needed because we're not getting WM_MOVE messages fullscreen on NT
361
	window_x = 0;
362
	window_y = 0;
363
 
364
	mainwindow = dibwindow;
365
 
366
	SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
367
	SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
368
 
369
	return true;
370
}
371
 
372
 
373
int VID_SetMode (int modenum, unsigned char *palette)
374
{
375
	int				original_mode, temp;
376
	qboolean		stat;
377
    MSG				msg;
378
	HDC				hdc;
379
 
380
	if ((windowed && (modenum != 0)) ||
381
		(!windowed && (modenum < 1)) ||
382
		(!windowed && (modenum >= nummodes)))
383
	{
384
		Sys_Error ("Bad video mode\n");
385
	}
386
 
387
// so Con_Printfs don't mess us up by forcing vid and snd updates
388
	temp = scr_disabled_for_loading;
389
	scr_disabled_for_loading = true;
390
 
391
	CDAudio_Pause ();
392
 
393
	if (vid_modenum == NO_MODE)
394
		original_mode = windowed_default;
395
	else
396
		original_mode = vid_modenum;
397
 
398
	// Set either the fullscreen or windowed mode
399
	if (modelist[modenum].type == MS_WINDOWED)
400
	{
401
		if (_windowed_mouse.value && key_dest == key_game)
402
		{
403
			stat = VID_SetWindowedMode(modenum);
404
			IN_ActivateMouse ();
405
			IN_HideMouse ();
406
		}
407
		else
408
		{
409
			IN_DeactivateMouse ();
410
			IN_ShowMouse ();
411
			stat = VID_SetWindowedMode(modenum);
412
		}
413
	}
414
	else if (modelist[modenum].type == MS_FULLDIB)
415
	{
416
		stat = VID_SetFullDIBMode(modenum);
417
		IN_ActivateMouse ();
418
		IN_HideMouse ();
419
	}
420
	else
421
	{
422
		Sys_Error ("VID_SetMode: Bad mode type in modelist");
423
	}
424
 
425
	window_width = DIBWidth;
426
	window_height = DIBHeight;
427
	VID_UpdateWindowStatus ();
428
 
429
	CDAudio_Resume ();
430
	scr_disabled_for_loading = temp;
431
 
432
	if (!stat)
433
	{
434
		Sys_Error ("Couldn't set video mode");
435
	}
436
 
437
// now we try to make sure we get the focus on the mode switch, because
438
// sometimes in some systems we don't.  We grab the foreground, then
439
// finish setting up, pump all our messages, and sleep for a little while
440
// to let messages finish bouncing around the system, then we put
441
// ourselves at the top of the z order, then grab the foreground again,
442
// Who knows if it helps, but it probably doesn't hurt
443
	SetForegroundWindow (mainwindow);
444
	VID_SetPalette (palette);
445
	vid_modenum = modenum;
446
	Cvar_SetValue ("vid_mode", (float)vid_modenum);
447
 
448
	while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
449
	{
450
      	TranslateMessage (&msg);
451
      	DispatchMessage (&msg);
452
	}
453
 
454
	Sleep (100);
455
 
456
	SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
457
				  SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
458
				  SWP_NOCOPYBITS);
459
 
460
	SetForegroundWindow (mainwindow);
461
 
462
// fix the leftover Alt from any Alt-Tab or the like that switched us away
463
	ClearAllStates ();
464
 
465
	if (!msg_suppress_1)
466
		Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum));
467
 
468
	VID_SetPalette (palette);
469
 
470
	vid.recalc_refdef = 1;
471
 
472
	return true;
473
}
474
 
475
 
476
/*
477
================
478
VID_UpdateWindowStatus
479
================
480
*/
481
void VID_UpdateWindowStatus (void)
482
{
483
 
484
	window_rect.left = window_x;
485
	window_rect.top = window_y;
486
	window_rect.right = window_x + window_width;
487
	window_rect.bottom = window_y + window_height;
488
	window_center_x = (window_rect.left + window_rect.right) / 2;
489
	window_center_y = (window_rect.top + window_rect.bottom) / 2;
490
 
491
	IN_UpdateClipCursor ();
492
}
493
 
494
 
495
//====================================
496
 
497
BINDTEXFUNCPTR bindTexFunc;
498
 
499
#define TEXTURE_EXT_STRING "GL_EXT_texture_object"
500
 
501
 
502
void CheckTextureExtensions (void)
503
{
504
	char		*tmp;
505
	qboolean	texture_ext;
506
	HINSTANCE	hInstGL;
507
 
508
	texture_ext = FALSE;
509
	/* check for texture extension */
510
	tmp = (unsigned char *)glGetString(GL_EXTENSIONS);
511
	while (*tmp)
512
	{
513
		if (strncmp((const char*)tmp, TEXTURE_EXT_STRING, strlen(TEXTURE_EXT_STRING)) == 0)
514
			texture_ext = TRUE;
515
		tmp++;
516
	}
517
 
518
	if (!texture_ext || COM_CheckParm ("-gl11") )
519
	{
520
		hInstGL = LoadLibrary("opengl32.dll");
521
 
522
		if (hInstGL == NULL)
523
			Sys_Error ("Couldn't load opengl32.dll\n");
524
 
525
		bindTexFunc = (void *)GetProcAddress(hInstGL,"glBindTexture");
526
 
527
		if (!bindTexFunc)
528
			Sys_Error ("No texture objects!");
529
		return;
530
	}
531
 
532
/* load library and get procedure adresses for texture extension API */
533
	if ((bindTexFunc = (BINDTEXFUNCPTR)
534
		wglGetProcAddress((LPCSTR) "glBindTextureEXT")) == NULL)
535
	{
536
		Sys_Error ("GetProcAddress for BindTextureEXT failed");
537
		return;
538
	}
539
}
540
 
541
void CheckArrayExtensions (void)
542
{
543
	char		*tmp;
544
 
545
	/* check for texture extension */
546
	tmp = (unsigned char *)glGetString(GL_EXTENSIONS);
547
	while (*tmp)
548
	{
549
		if (strncmp((const char*)tmp, "GL_EXT_vertex_array", strlen("GL_EXT_vertex_array")) == 0)
550
		{
551
			if (
552
((glArrayElementEXT = wglGetProcAddress("glArrayElementEXT")) == NULL) ||
553
((glColorPointerEXT = wglGetProcAddress("glColorPointerEXT")) == NULL) ||
554
((glTexCoordPointerEXT = wglGetProcAddress("glTexCoordPointerEXT")) == NULL) ||
555
((glVertexPointerEXT = wglGetProcAddress("glVertexPointerEXT")) == NULL) )
556
			{
557
				Sys_Error ("GetProcAddress for vertex extension failed");
558
				return;
559
			}
560
			return;
561
		}
562
		tmp++;
563
	}
564
 
565
	Sys_Error ("Vertex array extension not present");
566
}
567
 
568
//int		texture_mode = GL_NEAREST;
569
//int		texture_mode = GL_NEAREST_MIPMAP_NEAREST;
570
//int		texture_mode = GL_NEAREST_MIPMAP_LINEAR;
571
int		texture_mode = GL_LINEAR;
572
//int		texture_mode = GL_LINEAR_MIPMAP_NEAREST;
573
//int		texture_mode = GL_LINEAR_MIPMAP_LINEAR;
574
 
575
int		texture_extension_number = 1;
576
 
577
#ifdef _WIN32
578
void CheckMultiTextureExtensions(void)
579
{
580
	if (strstr(gl_extensions, "GL_SGIS_multitexture ") && !COM_CheckParm("-nomtex")) {
581
		Con_Printf("Multitexture extensions found.\n");
582
		qglMTexCoord2fSGIS = (void *) wglGetProcAddress("glMTexCoord2fSGIS");
583
		qglSelectTextureSGIS = (void *) wglGetProcAddress("glSelectTextureSGIS");
584
		gl_mtexable = true;
585
	}
586
}
587
#else
588
void CheckMultiTextureExtensions(void)
589
{
590
		gl_mtexable = true;
591
}
592
#endif
593
 
594
/*
595
===============
596
GL_Init
597
===============
598
*/
599
void GL_Init (void)
600
{
601
	gl_vendor = glGetString (GL_VENDOR);
602
	Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
603
	gl_renderer = glGetString (GL_RENDERER);
604
	Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
605
 
606
	gl_version = glGetString (GL_VERSION);
607
	Con_Printf ("GL_VERSION: %s\n", gl_version);
608
	gl_extensions = glGetString (GL_EXTENSIONS);
609
	Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
610
 
611
//	Con_Printf ("%s %s\n", gl_renderer, gl_version);
612
 
613
    if (strnicmp(gl_renderer,"PowerVR",7)==0)
614
         fullsbardraw = true;
615
 
616
    if (strnicmp(gl_renderer,"Permedia",8)==0)
617
         isPermedia = true;
618
 
619
	CheckTextureExtensions ();
620
	CheckMultiTextureExtensions ();
621
 
622
	glClearColor (1,0,0,0);
623
	glCullFace(GL_FRONT);
624
	glEnable(GL_TEXTURE_2D);
625
 
626
	glEnable(GL_ALPHA_TEST);
627
	glAlphaFunc(GL_GREATER, 0.666);
628
 
629
	glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
630
	glShadeModel (GL_FLAT);
631
 
632
	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
633
	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
634
	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
635
	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
636
 
637
	glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
638
 
639
//	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
640
	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
641
 
642
#if 0
643
	CheckArrayExtensions ();
644
 
645
	glEnable (GL_VERTEX_ARRAY_EXT);
646
	glEnable (GL_TEXTURE_COORD_ARRAY_EXT);
647
	glVertexPointerEXT (3, GL_FLOAT, 0, 0, &glv.x);
648
	glTexCoordPointerEXT (2, GL_FLOAT, 0, 0, &glv.s);
649
	glColorPointerEXT (3, GL_FLOAT, 0, 0, &glv.r);
650
#endif
651
}
652
 
653
/*
654
=================
655
GL_BeginRendering
656
 
657
=================
658
*/
659
void GL_BeginRendering (int *x, int *y, int *width, int *height)
660
{
661
	extern cvar_t gl_clear;
662
 
663
	*x = *y = 0;
664
	*width = WindowRect.right - WindowRect.left;
665
	*height = WindowRect.bottom - WindowRect.top;
666
 
667
//    if (!wglMakeCurrent( maindc, baseRC ))
668
//		Sys_Error ("wglMakeCurrent failed");
669
 
670
//	glViewport (*x, *y, *width, *height);
671
}
672
 
673
 
674
void GL_EndRendering (void)
675
{
676
	if (!scr_skipupdate || block_drawing)
677
		SwapBuffers(maindc);
678
 
679
// handle the mouse state when windowed if that's changed
680
	if (modestate == MS_WINDOWED)
681
	{
682
		if (!_windowed_mouse.value) {
683
			if (windowed_mouse)	{
684
				IN_DeactivateMouse ();
685
				IN_ShowMouse ();
686
				windowed_mouse = false;
687
			}
688
		} else {
689
			windowed_mouse = true;
690
			if (key_dest == key_game && !mouseactive && ActiveApp) {
691
				IN_ActivateMouse ();
692
				IN_HideMouse ();
693
			} else if (mouseactive && key_dest != key_game) {
694
				IN_DeactivateMouse ();
695
				IN_ShowMouse ();
696
			}
697
		}
698
	}
699
	if (fullsbardraw)
700
		Sbar_Changed();
701
}
702
 
703
void	VID_SetPalette (unsigned char *palette)
704
{
705
	byte	*pal;
706
	unsigned r,g,b;
707
	unsigned v;
708
	int     r1,g1,b1;
709
	int		j,k,l,m;
710
	unsigned short i;
711
	unsigned	*table;
712
	FILE *f;
713
	char s[255];
714
	HWND hDlg, hProgress;
715
	float gamma;
716
 
717
//
718
// 8 8 8 encoding
719
//
720
	pal = palette;
721
	table = d_8to24table;
722
	for (i=0 ; i<256 ; i++)
723
	{
724
		r = pal[0];
725
		g = pal[1];
726
		b = pal[2];
727
		pal += 3;
728
 
729
//		v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
730
//		v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
731
		v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
732
		*table++ = v;
733
	}
734
	d_8to24table[255] &= 0xffffff;	// 255 is transparent
735
 
736
	// JACK: 3D distance calcs - k is last closest, l is the distance.
737
	// FIXME: Precalculate this and cache to disk.
738
	for (i=0; i < (1<<15); i++) {
739
		/* Maps
740
			000000000000000
741
			000000000011111 = Red  = 0x1F
742
			000001111100000 = Blue = 0x03E0
743
			111110000000000 = Grn  = 0x7C00
744
		*/
745
		r = ((i & 0x1F) << 3)+4;
746
		g = ((i & 0x03E0) >> 2)+4;
747
		b = ((i & 0x7C00) >> 7)+4;
748
		pal = (unsigned char *)d_8to24table;
749
		for (v=0,k=0,l=10000*10000; v<256; v++,pal+=4) {
750
			r1 = r-pal[0];
751
			g1 = g-pal[1];
752
			b1 = b-pal[2];
753
			j = (r1*r1)+(g1*g1)+(b1*b1);
754
			if (j
755
				k=v;
756
				l=j;
757
			}
758
		}
759
		d_15to8table[i]=k;
760
	}
761
}
762
 
763
BOOL	gammaworks;
764
 
765
void	VID_ShiftPalette (unsigned char *palette)
766
{
767
	extern	byte ramps[3][256];
768
 
769
//	VID_SetPalette (palette);
770
 
771
//	gammaworks = SetDeviceGammaRamp (maindc, ramps);
772
}
773
 
774
 
775
void VID_SetDefaultMode (void)
776
{
777
	IN_DeactivateMouse ();
778
}
779
 
780
 
781
void	VID_Shutdown (void)
782
{
783
   	HGLRC hRC;
784
   	HDC	  hDC;
785
 
786
	if (vid_initialized)
787
	{
788
		vid_canalttab = false;
789
		hRC = wglGetCurrentContext();
790
    	hDC = wglGetCurrentDC();
791
 
792
    	wglMakeCurrent(NULL, NULL);
793
 
794
    	if (hRC)
795
    	    wglDeleteContext(hRC);
796
 
797
		if (hDC && dibwindow)
798
			ReleaseDC(dibwindow, hDC);
799
 
800
		if (modestate == MS_FULLDIB)
801
			ChangeDisplaySettings (NULL, 0);
802
 
803
		if (maindc && dibwindow)
804
			ReleaseDC (dibwindow, maindc);
805
 
806
		AppActivate(false, false);
807
	}
808
}
809
 
810
 
811
//==========================================================================
812
 
813
 
814
BOOL bSetupPixelFormat(HDC hDC)
815
{
816
    static PIXELFORMATDESCRIPTOR pfd = {
817
	sizeof(PIXELFORMATDESCRIPTOR),	// size of this pfd
818
	1,				// version number
819
	PFD_DRAW_TO_WINDOW 		// support window
820
	|  PFD_SUPPORT_OPENGL 	// support OpenGL
821
	|  PFD_DOUBLEBUFFER ,	// double buffered
822
	PFD_TYPE_RGBA,			// RGBA type
823
	24,				// 24-bit color depth
824
	0, 0, 0, 0, 0, 0,		// color bits ignored
825
	0,				// no alpha buffer
826
	0,				// shift bit ignored
827
	0,				// no accumulation buffer
828
	0, 0, 0, 0, 			// accum bits ignored
829
	32,				// 32-bit z-buffer
830
	0,				// no stencil buffer
831
	0,				// no auxiliary buffer
832
	PFD_MAIN_PLANE,			// main layer
833
	0,				// reserved
834
	0, 0, 0				// layer masks ignored
835
    };
836
    int pixelformat;
837
 
838
    if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
839
    {
840
        MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK);
841
        return FALSE;
842
    }
843
 
844
    if (SetPixelFormat(hDC, pixelformat, &pfd) == FALSE)
845
    {
846
        MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK);
847
        return FALSE;
848
    }
849
 
850
    return TRUE;
851
}
852
 
853
 
854
 
855
byte        scantokey[128] =
856
					{
857
//  0           1       2       3       4       5       6       7
858
//  8           9       A       B       C       D       E       F
859
 
860
	'7',    '8',    '9',    '0',    '-',    '=',    K_BACKSPACE, 9, // 0
861
	'q',    'w',    'e',    'r',    't',    'y',    'u',    'i',
862
	'o',    'p',    '[',    ']',    13 ,    K_CTRL,'a',  's',      // 1
863
	'd',    'f',    'g',    'h',    'j',    'k',    'l',    ';',
864
	'\'' ,    '`',    K_SHIFT,'\\',  'z',    'x',    'c',    'v',      // 2
865
	'b',    'n',    'm',    ',',    '.',    '/',    K_SHIFT,'*',
866
	K_ALT,' ',   0  ,    K_F1, K_F2, K_F3, K_F4, K_F5,   // 3
867
	K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE  ,    0  , K_HOME,
868
	K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
869
	K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0,             0,              K_F11,
870
	K_F12,0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0,        // 5
871
 
872
 
873
 
874
 
875
					};
876
 
877
byte        shiftscantokey[128] =
878
					{
879
//  0           1       2       3       4       5       6       7
880
//  8           9       A       B       C       D       E       F
881
 
882
	'&',    '*',    '(',    ')',    '_',    '+',    K_BACKSPACE, 9, // 0
883
	'Q',    'W',    'E',    'R',    'T',    'Y',    'U',    'I',
884
	'O',    'P',    '{',    '}',    13 ,    K_CTRL,'A',  'S',      // 1
885
	'D',    'F',    'G',    'H',    'J',    'K',    'L',    ':',
886
	'"' ,    '~',    K_SHIFT,'|',  'Z',    'X',    'C',    'V',      // 2
887
	'B',    'N',    'M',    '<',    '>',    '?',    K_SHIFT,'*',
888
	K_ALT,' ',   0  ,    K_F1, K_F2, K_F3, K_F4, K_F5,   // 3
889
	K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE  ,    0  , K_HOME,
890
	K_UPARROW,K_PGUP,'_',K_LEFTARROW,'%',K_RIGHTARROW,'+',K_END, //4
891
	K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0,             0,              K_F11,
892
	K_F12,0  ,    0  ,    0  ,    0  ,    0  ,    0  ,    0,        // 5
893
 
894
 
895
 
896
 
897
					};
898
 
899
 
900
/*
901
=======
902
MapKey
903
 
904
Map from windows to quake keynums
905
=======
906
*/
907
int MapKey (int key)
908
{
909
	key = (key>>16)&255;
910
	if (key > 127)
911
		return 0;
912
	if (scantokey[key] == 0)
913
		Con_DPrintf("key 0x%02x has no translation\n", key);
914
	return scantokey[key];
915
}
916
 
917
/*
918
===================================================================
919
 
920
MAIN WINDOW
921
 
922
===================================================================
923
*/
924
 
925
/*
926
================
927
ClearAllStates
928
================
929
*/
930
void ClearAllStates (void)
931
{
932
	int		i;
933
 
934
// send an up event for each key, to make sure the server clears them all
935
	for (i=0 ; i<256 ; i++)
936
	{
937
		Key_Event (i, false);
938
	}
939
 
940
	Key_ClearStates ();
941
	IN_ClearStates ();
942
}
943
 
944
void AppActivate(BOOL fActive, BOOL minimize)
945
/****************************************************************************
946
*
947
* Function:     AppActivate
948
* Parameters:   fActive - True if app is activating
949
*
950
* Description:  If the application is activating, then swap the system
951
*               into SYSPAL_NOSTATIC mode so that our palettes will display
952
*               correctly.
953
*
954
****************************************************************************/
955
{
956
	MSG msg;
957
    HDC			hdc;
958
    int			i, t;
959
	static BOOL	sound_active;
960
 
961
	ActiveApp = fActive;
962
	Minimized = minimize;
963
 
964
// enable/disable sound on focus gain/loss
965
	if (!ActiveApp && sound_active)
966
	{
967
		S_BlockSound ();
968
		sound_active = false;
969
	}
970
	else if (ActiveApp && !sound_active)
971
	{
972
		S_UnblockSound ();
973
		sound_active = true;
974
	}
975
 
976
	if (fActive)
977
	{
978
		if (modestate == MS_FULLDIB)
979
		{
980
			IN_ActivateMouse ();
981
			IN_HideMouse ();
982
			if (vid_canalttab && vid_wassuspended) {
983
				vid_wassuspended = false;
984
				ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
985
				ShowWindow(mainwindow, SW_SHOWNORMAL);
986
			}
987
		}
988
		else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
989
		{
990
			IN_ActivateMouse ();
991
			IN_HideMouse ();
992
		}
993
	}
994
 
995
	if (!fActive)
996
	{
997
		if (modestate == MS_FULLDIB)
998
		{
999
			IN_DeactivateMouse ();
1000
			IN_ShowMouse ();
1001
			if (vid_canalttab) {
1002
				ChangeDisplaySettings (NULL, 0);
1003
				vid_wassuspended = true;
1004
			}
1005
		}
1006
		else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
1007
		{
1008
			IN_DeactivateMouse ();
1009
			IN_ShowMouse ();
1010
		}
1011
	}
1012
}
1013
 
1014
 
1015
/* main window procedure */
1016
LONG WINAPI MainWndProc (
1017
    HWND    hWnd,
1018
    UINT    uMsg,
1019
    WPARAM  wParam,
1020
    LPARAM  lParam)
1021
{
1022
    LONG    lRet = 1;
1023
	int		fwKeys, xPos, yPos, fActive, fMinimized, temp;
1024
	extern unsigned int uiWheelMessage;
1025
 
1026
	if ( uMsg == uiWheelMessage )
1027
		uMsg = WM_MOUSEWHEEL;
1028
 
1029
    switch (uMsg)
1030
    {
1031
		case WM_KILLFOCUS:
1032
			if (modestate == MS_FULLDIB)
1033
				ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
1034
			break;
1035
 
1036
		case WM_CREATE:
1037
			break;
1038
 
1039
		case WM_MOVE:
1040
			window_x = (int) LOWORD(lParam);
1041
			window_y = (int) HIWORD(lParam);
1042
			VID_UpdateWindowStatus ();
1043
			break;
1044
 
1045
		case WM_KEYDOWN:
1046
		case WM_SYSKEYDOWN:
1047
			Key_Event (MapKey(lParam), true);
1048
			break;
1049
 
1050
		case WM_KEYUP:
1051
		case WM_SYSKEYUP:
1052
			Key_Event (MapKey(lParam), false);
1053
			break;
1054
 
1055
		case WM_SYSCHAR:
1056
		// keep Alt-Space from happening
1057
			break;
1058
 
1059
	// this is complicated because Win32 seems to pack multiple mouse events into
1060
	// one update sometimes, so we always check all states and look for events
1061
		case WM_LBUTTONDOWN:
1062
		case WM_LBUTTONUP:
1063
		case WM_RBUTTONDOWN:
1064
		case WM_RBUTTONUP:
1065
		case WM_MBUTTONDOWN:
1066
		case WM_MBUTTONUP:
1067
		case WM_MOUSEMOVE:
1068
			temp = 0;
1069
 
1070
			if (wParam & MK_LBUTTON)
1071
				temp |= 1;
1072
 
1073
			if (wParam & MK_RBUTTON)
1074
				temp |= 2;
1075
 
1076
			if (wParam & MK_MBUTTON)
1077
				temp |= 4;
1078
 
1079
			IN_MouseEvent (temp);
1080
 
1081
			break;
1082
 
1083
		// JACK: This is the mouse wheel with the Intellimouse
1084
		// Its delta is either positive or neg, and we generate the proper
1085
		// Event.
1086
		case WM_MOUSEWHEEL:
1087
			if ((short) HIWORD(wParam) > 0) {
1088
				Key_Event(K_MWHEELUP, true);
1089
				Key_Event(K_MWHEELUP, false);
1090
			} else {
1091
				Key_Event(K_MWHEELDOWN, true);
1092
				Key_Event(K_MWHEELDOWN, false);
1093
			}
1094
			break;
1095
 
1096
    	case WM_SIZE:
1097
            break;
1098
 
1099
   	    case WM_CLOSE:
1100
			if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
1101
						MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
1102
			{
1103
				Sys_Quit ();
1104
			}
1105
 
1106
	        break;
1107
 
1108
		case WM_ACTIVATE:
1109
			fActive = LOWORD(wParam);
1110
			fMinimized = (BOOL) HIWORD(wParam);
1111
			AppActivate(!(fActive == WA_INACTIVE), fMinimized);
1112
 
1113
		// fix the leftover Alt from any Alt-Tab or the like that switched us away
1114
			ClearAllStates ();
1115
 
1116
			break;
1117
 
1118
   	    case WM_DESTROY:
1119
        {
1120
			if (dibwindow)
1121
				DestroyWindow (dibwindow);
1122
 
1123
            PostQuitMessage (0);
1124
        }
1125
        break;
1126
 
1127
		case MM_MCINOTIFY:
1128
            lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
1129
			break;
1130
 
1131
    	default:
1132
            /* pass all unhandled messages to DefWindowProc */
1133
            lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
1134
        break;
1135
    }
1136
 
1137
    /* return 1 if handled message, 0 if not */
1138
    return lRet;
1139
}
1140
 
1141
 
1142
/*
1143
=================
1144
VID_NumModes
1145
=================
1146
*/
1147
int VID_NumModes (void)
1148
{
1149
	return nummodes;
1150
}
1151
 
1152
 
1153
/*
1154
=================
1155
VID_GetModePtr
1156
=================
1157
*/
1158
vmode_t *VID_GetModePtr (int modenum)
1159
{
1160
 
1161
	if ((modenum >= 0) && (modenum < nummodes))
1162
		return &modelist[modenum];
1163
	else
1164
		return &badmode;
1165
}
1166
 
1167
 
1168
/*
1169
=================
1170
VID_GetModeDescription
1171
=================
1172
*/
1173
char *VID_GetModeDescription (int mode)
1174
{
1175
	char		*pinfo;
1176
	vmode_t		*pv;
1177
	static char	temp[100];
1178
 
1179
	if ((mode < 0) || (mode >= nummodes))
1180
		return NULL;
1181
 
1182
	if (!leavecurrentmode)
1183
	{
1184
		pv = VID_GetModePtr (mode);
1185
		pinfo = pv->modedesc;
1186
	}
1187
	else
1188
	{
1189
		sprintf (temp, "Desktop resolution (%dx%d)",
1190
				 modelist[MODE_FULLSCREEN_DEFAULT].width,
1191
				 modelist[MODE_FULLSCREEN_DEFAULT].height);
1192
		pinfo = temp;
1193
	}
1194
 
1195
	return pinfo;
1196
}
1197
 
1198
 
1199
// KJB: Added this to return the mode driver name in description for console
1200
 
1201
char *VID_GetExtModeDescription (int mode)
1202
{
1203
	static char	pinfo[40];
1204
	vmode_t		*pv;
1205
 
1206
	if ((mode < 0) || (mode >= nummodes))
1207
		return NULL;
1208
 
1209
	pv = VID_GetModePtr (mode);
1210
	if (modelist[mode].type == MS_FULLDIB)
1211
	{
1212
		if (!leavecurrentmode)
1213
		{
1214
			sprintf(pinfo,"%s fullscreen", pv->modedesc);
1215
		}
1216
		else
1217
		{
1218
			sprintf (pinfo, "Desktop resolution (%dx%d)",
1219
					 modelist[MODE_FULLSCREEN_DEFAULT].width,
1220
					 modelist[MODE_FULLSCREEN_DEFAULT].height);
1221
		}
1222
	}
1223
	else
1224
	{
1225
		if (modestate == MS_WINDOWED)
1226
			sprintf(pinfo, "%s windowed", pv->modedesc);
1227
		else
1228
			sprintf(pinfo, "windowed");
1229
	}
1230
 
1231
	return pinfo;
1232
}
1233
 
1234
 
1235
/*
1236
=================
1237
VID_DescribeCurrentMode_f
1238
=================
1239
*/
1240
void VID_DescribeCurrentMode_f (void)
1241
{
1242
	Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
1243
}
1244
 
1245
 
1246
/*
1247
=================
1248
VID_NumModes_f
1249
=================
1250
*/
1251
void VID_NumModes_f (void)
1252
{
1253
 
1254
	if (nummodes == 1)
1255
		Con_Printf ("%d video mode is available\n", nummodes);
1256
	else
1257
		Con_Printf ("%d video modes are available\n", nummodes);
1258
}
1259
 
1260
 
1261
/*
1262
=================
1263
VID_DescribeMode_f
1264
=================
1265
*/
1266
void VID_DescribeMode_f (void)
1267
{
1268
	int		t, modenum;
1269
 
1270
	modenum = Q_atoi (Cmd_Argv(1));
1271
 
1272
	t = leavecurrentmode;
1273
	leavecurrentmode = 0;
1274
 
1275
	Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
1276
 
1277
	leavecurrentmode = t;
1278
}
1279
 
1280
 
1281
/*
1282
=================
1283
VID_DescribeModes_f
1284
=================
1285
*/
1286
void VID_DescribeModes_f (void)
1287
{
1288
	int			i, lnummodes, t;
1289
	char		*pinfo;
1290
	vmode_t		*pv;
1291
 
1292
	lnummodes = VID_NumModes ();
1293
 
1294
	t = leavecurrentmode;
1295
	leavecurrentmode = 0;
1296
 
1297
	for (i=1 ; i
1298
	{
1299
		pv = VID_GetModePtr (i);
1300
		pinfo = VID_GetExtModeDescription (i);
1301
		Con_Printf ("%2d: %s\n", i, pinfo);
1302
	}
1303
 
1304
	leavecurrentmode = t;
1305
}
1306
 
1307
 
1308
void VID_InitDIB (HINSTANCE hInstance)
1309
{
1310
	WNDCLASS		wc;
1311
	HDC				hdc;
1312
	int				i;
1313
 
1314
	/* Register the frame class */
1315
    wc.style         = 0;
1316
    wc.lpfnWndProc   = (WNDPROC)MainWndProc;
1317
    wc.cbClsExtra    = 0;
1318
    wc.cbWndExtra    = 0;
1319
    wc.hInstance     = hInstance;
1320
    wc.hIcon         = 0;
1321
    wc.hCursor       = LoadCursor (NULL,IDC_ARROW);
1322
	wc.hbrBackground = NULL;
1323
    wc.lpszMenuName  = 0;
1324
    wc.lpszClassName = "WinQuake";
1325
 
1326
    if (!RegisterClass (&wc) )
1327
		Sys_Error ("Couldn't register window class");
1328
 
1329
	modelist[0].type = MS_WINDOWED;
1330
 
1331
	if (COM_CheckParm("-width"))
1332
		modelist[0].width = Q_atoi(com_argv[COM_CheckParm("-width")+1]);
1333
	else
1334
		modelist[0].width = 640;
1335
 
1336
	if (modelist[0].width < 320)
1337
		modelist[0].width = 320;
1338
 
1339
	if (COM_CheckParm("-height"))
1340
		modelist[0].height= Q_atoi(com_argv[COM_CheckParm("-height")+1]);
1341
	else
1342
		modelist[0].height = modelist[0].width * 240/320;
1343
 
1344
	if (modelist[0].height < 240)
1345
		modelist[0].height = 240;
1346
 
1347
	sprintf (modelist[0].modedesc, "%dx%d",
1348
			 modelist[0].width, modelist[0].height);
1349
 
1350
	modelist[0].modenum = MODE_WINDOWED;
1351
	modelist[0].dib = 1;
1352
	modelist[0].fullscreen = 0;
1353
	modelist[0].halfscreen = 0;
1354
	modelist[0].bpp = 0;
1355
 
1356
	nummodes = 1;
1357
}
1358
 
1359
 
1360
/*
1361
=================
1362
VID_InitFullDIB
1363
=================
1364
*/
1365
void VID_InitFullDIB (HINSTANCE hInstance)
1366
{
1367
	DEVMODE	devmode;
1368
	int		i, modenum, cmodes, originalnummodes, existingmode, numlowresmodes;
1369
	int		j, bpp, done;
1370
	BOOL	stat;
1371
 
1372
// enumerate >8 bpp modes
1373
	originalnummodes = nummodes;
1374
	modenum = 0;
1375
 
1376
	do
1377
	{
1378
		stat = EnumDisplaySettings (NULL, modenum, &devmode);
1379
 
1380
		if ((devmode.dmBitsPerPel >= 15) &&
1381
			(devmode.dmPelsWidth <= MAXWIDTH) &&
1382
			(devmode.dmPelsHeight <= MAXHEIGHT) &&
1383
			(nummodes < MAX_MODE_LIST))
1384
		{
1385
			devmode.dmFields = DM_BITSPERPEL |
1386
							   DM_PELSWIDTH |
1387
							   DM_PELSHEIGHT;
1388
 
1389
			if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
1390
					DISP_CHANGE_SUCCESSFUL)
1391
			{
1392
				modelist[nummodes].type = MS_FULLDIB;
1393
				modelist[nummodes].width = devmode.dmPelsWidth;
1394
				modelist[nummodes].height = devmode.dmPelsHeight;
1395
				modelist[nummodes].modenum = 0;
1396
				modelist[nummodes].halfscreen = 0;
1397
				modelist[nummodes].dib = 1;
1398
				modelist[nummodes].fullscreen = 1;
1399
				modelist[nummodes].bpp = devmode.dmBitsPerPel;
1400
				sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
1401
						 devmode.dmPelsWidth, devmode.dmPelsHeight,
1402
						 devmode.dmBitsPerPel);
1403
 
1404
			// if the width is more than twice the height, reduce it by half because this
1405
			// is probably a dual-screen monitor
1406
				if (!COM_CheckParm("-noadjustaspect"))
1407
				{
1408
					if (modelist[nummodes].width > (modelist[nummodes].height << 1))
1409
					{
1410
						modelist[nummodes].width >>= 1;
1411
						modelist[nummodes].halfscreen = 1;
1412
						sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
1413
								 modelist[nummodes].width,
1414
								 modelist[nummodes].height,
1415
								 modelist[nummodes].bpp);
1416
					}
1417
				}
1418
 
1419
				for (i=originalnummodes, existingmode = 0 ; i
1420
				{
1421
					if ((modelist[nummodes].width == modelist[i].width)   &&
1422
						(modelist[nummodes].height == modelist[i].height) &&
1423
						(modelist[nummodes].bpp == modelist[i].bpp))
1424
					{
1425
						existingmode = 1;
1426
						break;
1427
					}
1428
				}
1429
 
1430
				if (!existingmode)
1431
				{
1432
					nummodes++;
1433
				}
1434
			}
1435
		}
1436
 
1437
		modenum++;
1438
	} while (stat);
1439
 
1440
// see if there are any low-res modes that aren't being reported
1441
	numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
1442
	bpp = 16;
1443
	done = 0;
1444
 
1445
	do
1446
	{
1447
		for (j=0 ; (j
1448
		{
1449
			devmode.dmBitsPerPel = bpp;
1450
			devmode.dmPelsWidth = lowresmodes[j].width;
1451
			devmode.dmPelsHeight = lowresmodes[j].height;
1452
			devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
1453
 
1454
			if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
1455
					DISP_CHANGE_SUCCESSFUL)
1456
			{
1457
				modelist[nummodes].type = MS_FULLDIB;
1458
				modelist[nummodes].width = devmode.dmPelsWidth;
1459
				modelist[nummodes].height = devmode.dmPelsHeight;
1460
				modelist[nummodes].modenum = 0;
1461
				modelist[nummodes].halfscreen = 0;
1462
				modelist[nummodes].dib = 1;
1463
				modelist[nummodes].fullscreen = 1;
1464
				modelist[nummodes].bpp = devmode.dmBitsPerPel;
1465
				sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
1466
						 devmode.dmPelsWidth, devmode.dmPelsHeight,
1467
						 devmode.dmBitsPerPel);
1468
 
1469
				for (i=originalnummodes, existingmode = 0 ; i
1470
				{
1471
					if ((modelist[nummodes].width == modelist[i].width)   &&
1472
						(modelist[nummodes].height == modelist[i].height) &&
1473
						(modelist[nummodes].bpp == modelist[i].bpp))
1474
					{
1475
						existingmode = 1;
1476
						break;
1477
					}
1478
				}
1479
 
1480
				if (!existingmode)
1481
				{
1482
					nummodes++;
1483
				}
1484
			}
1485
		}
1486
		switch (bpp)
1487
		{
1488
			case 16:
1489
				bpp = 32;
1490
				break;
1491
 
1492
			case 32:
1493
				bpp = 24;
1494
				break;
1495
 
1496
			case 24:
1497
				done = 1;
1498
				break;
1499
		}
1500
	} while (!done);
1501
 
1502
	if (nummodes == originalnummodes)
1503
		Con_SafePrintf ("No fullscreen DIB modes found\n");
1504
}
1505
 
1506
qboolean VID_Is8bit() {
1507
	return is8bit;
1508
}
1509
 
1510
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
1511
 
1512
void VID_Init8bitPalette()
1513
{
1514
	// Check for 8bit Extensions and initialize them.
1515
	int i;
1516
	char thePalette[256*3];
1517
	char *oldPalette, *newPalette;
1518
 
1519
	glColorTableEXT = (void *)wglGetProcAddress("glColorTableEXT");
1520
    if (!glColorTableEXT || strstr(gl_extensions, "GL_EXT_shared_texture_palette") ||
1521
		COM_CheckParm("-no8bit"))
1522
		return;
1523
 
1524
	Con_SafePrintf("8-bit GL extensions enabled.\n");
1525
    glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
1526
	oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
1527
	newPalette = thePalette;
1528
	for (i=0;i<256;i++) {
1529
		*newPalette++ = *oldPalette++;
1530
		*newPalette++ = *oldPalette++;
1531
		*newPalette++ = *oldPalette++;
1532
		oldPalette++;
1533
	}
1534
	glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE,
1535
		(void *) thePalette);
1536
	is8bit = TRUE;
1537
}
1538
 
1539
static void Check_Gamma (unsigned char *pal)
1540
{
1541
	float	f, inf;
1542
	unsigned char	palette[768];
1543
	int		i;
1544
 
1545
	if ((i = COM_CheckParm("-gamma")) == 0) {
1546
		if ((gl_renderer && strstr(gl_renderer, "Voodoo")) ||
1547
			(gl_vendor && strstr(gl_vendor, "3Dfx")))
1548
			vid_gamma = 1;
1549
		else
1550
			vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware
1551
	} else
1552
		vid_gamma = Q_atof(com_argv[i+1]);
1553
 
1554
	for (i=0 ; i<768 ; i++)
1555
	{
1556
		f = pow ( (pal[i]+1)/256.0 , vid_gamma );
1557
		inf = f*255 + 0.5;
1558
		if (inf < 0)
1559
			inf = 0;
1560
		if (inf > 255)
1561
			inf = 255;
1562
		palette[i] = inf;
1563
	}
1564
 
1565
	memcpy (pal, palette, sizeof(palette));
1566
}
1567
 
1568
/*
1569
===================
1570
VID_Init
1571
===================
1572
*/
1573
void	VID_Init (unsigned char *palette)
1574
{
1575
	int		i, existingmode;
1576
	int		basenummodes, width, height, bpp, findbpp, done;
1577
	byte	*ptmp;
1578
	char	gldir[MAX_OSPATH];
1579
	HDC		hdc;
1580
	DEVMODE	devmode;
1581
 
1582
	memset(&devmode, 0, sizeof(devmode));
1583
 
1584
	Cvar_RegisterVariable (&vid_mode);
1585
	Cvar_RegisterVariable (&vid_wait);
1586
	Cvar_RegisterVariable (&vid_nopageflip);
1587
	Cvar_RegisterVariable (&_vid_wait_override);
1588
	Cvar_RegisterVariable (&_vid_default_mode);
1589
	Cvar_RegisterVariable (&_vid_default_mode_win);
1590
	Cvar_RegisterVariable (&vid_config_x);
1591
	Cvar_RegisterVariable (&vid_config_y);
1592
	Cvar_RegisterVariable (&vid_stretch_by_2);
1593
	Cvar_RegisterVariable (&_windowed_mouse);
1594
	Cvar_RegisterVariable (&gl_ztrick);
1595
 
1596
	Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
1597
	Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
1598
	Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
1599
	Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
1600
 
1601
	hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
1602
 
1603
	InitCommonControls();
1604
 
1605
	VID_InitDIB (global_hInstance);
1606
	basenummodes = nummodes = 1;
1607
 
1608
	VID_InitFullDIB (global_hInstance);
1609
 
1610
	if (COM_CheckParm("-window"))
1611
	{
1612
		hdc = GetDC (NULL);
1613
 
1614
		if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
1615
		{
1616
			Sys_Error ("Can't run in non-RGB mode");
1617
		}
1618
 
1619
		ReleaseDC (NULL, hdc);
1620
 
1621
		windowed = true;
1622
 
1623
		vid_default = MODE_WINDOWED;
1624
	}
1625
	else
1626
	{
1627
		if (nummodes == 1)
1628
			Sys_Error ("No RGB fullscreen modes available");
1629
 
1630
		windowed = false;
1631
 
1632
		if (COM_CheckParm("-mode"))
1633
		{
1634
			vid_default = Q_atoi(com_argv[COM_CheckParm("-mode")+1]);
1635
		}
1636
		else
1637
		{
1638
			if (COM_CheckParm("-current"))
1639
			{
1640
				modelist[MODE_FULLSCREEN_DEFAULT].width =
1641
						GetSystemMetrics (SM_CXSCREEN);
1642
				modelist[MODE_FULLSCREEN_DEFAULT].height =
1643
						GetSystemMetrics (SM_CYSCREEN);
1644
				vid_default = MODE_FULLSCREEN_DEFAULT;
1645
				leavecurrentmode = 1;
1646
			}
1647
			else
1648
			{
1649
				if (COM_CheckParm("-width"))
1650
				{
1651
					width = Q_atoi(com_argv[COM_CheckParm("-width")+1]);
1652
				}
1653
				else
1654
				{
1655
					width = 640;
1656
				}
1657
 
1658
				if (COM_CheckParm("-bpp"))
1659
				{
1660
					bpp = Q_atoi(com_argv[COM_CheckParm("-bpp")+1]);
1661
					findbpp = 0;
1662
				}
1663
				else
1664
				{
1665
					bpp = 15;
1666
					findbpp = 1;
1667
				}
1668
 
1669
				if (COM_CheckParm("-height"))
1670
					height = Q_atoi(com_argv[COM_CheckParm("-height")+1]);
1671
 
1672
			// if they want to force it, add the specified mode to the list
1673
				if (COM_CheckParm("-force") && (nummodes < MAX_MODE_LIST))
1674
				{
1675
					modelist[nummodes].type = MS_FULLDIB;
1676
					modelist[nummodes].width = width;
1677
					modelist[nummodes].height = height;
1678
					modelist[nummodes].modenum = 0;
1679
					modelist[nummodes].halfscreen = 0;
1680
					modelist[nummodes].dib = 1;
1681
					modelist[nummodes].fullscreen = 1;
1682
					modelist[nummodes].bpp = bpp;
1683
					sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
1684
							 devmode.dmPelsWidth, devmode.dmPelsHeight,
1685
							 devmode.dmBitsPerPel);
1686
 
1687
					for (i=nummodes, existingmode = 0 ; i
1688
					{
1689
						if ((modelist[nummodes].width == modelist[i].width)   &&
1690
							(modelist[nummodes].height == modelist[i].height) &&
1691
							(modelist[nummodes].bpp == modelist[i].bpp))
1692
						{
1693
							existingmode = 1;
1694
							break;
1695
						}
1696
					}
1697
 
1698
					if (!existingmode)
1699
					{
1700
						nummodes++;
1701
					}
1702
				}
1703
 
1704
				done = 0;
1705
 
1706
				do
1707
				{
1708
					if (COM_CheckParm("-height"))
1709
					{
1710
						height = Q_atoi(com_argv[COM_CheckParm("-height")+1]);
1711
 
1712
						for (i=1, vid_default=0 ; i
1713
						{
1714
							if ((modelist[i].width == width) &&
1715
								(modelist[i].height == height) &&
1716
								(modelist[i].bpp == bpp))
1717
							{
1718
								vid_default = i;
1719
								done = 1;
1720
								break;
1721
							}
1722
						}
1723
					}
1724
					else
1725
					{
1726
						for (i=1, vid_default=0 ; i
1727
						{
1728
							if ((modelist[i].width == width) && (modelist[i].bpp == bpp))
1729
							{
1730
								vid_default = i;
1731
								done = 1;
1732
								break;
1733
							}
1734
						}
1735
					}
1736
 
1737
					if (!done)
1738
					{
1739
						if (findbpp)
1740
						{
1741
							switch (bpp)
1742
							{
1743
							case 15:
1744
								bpp = 16;
1745
								break;
1746
							case 16:
1747
								bpp = 32;
1748
								break;
1749
							case 32:
1750
								bpp = 24;
1751
								break;
1752
							case 24:
1753
								done = 1;
1754
								break;
1755
							}
1756
						}
1757
						else
1758
						{
1759
							done = 1;
1760
						}
1761
					}
1762
				} while (!done);
1763
 
1764
				if (!vid_default)
1765
				{
1766
					Sys_Error ("Specified video mode not available");
1767
				}
1768
			}
1769
		}
1770
	}
1771
 
1772
	vid_initialized = true;
1773
 
1774
	if ((i = COM_CheckParm("-conwidth")) != 0)
1775
		vid.conwidth = Q_atoi(com_argv[i+1]);
1776
	else
1777
		vid.conwidth = 640;
1778
 
1779
	vid.conwidth &= 0xfff8; // make it a multiple of eight
1780
 
1781
	if (vid.conwidth < 320)
1782
		vid.conwidth = 320;
1783
 
1784
	// pick a conheight that matches with correct aspect
1785
	vid.conheight = vid.conwidth*3 / 4;
1786
 
1787
	if ((i = COM_CheckParm("-conheight")) != 0)
1788
		vid.conheight = Q_atoi(com_argv[i+1]);
1789
	if (vid.conheight < 200)
1790
		vid.conheight = 200;
1791
 
1792
	vid.maxwarpwidth = WARP_WIDTH;
1793
	vid.maxwarpheight = WARP_HEIGHT;
1794
	vid.colormap = host_colormap;
1795
	vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
1796
 
1797
	DestroyWindow (hwnd_dialog);
1798
 
1799
	Check_Gamma(palette);
1800
	VID_SetPalette (palette);
1801
 
1802
	VID_SetMode (vid_default, palette);
1803
 
1804
    maindc = GetDC(mainwindow);
1805
	bSetupPixelFormat(maindc);
1806
 
1807
    baseRC = wglCreateContext( maindc );
1808
	if (!baseRC)
1809
		Sys_Error ("Could not initialize GL (wglCreateContext failed).\n\nMake sure you in are 65535 color mode, and try running -window.");
1810
    if (!wglMakeCurrent( maindc, baseRC ))
1811
		Sys_Error ("wglMakeCurrent failed");
1812
 
1813
	GL_Init ();
1814
 
1815
	sprintf (gldir, "%s/glquake", com_gamedir);
1816
	Sys_mkdir (gldir);
1817
 
1818
	vid_realmode = vid_modenum;
1819
 
1820
	// Check for 3DFX Extensions and initialize them.
1821
	VID_Init8bitPalette();
1822
 
1823
	vid_menudrawfn = VID_MenuDraw;
1824
	vid_menukeyfn = VID_MenuKey;
1825
 
1826
	strcpy (badmode.modedesc, "Bad mode");
1827
	vid_canalttab = true;
1828
 
1829
	if (COM_CheckParm("-fullsbar"))
1830
		fullsbardraw = true;
1831
}
1832
 
1833
 
1834
//========================================================
1835
// Video menu stuff
1836
//========================================================
1837
 
1838
extern void M_Menu_Options_f (void);
1839
extern void M_Print (int cx, int cy, char *str);
1840
extern void M_PrintWhite (int cx, int cy, char *str);
1841
extern void M_DrawCharacter (int cx, int line, int num);
1842
extern void M_DrawTransPic (int x, int y, qpic_t *pic);
1843
extern void M_DrawPic (int x, int y, qpic_t *pic);
1844
 
1845
static int	vid_line, vid_wmodes;
1846
 
1847
typedef struct
1848
{
1849
	int		modenum;
1850
	char	*desc;
1851
	int		iscur;
1852
} modedesc_t;
1853
 
1854
#define MAX_COLUMN_SIZE		9
1855
#define MODE_AREA_HEIGHT	(MAX_COLUMN_SIZE + 2)
1856
#define MAX_MODEDESCS		(MAX_COLUMN_SIZE*3)
1857
 
1858
static modedesc_t	modedescs[MAX_MODEDESCS];
1859
 
1860
/*
1861
================
1862
VID_MenuDraw
1863
================
1864
*/
1865
void VID_MenuDraw (void)
1866
{
1867
	qpic_t		*p;
1868
	char		*ptr;
1869
	int			lnummodes, i, j, k, column, row, dup, dupmode;
1870
	char		temp[100];
1871
	vmode_t		*pv;
1872
 
1873
	p = Draw_CachePic ("gfx/vidmodes.lmp");
1874
	M_DrawPic ( (320-p->width)/2, 4, p);
1875
 
1876
	vid_wmodes = 0;
1877
	lnummodes = VID_NumModes ();
1878
 
1879
	for (i=1 ; (i
1880
	{
1881
		ptr = VID_GetModeDescription (i);
1882
		pv = VID_GetModePtr (i);
1883
 
1884
		k = vid_wmodes;
1885
 
1886
		modedescs[k].modenum = i;
1887
		modedescs[k].desc = ptr;
1888
		modedescs[k].iscur = 0;
1889
 
1890
		if (i == vid_modenum)
1891
			modedescs[k].iscur = 1;
1892
 
1893
		vid_wmodes++;
1894
 
1895
	}
1896
 
1897
	if (vid_wmodes > 0)
1898
	{
1899
		M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
1900
 
1901
		column = 8;
1902
		row = 36+2*8;
1903
 
1904
		for (i=0 ; i
1905
		{
1906
			if (modedescs[i].iscur)
1907
				M_PrintWhite (column, row, modedescs[i].desc);
1908
			else
1909
				M_Print (column, row, modedescs[i].desc);
1910
 
1911
			column += 13*8;
1912
 
1913
			if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
1914
			{
1915
				column = 8;
1916
				row += 8;
1917
			}
1918
		}
1919
	}
1920
 
1921
	M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2,
1922
			 "Video modes must be set from the");
1923
	M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
1924
			 "command line with -width ");
1925
	M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4,
1926
			 "and -bpp ");
1927
	M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
1928
			 "Select windowed mode with -window");
1929
}
1930
 
1931
 
1932
/*
1933
================
1934
VID_MenuKey
1935
================
1936
*/
1937
void VID_MenuKey (int key)
1938
{
1939
	switch (key)
1940
	{
1941
	case K_ESCAPE:
1942
		S_LocalSound ("misc/menu1.wav");
1943
		M_Menu_Options_f ();
1944
		break;
1945
 
1946
	default:
1947
		break;
1948
	}
1949
}