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5131 clevermous 1
# Microsoft Developer Studio Project File - Name="winquake" - Package Owner=<4>
2
# Microsoft Developer Studio Generated Build File, Format Version 6.00
3
# ** DO NOT EDIT **
4
 
5
# TARGTYPE "Win32 (x86) Application" 0x0101
6
 
7
CFG=winquake - Win32 Release
8
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9
!MESSAGE use the Export Makefile command and run
10
!MESSAGE
11
!MESSAGE NMAKE /f "WinQuake.mak".
12
!MESSAGE
13
!MESSAGE You can specify a configuration when running NMAKE
14
!MESSAGE by defining the macro CFG on the command line. For example:
15
!MESSAGE
16
!MESSAGE NMAKE /f "WinQuake.mak" CFG="winquake - Win32 Release"
17
!MESSAGE
18
!MESSAGE Possible choices for configuration are:
19
!MESSAGE
20
!MESSAGE "winquake - Win32 Release" (based on "Win32 (x86) Application")
21
!MESSAGE "winquake - Win32 Debug" (based on "Win32 (x86) Application")
22
!MESSAGE "winquake - Win32 GL Debug" (based on "Win32 (x86) Application")
23
!MESSAGE "winquake - Win32 GL Release" (based on "Win32 (x86) Application")
24
!MESSAGE
25
 
26
# Begin Project
27
# PROP AllowPerConfigDependencies 0
28
# PROP Scc_ProjName ""
29
# PROP Scc_LocalPath ""
30
CPP=cl.exe
31
MTL=midl.exe
32
RSC=rc.exe
33
 
34
!IF  "$(CFG)" == "winquake - Win32 Release"
35
 
36
# PROP BASE Use_MFC 0
37
# PROP BASE Use_Debug_Libraries 0
38
# PROP BASE Output_Dir ".\Release"
39
# PROP BASE Intermediate_Dir ".\Release"
40
# PROP BASE Target_Dir ""
41
# PROP Use_MFC 0
42
# PROP Use_Debug_Libraries 0
43
# PROP Output_Dir ".\Release"
44
# PROP Intermediate_Dir ".\Release"
45
# PROP Ignore_Export_Lib 0
46
# PROP Target_Dir ""
47
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
48
# ADD CPP /nologo /G5 /GX /Ox /Ot /Ow /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /FD /c
49
# SUBTRACT CPP /Oa /Og
50
# ADD BASE MTL /nologo /D "NDEBUG" /win32
51
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
52
# ADD BASE RSC /l 0x409 /d "NDEBUG"
53
# ADD RSC /l 0x409 /d "NDEBUG"
54
BSC32=bscmake.exe
55
# ADD BASE BSC32 /nologo
56
# ADD BSC32 /nologo
57
LINK32=link.exe
58
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
59
# ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib .\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /machine:I386
60
# SUBTRACT LINK32 /map /debug
61
 
62
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
63
 
64
# PROP BASE Use_MFC 0
65
# PROP BASE Use_Debug_Libraries 1
66
# PROP BASE Output_Dir ".\Debug"
67
# PROP BASE Intermediate_Dir ".\Debug"
68
# PROP BASE Target_Dir ""
69
# PROP Use_MFC 0
70
# PROP Use_Debug_Libraries 1
71
# PROP Output_Dir ".\Debug"
72
# PROP Intermediate_Dir ".\Debug"
73
# PROP Ignore_Export_Lib 0
74
# PROP Target_Dir ""
75
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
76
# ADD CPP /nologo /G5 /ML /GX /ZI /Od /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
77
# ADD BASE MTL /nologo /D "_DEBUG" /win32
78
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
79
# ADD BASE RSC /l 0x409 /d "_DEBUG"
80
# ADD RSC /l 0x409 /d "_DEBUG"
81
BSC32=bscmake.exe
82
# ADD BASE BSC32 /nologo
83
# ADD BSC32 /nologo
84
LINK32=link.exe
85
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
86
# ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib .\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
87
# SUBTRACT LINK32 /nodefaultlib
88
 
89
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
90
 
91
# PROP BASE Use_MFC 0
92
# PROP BASE Use_Debug_Libraries 1
93
# PROP BASE Output_Dir ".\winquake"
94
# PROP BASE Intermediate_Dir ".\winquake"
95
# PROP BASE Target_Dir ""
96
# PROP Use_MFC 0
97
# PROP Use_Debug_Libraries 1
98
# PROP Output_Dir ".\debug_gl"
99
# PROP Intermediate_Dir ".\debug_gl"
100
# PROP Ignore_Export_Lib 0
101
# PROP Target_Dir ""
102
# ADD BASE CPP /nologo /G5 /ML /GX /Zi /Od /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
103
# ADD CPP /nologo /G5 /ML /GX /ZI /Od /I ".\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "GLQUAKE" /FR /YX /FD /c
104
# ADD BASE MTL /nologo /D "_DEBUG" /win32
105
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
106
# ADD BASE RSC /l 0x409 /d "_DEBUG"
107
# ADD RSC /l 0x409 /d "_DEBUG"
108
BSC32=bscmake.exe
109
# ADD BASE BSC32 /nologo
110
# ADD BSC32 /nologo
111
LINK32=link.exe
112
# ADD BASE LINK32 winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib .\scitech\lib\win32\vc\mgllt.lib /nologo /subsystem:windows /debug /machine:I386
113
# SUBTRACT BASE LINK32 /nodefaultlib
114
# ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:".\debug_gl\glquake.exe"
115
# SUBTRACT LINK32 /nodefaultlib
116
 
117
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
118
 
119
# PROP BASE Use_MFC 0
120
# PROP BASE Use_Debug_Libraries 0
121
# PROP BASE Output_Dir ".\winquak0"
122
# PROP BASE Intermediate_Dir ".\winquak0"
123
# PROP BASE Target_Dir ""
124
# PROP Use_MFC 0
125
# PROP Use_Debug_Libraries 0
126
# PROP Output_Dir ".\release_gl"
127
# PROP Intermediate_Dir ".\release_gl"
128
# PROP Ignore_Export_Lib 0
129
# PROP Target_Dir ""
130
# ADD BASE CPP /nologo /G5 /GX /Ox /Ot /Ow /I ".\scitech\include" /I ".\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
131
# SUBTRACT BASE CPP /Oa /Og
132
# ADD CPP /nologo /G5 /GX /Ot /Ow /I ".\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "GLQUAKE" /FR /YX /FD /c
133
# ADD BASE MTL /nologo /D "NDEBUG" /win32
134
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
135
# ADD BASE RSC /l 0x409 /d "NDEBUG"
136
# ADD RSC /l 0x409 /d "NDEBUG"
137
BSC32=bscmake.exe
138
# ADD BASE BSC32 /nologo
139
# ADD BSC32 /nologo
140
LINK32=link.exe
141
# ADD BASE LINK32 winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib .\scitech\lib\win32\vc\mgllt.lib /nologo /subsystem:windows /profile /machine:I386
142
# SUBTRACT BASE LINK32 /map /debug
143
# ADD LINK32 .\dxsdk\sdk\lib\dxguid.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /machine:I386 /out:".\release_gl\glquake.exe"
144
# SUBTRACT LINK32 /map /debug
145
 
146
!ENDIF
147
 
148
# Begin Target
149
 
150
# Name "winquake - Win32 Release"
151
# Name "winquake - Win32 Debug"
152
# Name "winquake - Win32 GL Debug"
153
# Name "winquake - Win32 GL Release"
154
# Begin Group "Source Files"
155
 
156
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
157
# Begin Source File
158
 
159
SOURCE=.\cd_win.c
160
# End Source File
161
# Begin Source File
162
 
163
SOURCE=.\chase.c
164
# End Source File
165
# Begin Source File
166
 
167
SOURCE=.\cl_demo.c
168
# End Source File
169
# Begin Source File
170
 
171
SOURCE=.\cl_input.c
172
# End Source File
173
# Begin Source File
174
 
175
SOURCE=.\cl_main.c
176
# End Source File
177
# Begin Source File
178
 
179
SOURCE=.\cl_parse.c
180
# End Source File
181
# Begin Source File
182
 
183
SOURCE=.\cl_tent.c
184
# End Source File
185
# Begin Source File
186
 
187
SOURCE=.\cmd.c
188
# End Source File
189
# Begin Source File
190
 
191
SOURCE=.\common.c
192
# End Source File
193
# Begin Source File
194
 
195
SOURCE=.\conproc.c
196
# End Source File
197
# Begin Source File
198
 
199
SOURCE=.\console.c
200
# End Source File
201
# Begin Source File
202
 
203
SOURCE=.\crc.c
204
# End Source File
205
# Begin Source File
206
 
207
SOURCE=.\cvar.c
208
# End Source File
209
# Begin Source File
210
 
211
SOURCE=.\d_draw.s
212
 
213
!IF  "$(CFG)" == "winquake - Win32 Release"
214
 
215
# Begin Custom Build - mycoolbuild
216
OutDir=.\Release
217
InputPath=.\d_draw.s
218
InputName=d_draw
219
 
220
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
221
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
222
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
223
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
224
	del $(OUTDIR)\$(InputName).spp
225
 
226
# End Custom Build
227
 
228
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
229
 
230
# Begin Custom Build - mycoolbuild
231
OutDir=.\Debug
232
InputPath=.\d_draw.s
233
InputName=d_draw
234
 
235
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
236
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
237
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
238
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
239
	del $(OUTDIR)\$(InputName).spp
240
 
241
# End Custom Build
242
 
243
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
244
 
245
# PROP Exclude_From_Build 1
246
 
247
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
248
 
249
# PROP Exclude_From_Build 1
250
 
251
!ENDIF
252
 
253
# End Source File
254
# Begin Source File
255
 
256
SOURCE=.\d_draw16.s
257
 
258
!IF  "$(CFG)" == "winquake - Win32 Release"
259
 
260
# Begin Custom Build - mycoolbuild
261
OutDir=.\Release
262
InputPath=.\d_draw16.s
263
InputName=d_draw16
264
 
265
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
266
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
267
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
268
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
269
	del $(OUTDIR)\$(InputName).spp
270
 
271
# End Custom Build
272
 
273
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
274
 
275
# Begin Custom Build - mycoolbuild
276
OutDir=.\Debug
277
InputPath=.\d_draw16.s
278
InputName=d_draw16
279
 
280
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
281
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
282
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
283
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
284
	del $(OUTDIR)\$(InputName).spp
285
 
286
# End Custom Build
287
 
288
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
289
 
290
# PROP Exclude_From_Build 1
291
 
292
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
293
 
294
# PROP Exclude_From_Build 1
295
 
296
!ENDIF
297
 
298
# End Source File
299
# Begin Source File
300
 
301
SOURCE=.\d_edge.c
302
 
303
!IF  "$(CFG)" == "winquake - Win32 Release"
304
 
305
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
306
 
307
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
308
 
309
# PROP Exclude_From_Build 1
310
 
311
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
312
 
313
# PROP Exclude_From_Build 1
314
 
315
!ENDIF
316
 
317
# End Source File
318
# Begin Source File
319
 
320
SOURCE=.\d_fill.c
321
 
322
!IF  "$(CFG)" == "winquake - Win32 Release"
323
 
324
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
325
 
326
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
327
 
328
# PROP Exclude_From_Build 1
329
 
330
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
331
 
332
# PROP Exclude_From_Build 1
333
 
334
!ENDIF
335
 
336
# End Source File
337
# Begin Source File
338
 
339
SOURCE=.\d_init.c
340
 
341
!IF  "$(CFG)" == "winquake - Win32 Release"
342
 
343
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
344
 
345
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
346
 
347
# PROP Exclude_From_Build 1
348
 
349
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
350
 
351
# PROP Exclude_From_Build 1
352
 
353
!ENDIF
354
 
355
# End Source File
356
# Begin Source File
357
 
358
SOURCE=.\d_modech.c
359
 
360
!IF  "$(CFG)" == "winquake - Win32 Release"
361
 
362
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
363
 
364
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
365
 
366
# PROP Exclude_From_Build 1
367
 
368
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
369
 
370
# PROP Exclude_From_Build 1
371
 
372
!ENDIF
373
 
374
# End Source File
375
# Begin Source File
376
 
377
SOURCE=.\d_part.c
378
 
379
!IF  "$(CFG)" == "winquake - Win32 Release"
380
 
381
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
382
 
383
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
384
 
385
# PROP Exclude_From_Build 1
386
 
387
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
388
 
389
# PROP Exclude_From_Build 1
390
 
391
!ENDIF
392
 
393
# End Source File
394
# Begin Source File
395
 
396
SOURCE=.\d_parta.s
397
 
398
!IF  "$(CFG)" == "winquake - Win32 Release"
399
 
400
# Begin Custom Build - mycoolbuild
401
OutDir=.\Release
402
InputPath=.\d_parta.s
403
InputName=d_parta
404
 
405
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
406
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
407
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
408
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
409
	del $(OUTDIR)\$(InputName).spp
410
 
411
# End Custom Build
412
 
413
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
414
 
415
# Begin Custom Build - mycoolbuild
416
OutDir=.\Debug
417
InputPath=.\d_parta.s
418
InputName=d_parta
419
 
420
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
421
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
422
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
423
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
424
	del $(OUTDIR)\$(InputName).spp
425
 
426
# End Custom Build
427
 
428
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
429
 
430
# PROP Exclude_From_Build 1
431
 
432
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
433
 
434
# PROP Exclude_From_Build 1
435
 
436
!ENDIF
437
 
438
# End Source File
439
# Begin Source File
440
 
441
SOURCE=.\d_polysa.s
442
 
443
!IF  "$(CFG)" == "winquake - Win32 Release"
444
 
445
# Begin Custom Build - mycoolbuild
446
OutDir=.\Release
447
InputPath=.\d_polysa.s
448
InputName=d_polysa
449
 
450
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
451
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
452
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
453
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
454
	del $(OUTDIR)\$(InputName).spp
455
 
456
# End Custom Build
457
 
458
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
459
 
460
# Begin Custom Build - mycoolbuild
461
OutDir=.\Debug
462
InputPath=.\d_polysa.s
463
InputName=d_polysa
464
 
465
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
466
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
467
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
468
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
469
	del $(OUTDIR)\$(InputName).spp
470
 
471
# End Custom Build
472
 
473
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
474
 
475
# PROP Exclude_From_Build 1
476
 
477
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
478
 
479
# PROP Exclude_From_Build 1
480
 
481
!ENDIF
482
 
483
# End Source File
484
# Begin Source File
485
 
486
SOURCE=.\d_polyse.c
487
 
488
!IF  "$(CFG)" == "winquake - Win32 Release"
489
 
490
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
491
 
492
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
493
 
494
# PROP Exclude_From_Build 1
495
 
496
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
497
 
498
# PROP Exclude_From_Build 1
499
 
500
!ENDIF
501
 
502
# End Source File
503
# Begin Source File
504
 
505
SOURCE=.\d_scan.c
506
 
507
!IF  "$(CFG)" == "winquake - Win32 Release"
508
 
509
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
510
 
511
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
512
 
513
# PROP Exclude_From_Build 1
514
 
515
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
516
 
517
# PROP Exclude_From_Build 1
518
 
519
!ENDIF
520
 
521
# End Source File
522
# Begin Source File
523
 
524
SOURCE=.\d_scana.s
525
 
526
!IF  "$(CFG)" == "winquake - Win32 Release"
527
 
528
# Begin Custom Build - mycoolbuild
529
OutDir=.\Release
530
InputPath=.\d_scana.s
531
InputName=d_scana
532
 
533
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
534
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
535
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
536
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
537
	del $(OUTDIR)\$(InputName).spp
538
 
539
# End Custom Build
540
 
541
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
542
 
543
# Begin Custom Build - mycoolbuild
544
OutDir=.\Debug
545
InputPath=.\d_scana.s
546
InputName=d_scana
547
 
548
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
549
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
550
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
551
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
552
	del $(OUTDIR)\$(InputName).spp
553
 
554
# End Custom Build
555
 
556
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
557
 
558
# PROP Exclude_From_Build 1
559
 
560
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
561
 
562
# PROP Exclude_From_Build 1
563
 
564
!ENDIF
565
 
566
# End Source File
567
# Begin Source File
568
 
569
SOURCE=.\d_sky.c
570
 
571
!IF  "$(CFG)" == "winquake - Win32 Release"
572
 
573
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
574
 
575
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
576
 
577
# PROP Exclude_From_Build 1
578
 
579
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
580
 
581
# PROP Exclude_From_Build 1
582
 
583
!ENDIF
584
 
585
# End Source File
586
# Begin Source File
587
 
588
SOURCE=.\d_spr8.s
589
 
590
!IF  "$(CFG)" == "winquake - Win32 Release"
591
 
592
# Begin Custom Build - mycoolbuild
593
OutDir=.\Release
594
InputPath=.\d_spr8.s
595
InputName=d_spr8
596
 
597
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
598
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
599
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
600
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
601
	del $(OUTDIR)\$(InputName).spp
602
 
603
# End Custom Build
604
 
605
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
606
 
607
# Begin Custom Build - mycoolbuild
608
OutDir=.\Debug
609
InputPath=.\d_spr8.s
610
InputName=d_spr8
611
 
612
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
613
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
614
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
615
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
616
	del $(OUTDIR)\$(InputName).spp
617
 
618
# End Custom Build
619
 
620
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
621
 
622
# PROP Exclude_From_Build 1
623
 
624
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
625
 
626
# PROP Exclude_From_Build 1
627
 
628
!ENDIF
629
 
630
# End Source File
631
# Begin Source File
632
 
633
SOURCE=.\d_sprite.c
634
 
635
!IF  "$(CFG)" == "winquake - Win32 Release"
636
 
637
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
638
 
639
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
640
 
641
# PROP Exclude_From_Build 1
642
 
643
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
644
 
645
# PROP Exclude_From_Build 1
646
 
647
!ENDIF
648
 
649
# End Source File
650
# Begin Source File
651
 
652
SOURCE=.\d_surf.c
653
 
654
!IF  "$(CFG)" == "winquake - Win32 Release"
655
 
656
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
657
 
658
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
659
 
660
# PROP Exclude_From_Build 1
661
 
662
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
663
 
664
# PROP Exclude_From_Build 1
665
 
666
!ENDIF
667
 
668
# End Source File
669
# Begin Source File
670
 
671
SOURCE=.\d_vars.c
672
 
673
!IF  "$(CFG)" == "winquake - Win32 Release"
674
 
675
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
676
 
677
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
678
 
679
# PROP Exclude_From_Build 1
680
 
681
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
682
 
683
# PROP Exclude_From_Build 1
684
 
685
!ENDIF
686
 
687
# End Source File
688
# Begin Source File
689
 
690
SOURCE=.\d_varsa.s
691
 
692
!IF  "$(CFG)" == "winquake - Win32 Release"
693
 
694
# Begin Custom Build - mycoolbuild
695
OutDir=.\Release
696
InputPath=.\d_varsa.s
697
InputName=d_varsa
698
 
699
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
700
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
701
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
702
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
703
	del $(OUTDIR)\$(InputName).spp
704
 
705
# End Custom Build
706
 
707
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
708
 
709
# Begin Custom Build - mycoolbuild
710
OutDir=.\Debug
711
InputPath=.\d_varsa.s
712
InputName=d_varsa
713
 
714
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
715
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
716
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
717
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
718
	del $(OUTDIR)\$(InputName).spp
719
 
720
# End Custom Build
721
 
722
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
723
 
724
# PROP Exclude_From_Build 1
725
 
726
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
727
 
728
# PROP Exclude_From_Build 1
729
 
730
!ENDIF
731
 
732
# End Source File
733
# Begin Source File
734
 
735
SOURCE=.\d_zpoint.c
736
 
737
!IF  "$(CFG)" == "winquake - Win32 Release"
738
 
739
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
740
 
741
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
742
 
743
# PROP Exclude_From_Build 1
744
 
745
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
746
 
747
# PROP Exclude_From_Build 1
748
 
749
!ENDIF
750
 
751
# End Source File
752
# Begin Source File
753
 
754
SOURCE=.\draw.c
755
 
756
!IF  "$(CFG)" == "winquake - Win32 Release"
757
 
758
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
759
 
760
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
761
 
762
# PROP Exclude_From_Build 1
763
 
764
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
765
 
766
# PROP Exclude_From_Build 1
767
 
768
!ENDIF
769
 
770
# End Source File
771
# Begin Source File
772
 
773
SOURCE=.\gl_draw.c
774
 
775
!IF  "$(CFG)" == "winquake - Win32 Release"
776
 
777
# PROP Exclude_From_Build 1
778
 
779
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
780
 
781
# PROP Exclude_From_Build 1
782
 
783
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
784
 
785
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
786
 
787
!ENDIF
788
 
789
# End Source File
790
# Begin Source File
791
 
792
SOURCE=.\gl_mesh.c
793
 
794
!IF  "$(CFG)" == "winquake - Win32 Release"
795
 
796
# PROP Exclude_From_Build 1
797
 
798
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
799
 
800
# PROP Exclude_From_Build 1
801
 
802
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
803
 
804
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
805
 
806
!ENDIF
807
 
808
# End Source File
809
# Begin Source File
810
 
811
SOURCE=.\gl_model.c
812
 
813
!IF  "$(CFG)" == "winquake - Win32 Release"
814
 
815
# PROP Exclude_From_Build 1
816
 
817
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
818
 
819
# PROP Exclude_From_Build 1
820
 
821
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
822
 
823
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
824
 
825
!ENDIF
826
 
827
# End Source File
828
# Begin Source File
829
 
830
SOURCE=.\gl_refrag.c
831
 
832
!IF  "$(CFG)" == "winquake - Win32 Release"
833
 
834
# PROP Exclude_From_Build 1
835
 
836
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
837
 
838
# PROP Exclude_From_Build 1
839
 
840
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
841
 
842
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
843
 
844
!ENDIF
845
 
846
# End Source File
847
# Begin Source File
848
 
849
SOURCE=.\gl_rlight.c
850
 
851
!IF  "$(CFG)" == "winquake - Win32 Release"
852
 
853
# PROP Exclude_From_Build 1
854
 
855
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
856
 
857
# PROP Exclude_From_Build 1
858
 
859
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
860
 
861
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
862
 
863
!ENDIF
864
 
865
# End Source File
866
# Begin Source File
867
 
868
SOURCE=.\gl_rmain.c
869
 
870
!IF  "$(CFG)" == "winquake - Win32 Release"
871
 
872
# PROP Exclude_From_Build 1
873
 
874
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
875
 
876
# PROP Exclude_From_Build 1
877
 
878
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
879
 
880
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
881
 
882
!ENDIF
883
 
884
# End Source File
885
# Begin Source File
886
 
887
SOURCE=.\gl_rmisc.c
888
 
889
!IF  "$(CFG)" == "winquake - Win32 Release"
890
 
891
# PROP Exclude_From_Build 1
892
 
893
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
894
 
895
# PROP Exclude_From_Build 1
896
 
897
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
898
 
899
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
900
 
901
!ENDIF
902
 
903
# End Source File
904
# Begin Source File
905
 
906
SOURCE=.\gl_rsurf.c
907
 
908
!IF  "$(CFG)" == "winquake - Win32 Release"
909
 
910
# PROP Exclude_From_Build 1
911
 
912
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
913
 
914
# PROP Exclude_From_Build 1
915
 
916
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
917
 
918
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
919
 
920
!ENDIF
921
 
922
# End Source File
923
# Begin Source File
924
 
925
SOURCE=.\gl_screen.c
926
 
927
!IF  "$(CFG)" == "winquake - Win32 Release"
928
 
929
# PROP Exclude_From_Build 1
930
 
931
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
932
 
933
# PROP Exclude_From_Build 1
934
 
935
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
936
 
937
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
938
 
939
!ENDIF
940
 
941
# End Source File
942
# Begin Source File
943
 
944
SOURCE=.\gl_test.c
945
 
946
!IF  "$(CFG)" == "winquake - Win32 Release"
947
 
948
# PROP Exclude_From_Build 1
949
 
950
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
951
 
952
# PROP Exclude_From_Build 1
953
 
954
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
955
 
956
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
957
 
958
!ENDIF
959
 
960
# End Source File
961
# Begin Source File
962
 
963
SOURCE=.\gl_vidnt.c
964
 
965
!IF  "$(CFG)" == "winquake - Win32 Release"
966
 
967
# PROP Exclude_From_Build 1
968
 
969
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
970
 
971
# PROP Exclude_From_Build 1
972
 
973
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
974
 
975
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
976
 
977
!ENDIF
978
 
979
# End Source File
980
# Begin Source File
981
 
982
SOURCE=.\gl_warp.c
983
 
984
!IF  "$(CFG)" == "winquake - Win32 Release"
985
 
986
# PROP Exclude_From_Build 1
987
 
988
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
989
 
990
# PROP Exclude_From_Build 1
991
 
992
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
993
 
994
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
995
 
996
!ENDIF
997
 
998
# End Source File
999
# Begin Source File
1000
 
1001
SOURCE=.\host.c
1002
# End Source File
1003
# Begin Source File
1004
 
1005
SOURCE=.\host_cmd.c
1006
# End Source File
1007
# Begin Source File
1008
 
1009
SOURCE=.\in_win.c
1010
# End Source File
1011
# Begin Source File
1012
 
1013
SOURCE=.\keys.c
1014
# End Source File
1015
# Begin Source File
1016
 
1017
SOURCE=.\math.s
1018
 
1019
!IF  "$(CFG)" == "winquake - Win32 Release"
1020
 
1021
# Begin Custom Build - mycoolbuild
1022
OutDir=.\Release
1023
InputPath=.\math.s
1024
InputName=math
1025
 
1026
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1027
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1028
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1029
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1030
	del $(OUTDIR)\$(InputName).spp
1031
 
1032
# End Custom Build
1033
 
1034
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1035
 
1036
# Begin Custom Build - mycoolbuild
1037
OutDir=.\Debug
1038
InputPath=.\math.s
1039
InputName=math
1040
 
1041
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1042
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1043
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1044
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1045
	del $(OUTDIR)\$(InputName).spp
1046
 
1047
# End Custom Build
1048
 
1049
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1050
 
1051
# Begin Custom Build - mycoolbuild
1052
OutDir=.\debug_gl
1053
InputPath=.\math.s
1054
InputName=math
1055
 
1056
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1057
	cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
1058
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1059
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1060
	del $(OUTDIR)\$(InputName).spp
1061
 
1062
# End Custom Build
1063
 
1064
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1065
 
1066
# Begin Custom Build - mycoolbuild
1067
OutDir=.\release_gl
1068
InputPath=.\math.s
1069
InputName=math
1070
 
1071
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1072
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1073
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1074
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1075
	del $(OUTDIR)\$(InputName).spp
1076
 
1077
# End Custom Build
1078
 
1079
!ENDIF
1080
 
1081
# End Source File
1082
# Begin Source File
1083
 
1084
SOURCE=.\mathlib.c
1085
# End Source File
1086
# Begin Source File
1087
 
1088
SOURCE=.\menu.c
1089
# End Source File
1090
# Begin Source File
1091
 
1092
SOURCE=.\model.c
1093
 
1094
!IF  "$(CFG)" == "winquake - Win32 Release"
1095
 
1096
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1097
 
1098
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1099
 
1100
# PROP Exclude_From_Build 1
1101
 
1102
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1103
 
1104
# PROP Exclude_From_Build 1
1105
 
1106
!ENDIF
1107
 
1108
# End Source File
1109
# Begin Source File
1110
 
1111
SOURCE=.\net_dgrm.c
1112
# End Source File
1113
# Begin Source File
1114
 
1115
SOURCE=.\net_loop.c
1116
# End Source File
1117
# Begin Source File
1118
 
1119
SOURCE=.\net_main.c
1120
# End Source File
1121
# Begin Source File
1122
 
1123
SOURCE=.\net_vcr.c
1124
# End Source File
1125
# Begin Source File
1126
 
1127
SOURCE=.\net_win.c
1128
# End Source File
1129
# Begin Source File
1130
 
1131
SOURCE=.\net_wins.c
1132
# End Source File
1133
# Begin Source File
1134
 
1135
SOURCE=.\net_wipx.c
1136
# End Source File
1137
# Begin Source File
1138
 
1139
SOURCE=.\pr_cmds.c
1140
# End Source File
1141
# Begin Source File
1142
 
1143
SOURCE=.\pr_edict.c
1144
# End Source File
1145
# Begin Source File
1146
 
1147
SOURCE=.\pr_exec.c
1148
# End Source File
1149
# Begin Source File
1150
 
1151
SOURCE=.\r_aclip.c
1152
 
1153
!IF  "$(CFG)" == "winquake - Win32 Release"
1154
 
1155
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1156
 
1157
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1158
 
1159
# PROP Exclude_From_Build 1
1160
 
1161
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1162
 
1163
# PROP Exclude_From_Build 1
1164
 
1165
!ENDIF
1166
 
1167
# End Source File
1168
# Begin Source File
1169
 
1170
SOURCE=.\r_aclipa.s
1171
 
1172
!IF  "$(CFG)" == "winquake - Win32 Release"
1173
 
1174
# Begin Custom Build - mycoolbuild
1175
OutDir=.\Release
1176
InputPath=.\r_aclipa.s
1177
InputName=r_aclipa
1178
 
1179
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1180
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1181
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1182
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1183
	del $(OUTDIR)\$(InputName).spp
1184
 
1185
# End Custom Build
1186
 
1187
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1188
 
1189
# Begin Custom Build - mycoolbuild
1190
OutDir=.\Debug
1191
InputPath=.\r_aclipa.s
1192
InputName=r_aclipa
1193
 
1194
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1195
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1196
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1197
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1198
	del $(OUTDIR)\$(InputName).spp
1199
 
1200
# End Custom Build
1201
 
1202
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1203
 
1204
# PROP Exclude_From_Build 1
1205
 
1206
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1207
 
1208
# PROP Exclude_From_Build 1
1209
 
1210
!ENDIF
1211
 
1212
# End Source File
1213
# Begin Source File
1214
 
1215
SOURCE=.\r_alias.c
1216
 
1217
!IF  "$(CFG)" == "winquake - Win32 Release"
1218
 
1219
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1220
 
1221
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1222
 
1223
# PROP Exclude_From_Build 1
1224
 
1225
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1226
 
1227
# PROP Exclude_From_Build 1
1228
 
1229
!ENDIF
1230
 
1231
# End Source File
1232
# Begin Source File
1233
 
1234
SOURCE=.\r_aliasa.s
1235
 
1236
!IF  "$(CFG)" == "winquake - Win32 Release"
1237
 
1238
# Begin Custom Build - mycoolbuild
1239
OutDir=.\Release
1240
InputPath=.\r_aliasa.s
1241
InputName=r_aliasa
1242
 
1243
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1244
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1245
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1246
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1247
	del $(OUTDIR)\$(InputName).spp
1248
 
1249
# End Custom Build
1250
 
1251
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1252
 
1253
# Begin Custom Build - mycoolbuild
1254
OutDir=.\Debug
1255
InputPath=.\r_aliasa.s
1256
InputName=r_aliasa
1257
 
1258
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1259
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1260
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1261
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1262
	del $(OUTDIR)\$(InputName).spp
1263
 
1264
# End Custom Build
1265
 
1266
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1267
 
1268
# PROP Exclude_From_Build 1
1269
 
1270
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1271
 
1272
# PROP Exclude_From_Build 1
1273
 
1274
!ENDIF
1275
 
1276
# End Source File
1277
# Begin Source File
1278
 
1279
SOURCE=.\r_bsp.c
1280
 
1281
!IF  "$(CFG)" == "winquake - Win32 Release"
1282
 
1283
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1284
 
1285
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1286
 
1287
# PROP Exclude_From_Build 1
1288
 
1289
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1290
 
1291
# PROP Exclude_From_Build 1
1292
 
1293
!ENDIF
1294
 
1295
# End Source File
1296
# Begin Source File
1297
 
1298
SOURCE=.\r_draw.c
1299
 
1300
!IF  "$(CFG)" == "winquake - Win32 Release"
1301
 
1302
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1303
 
1304
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1305
 
1306
# PROP Exclude_From_Build 1
1307
 
1308
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1309
 
1310
# PROP Exclude_From_Build 1
1311
 
1312
!ENDIF
1313
 
1314
# End Source File
1315
# Begin Source File
1316
 
1317
SOURCE=.\r_drawa.s
1318
 
1319
!IF  "$(CFG)" == "winquake - Win32 Release"
1320
 
1321
# Begin Custom Build - mycoolbuild
1322
OutDir=.\Release
1323
InputPath=.\r_drawa.s
1324
InputName=r_drawa
1325
 
1326
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1327
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1328
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1329
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1330
	del $(OUTDIR)\$(InputName).spp
1331
 
1332
# End Custom Build
1333
 
1334
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1335
 
1336
# Begin Custom Build - mycoolbuild
1337
OutDir=.\Debug
1338
InputPath=.\r_drawa.s
1339
InputName=r_drawa
1340
 
1341
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1342
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1343
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1344
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1345
	del $(OUTDIR)\$(InputName).spp
1346
 
1347
# End Custom Build
1348
 
1349
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1350
 
1351
# PROP Exclude_From_Build 1
1352
 
1353
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1354
 
1355
# PROP Exclude_From_Build 1
1356
 
1357
!ENDIF
1358
 
1359
# End Source File
1360
# Begin Source File
1361
 
1362
SOURCE=.\r_edge.c
1363
 
1364
!IF  "$(CFG)" == "winquake - Win32 Release"
1365
 
1366
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1367
 
1368
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1369
 
1370
# PROP Exclude_From_Build 1
1371
 
1372
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1373
 
1374
# PROP Exclude_From_Build 1
1375
 
1376
!ENDIF
1377
 
1378
# End Source File
1379
# Begin Source File
1380
 
1381
SOURCE=.\r_edgea.s
1382
 
1383
!IF  "$(CFG)" == "winquake - Win32 Release"
1384
 
1385
# Begin Custom Build - mycoolbuild
1386
OutDir=.\Release
1387
InputPath=.\r_edgea.s
1388
InputName=r_edgea
1389
 
1390
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1391
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1392
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1393
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1394
	del $(OUTDIR)\$(InputName).spp
1395
 
1396
# End Custom Build
1397
 
1398
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1399
 
1400
# Begin Custom Build - mycoolbuild
1401
OutDir=.\Debug
1402
InputPath=.\r_edgea.s
1403
InputName=r_edgea
1404
 
1405
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1406
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1407
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1408
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1409
	del $(OUTDIR)\$(InputName).spp
1410
 
1411
# End Custom Build
1412
 
1413
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1414
 
1415
# PROP Exclude_From_Build 1
1416
 
1417
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1418
 
1419
# PROP Exclude_From_Build 1
1420
 
1421
!ENDIF
1422
 
1423
# End Source File
1424
# Begin Source File
1425
 
1426
SOURCE=.\r_efrag.c
1427
 
1428
!IF  "$(CFG)" == "winquake - Win32 Release"
1429
 
1430
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1431
 
1432
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1433
 
1434
# PROP Exclude_From_Build 1
1435
 
1436
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1437
 
1438
# PROP Exclude_From_Build 1
1439
 
1440
!ENDIF
1441
 
1442
# End Source File
1443
# Begin Source File
1444
 
1445
SOURCE=.\r_light.c
1446
 
1447
!IF  "$(CFG)" == "winquake - Win32 Release"
1448
 
1449
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1450
 
1451
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1452
 
1453
# PROP Exclude_From_Build 1
1454
 
1455
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1456
 
1457
# PROP Exclude_From_Build 1
1458
 
1459
!ENDIF
1460
 
1461
# End Source File
1462
# Begin Source File
1463
 
1464
SOURCE=.\r_main.c
1465
 
1466
!IF  "$(CFG)" == "winquake - Win32 Release"
1467
 
1468
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1469
 
1470
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1471
 
1472
# PROP Exclude_From_Build 1
1473
 
1474
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1475
 
1476
# PROP Exclude_From_Build 1
1477
 
1478
!ENDIF
1479
 
1480
# End Source File
1481
# Begin Source File
1482
 
1483
SOURCE=.\r_misc.c
1484
 
1485
!IF  "$(CFG)" == "winquake - Win32 Release"
1486
 
1487
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1488
 
1489
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1490
 
1491
# PROP Exclude_From_Build 1
1492
 
1493
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1494
 
1495
# PROP Exclude_From_Build 1
1496
 
1497
!ENDIF
1498
 
1499
# End Source File
1500
# Begin Source File
1501
 
1502
SOURCE=.\r_part.c
1503
# End Source File
1504
# Begin Source File
1505
 
1506
SOURCE=.\r_sky.c
1507
 
1508
!IF  "$(CFG)" == "winquake - Win32 Release"
1509
 
1510
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1511
 
1512
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1513
 
1514
# PROP Exclude_From_Build 1
1515
 
1516
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1517
 
1518
# PROP Exclude_From_Build 1
1519
 
1520
!ENDIF
1521
 
1522
# End Source File
1523
# Begin Source File
1524
 
1525
SOURCE=.\r_sprite.c
1526
 
1527
!IF  "$(CFG)" == "winquake - Win32 Release"
1528
 
1529
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1530
 
1531
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1532
 
1533
# PROP Exclude_From_Build 1
1534
 
1535
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1536
 
1537
# PROP Exclude_From_Build 1
1538
 
1539
!ENDIF
1540
 
1541
# End Source File
1542
# Begin Source File
1543
 
1544
SOURCE=.\r_surf.c
1545
 
1546
!IF  "$(CFG)" == "winquake - Win32 Release"
1547
 
1548
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1549
 
1550
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1551
 
1552
# PROP Exclude_From_Build 1
1553
 
1554
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1555
 
1556
# PROP Exclude_From_Build 1
1557
 
1558
!ENDIF
1559
 
1560
# End Source File
1561
# Begin Source File
1562
 
1563
SOURCE=.\r_vars.c
1564
 
1565
!IF  "$(CFG)" == "winquake - Win32 Release"
1566
 
1567
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1568
 
1569
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1570
 
1571
# PROP Exclude_From_Build 1
1572
 
1573
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1574
 
1575
# PROP Exclude_From_Build 1
1576
 
1577
!ENDIF
1578
 
1579
# End Source File
1580
# Begin Source File
1581
 
1582
SOURCE=.\r_varsa.s
1583
 
1584
!IF  "$(CFG)" == "winquake - Win32 Release"
1585
 
1586
# Begin Custom Build - mycoolbuild
1587
OutDir=.\Release
1588
InputPath=.\r_varsa.s
1589
InputName=r_varsa
1590
 
1591
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1592
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1593
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1594
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1595
	del $(OUTDIR)\$(InputName).spp
1596
 
1597
# End Custom Build
1598
 
1599
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1600
 
1601
# Begin Custom Build - mycoolbuild
1602
OutDir=.\Debug
1603
InputPath=.\r_varsa.s
1604
InputName=r_varsa
1605
 
1606
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1607
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1608
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1609
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1610
	del $(OUTDIR)\$(InputName).spp
1611
 
1612
# End Custom Build
1613
 
1614
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1615
 
1616
# PROP Exclude_From_Build 1
1617
 
1618
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1619
 
1620
# PROP Exclude_From_Build 1
1621
 
1622
!ENDIF
1623
 
1624
# End Source File
1625
# Begin Source File
1626
 
1627
SOURCE=.\sbar.c
1628
# End Source File
1629
# Begin Source File
1630
 
1631
SOURCE=.\screen.c
1632
 
1633
!IF  "$(CFG)" == "winquake - Win32 Release"
1634
 
1635
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1636
 
1637
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1638
 
1639
# PROP Exclude_From_Build 1
1640
 
1641
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1642
 
1643
# PROP Exclude_From_Build 1
1644
 
1645
!ENDIF
1646
 
1647
# End Source File
1648
# Begin Source File
1649
 
1650
SOURCE=.\snd_dma.c
1651
# End Source File
1652
# Begin Source File
1653
 
1654
SOURCE=.\snd_mem.c
1655
# End Source File
1656
# Begin Source File
1657
 
1658
SOURCE=.\snd_mix.c
1659
# End Source File
1660
# Begin Source File
1661
 
1662
SOURCE=.\snd_mixa.s
1663
 
1664
!IF  "$(CFG)" == "winquake - Win32 Release"
1665
 
1666
# Begin Custom Build - mycoolbuild
1667
OutDir=.\Release
1668
InputPath=.\snd_mixa.s
1669
InputName=snd_mixa
1670
 
1671
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1672
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1673
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1674
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1675
	del $(OUTDIR)\$(InputName).spp
1676
 
1677
# End Custom Build
1678
 
1679
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1680
 
1681
# Begin Custom Build - mycoolbuild
1682
OutDir=.\Debug
1683
InputPath=.\snd_mixa.s
1684
InputName=snd_mixa
1685
 
1686
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1687
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1688
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1689
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1690
	del $(OUTDIR)\$(InputName).spp
1691
 
1692
# End Custom Build
1693
 
1694
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1695
 
1696
# Begin Custom Build - mycoolbuild
1697
OutDir=.\debug_gl
1698
InputPath=.\snd_mixa.s
1699
InputName=snd_mixa
1700
 
1701
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1702
	cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
1703
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1704
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1705
	del $(OUTDIR)\$(InputName).spp
1706
 
1707
# End Custom Build
1708
 
1709
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1710
 
1711
# Begin Custom Build - mycoolbuild
1712
OutDir=.\release_gl
1713
InputPath=.\snd_mixa.s
1714
InputName=snd_mixa
1715
 
1716
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1717
	cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
1718
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1719
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1720
	del $(OUTDIR)\$(InputName).spp
1721
 
1722
# End Custom Build
1723
 
1724
!ENDIF
1725
 
1726
# End Source File
1727
# Begin Source File
1728
 
1729
SOURCE=.\snd_win.c
1730
# End Source File
1731
# Begin Source File
1732
 
1733
SOURCE=.\surf16.s
1734
 
1735
!IF  "$(CFG)" == "winquake - Win32 Release"
1736
 
1737
# Begin Custom Build - mycoolbuild
1738
OutDir=.\Release
1739
InputPath=.\surf16.s
1740
InputName=surf16
1741
 
1742
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1743
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1744
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1745
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1746
	del $(OUTDIR)\$(InputName).spp
1747
 
1748
# End Custom Build
1749
 
1750
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1751
 
1752
# Begin Custom Build - mycoolbuild
1753
OutDir=.\Debug
1754
InputPath=.\surf16.s
1755
InputName=surf16
1756
 
1757
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1758
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1759
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1760
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1761
	del $(OUTDIR)\$(InputName).spp
1762
 
1763
# End Custom Build
1764
 
1765
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1766
 
1767
# PROP Exclude_From_Build 1
1768
 
1769
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1770
 
1771
# PROP Exclude_From_Build 1
1772
 
1773
!ENDIF
1774
 
1775
# End Source File
1776
# Begin Source File
1777
 
1778
SOURCE=.\surf8.s
1779
 
1780
!IF  "$(CFG)" == "winquake - Win32 Release"
1781
 
1782
# Begin Custom Build - mycoolbuild
1783
OutDir=.\Release
1784
InputPath=.\surf8.s
1785
InputName=surf8
1786
 
1787
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1788
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1789
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1790
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1791
	del $(OUTDIR)\$(InputName).spp
1792
 
1793
# End Custom Build
1794
 
1795
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1796
 
1797
# Begin Custom Build - mycoolbuild
1798
OutDir=.\Debug
1799
InputPath=.\surf8.s
1800
InputName=surf8
1801
 
1802
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1803
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1804
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1805
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1806
	del $(OUTDIR)\$(InputName).spp
1807
 
1808
# End Custom Build
1809
 
1810
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1811
 
1812
# PROP Exclude_From_Build 1
1813
 
1814
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1815
 
1816
# PROP Exclude_From_Build 1
1817
 
1818
!ENDIF
1819
 
1820
# End Source File
1821
# Begin Source File
1822
 
1823
SOURCE=.\sv_main.c
1824
# End Source File
1825
# Begin Source File
1826
 
1827
SOURCE=.\sv_move.c
1828
# End Source File
1829
# Begin Source File
1830
 
1831
SOURCE=.\sv_phys.c
1832
# End Source File
1833
# Begin Source File
1834
 
1835
SOURCE=.\sv_user.c
1836
# End Source File
1837
# Begin Source File
1838
 
1839
SOURCE=.\sys_win.c
1840
# End Source File
1841
# Begin Source File
1842
 
1843
SOURCE=.\sys_wina.s
1844
 
1845
!IF  "$(CFG)" == "winquake - Win32 Release"
1846
 
1847
# Begin Custom Build - mycoolbuild
1848
OutDir=.\Release
1849
InputPath=.\sys_wina.s
1850
InputName=sys_wina
1851
 
1852
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1853
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1854
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1855
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1856
	del $(OUTDIR)\$(InputName).spp
1857
 
1858
# End Custom Build
1859
 
1860
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1861
 
1862
# Begin Custom Build - mycoolbuild
1863
OutDir=.\Debug
1864
InputPath=.\sys_wina.s
1865
InputName=sys_wina
1866
 
1867
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1868
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1869
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1870
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1871
	del $(OUTDIR)\$(InputName).spp
1872
 
1873
# End Custom Build
1874
 
1875
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1876
 
1877
# Begin Custom Build - mycoolbuild
1878
OutDir=.\debug_gl
1879
InputPath=.\sys_wina.s
1880
InputName=sys_wina
1881
 
1882
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1883
	cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
1884
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1885
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1886
	del $(OUTDIR)\$(InputName).spp
1887
 
1888
# End Custom Build
1889
 
1890
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1891
 
1892
# Begin Custom Build - mycoolbuild
1893
OutDir=.\release_gl
1894
InputPath=.\sys_wina.s
1895
InputName=sys_wina
1896
 
1897
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1898
	cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
1899
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1900
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1901
	del $(OUTDIR)\$(InputName).spp
1902
 
1903
# End Custom Build
1904
 
1905
!ENDIF
1906
 
1907
# End Source File
1908
# Begin Source File
1909
 
1910
SOURCE=.\vid_win.c
1911
 
1912
!IF  "$(CFG)" == "winquake - Win32 Release"
1913
 
1914
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1915
 
1916
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1917
 
1918
# PROP Exclude_From_Build 1
1919
 
1920
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1921
 
1922
# PROP Exclude_From_Build 1
1923
 
1924
!ENDIF
1925
 
1926
# End Source File
1927
# Begin Source File
1928
 
1929
SOURCE=.\view.c
1930
# End Source File
1931
# Begin Source File
1932
 
1933
SOURCE=.\wad.c
1934
# End Source File
1935
# Begin Source File
1936
 
1937
SOURCE=.\winquake.rc
1938
# End Source File
1939
# Begin Source File
1940
 
1941
SOURCE=.\world.c
1942
# End Source File
1943
# Begin Source File
1944
 
1945
SOURCE=.\worlda.s
1946
 
1947
!IF  "$(CFG)" == "winquake - Win32 Release"
1948
 
1949
# Begin Custom Build - mycoolbuild
1950
OutDir=.\Release
1951
InputPath=.\worlda.s
1952
InputName=worlda
1953
 
1954
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1955
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1956
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1957
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1958
	del $(OUTDIR)\$(InputName).spp
1959
 
1960
# End Custom Build
1961
 
1962
!ELSEIF  "$(CFG)" == "winquake - Win32 Debug"
1963
 
1964
# Begin Custom Build - mycoolbuild
1965
OutDir=.\Debug
1966
InputPath=.\worlda.s
1967
InputName=worlda
1968
 
1969
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1970
	cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
1971
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1972
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1973
	del $(OUTDIR)\$(InputName).spp
1974
 
1975
# End Custom Build
1976
 
1977
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Debug"
1978
 
1979
# Begin Custom Build - mycoolbuild
1980
OutDir=.\debug_gl
1981
InputPath=.\worlda.s
1982
InputName=worlda
1983
 
1984
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1985
	cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
1986
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1987
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
1988
	del $(OUTDIR)\$(InputName).spp
1989
 
1990
# End Custom Build
1991
 
1992
!ELSEIF  "$(CFG)" == "winquake - Win32 GL Release"
1993
 
1994
# Begin Custom Build - mycoolbuild
1995
OutDir=.\release_gl
1996
InputPath=.\worlda.s
1997
InputName=worlda
1998
 
1999
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2000
	cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
2001
	gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp >                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
2002
	ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi                                                                                                                                                                                                    $(OUTDIR)\$(InputName).asm
2003
	del $(OUTDIR)\$(InputName).spp
2004
 
2005
# End Custom Build
2006
 
2007
!ENDIF
2008
 
2009
# End Source File
2010
# Begin Source File
2011
 
2012
SOURCE=.\zone.c
2013
# End Source File
2014
# End Group
2015
# Begin Group "Header Files"
2016
 
2017
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
2018
# Begin Source File
2019
 
2020
SOURCE=.\anorm_dots.h
2021
# End Source File
2022
# Begin Source File
2023
 
2024
SOURCE=.\anorms.h
2025
# End Source File
2026
# Begin Source File
2027
 
2028
SOURCE=.\bspfile.h
2029
# End Source File
2030
# Begin Source File
2031
 
2032
SOURCE=.\cdaudio.h
2033
# End Source File
2034
# Begin Source File
2035
 
2036
SOURCE=.\client.h
2037
# End Source File
2038
# Begin Source File
2039
 
2040
SOURCE=.\cmd.h
2041
# End Source File
2042
# Begin Source File
2043
 
2044
SOURCE=.\common.h
2045
# End Source File
2046
# Begin Source File
2047
 
2048
SOURCE=.\conproc.h
2049
# End Source File
2050
# Begin Source File
2051
 
2052
SOURCE=.\console.h
2053
# End Source File
2054
# Begin Source File
2055
 
2056
SOURCE=.\crc.h
2057
# End Source File
2058
# Begin Source File
2059
 
2060
SOURCE=.\cvar.h
2061
# End Source File
2062
# Begin Source File
2063
 
2064
SOURCE=.\d_iface.h
2065
# End Source File
2066
# Begin Source File
2067
 
2068
SOURCE=.\dosisms.h
2069
# End Source File
2070
# Begin Source File
2071
 
2072
SOURCE=.\draw.h
2073
# End Source File
2074
# Begin Source File
2075
 
2076
SOURCE=.\gl_model.h
2077
# End Source File
2078
# Begin Source File
2079
 
2080
SOURCE=.\gl_warp_sin.h
2081
# End Source File
2082
# Begin Source File
2083
 
2084
SOURCE=.\glquake.h
2085
# End Source File
2086
# Begin Source File
2087
 
2088
SOURCE=.\input.h
2089
# End Source File
2090
# Begin Source File
2091
 
2092
SOURCE=.\keys.h
2093
# End Source File
2094
# Begin Source File
2095
 
2096
SOURCE=.\mathlib.h
2097
# End Source File
2098
# Begin Source File
2099
 
2100
SOURCE=.\menu.h
2101
# End Source File
2102
# Begin Source File
2103
 
2104
SOURCE=.\model.h
2105
# End Source File
2106
# Begin Source File
2107
 
2108
SOURCE=.\modelgen.h
2109
# End Source File
2110
# Begin Source File
2111
 
2112
SOURCE=.\net.h
2113
# End Source File
2114
# Begin Source File
2115
 
2116
SOURCE=.\net_dgrm.h
2117
# End Source File
2118
# Begin Source File
2119
 
2120
SOURCE=.\net_loop.h
2121
# End Source File
2122
# Begin Source File
2123
 
2124
SOURCE=.\net_ser.h
2125
# End Source File
2126
# Begin Source File
2127
 
2128
SOURCE=.\net_vcr.h
2129
# End Source File
2130
# Begin Source File
2131
 
2132
SOURCE=.\net_wins.h
2133
# End Source File
2134
# Begin Source File
2135
 
2136
SOURCE=.\net_wipx.h
2137
# End Source File
2138
# Begin Source File
2139
 
2140
SOURCE=.\pr_comp.h
2141
# End Source File
2142
# Begin Source File
2143
 
2144
SOURCE=.\progdefs.h
2145
# End Source File
2146
# Begin Source File
2147
 
2148
SOURCE=.\progs.h
2149
# End Source File
2150
# Begin Source File
2151
 
2152
SOURCE=.\protocol.h
2153
# End Source File
2154
# Begin Source File
2155
 
2156
SOURCE=.\quakedef.h
2157
# End Source File
2158
# Begin Source File
2159
 
2160
SOURCE=.\r_local.h
2161
# End Source File
2162
# Begin Source File
2163
 
2164
SOURCE=.\r_shared.h
2165
# End Source File
2166
# Begin Source File
2167
 
2168
SOURCE=.\render.h
2169
# End Source File
2170
# Begin Source File
2171
 
2172
SOURCE=.\sbar.h
2173
# End Source File
2174
# Begin Source File
2175
 
2176
SOURCE=.\screen.h
2177
# End Source File
2178
# Begin Source File
2179
 
2180
SOURCE=.\server.h
2181
# End Source File
2182
# Begin Source File
2183
 
2184
SOURCE=.\sound.h
2185
# End Source File
2186
# Begin Source File
2187
 
2188
SOURCE=.\spritegn.h
2189
# End Source File
2190
# Begin Source File
2191
 
2192
SOURCE=.\sys.h
2193
# End Source File
2194
# Begin Source File
2195
 
2196
SOURCE=.\vid.h
2197
# End Source File
2198
# Begin Source File
2199
 
2200
SOURCE=.\view.h
2201
# End Source File
2202
# Begin Source File
2203
 
2204
SOURCE=.\wad.h
2205
# End Source File
2206
# Begin Source File
2207
 
2208
SOURCE=.\winquake.h
2209
# End Source File
2210
# Begin Source File
2211
 
2212
SOURCE=.\world.h
2213
# End Source File
2214
# Begin Source File
2215
 
2216
SOURCE=.\zone.h
2217
# End Source File
2218
# End Group
2219
# Begin Group "Resource Files"
2220
 
2221
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
2222
# Begin Source File
2223
 
2224
SOURCE=.\qe3.ico
2225
# End Source File
2226
# Begin Source File
2227
 
2228
SOURCE=.\quake.ico
2229
# End Source File
2230
# End Group
2231
# Begin Source File
2232
 
2233
SOURCE=.\progdefs.q1
2234
# End Source File
2235
# Begin Source File
2236
 
2237
SOURCE=.\progdefs.q2
2238
# End Source File
2239
# End Target
2240
# End Project