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Rev Age Author Path Log message Diff
5332 3397 d 1 h Anton_K /programs/games/Dungeons/ Add readme to Dungeons  
5331 3397 d 1 h ZblCoder / LaserTank water rampant added, new levels  
5330 3397 d 2 h Anton_K /programs/games/Dungeons/Resources/ Small fixes in Dungeons  
5326 3397 d 5 h igevorse /programs/games/21days/ '21 days' game: intro text changed  
5325 3397 d 5 h igevorse /programs/games/21days/ '21 days' game: interface bug eventually fixed  
5324 3397 d 5 h alpine /programs/games/marblematch3/game/ Marble Match-3 game release candidate  
5323 3397 d 5 h igevorse / '21 days' game: interface bug fixed, adding to the main menu  
5322 3397 d 6 h alpine /programs/games/heliothryx/game/ Heliothryx game: Release Candidate  
5320 3397 d 10 h mario79 /programs/games/rstearth/ Rusty Earth - fix for previous revision.  
5319 3397 d 10 h mario79 /programs/games/rstearth/ Rusty Earth - small fixes.  
5317 3397 d 14 h mario79 /programs/games/rstearth/ Rusty Earth
1) eleven demo levels
2) two new bases SAND and SNOW
3) fix for credits text
 
5316 3397 d 14 h alpine /programs/games/heliothryx/game/ Heliothryx game update
- updated explosions
- added huge explosion for boss, sound and animated texture
 
5315 3397 d 15 h alpine /programs/games/heliothryx/game/ Heliothryx game update
- added infinite gameplay stages with increasing difficulty
 
5314 3397 d 16 h Anton_K /programs/games/Dungeons/ Fix path in dungeons.asm  
5313 3397 d 16 h Anton_K /programs/games/Dungeons/ Add tupfile to Dungeons  
5312 3397 d 16 h Anton_K /programs/games/Dungeons/ New game  
5311 3397 d 17 h yogev_ezra /programs/games/codemaster/ Hopefully it's a final fix (+ update sources to latest version)  
5310 3397 d 18 h alpine /programs/games/heliothryx/game/ Heliothryx game update
- added pause menu (Esc)
- lowest frame rate limit decreased downto 5 fps
 
5309 3397 d 18 h yogev_ezra /programs/games/codemaster/include/ Convert embedded filenames to the correct letter case  
5308 3397 d 18 h yogev_ezra /programs/games/codemaster/ Increase memory allocation to FASM for 3 games compilation (same as it was done for kernel)  

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