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Rev Age Author Path Log message Diff Changes
2752 4355 d 16 h leency /programs/games/mario2/trunk/ mario the game: gui update  
/programs/games/mario2/trunk/MARIO.ASM
2734 4358 d 21 h Albom /programs/games/kox/trunk/ KOX: window with skin, system colors for button and text  
/programs/games/kox/trunk/data.inc
/programs/games/kox/trunk/kox.asm
/programs/games/kox/trunk/kox.txt
/programs/games/kox/trunk/main.inc
2683 4368 d 6 h leency /programs/games/arcanii/trunk/ arcanii: window title corrected  
/programs/games/arcanii/trunk/arcanii.asm
2682 4368 d 12 h leency /programs/games/rsquare/trunk/ rsquare: corrected window title, BUT it should be maked as it game 15  
/programs/games/rsquare/trunk/rsquare.asm
2681 4368 d 13 h leency /programs/games/15/trunk/ game 15: correct window title  
/programs/games/15/trunk/15.ASM
2679 4368 d 18 h leency /programs/games/tetris/trunk/ tetris: "НОВАЯ" sentered  
/programs/games/tetris/trunk/tetris.asm
2678 4368 d 18 h leency /programs/games/phenix/trunk/ phenix: button captions fixed  
/programs/games/phenix/trunk/phenix.asm
2677 4368 d 19 h leency /programs/games/phenix/trunk/ phenix: corrected window header  
/programs/games/phenix/trunk/phenix.asm
2674 4368 d 22 h leency /programs/games/pong3/trunk/ pong3: correct window title  
/programs/games/pong3/trunk/ascl.inc
/programs/games/pong3/trunk/pong3.asm
2655 4392 d 17 h Albom /programs/games/mcities/ mcities: simple turned-based game 'cities' for two players, no AI.  
/programs/games/mcities
/programs/games/mcities/asm_code.asm
/programs/games/mcities/base.h
/programs/games/mcities/compile.bat
/programs/games/mcities/kolibri.ld
/programs/games/mcities/mcities.c
/programs/games/mcities/readme.txt
/programs/games/mcities/system
/programs/games/mcities/system/boolean.h
/programs/games/mcities/system/console.c
/programs/games/mcities/system/ctype.c
/programs/games/mcities/system/ctype.h
/programs/games/mcities/system/kolibri.c
/programs/games/mcities/system/kolibri.h
/programs/games/mcities/system/stdlib.c
/programs/games/mcities/system/stdlib.h
/programs/games/mcities/system/string.c
/programs/games/mcities/system/string.h
2526 4424 d 22 h leency /programs/games/pipes/ Effort to fix Pipes  
/programs/games/pipes/pipes.asm
2501 4431 d 12 h IgorA /programs/ fix some functions  
/programs/games/life3/trunk/life3.asm
/programs/media/log_el/trunk/le_pole.inc
/programs/media/log_el/trunk/log_el.asm
2359 4463 d 15 h IgorA /programs/ 1) add new game 'life3'
2) small fix 'buf2d.obj' (in rev. 2358)
 
/programs/games/life3
/programs/games/life3/trunk
/programs/games/life3/trunk/build_ru.bat
/programs/games/life3/trunk/life3.asm
/programs/games/life3/trunk/toolbar.png
/programs/develop/libraries/buf2d/trunk/buf2d.asm
2334 4497 d 17 h leency /programs/games/kosilka/ kosilka fix by Unduing. P.S. Thanks!  
/programs/games/kosilka/kosilka.cpp
2295 4588 d 6 h leency /programs/games/flood-it/trunk/ flood-it v2.4 c--  
/programs/games/flood-it/trunk/flood-it.c
2285 4595 d 16 h leency /programs/games/ eliza readme uploaded, mblocks trunk optimizations  
/programs/games/eliza/readme.txt
/programs/games/mblocks/branches/mblocks_C--/icons.txt
/programs/games/mblocks/branches/mblocks_C--/icons.zip
/programs/games/mblocks/trunk/mblocks.asm
2283 4597 d 20 h leency /programs/games/flood-it/trunk/ flood-it: fixed bug, optimizations  
/programs/games/flood-it/trunk/flood-it.c
2282 4599 d 12 h leency /programs/games/flood-it/trunk/ flood-it reduced binary file size  
/programs/games/flood-it/trunk/flood-it.c
2281 4599 d 13 h leency /programs/games/flood-it/trunk/ flood-it v2.1: player can make turn by pressing a key  
/programs/games/flood-it/trunk/flood-it.c
2276 4600 d 13 h leency /programs/games/flood-it/ flood-it src uploaded  
/programs/games/flood-it
/programs/games/flood-it/trunk
/programs/games/flood-it/trunk/compile_eng.bat
/programs/games/flood-it/trunk/compile_rus.bat
/programs/games/flood-it/trunk/flood-it.c
/programs/games/flood-it/trunk/lib
/programs/games/flood-it/trunk/lib/kolibri.h
/programs/games/flood-it/trunk/lib/random.h
2275 4600 d 18 h leency /programs/games/MSquare/trunk/ MSquare buttons text centered  
/programs/games/MSquare/trunk/build_en.bat
/programs/games/MSquare/trunk/build_ru.bat
/programs/games/MSquare/trunk/MSquare.asm
2250 4606 d 17 h leency /programs/ c-- library fix  
/programs/games/clicks/trunk/clicks.c--
/programs/games/clicks/trunk/lib/kolibri.h--
/programs/network/htmlv/browser/HTMLv.c--
/programs/network/htmlv/lib/kolibri.h--
2133 4640 d 12 h leency /programs/games/kosilka/ hm... and like that  
/programs/games/kosilka/kosilka.cpp
2132 4640 d 12 h leency /programs/ small fixes  
/programs/games/kosilka/kosilka.cpp
/programs/system/notify/trunk/@notify.asm
2131 4640 d 12 h leency /programs/games/kosilka/ kosilka: I wish rolling up bug fixed (I have no MSVC, so if there is any misstake, please fix it :)  
/programs/games/kosilka/kosilka.cpp
2079 4648 d 11 h mario79 /programs/games/tanks/trunk/ TANKS v.1.15
1) Checking for "rolled up" window
2) Code optimization
3) Clearing source
 
/programs/games/tanks/trunk/data.inc
/programs/games/tanks/trunk/build_en.bat
/programs/games/tanks/trunk/build_ru.bat
/programs/games/tanks/trunk/tanks.asm
2076 4648 d 18 h mario79 /programs/games/klavisha/trunk/ Klavisha v.0.95
1) Checking for "rolled up" window
2) Code optimization
3) Clearing source
 
/programs/games/klavisha/trunk/build.bat
/programs/games/klavisha/trunk/data.inc
/programs/games/klavisha/trunk/klavisha.asm
2075 4649 d 6 h mario79 /programs/games/megamaze/trunk/ MEGAMAZE - checking for "rolled up" window  
/programs/games/megamaze/trunk/build.bat
/programs/games/megamaze/trunk/megamaze.asm
2072 4649 d 8 h dunkaist /programs/games/MSquare/trunk/ MSquare: rolled_up window fix  
/programs/games/MSquare/trunk/MSquare.asm
2071 4649 d 8 h dunkaist /programs/games/gomoku/trunk/ rolled_up window fix  
/programs/games/gomoku/trunk/gomoku.asm
2067 4649 d 9 h dunkaist /programs/games/freecell/ freecell: rolled_up fix, using common macros.inc  
/programs/games/freecell/freecell.asm
/programs/games/freecell/MACROS.INC
/programs/games/freecell/freecell.ASM
2066 4649 d 9 h dunkaist /programs/games/arcanii/trunk/ arcanii: rolled_up fix  
/programs/games/arcanii/trunk/arcanii.asm
2064 4649 d 10 h dunkaist /programs/games/reversi/trunk/ reversi: rolled_up fix for the window  
/programs/games/reversi/trunk/reversi.c
2062 4649 d 10 h dunkaist /programs/games/phenix/trunk/ phenix: fixed window drawing when rolled up  
/programs/games/phenix/trunk/phenix.asm
2061 4649 d 11 h dunkaist /programs/games/snake/trunk/ snake: correct rolled_up window state handling  
/programs/games/snake/trunk/first_menu.asm
/programs/games/snake/trunk/game_over.asm
/programs/games/snake/trunk/level.asm
/programs/games/snake/trunk/pause.asm
/programs/games/snake/trunk/snake.asm
2060 4649 d 12 h leency /programs/games/mine/trunk/ Mine 0.52: rolling up fix  
/programs/games/mine/trunk/changelog.txt
/programs/games/mine/trunk/draw.h--
/programs/games/mine/trunk/mine.c--
2056 4649 d 15 h leency /programs/games/clicks/trunk/ Just Clicks v0.8: window rolling up bug fixed (finded by Mario)  
/programs/games/clicks/trunk/History.txt
/programs/games/clicks/trunk/clicks.c--
/programs/games/clicks/trunk/lib/kolibri.h--
2051 4650 d 18 h IgorA /programs/ new program to see the structure of blocks in the files 3ds  
/programs/develop/info3ds
/programs/develop/info3ds/build_en.bat
/programs/develop/info3ds/build_ru.bat
/programs/develop/info3ds/dll.inc
/programs/develop/info3ds/info3ds.asm
/programs/develop/info3ds/mem.inc
/programs/develop/info3ds/objects.png
/programs/develop/info3ds/tl_sys_16.png
/programs/develop/info3ds/toolbar.png
/programs/games/nu_pogodi/trunk/nu_pogod.asm
2023 4673 d 13 h leency /programs/games/sq_game/trunk/ CQ game: Window Y=4  
/programs/games/sq_game/trunk/SQ_GAME.ASM
2020 4673 d 14 h leency /programs/games/tanks/trunk/ tanks: debug information deleted  
/programs/games/tanks/trunk/tanks.asm