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5131 | clevermous | 1 | # Microsoft Developer Studio Project File - Name="winquake" - Package Owner=<4> |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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3 | # ** DO NOT EDIT ** |
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4 | |||
5 | # TARGTYPE "Win32 (x86) Application" 0x0101 |
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6 | |||
7 | CFG=winquake - Win32 Release |
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8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
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9 | !MESSAGE use the Export Makefile command and run |
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10 | !MESSAGE |
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11 | !MESSAGE NMAKE /f "WinQuake.mak". |
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12 | !MESSAGE |
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13 | !MESSAGE You can specify a configuration when running NMAKE |
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14 | !MESSAGE by defining the macro CFG on the command line. For example: |
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15 | !MESSAGE |
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16 | !MESSAGE NMAKE /f "WinQuake.mak" CFG="winquake - Win32 Release" |
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17 | !MESSAGE |
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18 | !MESSAGE Possible choices for configuration are: |
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19 | !MESSAGE |
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20 | !MESSAGE "winquake - Win32 Release" (based on "Win32 (x86) Application") |
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21 | !MESSAGE "winquake - Win32 Debug" (based on "Win32 (x86) Application") |
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22 | !MESSAGE "winquake - Win32 GL Debug" (based on "Win32 (x86) Application") |
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23 | !MESSAGE "winquake - Win32 GL Release" (based on "Win32 (x86) Application") |
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24 | !MESSAGE |
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25 | |||
26 | # Begin Project |
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27 | # PROP AllowPerConfigDependencies 0 |
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28 | # PROP Scc_ProjName "" |
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29 | # PROP Scc_LocalPath "" |
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30 | CPP=cl.exe |
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31 | MTL=midl.exe |
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32 | RSC=rc.exe |
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33 | |||
34 | !IF "$(CFG)" == "winquake - Win32 Release" |
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35 | |||
36 | # PROP BASE Use_MFC 0 |
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37 | # PROP BASE Use_Debug_Libraries 0 |
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38 | # PROP BASE Output_Dir ".\Release" |
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39 | # PROP BASE Intermediate_Dir ".\Release" |
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40 | # PROP BASE Target_Dir "" |
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41 | # PROP Use_MFC 0 |
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42 | # PROP Use_Debug_Libraries 0 |
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43 | # PROP Output_Dir ".\Release" |
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44 | # PROP Intermediate_Dir ".\Release" |
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45 | # PROP Ignore_Export_Lib 0 |
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46 | # PROP Target_Dir "" |
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47 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c |
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48 | # ADD CPP /nologo /G5 /GX /Ox /Ot /Ow /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c |
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49 | # SUBTRACT CPP /Oa /Og |
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50 | # ADD BASE MTL /nologo /D "NDEBUG" /win32 |
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51 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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52 | # ADD BASE RSC /l 0x409 /d "NDEBUG" |
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53 | # ADD RSC /l 0x409 /d "NDEBUG" |
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54 | BSC32=bscmake.exe |
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55 | # ADD BASE BSC32 /nologo |
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56 | # ADD BSC32 /nologo |
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57 | LINK32=link.exe |
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58 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 |
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59 | # ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib .\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /machine:I386 |
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60 | # SUBTRACT LINK32 /map /debug |
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61 | |||
62 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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63 | |||
64 | # PROP BASE Use_MFC 0 |
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65 | # PROP BASE Use_Debug_Libraries 1 |
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66 | # PROP BASE Output_Dir ".\Debug" |
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67 | # PROP BASE Intermediate_Dir ".\Debug" |
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68 | # PROP BASE Target_Dir "" |
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69 | # PROP Use_MFC 0 |
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70 | # PROP Use_Debug_Libraries 1 |
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71 | # PROP Output_Dir ".\Debug" |
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72 | # PROP Intermediate_Dir ".\Debug" |
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73 | # PROP Ignore_Export_Lib 0 |
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74 | # PROP Target_Dir "" |
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75 | # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c |
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76 | # ADD CPP /nologo /G5 /ML /GX /ZI /Od /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c |
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77 | # ADD BASE MTL /nologo /D "_DEBUG" /win32 |
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78 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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79 | # ADD BASE RSC /l 0x409 /d "_DEBUG" |
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80 | # ADD RSC /l 0x409 /d "_DEBUG" |
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81 | BSC32=bscmake.exe |
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82 | # ADD BASE BSC32 /nologo |
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83 | # ADD BSC32 /nologo |
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84 | LINK32=link.exe |
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85 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 |
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86 | # ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib .\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 |
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87 | # SUBTRACT LINK32 /nodefaultlib |
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88 | |||
89 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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90 | |||
91 | # PROP BASE Use_MFC 0 |
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92 | # PROP BASE Use_Debug_Libraries 1 |
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93 | # PROP BASE Output_Dir ".\winquake" |
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94 | # PROP BASE Intermediate_Dir ".\winquake" |
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95 | # PROP BASE Target_Dir "" |
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96 | # PROP Use_MFC 0 |
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97 | # PROP Use_Debug_Libraries 1 |
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98 | # PROP Output_Dir ".\debug_gl" |
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99 | # PROP Intermediate_Dir ".\debug_gl" |
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100 | # PROP Ignore_Export_Lib 0 |
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101 | # PROP Target_Dir "" |
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102 | # ADD BASE CPP /nologo /G5 /ML /GX /Zi /Od /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c |
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103 | # ADD CPP /nologo /G5 /ML /GX /ZI /Od /I ".\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "GLQUAKE" /FR /YX /FD /c |
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104 | # ADD BASE MTL /nologo /D "_DEBUG" /win32 |
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105 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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106 | # ADD BASE RSC /l 0x409 /d "_DEBUG" |
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107 | # ADD RSC /l 0x409 /d "_DEBUG" |
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108 | BSC32=bscmake.exe |
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109 | # ADD BASE BSC32 /nologo |
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110 | # ADD BSC32 /nologo |
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111 | LINK32=link.exe |
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112 | # ADD BASE LINK32 winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib .\scitech\lib\win32\vc\mgllt.lib /nologo /subsystem:windows /debug /machine:I386 |
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113 | # SUBTRACT BASE LINK32 /nodefaultlib |
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114 | # ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:".\debug_gl\glquake.exe" |
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115 | # SUBTRACT LINK32 /nodefaultlib |
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116 | |||
117 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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118 | |||
119 | # PROP BASE Use_MFC 0 |
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120 | # PROP BASE Use_Debug_Libraries 0 |
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121 | # PROP BASE Output_Dir ".\winquak0" |
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122 | # PROP BASE Intermediate_Dir ".\winquak0" |
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123 | # PROP BASE Target_Dir "" |
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124 | # PROP Use_MFC 0 |
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125 | # PROP Use_Debug_Libraries 0 |
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126 | # PROP Output_Dir ".\release_gl" |
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127 | # PROP Intermediate_Dir ".\release_gl" |
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128 | # PROP Ignore_Export_Lib 0 |
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129 | # PROP Target_Dir "" |
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130 | # ADD BASE CPP /nologo /G5 /GX /Ox /Ot /Ow /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c |
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131 | # SUBTRACT BASE CPP /Oa /Og |
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132 | # ADD CPP /nologo /G5 /GX /Ot /Ow /I ".\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "GLQUAKE" /FR /YX /FD /c |
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133 | # ADD BASE MTL /nologo /D "NDEBUG" /win32 |
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134 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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135 | # ADD BASE RSC /l 0x409 /d "NDEBUG" |
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136 | # ADD RSC /l 0x409 /d "NDEBUG" |
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137 | BSC32=bscmake.exe |
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138 | # ADD BASE BSC32 /nologo |
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139 | # ADD BSC32 /nologo |
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140 | LINK32=link.exe |
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141 | # ADD BASE LINK32 winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib .\scitech\lib\win32\vc\mgllt.lib /nologo /subsystem:windows /profile /machine:I386 |
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142 | # SUBTRACT BASE LINK32 /map /debug |
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143 | # ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /machine:I386 /out:".\release_gl\glquake.exe" |
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144 | # SUBTRACT LINK32 /map /debug |
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145 | |||
146 | !ENDIF |
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147 | |||
148 | # Begin Target |
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149 | |||
150 | # Name "winquake - Win32 Release" |
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151 | # Name "winquake - Win32 Debug" |
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152 | # Name "winquake - Win32 GL Debug" |
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153 | # Name "winquake - Win32 GL Release" |
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154 | # Begin Group "Source Files" |
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155 | |||
156 | # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" |
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157 | # Begin Source File |
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158 | |||
159 | SOURCE=.\cd_win.c |
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160 | # End Source File |
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161 | # Begin Source File |
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162 | |||
163 | SOURCE=.\chase.c |
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164 | # End Source File |
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165 | # Begin Source File |
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166 | |||
167 | SOURCE=.\cl_demo.c |
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168 | # End Source File |
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169 | # Begin Source File |
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170 | |||
171 | SOURCE=.\cl_input.c |
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172 | # End Source File |
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173 | # Begin Source File |
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174 | |||
175 | SOURCE=.\cl_main.c |
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176 | # End Source File |
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177 | # Begin Source File |
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178 | |||
179 | SOURCE=.\cl_parse.c |
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180 | # End Source File |
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181 | # Begin Source File |
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182 | |||
183 | SOURCE=.\cl_tent.c |
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184 | # End Source File |
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185 | # Begin Source File |
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186 | |||
187 | SOURCE=.\cmd.c |
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188 | # End Source File |
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189 | # Begin Source File |
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190 | |||
191 | SOURCE=.\common.c |
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192 | # End Source File |
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193 | # Begin Source File |
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194 | |||
195 | SOURCE=.\conproc.c |
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196 | # End Source File |
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197 | # Begin Source File |
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198 | |||
199 | SOURCE=.\console.c |
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200 | # End Source File |
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201 | # Begin Source File |
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202 | |||
203 | SOURCE=.\crc.c |
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204 | # End Source File |
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205 | # Begin Source File |
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206 | |||
207 | SOURCE=.\cvar.c |
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208 | # End Source File |
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209 | # Begin Source File |
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210 | |||
211 | SOURCE=.\d_draw.s |
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212 | |||
213 | !IF "$(CFG)" == "winquake - Win32 Release" |
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214 | |||
215 | # Begin Custom Build - mycoolbuild |
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216 | OutDir=.\Release |
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217 | InputPath=.\d_draw.s |
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218 | InputName=d_draw |
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219 | |||
220 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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221 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
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222 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
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223 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
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224 | del $(OUTDIR)\$(InputName).spp |
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225 | |||
226 | # End Custom Build |
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227 | |||
228 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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229 | |||
230 | # Begin Custom Build - mycoolbuild |
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231 | OutDir=.\Debug |
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232 | InputPath=.\d_draw.s |
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233 | InputName=d_draw |
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234 | |||
235 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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236 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
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237 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
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238 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
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239 | del $(OUTDIR)\$(InputName).spp |
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240 | |||
241 | # End Custom Build |
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242 | |||
243 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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244 | |||
245 | # PROP Exclude_From_Build 1 |
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246 | |||
247 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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248 | |||
249 | # PROP Exclude_From_Build 1 |
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250 | |||
251 | !ENDIF |
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252 | |||
253 | # End Source File |
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254 | # Begin Source File |
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255 | |||
256 | SOURCE=.\d_draw16.s |
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257 | |||
258 | !IF "$(CFG)" == "winquake - Win32 Release" |
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259 | |||
260 | # Begin Custom Build - mycoolbuild |
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261 | OutDir=.\Release |
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262 | InputPath=.\d_draw16.s |
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263 | InputName=d_draw16 |
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264 | |||
265 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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266 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
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267 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
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268 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
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269 | del $(OUTDIR)\$(InputName).spp |
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270 | |||
271 | # End Custom Build |
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272 | |||
273 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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274 | |||
275 | # Begin Custom Build - mycoolbuild |
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276 | OutDir=.\Debug |
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277 | InputPath=.\d_draw16.s |
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278 | InputName=d_draw16 |
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279 | |||
280 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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281 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
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282 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
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283 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
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284 | del $(OUTDIR)\$(InputName).spp |
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285 | |||
286 | # End Custom Build |
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287 | |||
288 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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289 | |||
290 | # PROP Exclude_From_Build 1 |
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291 | |||
292 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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293 | |||
294 | # PROP Exclude_From_Build 1 |
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295 | |||
296 | !ENDIF |
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297 | |||
298 | # End Source File |
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299 | # Begin Source File |
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300 | |||
301 | SOURCE=.\d_edge.c |
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302 | |||
303 | !IF "$(CFG)" == "winquake - Win32 Release" |
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304 | |||
305 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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306 | |||
307 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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308 | |||
309 | # PROP Exclude_From_Build 1 |
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310 | |||
311 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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312 | |||
313 | # PROP Exclude_From_Build 1 |
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314 | |||
315 | !ENDIF |
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316 | |||
317 | # End Source File |
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318 | # Begin Source File |
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319 | |||
320 | SOURCE=.\d_fill.c |
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321 | |||
322 | !IF "$(CFG)" == "winquake - Win32 Release" |
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323 | |||
324 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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325 | |||
326 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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327 | |||
328 | # PROP Exclude_From_Build 1 |
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329 | |||
330 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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331 | |||
332 | # PROP Exclude_From_Build 1 |
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333 | |||
334 | !ENDIF |
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335 | |||
336 | # End Source File |
||
337 | # Begin Source File |
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338 | |||
339 | SOURCE=.\d_init.c |
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340 | |||
341 | !IF "$(CFG)" == "winquake - Win32 Release" |
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342 | |||
343 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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344 | |||
345 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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346 | |||
347 | # PROP Exclude_From_Build 1 |
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348 | |||
349 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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350 | |||
351 | # PROP Exclude_From_Build 1 |
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352 | |||
353 | !ENDIF |
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354 | |||
355 | # End Source File |
||
356 | # Begin Source File |
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357 | |||
358 | SOURCE=.\d_modech.c |
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359 | |||
360 | !IF "$(CFG)" == "winquake - Win32 Release" |
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361 | |||
362 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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363 | |||
364 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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365 | |||
366 | # PROP Exclude_From_Build 1 |
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367 | |||
368 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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369 | |||
370 | # PROP Exclude_From_Build 1 |
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371 | |||
372 | !ENDIF |
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373 | |||
374 | # End Source File |
||
375 | # Begin Source File |
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376 | |||
377 | SOURCE=.\d_part.c |
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378 | |||
379 | !IF "$(CFG)" == "winquake - Win32 Release" |
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380 | |||
381 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
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382 | |||
383 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
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384 | |||
385 | # PROP Exclude_From_Build 1 |
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386 | |||
387 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
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388 | |||
389 | # PROP Exclude_From_Build 1 |
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390 | |||
391 | !ENDIF |
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392 | |||
393 | # End Source File |
||
394 | # Begin Source File |
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395 | |||
396 | SOURCE=.\d_parta.s |
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397 | |||
398 | !IF "$(CFG)" == "winquake - Win32 Release" |
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399 | |||
400 | # Begin Custom Build - mycoolbuild |
||
401 | OutDir=.\Release |
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402 | InputPath=.\d_parta.s |
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403 | InputName=d_parta |
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404 | |||
405 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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406 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
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407 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
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408 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
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409 | del $(OUTDIR)\$(InputName).spp |
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410 | |||
411 | # End Custom Build |
||
412 | |||
413 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
414 | |||
415 | # Begin Custom Build - mycoolbuild |
||
416 | OutDir=.\Debug |
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417 | InputPath=.\d_parta.s |
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418 | InputName=d_parta |
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419 | |||
420 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
421 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
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422 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
423 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
424 | del $(OUTDIR)\$(InputName).spp |
||
425 | |||
426 | # End Custom Build |
||
427 | |||
428 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
429 | |||
430 | # PROP Exclude_From_Build 1 |
||
431 | |||
432 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
433 | |||
434 | # PROP Exclude_From_Build 1 |
||
435 | |||
436 | !ENDIF |
||
437 | |||
438 | # End Source File |
||
439 | # Begin Source File |
||
440 | |||
441 | SOURCE=.\d_polysa.s |
||
442 | |||
443 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
444 | |||
445 | # Begin Custom Build - mycoolbuild |
||
446 | OutDir=.\Release |
||
447 | InputPath=.\d_polysa.s |
||
448 | InputName=d_polysa |
||
449 | |||
450 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
451 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
452 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
453 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
454 | del $(OUTDIR)\$(InputName).spp |
||
455 | |||
456 | # End Custom Build |
||
457 | |||
458 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
459 | |||
460 | # Begin Custom Build - mycoolbuild |
||
461 | OutDir=.\Debug |
||
462 | InputPath=.\d_polysa.s |
||
463 | InputName=d_polysa |
||
464 | |||
465 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
466 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
467 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
468 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
469 | del $(OUTDIR)\$(InputName).spp |
||
470 | |||
471 | # End Custom Build |
||
472 | |||
473 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
474 | |||
475 | # PROP Exclude_From_Build 1 |
||
476 | |||
477 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
478 | |||
479 | # PROP Exclude_From_Build 1 |
||
480 | |||
481 | !ENDIF |
||
482 | |||
483 | # End Source File |
||
484 | # Begin Source File |
||
485 | |||
486 | SOURCE=.\d_polyse.c |
||
487 | |||
488 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
489 | |||
490 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
491 | |||
492 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
493 | |||
494 | # PROP Exclude_From_Build 1 |
||
495 | |||
496 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
497 | |||
498 | # PROP Exclude_From_Build 1 |
||
499 | |||
500 | !ENDIF |
||
501 | |||
502 | # End Source File |
||
503 | # Begin Source File |
||
504 | |||
505 | SOURCE=.\d_scan.c |
||
506 | |||
507 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
508 | |||
509 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
510 | |||
511 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
512 | |||
513 | # PROP Exclude_From_Build 1 |
||
514 | |||
515 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
516 | |||
517 | # PROP Exclude_From_Build 1 |
||
518 | |||
519 | !ENDIF |
||
520 | |||
521 | # End Source File |
||
522 | # Begin Source File |
||
523 | |||
524 | SOURCE=.\d_scana.s |
||
525 | |||
526 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
527 | |||
528 | # Begin Custom Build - mycoolbuild |
||
529 | OutDir=.\Release |
||
530 | InputPath=.\d_scana.s |
||
531 | InputName=d_scana |
||
532 | |||
533 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
534 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
535 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
536 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
537 | del $(OUTDIR)\$(InputName).spp |
||
538 | |||
539 | # End Custom Build |
||
540 | |||
541 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
542 | |||
543 | # Begin Custom Build - mycoolbuild |
||
544 | OutDir=.\Debug |
||
545 | InputPath=.\d_scana.s |
||
546 | InputName=d_scana |
||
547 | |||
548 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
549 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
550 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
551 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
552 | del $(OUTDIR)\$(InputName).spp |
||
553 | |||
554 | # End Custom Build |
||
555 | |||
556 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
557 | |||
558 | # PROP Exclude_From_Build 1 |
||
559 | |||
560 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
561 | |||
562 | # PROP Exclude_From_Build 1 |
||
563 | |||
564 | !ENDIF |
||
565 | |||
566 | # End Source File |
||
567 | # Begin Source File |
||
568 | |||
569 | SOURCE=.\d_sky.c |
||
570 | |||
571 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
572 | |||
573 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
574 | |||
575 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
576 | |||
577 | # PROP Exclude_From_Build 1 |
||
578 | |||
579 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
580 | |||
581 | # PROP Exclude_From_Build 1 |
||
582 | |||
583 | !ENDIF |
||
584 | |||
585 | # End Source File |
||
586 | # Begin Source File |
||
587 | |||
588 | SOURCE=.\d_spr8.s |
||
589 | |||
590 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
591 | |||
592 | # Begin Custom Build - mycoolbuild |
||
593 | OutDir=.\Release |
||
594 | InputPath=.\d_spr8.s |
||
595 | InputName=d_spr8 |
||
596 | |||
597 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
598 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
599 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
600 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
601 | del $(OUTDIR)\$(InputName).spp |
||
602 | |||
603 | # End Custom Build |
||
604 | |||
605 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
606 | |||
607 | # Begin Custom Build - mycoolbuild |
||
608 | OutDir=.\Debug |
||
609 | InputPath=.\d_spr8.s |
||
610 | InputName=d_spr8 |
||
611 | |||
612 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
613 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
614 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
615 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
616 | del $(OUTDIR)\$(InputName).spp |
||
617 | |||
618 | # End Custom Build |
||
619 | |||
620 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
621 | |||
622 | # PROP Exclude_From_Build 1 |
||
623 | |||
624 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
625 | |||
626 | # PROP Exclude_From_Build 1 |
||
627 | |||
628 | !ENDIF |
||
629 | |||
630 | # End Source File |
||
631 | # Begin Source File |
||
632 | |||
633 | SOURCE=.\d_sprite.c |
||
634 | |||
635 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
636 | |||
637 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
638 | |||
639 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
640 | |||
641 | # PROP Exclude_From_Build 1 |
||
642 | |||
643 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
644 | |||
645 | # PROP Exclude_From_Build 1 |
||
646 | |||
647 | !ENDIF |
||
648 | |||
649 | # End Source File |
||
650 | # Begin Source File |
||
651 | |||
652 | SOURCE=.\d_surf.c |
||
653 | |||
654 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
655 | |||
656 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
657 | |||
658 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
659 | |||
660 | # PROP Exclude_From_Build 1 |
||
661 | |||
662 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
663 | |||
664 | # PROP Exclude_From_Build 1 |
||
665 | |||
666 | !ENDIF |
||
667 | |||
668 | # End Source File |
||
669 | # Begin Source File |
||
670 | |||
671 | SOURCE=.\d_vars.c |
||
672 | |||
673 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
674 | |||
675 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
676 | |||
677 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
678 | |||
679 | # PROP Exclude_From_Build 1 |
||
680 | |||
681 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
682 | |||
683 | # PROP Exclude_From_Build 1 |
||
684 | |||
685 | !ENDIF |
||
686 | |||
687 | # End Source File |
||
688 | # Begin Source File |
||
689 | |||
690 | SOURCE=.\d_varsa.s |
||
691 | |||
692 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
693 | |||
694 | # Begin Custom Build - mycoolbuild |
||
695 | OutDir=.\Release |
||
696 | InputPath=.\d_varsa.s |
||
697 | InputName=d_varsa |
||
698 | |||
699 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
700 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
701 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
702 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
703 | del $(OUTDIR)\$(InputName).spp |
||
704 | |||
705 | # End Custom Build |
||
706 | |||
707 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
708 | |||
709 | # Begin Custom Build - mycoolbuild |
||
710 | OutDir=.\Debug |
||
711 | InputPath=.\d_varsa.s |
||
712 | InputName=d_varsa |
||
713 | |||
714 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
715 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
716 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
717 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
718 | del $(OUTDIR)\$(InputName).spp |
||
719 | |||
720 | # End Custom Build |
||
721 | |||
722 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
723 | |||
724 | # PROP Exclude_From_Build 1 |
||
725 | |||
726 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
727 | |||
728 | # PROP Exclude_From_Build 1 |
||
729 | |||
730 | !ENDIF |
||
731 | |||
732 | # End Source File |
||
733 | # Begin Source File |
||
734 | |||
735 | SOURCE=.\d_zpoint.c |
||
736 | |||
737 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
738 | |||
739 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
740 | |||
741 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
742 | |||
743 | # PROP Exclude_From_Build 1 |
||
744 | |||
745 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
746 | |||
747 | # PROP Exclude_From_Build 1 |
||
748 | |||
749 | !ENDIF |
||
750 | |||
751 | # End Source File |
||
752 | # Begin Source File |
||
753 | |||
754 | SOURCE=.\draw.c |
||
755 | |||
756 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
757 | |||
758 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
759 | |||
760 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
761 | |||
762 | # PROP Exclude_From_Build 1 |
||
763 | |||
764 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
765 | |||
766 | # PROP Exclude_From_Build 1 |
||
767 | |||
768 | !ENDIF |
||
769 | |||
770 | # End Source File |
||
771 | # Begin Source File |
||
772 | |||
773 | SOURCE=.\gl_draw.c |
||
774 | |||
775 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
776 | |||
777 | # PROP Exclude_From_Build 1 |
||
778 | |||
779 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
780 | |||
781 | # PROP Exclude_From_Build 1 |
||
782 | |||
783 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
784 | |||
785 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
786 | |||
787 | !ENDIF |
||
788 | |||
789 | # End Source File |
||
790 | # Begin Source File |
||
791 | |||
792 | SOURCE=.\gl_mesh.c |
||
793 | |||
794 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
795 | |||
796 | # PROP Exclude_From_Build 1 |
||
797 | |||
798 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
799 | |||
800 | # PROP Exclude_From_Build 1 |
||
801 | |||
802 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
803 | |||
804 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
805 | |||
806 | !ENDIF |
||
807 | |||
808 | # End Source File |
||
809 | # Begin Source File |
||
810 | |||
811 | SOURCE=.\gl_model.c |
||
812 | |||
813 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
814 | |||
815 | # PROP Exclude_From_Build 1 |
||
816 | |||
817 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
818 | |||
819 | # PROP Exclude_From_Build 1 |
||
820 | |||
821 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
822 | |||
823 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
824 | |||
825 | !ENDIF |
||
826 | |||
827 | # End Source File |
||
828 | # Begin Source File |
||
829 | |||
830 | SOURCE=.\gl_refrag.c |
||
831 | |||
832 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
833 | |||
834 | # PROP Exclude_From_Build 1 |
||
835 | |||
836 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
837 | |||
838 | # PROP Exclude_From_Build 1 |
||
839 | |||
840 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
841 | |||
842 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
843 | |||
844 | !ENDIF |
||
845 | |||
846 | # End Source File |
||
847 | # Begin Source File |
||
848 | |||
849 | SOURCE=.\gl_rlight.c |
||
850 | |||
851 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
852 | |||
853 | # PROP Exclude_From_Build 1 |
||
854 | |||
855 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
856 | |||
857 | # PROP Exclude_From_Build 1 |
||
858 | |||
859 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
860 | |||
861 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
862 | |||
863 | !ENDIF |
||
864 | |||
865 | # End Source File |
||
866 | # Begin Source File |
||
867 | |||
868 | SOURCE=.\gl_rmain.c |
||
869 | |||
870 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
871 | |||
872 | # PROP Exclude_From_Build 1 |
||
873 | |||
874 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
875 | |||
876 | # PROP Exclude_From_Build 1 |
||
877 | |||
878 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
879 | |||
880 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
881 | |||
882 | !ENDIF |
||
883 | |||
884 | # End Source File |
||
885 | # Begin Source File |
||
886 | |||
887 | SOURCE=.\gl_rmisc.c |
||
888 | |||
889 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
890 | |||
891 | # PROP Exclude_From_Build 1 |
||
892 | |||
893 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
894 | |||
895 | # PROP Exclude_From_Build 1 |
||
896 | |||
897 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
898 | |||
899 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
900 | |||
901 | !ENDIF |
||
902 | |||
903 | # End Source File |
||
904 | # Begin Source File |
||
905 | |||
906 | SOURCE=.\gl_rsurf.c |
||
907 | |||
908 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
909 | |||
910 | # PROP Exclude_From_Build 1 |
||
911 | |||
912 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
913 | |||
914 | # PROP Exclude_From_Build 1 |
||
915 | |||
916 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
917 | |||
918 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
919 | |||
920 | !ENDIF |
||
921 | |||
922 | # End Source File |
||
923 | # Begin Source File |
||
924 | |||
925 | SOURCE=.\gl_screen.c |
||
926 | |||
927 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
928 | |||
929 | # PROP Exclude_From_Build 1 |
||
930 | |||
931 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
932 | |||
933 | # PROP Exclude_From_Build 1 |
||
934 | |||
935 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
936 | |||
937 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
938 | |||
939 | !ENDIF |
||
940 | |||
941 | # End Source File |
||
942 | # Begin Source File |
||
943 | |||
944 | SOURCE=.\gl_test.c |
||
945 | |||
946 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
947 | |||
948 | # PROP Exclude_From_Build 1 |
||
949 | |||
950 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
951 | |||
952 | # PROP Exclude_From_Build 1 |
||
953 | |||
954 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
955 | |||
956 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
957 | |||
958 | !ENDIF |
||
959 | |||
960 | # End Source File |
||
961 | # Begin Source File |
||
962 | |||
963 | SOURCE=.\gl_vidnt.c |
||
964 | |||
965 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
966 | |||
967 | # PROP Exclude_From_Build 1 |
||
968 | |||
969 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
970 | |||
971 | # PROP Exclude_From_Build 1 |
||
972 | |||
973 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
974 | |||
975 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
976 | |||
977 | !ENDIF |
||
978 | |||
979 | # End Source File |
||
980 | # Begin Source File |
||
981 | |||
982 | SOURCE=.\gl_warp.c |
||
983 | |||
984 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
985 | |||
986 | # PROP Exclude_From_Build 1 |
||
987 | |||
988 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
989 | |||
990 | # PROP Exclude_From_Build 1 |
||
991 | |||
992 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
993 | |||
994 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
995 | |||
996 | !ENDIF |
||
997 | |||
998 | # End Source File |
||
999 | # Begin Source File |
||
1000 | |||
1001 | SOURCE=.\host.c |
||
1002 | # End Source File |
||
1003 | # Begin Source File |
||
1004 | |||
1005 | SOURCE=.\host_cmd.c |
||
1006 | # End Source File |
||
1007 | # Begin Source File |
||
1008 | |||
1009 | SOURCE=.\in_win.c |
||
1010 | # End Source File |
||
1011 | # Begin Source File |
||
1012 | |||
1013 | SOURCE=.\keys.c |
||
1014 | # End Source File |
||
1015 | # Begin Source File |
||
1016 | |||
1017 | SOURCE=.\math.s |
||
1018 | |||
1019 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1020 | |||
1021 | # Begin Custom Build - mycoolbuild |
||
1022 | OutDir=.\Release |
||
1023 | InputPath=.\math.s |
||
1024 | InputName=math |
||
1025 | |||
1026 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1027 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1028 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1029 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1030 | del $(OUTDIR)\$(InputName).spp |
||
1031 | |||
1032 | # End Custom Build |
||
1033 | |||
1034 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1035 | |||
1036 | # Begin Custom Build - mycoolbuild |
||
1037 | OutDir=.\Debug |
||
1038 | InputPath=.\math.s |
||
1039 | InputName=math |
||
1040 | |||
1041 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1042 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1043 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1044 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1045 | del $(OUTDIR)\$(InputName).spp |
||
1046 | |||
1047 | # End Custom Build |
||
1048 | |||
1049 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1050 | |||
1051 | # Begin Custom Build - mycoolbuild |
||
1052 | OutDir=.\debug_gl |
||
1053 | InputPath=.\math.s |
||
1054 | InputName=math |
||
1055 | |||
1056 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1057 | cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1058 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1059 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1060 | del $(OUTDIR)\$(InputName).spp |
||
1061 | |||
1062 | # End Custom Build |
||
1063 | |||
1064 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1065 | |||
1066 | # Begin Custom Build - mycoolbuild |
||
1067 | OutDir=.\release_gl |
||
1068 | InputPath=.\math.s |
||
1069 | InputName=math |
||
1070 | |||
1071 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1072 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1073 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1074 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1075 | del $(OUTDIR)\$(InputName).spp |
||
1076 | |||
1077 | # End Custom Build |
||
1078 | |||
1079 | !ENDIF |
||
1080 | |||
1081 | # End Source File |
||
1082 | # Begin Source File |
||
1083 | |||
1084 | SOURCE=.\mathlib.c |
||
1085 | # End Source File |
||
1086 | # Begin Source File |
||
1087 | |||
1088 | SOURCE=.\menu.c |
||
1089 | # End Source File |
||
1090 | # Begin Source File |
||
1091 | |||
1092 | SOURCE=.\model.c |
||
1093 | |||
1094 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1095 | |||
1096 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1097 | |||
1098 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1099 | |||
1100 | # PROP Exclude_From_Build 1 |
||
1101 | |||
1102 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1103 | |||
1104 | # PROP Exclude_From_Build 1 |
||
1105 | |||
1106 | !ENDIF |
||
1107 | |||
1108 | # End Source File |
||
1109 | # Begin Source File |
||
1110 | |||
1111 | SOURCE=.\net_dgrm.c |
||
1112 | # End Source File |
||
1113 | # Begin Source File |
||
1114 | |||
1115 | SOURCE=.\net_loop.c |
||
1116 | # End Source File |
||
1117 | # Begin Source File |
||
1118 | |||
1119 | SOURCE=.\net_main.c |
||
1120 | # End Source File |
||
1121 | # Begin Source File |
||
1122 | |||
1123 | SOURCE=.\net_vcr.c |
||
1124 | # End Source File |
||
1125 | # Begin Source File |
||
1126 | |||
1127 | SOURCE=.\net_win.c |
||
1128 | # End Source File |
||
1129 | # Begin Source File |
||
1130 | |||
1131 | SOURCE=.\net_wins.c |
||
1132 | # End Source File |
||
1133 | # Begin Source File |
||
1134 | |||
1135 | SOURCE=.\net_wipx.c |
||
1136 | # End Source File |
||
1137 | # Begin Source File |
||
1138 | |||
1139 | SOURCE=.\pr_cmds.c |
||
1140 | # End Source File |
||
1141 | # Begin Source File |
||
1142 | |||
1143 | SOURCE=.\pr_edict.c |
||
1144 | # End Source File |
||
1145 | # Begin Source File |
||
1146 | |||
1147 | SOURCE=.\pr_exec.c |
||
1148 | # End Source File |
||
1149 | # Begin Source File |
||
1150 | |||
1151 | SOURCE=.\r_aclip.c |
||
1152 | |||
1153 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1154 | |||
1155 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1156 | |||
1157 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1158 | |||
1159 | # PROP Exclude_From_Build 1 |
||
1160 | |||
1161 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1162 | |||
1163 | # PROP Exclude_From_Build 1 |
||
1164 | |||
1165 | !ENDIF |
||
1166 | |||
1167 | # End Source File |
||
1168 | # Begin Source File |
||
1169 | |||
1170 | SOURCE=.\r_aclipa.s |
||
1171 | |||
1172 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1173 | |||
1174 | # Begin Custom Build - mycoolbuild |
||
1175 | OutDir=.\Release |
||
1176 | InputPath=.\r_aclipa.s |
||
1177 | InputName=r_aclipa |
||
1178 | |||
1179 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1180 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1181 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1182 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1183 | del $(OUTDIR)\$(InputName).spp |
||
1184 | |||
1185 | # End Custom Build |
||
1186 | |||
1187 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1188 | |||
1189 | # Begin Custom Build - mycoolbuild |
||
1190 | OutDir=.\Debug |
||
1191 | InputPath=.\r_aclipa.s |
||
1192 | InputName=r_aclipa |
||
1193 | |||
1194 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1195 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1196 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1197 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1198 | del $(OUTDIR)\$(InputName).spp |
||
1199 | |||
1200 | # End Custom Build |
||
1201 | |||
1202 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1203 | |||
1204 | # PROP Exclude_From_Build 1 |
||
1205 | |||
1206 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1207 | |||
1208 | # PROP Exclude_From_Build 1 |
||
1209 | |||
1210 | !ENDIF |
||
1211 | |||
1212 | # End Source File |
||
1213 | # Begin Source File |
||
1214 | |||
1215 | SOURCE=.\r_alias.c |
||
1216 | |||
1217 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1218 | |||
1219 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1220 | |||
1221 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1222 | |||
1223 | # PROP Exclude_From_Build 1 |
||
1224 | |||
1225 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1226 | |||
1227 | # PROP Exclude_From_Build 1 |
||
1228 | |||
1229 | !ENDIF |
||
1230 | |||
1231 | # End Source File |
||
1232 | # Begin Source File |
||
1233 | |||
1234 | SOURCE=.\r_aliasa.s |
||
1235 | |||
1236 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1237 | |||
1238 | # Begin Custom Build - mycoolbuild |
||
1239 | OutDir=.\Release |
||
1240 | InputPath=.\r_aliasa.s |
||
1241 | InputName=r_aliasa |
||
1242 | |||
1243 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1244 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1245 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1246 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1247 | del $(OUTDIR)\$(InputName).spp |
||
1248 | |||
1249 | # End Custom Build |
||
1250 | |||
1251 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1252 | |||
1253 | # Begin Custom Build - mycoolbuild |
||
1254 | OutDir=.\Debug |
||
1255 | InputPath=.\r_aliasa.s |
||
1256 | InputName=r_aliasa |
||
1257 | |||
1258 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1259 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1260 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1261 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1262 | del $(OUTDIR)\$(InputName).spp |
||
1263 | |||
1264 | # End Custom Build |
||
1265 | |||
1266 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1267 | |||
1268 | # PROP Exclude_From_Build 1 |
||
1269 | |||
1270 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1271 | |||
1272 | # PROP Exclude_From_Build 1 |
||
1273 | |||
1274 | !ENDIF |
||
1275 | |||
1276 | # End Source File |
||
1277 | # Begin Source File |
||
1278 | |||
1279 | SOURCE=.\r_bsp.c |
||
1280 | |||
1281 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1282 | |||
1283 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1284 | |||
1285 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1286 | |||
1287 | # PROP Exclude_From_Build 1 |
||
1288 | |||
1289 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1290 | |||
1291 | # PROP Exclude_From_Build 1 |
||
1292 | |||
1293 | !ENDIF |
||
1294 | |||
1295 | # End Source File |
||
1296 | # Begin Source File |
||
1297 | |||
1298 | SOURCE=.\r_draw.c |
||
1299 | |||
1300 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1301 | |||
1302 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1303 | |||
1304 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1305 | |||
1306 | # PROP Exclude_From_Build 1 |
||
1307 | |||
1308 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1309 | |||
1310 | # PROP Exclude_From_Build 1 |
||
1311 | |||
1312 | !ENDIF |
||
1313 | |||
1314 | # End Source File |
||
1315 | # Begin Source File |
||
1316 | |||
1317 | SOURCE=.\r_drawa.s |
||
1318 | |||
1319 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1320 | |||
1321 | # Begin Custom Build - mycoolbuild |
||
1322 | OutDir=.\Release |
||
1323 | InputPath=.\r_drawa.s |
||
1324 | InputName=r_drawa |
||
1325 | |||
1326 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1327 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1328 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1329 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1330 | del $(OUTDIR)\$(InputName).spp |
||
1331 | |||
1332 | # End Custom Build |
||
1333 | |||
1334 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1335 | |||
1336 | # Begin Custom Build - mycoolbuild |
||
1337 | OutDir=.\Debug |
||
1338 | InputPath=.\r_drawa.s |
||
1339 | InputName=r_drawa |
||
1340 | |||
1341 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1342 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1343 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1344 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1345 | del $(OUTDIR)\$(InputName).spp |
||
1346 | |||
1347 | # End Custom Build |
||
1348 | |||
1349 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1350 | |||
1351 | # PROP Exclude_From_Build 1 |
||
1352 | |||
1353 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1354 | |||
1355 | # PROP Exclude_From_Build 1 |
||
1356 | |||
1357 | !ENDIF |
||
1358 | |||
1359 | # End Source File |
||
1360 | # Begin Source File |
||
1361 | |||
1362 | SOURCE=.\r_edge.c |
||
1363 | |||
1364 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1365 | |||
1366 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1367 | |||
1368 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1369 | |||
1370 | # PROP Exclude_From_Build 1 |
||
1371 | |||
1372 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1373 | |||
1374 | # PROP Exclude_From_Build 1 |
||
1375 | |||
1376 | !ENDIF |
||
1377 | |||
1378 | # End Source File |
||
1379 | # Begin Source File |
||
1380 | |||
1381 | SOURCE=.\r_edgea.s |
||
1382 | |||
1383 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1384 | |||
1385 | # Begin Custom Build - mycoolbuild |
||
1386 | OutDir=.\Release |
||
1387 | InputPath=.\r_edgea.s |
||
1388 | InputName=r_edgea |
||
1389 | |||
1390 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1391 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1392 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1393 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1394 | del $(OUTDIR)\$(InputName).spp |
||
1395 | |||
1396 | # End Custom Build |
||
1397 | |||
1398 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1399 | |||
1400 | # Begin Custom Build - mycoolbuild |
||
1401 | OutDir=.\Debug |
||
1402 | InputPath=.\r_edgea.s |
||
1403 | InputName=r_edgea |
||
1404 | |||
1405 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1406 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1407 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1408 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1409 | del $(OUTDIR)\$(InputName).spp |
||
1410 | |||
1411 | # End Custom Build |
||
1412 | |||
1413 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1414 | |||
1415 | # PROP Exclude_From_Build 1 |
||
1416 | |||
1417 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1418 | |||
1419 | # PROP Exclude_From_Build 1 |
||
1420 | |||
1421 | !ENDIF |
||
1422 | |||
1423 | # End Source File |
||
1424 | # Begin Source File |
||
1425 | |||
1426 | SOURCE=.\r_efrag.c |
||
1427 | |||
1428 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1429 | |||
1430 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1431 | |||
1432 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1433 | |||
1434 | # PROP Exclude_From_Build 1 |
||
1435 | |||
1436 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1437 | |||
1438 | # PROP Exclude_From_Build 1 |
||
1439 | |||
1440 | !ENDIF |
||
1441 | |||
1442 | # End Source File |
||
1443 | # Begin Source File |
||
1444 | |||
1445 | SOURCE=.\r_light.c |
||
1446 | |||
1447 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1448 | |||
1449 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1450 | |||
1451 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1452 | |||
1453 | # PROP Exclude_From_Build 1 |
||
1454 | |||
1455 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1456 | |||
1457 | # PROP Exclude_From_Build 1 |
||
1458 | |||
1459 | !ENDIF |
||
1460 | |||
1461 | # End Source File |
||
1462 | # Begin Source File |
||
1463 | |||
1464 | SOURCE=.\r_main.c |
||
1465 | |||
1466 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1467 | |||
1468 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1469 | |||
1470 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1471 | |||
1472 | # PROP Exclude_From_Build 1 |
||
1473 | |||
1474 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1475 | |||
1476 | # PROP Exclude_From_Build 1 |
||
1477 | |||
1478 | !ENDIF |
||
1479 | |||
1480 | # End Source File |
||
1481 | # Begin Source File |
||
1482 | |||
1483 | SOURCE=.\r_misc.c |
||
1484 | |||
1485 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1486 | |||
1487 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1488 | |||
1489 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1490 | |||
1491 | # PROP Exclude_From_Build 1 |
||
1492 | |||
1493 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1494 | |||
1495 | # PROP Exclude_From_Build 1 |
||
1496 | |||
1497 | !ENDIF |
||
1498 | |||
1499 | # End Source File |
||
1500 | # Begin Source File |
||
1501 | |||
1502 | SOURCE=.\r_part.c |
||
1503 | # End Source File |
||
1504 | # Begin Source File |
||
1505 | |||
1506 | SOURCE=.\r_sky.c |
||
1507 | |||
1508 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1509 | |||
1510 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1511 | |||
1512 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1513 | |||
1514 | # PROP Exclude_From_Build 1 |
||
1515 | |||
1516 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1517 | |||
1518 | # PROP Exclude_From_Build 1 |
||
1519 | |||
1520 | !ENDIF |
||
1521 | |||
1522 | # End Source File |
||
1523 | # Begin Source File |
||
1524 | |||
1525 | SOURCE=.\r_sprite.c |
||
1526 | |||
1527 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1528 | |||
1529 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1530 | |||
1531 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1532 | |||
1533 | # PROP Exclude_From_Build 1 |
||
1534 | |||
1535 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1536 | |||
1537 | # PROP Exclude_From_Build 1 |
||
1538 | |||
1539 | !ENDIF |
||
1540 | |||
1541 | # End Source File |
||
1542 | # Begin Source File |
||
1543 | |||
1544 | SOURCE=.\r_surf.c |
||
1545 | |||
1546 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1547 | |||
1548 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1549 | |||
1550 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1551 | |||
1552 | # PROP Exclude_From_Build 1 |
||
1553 | |||
1554 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1555 | |||
1556 | # PROP Exclude_From_Build 1 |
||
1557 | |||
1558 | !ENDIF |
||
1559 | |||
1560 | # End Source File |
||
1561 | # Begin Source File |
||
1562 | |||
1563 | SOURCE=.\r_vars.c |
||
1564 | |||
1565 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1566 | |||
1567 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1568 | |||
1569 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1570 | |||
1571 | # PROP Exclude_From_Build 1 |
||
1572 | |||
1573 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1574 | |||
1575 | # PROP Exclude_From_Build 1 |
||
1576 | |||
1577 | !ENDIF |
||
1578 | |||
1579 | # End Source File |
||
1580 | # Begin Source File |
||
1581 | |||
1582 | SOURCE=.\r_varsa.s |
||
1583 | |||
1584 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1585 | |||
1586 | # Begin Custom Build - mycoolbuild |
||
1587 | OutDir=.\Release |
||
1588 | InputPath=.\r_varsa.s |
||
1589 | InputName=r_varsa |
||
1590 | |||
1591 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1592 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1593 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1594 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1595 | del $(OUTDIR)\$(InputName).spp |
||
1596 | |||
1597 | # End Custom Build |
||
1598 | |||
1599 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1600 | |||
1601 | # Begin Custom Build - mycoolbuild |
||
1602 | OutDir=.\Debug |
||
1603 | InputPath=.\r_varsa.s |
||
1604 | InputName=r_varsa |
||
1605 | |||
1606 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1607 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1608 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1609 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1610 | del $(OUTDIR)\$(InputName).spp |
||
1611 | |||
1612 | # End Custom Build |
||
1613 | |||
1614 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1615 | |||
1616 | # PROP Exclude_From_Build 1 |
||
1617 | |||
1618 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1619 | |||
1620 | # PROP Exclude_From_Build 1 |
||
1621 | |||
1622 | !ENDIF |
||
1623 | |||
1624 | # End Source File |
||
1625 | # Begin Source File |
||
1626 | |||
1627 | SOURCE=.\sbar.c |
||
1628 | # End Source File |
||
1629 | # Begin Source File |
||
1630 | |||
1631 | SOURCE=.\screen.c |
||
1632 | |||
1633 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1634 | |||
1635 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1636 | |||
1637 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1638 | |||
1639 | # PROP Exclude_From_Build 1 |
||
1640 | |||
1641 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1642 | |||
1643 | # PROP Exclude_From_Build 1 |
||
1644 | |||
1645 | !ENDIF |
||
1646 | |||
1647 | # End Source File |
||
1648 | # Begin Source File |
||
1649 | |||
1650 | SOURCE=.\snd_dma.c |
||
1651 | # End Source File |
||
1652 | # Begin Source File |
||
1653 | |||
1654 | SOURCE=.\snd_mem.c |
||
1655 | # End Source File |
||
1656 | # Begin Source File |
||
1657 | |||
1658 | SOURCE=.\snd_mix.c |
||
1659 | # End Source File |
||
1660 | # Begin Source File |
||
1661 | |||
1662 | SOURCE=.\snd_mixa.s |
||
1663 | |||
1664 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1665 | |||
1666 | # Begin Custom Build - mycoolbuild |
||
1667 | OutDir=.\Release |
||
1668 | InputPath=.\snd_mixa.s |
||
1669 | InputName=snd_mixa |
||
1670 | |||
1671 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1672 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1673 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1674 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1675 | del $(OUTDIR)\$(InputName).spp |
||
1676 | |||
1677 | # End Custom Build |
||
1678 | |||
1679 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1680 | |||
1681 | # Begin Custom Build - mycoolbuild |
||
1682 | OutDir=.\Debug |
||
1683 | InputPath=.\snd_mixa.s |
||
1684 | InputName=snd_mixa |
||
1685 | |||
1686 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1687 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1688 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1689 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1690 | del $(OUTDIR)\$(InputName).spp |
||
1691 | |||
1692 | # End Custom Build |
||
1693 | |||
1694 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1695 | |||
1696 | # Begin Custom Build - mycoolbuild |
||
1697 | OutDir=.\debug_gl |
||
1698 | InputPath=.\snd_mixa.s |
||
1699 | InputName=snd_mixa |
||
1700 | |||
1701 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1702 | cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1703 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1704 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1705 | del $(OUTDIR)\$(InputName).spp |
||
1706 | |||
1707 | # End Custom Build |
||
1708 | |||
1709 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1710 | |||
1711 | # Begin Custom Build - mycoolbuild |
||
1712 | OutDir=.\release_gl |
||
1713 | InputPath=.\snd_mixa.s |
||
1714 | InputName=snd_mixa |
||
1715 | |||
1716 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1717 | cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1718 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1719 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1720 | del $(OUTDIR)\$(InputName).spp |
||
1721 | |||
1722 | # End Custom Build |
||
1723 | |||
1724 | !ENDIF |
||
1725 | |||
1726 | # End Source File |
||
1727 | # Begin Source File |
||
1728 | |||
1729 | SOURCE=.\snd_win.c |
||
1730 | # End Source File |
||
1731 | # Begin Source File |
||
1732 | |||
1733 | SOURCE=.\surf16.s |
||
1734 | |||
1735 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1736 | |||
1737 | # Begin Custom Build - mycoolbuild |
||
1738 | OutDir=.\Release |
||
1739 | InputPath=.\surf16.s |
||
1740 | InputName=surf16 |
||
1741 | |||
1742 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1743 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1744 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1745 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1746 | del $(OUTDIR)\$(InputName).spp |
||
1747 | |||
1748 | # End Custom Build |
||
1749 | |||
1750 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1751 | |||
1752 | # Begin Custom Build - mycoolbuild |
||
1753 | OutDir=.\Debug |
||
1754 | InputPath=.\surf16.s |
||
1755 | InputName=surf16 |
||
1756 | |||
1757 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1758 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1759 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1760 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1761 | del $(OUTDIR)\$(InputName).spp |
||
1762 | |||
1763 | # End Custom Build |
||
1764 | |||
1765 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1766 | |||
1767 | # PROP Exclude_From_Build 1 |
||
1768 | |||
1769 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1770 | |||
1771 | # PROP Exclude_From_Build 1 |
||
1772 | |||
1773 | !ENDIF |
||
1774 | |||
1775 | # End Source File |
||
1776 | # Begin Source File |
||
1777 | |||
1778 | SOURCE=.\surf8.s |
||
1779 | |||
1780 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1781 | |||
1782 | # Begin Custom Build - mycoolbuild |
||
1783 | OutDir=.\Release |
||
1784 | InputPath=.\surf8.s |
||
1785 | InputName=surf8 |
||
1786 | |||
1787 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1788 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1789 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1790 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1791 | del $(OUTDIR)\$(InputName).spp |
||
1792 | |||
1793 | # End Custom Build |
||
1794 | |||
1795 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1796 | |||
1797 | # Begin Custom Build - mycoolbuild |
||
1798 | OutDir=.\Debug |
||
1799 | InputPath=.\surf8.s |
||
1800 | InputName=surf8 |
||
1801 | |||
1802 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1803 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1804 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1805 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1806 | del $(OUTDIR)\$(InputName).spp |
||
1807 | |||
1808 | # End Custom Build |
||
1809 | |||
1810 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1811 | |||
1812 | # PROP Exclude_From_Build 1 |
||
1813 | |||
1814 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1815 | |||
1816 | # PROP Exclude_From_Build 1 |
||
1817 | |||
1818 | !ENDIF |
||
1819 | |||
1820 | # End Source File |
||
1821 | # Begin Source File |
||
1822 | |||
1823 | SOURCE=.\sv_main.c |
||
1824 | # End Source File |
||
1825 | # Begin Source File |
||
1826 | |||
1827 | SOURCE=.\sv_move.c |
||
1828 | # End Source File |
||
1829 | # Begin Source File |
||
1830 | |||
1831 | SOURCE=.\sv_phys.c |
||
1832 | # End Source File |
||
1833 | # Begin Source File |
||
1834 | |||
1835 | SOURCE=.\sv_user.c |
||
1836 | # End Source File |
||
1837 | # Begin Source File |
||
1838 | |||
1839 | SOURCE=.\sys_win.c |
||
1840 | # End Source File |
||
1841 | # Begin Source File |
||
1842 | |||
1843 | SOURCE=.\sys_wina.s |
||
1844 | |||
1845 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1846 | |||
1847 | # Begin Custom Build - mycoolbuild |
||
1848 | OutDir=.\Release |
||
1849 | InputPath=.\sys_wina.s |
||
1850 | InputName=sys_wina |
||
1851 | |||
1852 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1853 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1854 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1855 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1856 | del $(OUTDIR)\$(InputName).spp |
||
1857 | |||
1858 | # End Custom Build |
||
1859 | |||
1860 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1861 | |||
1862 | # Begin Custom Build - mycoolbuild |
||
1863 | OutDir=.\Debug |
||
1864 | InputPath=.\sys_wina.s |
||
1865 | InputName=sys_wina |
||
1866 | |||
1867 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1868 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1869 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1870 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1871 | del $(OUTDIR)\$(InputName).spp |
||
1872 | |||
1873 | # End Custom Build |
||
1874 | |||
1875 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1876 | |||
1877 | # Begin Custom Build - mycoolbuild |
||
1878 | OutDir=.\debug_gl |
||
1879 | InputPath=.\sys_wina.s |
||
1880 | InputName=sys_wina |
||
1881 | |||
1882 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1883 | cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1884 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1885 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1886 | del $(OUTDIR)\$(InputName).spp |
||
1887 | |||
1888 | # End Custom Build |
||
1889 | |||
1890 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1891 | |||
1892 | # Begin Custom Build - mycoolbuild |
||
1893 | OutDir=.\release_gl |
||
1894 | InputPath=.\sys_wina.s |
||
1895 | InputName=sys_wina |
||
1896 | |||
1897 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1898 | cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1899 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1900 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1901 | del $(OUTDIR)\$(InputName).spp |
||
1902 | |||
1903 | # End Custom Build |
||
1904 | |||
1905 | !ENDIF |
||
1906 | |||
1907 | # End Source File |
||
1908 | # Begin Source File |
||
1909 | |||
1910 | SOURCE=.\vid_win.c |
||
1911 | |||
1912 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1913 | |||
1914 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1915 | |||
1916 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1917 | |||
1918 | # PROP Exclude_From_Build 1 |
||
1919 | |||
1920 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1921 | |||
1922 | # PROP Exclude_From_Build 1 |
||
1923 | |||
1924 | !ENDIF |
||
1925 | |||
1926 | # End Source File |
||
1927 | # Begin Source File |
||
1928 | |||
1929 | SOURCE=.\view.c |
||
1930 | # End Source File |
||
1931 | # Begin Source File |
||
1932 | |||
1933 | SOURCE=.\wad.c |
||
1934 | # End Source File |
||
1935 | # Begin Source File |
||
1936 | |||
1937 | SOURCE=.\winquake.rc |
||
1938 | # End Source File |
||
1939 | # Begin Source File |
||
1940 | |||
1941 | SOURCE=.\world.c |
||
1942 | # End Source File |
||
1943 | # Begin Source File |
||
1944 | |||
1945 | SOURCE=.\worlda.s |
||
1946 | |||
1947 | !IF "$(CFG)" == "winquake - Win32 Release" |
||
1948 | |||
1949 | # Begin Custom Build - mycoolbuild |
||
1950 | OutDir=.\Release |
||
1951 | InputPath=.\worlda.s |
||
1952 | InputName=worlda |
||
1953 | |||
1954 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1955 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1956 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1957 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1958 | del $(OUTDIR)\$(InputName).spp |
||
1959 | |||
1960 | # End Custom Build |
||
1961 | |||
1962 | !ELSEIF "$(CFG)" == "winquake - Win32 Debug" |
||
1963 | |||
1964 | # Begin Custom Build - mycoolbuild |
||
1965 | OutDir=.\Debug |
||
1966 | InputPath=.\worlda.s |
||
1967 | InputName=worlda |
||
1968 | |||
1969 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1970 | cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1971 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1972 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1973 | del $(OUTDIR)\$(InputName).spp |
||
1974 | |||
1975 | # End Custom Build |
||
1976 | |||
1977 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Debug" |
||
1978 | |||
1979 | # Begin Custom Build - mycoolbuild |
||
1980 | OutDir=.\debug_gl |
||
1981 | InputPath=.\worlda.s |
||
1982 | InputName=worlda |
||
1983 | |||
1984 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
1985 | cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
1986 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
1987 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
1988 | del $(OUTDIR)\$(InputName).spp |
||
1989 | |||
1990 | # End Custom Build |
||
1991 | |||
1992 | !ELSEIF "$(CFG)" == "winquake - Win32 GL Release" |
||
1993 | |||
1994 | # Begin Custom Build - mycoolbuild |
||
1995 | OutDir=.\release_gl |
||
1996 | InputPath=.\worlda.s |
||
1997 | InputName=worlda |
||
1998 | |||
1999 | "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
||
2000 | cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) |
||
2001 | gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm |
||
2002 | ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm |
||
2003 | del $(OUTDIR)\$(InputName).spp |
||
2004 | |||
2005 | # End Custom Build |
||
2006 | |||
2007 | !ENDIF |
||
2008 | |||
2009 | # End Source File |
||
2010 | # Begin Source File |
||
2011 | |||
2012 | SOURCE=.\zone.c |
||
2013 | # End Source File |
||
2014 | # End Group |
||
2015 | # Begin Group "Header Files" |
||
2016 | |||
2017 | # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" |
||
2018 | # Begin Source File |
||
2019 | |||
2020 | SOURCE=.\anorm_dots.h |
||
2021 | # End Source File |
||
2022 | # Begin Source File |
||
2023 | |||
2024 | SOURCE=.\anorms.h |
||
2025 | # End Source File |
||
2026 | # Begin Source File |
||
2027 | |||
2028 | SOURCE=.\bspfile.h |
||
2029 | # End Source File |
||
2030 | # Begin Source File |
||
2031 | |||
2032 | SOURCE=.\cdaudio.h |
||
2033 | # End Source File |
||
2034 | # Begin Source File |
||
2035 | |||
2036 | SOURCE=.\client.h |
||
2037 | # End Source File |
||
2038 | # Begin Source File |
||
2039 | |||
2040 | SOURCE=.\cmd.h |
||
2041 | # End Source File |
||
2042 | # Begin Source File |
||
2043 | |||
2044 | SOURCE=.\common.h |
||
2045 | # End Source File |
||
2046 | # Begin Source File |
||
2047 | |||
2048 | SOURCE=.\conproc.h |
||
2049 | # End Source File |
||
2050 | # Begin Source File |
||
2051 | |||
2052 | SOURCE=.\console.h |
||
2053 | # End Source File |
||
2054 | # Begin Source File |
||
2055 | |||
2056 | SOURCE=.\crc.h |
||
2057 | # End Source File |
||
2058 | # Begin Source File |
||
2059 | |||
2060 | SOURCE=.\cvar.h |
||
2061 | # End Source File |
||
2062 | # Begin Source File |
||
2063 | |||
2064 | SOURCE=.\d_iface.h |
||
2065 | # End Source File |
||
2066 | # Begin Source File |
||
2067 | |||
2068 | SOURCE=.\dosisms.h |
||
2069 | # End Source File |
||
2070 | # Begin Source File |
||
2071 | |||
2072 | SOURCE=.\draw.h |
||
2073 | # End Source File |
||
2074 | # Begin Source File |
||
2075 | |||
2076 | SOURCE=.\gl_model.h |
||
2077 | # End Source File |
||
2078 | # Begin Source File |
||
2079 | |||
2080 | SOURCE=.\gl_warp_sin.h |
||
2081 | # End Source File |
||
2082 | # Begin Source File |
||
2083 | |||
2084 | SOURCE=.\glquake.h |
||
2085 | # End Source File |
||
2086 | # Begin Source File |
||
2087 | |||
2088 | SOURCE=.\input.h |
||
2089 | # End Source File |
||
2090 | # Begin Source File |
||
2091 | |||
2092 | SOURCE=.\keys.h |
||
2093 | # End Source File |
||
2094 | # Begin Source File |
||
2095 | |||
2096 | SOURCE=.\mathlib.h |
||
2097 | # End Source File |
||
2098 | # Begin Source File |
||
2099 | |||
2100 | SOURCE=.\menu.h |
||
2101 | # End Source File |
||
2102 | # Begin Source File |
||
2103 | |||
2104 | SOURCE=.\model.h |
||
2105 | # End Source File |
||
2106 | # Begin Source File |
||
2107 | |||
2108 | SOURCE=.\modelgen.h |
||
2109 | # End Source File |
||
2110 | # Begin Source File |
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2111 | |||
2112 | SOURCE=.\net.h |
||
2113 | # End Source File |
||
2114 | # Begin Source File |
||
2115 | |||
2116 | SOURCE=.\net_dgrm.h |
||
2117 | # End Source File |
||
2118 | # Begin Source File |
||
2119 | |||
2120 | SOURCE=.\net_loop.h |
||
2121 | # End Source File |
||
2122 | # Begin Source File |
||
2123 | |||
2124 | SOURCE=.\net_ser.h |
||
2125 | # End Source File |
||
2126 | # Begin Source File |
||
2127 | |||
2128 | SOURCE=.\net_vcr.h |
||
2129 | # End Source File |
||
2130 | # Begin Source File |
||
2131 | |||
2132 | SOURCE=.\net_wins.h |
||
2133 | # End Source File |
||
2134 | # Begin Source File |
||
2135 | |||
2136 | SOURCE=.\net_wipx.h |
||
2137 | # End Source File |
||
2138 | # Begin Source File |
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2139 | |||
2140 | SOURCE=.\pr_comp.h |
||
2141 | # End Source File |
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2142 | # Begin Source File |
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2143 | |||
2144 | SOURCE=.\progdefs.h |
||
2145 | # End Source File |
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2146 | # Begin Source File |
||
2147 | |||
2148 | SOURCE=.\progs.h |
||
2149 | # End Source File |
||
2150 | # Begin Source File |
||
2151 | |||
2152 | SOURCE=.\protocol.h |
||
2153 | # End Source File |
||
2154 | # Begin Source File |
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2155 | |||
2156 | SOURCE=.\quakedef.h |
||
2157 | # End Source File |
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2158 | # Begin Source File |
||
2159 | |||
2160 | SOURCE=.\r_local.h |
||
2161 | # End Source File |
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2162 | # Begin Source File |
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2163 | |||
2164 | SOURCE=.\r_shared.h |
||
2165 | # End Source File |
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2166 | # Begin Source File |
||
2167 | |||
2168 | SOURCE=.\render.h |
||
2169 | # End Source File |
||
2170 | # Begin Source File |
||
2171 | |||
2172 | SOURCE=.\sbar.h |
||
2173 | # End Source File |
||
2174 | # Begin Source File |
||
2175 | |||
2176 | SOURCE=.\screen.h |
||
2177 | # End Source File |
||
2178 | # Begin Source File |
||
2179 | |||
2180 | SOURCE=.\server.h |
||
2181 | # End Source File |
||
2182 | # Begin Source File |
||
2183 | |||
2184 | SOURCE=.\sound.h |
||
2185 | # End Source File |
||
2186 | # Begin Source File |
||
2187 | |||
2188 | SOURCE=.\spritegn.h |
||
2189 | # End Source File |
||
2190 | # Begin Source File |
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2191 | |||
2192 | SOURCE=.\sys.h |
||
2193 | # End Source File |
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2194 | # Begin Source File |
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2195 | |||
2196 | SOURCE=.\vid.h |
||
2197 | # End Source File |
||
2198 | # Begin Source File |
||
2199 | |||
2200 | SOURCE=.\view.h |
||
2201 | # End Source File |
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2202 | # Begin Source File |
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2203 | |||
2204 | SOURCE=.\wad.h |
||
2205 | # End Source File |
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2206 | # Begin Source File |
||
2207 | |||
2208 | SOURCE=.\winquake.h |
||
2209 | # End Source File |
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2210 | # Begin Source File |
||
2211 | |||
2212 | SOURCE=.\world.h |
||
2213 | # End Source File |
||
2214 | # Begin Source File |
||
2215 | |||
2216 | SOURCE=.\zone.h |
||
2217 | # End Source File |
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2218 | # End Group |
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2219 | # Begin Group "Resource Files" |
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2220 | |||
2221 | # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" |
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2222 | # Begin Source File |
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2223 | |||
2224 | SOURCE=.\qe3.ico |
||
2225 | # End Source File |
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2226 | # Begin Source File |
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2227 | |||
2228 | SOURCE=.\quake.ico |
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2229 | # End Source File |
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2230 | # End Group |
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2231 | # Begin Source File |
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2232 | |||
2233 | SOURCE=.\progdefs.q1 |
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2234 | # End Source File |
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2235 | # Begin Source File |
||
2236 | |||
2237 | SOURCE=.\progdefs.q2 |
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2238 | # End Source File |
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2239 | # End Target |
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2240 | # End Project>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>4> |