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Rev Age Author Path Log message Diff Changes
2501 4413 d 18 h IgorA /programs/ fix some functions  
/programs/games/life3/trunk/life3.asm
/programs/media/log_el/trunk/le_pole.inc
/programs/media/log_el/trunk/log_el.asm
2359 4445 d 21 h IgorA /programs/ 1) add new game 'life3'
2) small fix 'buf2d.obj' (in rev. 2358)
 
/programs/games/life3
/programs/games/life3/trunk
/programs/games/life3/trunk/build_ru.bat
/programs/games/life3/trunk/life3.asm
/programs/games/life3/trunk/toolbar.png
/programs/develop/libraries/buf2d/trunk/buf2d.asm
2334 4480 d 0 h leency /programs/games/kosilka/ kosilka fix by Unduing. P.S. Thanks!  
/programs/games/kosilka/kosilka.cpp
2295 4570 d 13 h leency /programs/games/flood-it/trunk/ flood-it v2.4 c--  
/programs/games/flood-it/trunk/flood-it.c
2285 4577 d 22 h leency /programs/games/ eliza readme uploaded, mblocks trunk optimizations  
/programs/games/eliza/readme.txt
/programs/games/mblocks/branches/mblocks_C--/icons.txt
/programs/games/mblocks/branches/mblocks_C--/icons.zip
/programs/games/mblocks/trunk/mblocks.asm
2283 4580 d 2 h leency /programs/games/flood-it/trunk/ flood-it: fixed bug, optimizations  
/programs/games/flood-it/trunk/flood-it.c
2282 4581 d 18 h leency /programs/games/flood-it/trunk/ flood-it reduced binary file size  
/programs/games/flood-it/trunk/flood-it.c
2281 4581 d 19 h leency /programs/games/flood-it/trunk/ flood-it v2.1: player can make turn by pressing a key  
/programs/games/flood-it/trunk/flood-it.c
2276 4582 d 19 h leency /programs/games/flood-it/ flood-it src uploaded  
/programs/games/flood-it
/programs/games/flood-it/trunk
/programs/games/flood-it/trunk/compile_eng.bat
/programs/games/flood-it/trunk/compile_rus.bat
/programs/games/flood-it/trunk/flood-it.c
/programs/games/flood-it/trunk/lib
/programs/games/flood-it/trunk/lib/kolibri.h
/programs/games/flood-it/trunk/lib/random.h
2275 4583 d 0 h leency /programs/games/MSquare/trunk/ MSquare buttons text centered  
/programs/games/MSquare/trunk/build_en.bat
/programs/games/MSquare/trunk/build_ru.bat
/programs/games/MSquare/trunk/MSquare.asm
2250 4588 d 23 h leency /programs/ c-- library fix  
/programs/games/clicks/trunk/clicks.c--
/programs/games/clicks/trunk/lib/kolibri.h--
/programs/network/htmlv/browser/HTMLv.c--
/programs/network/htmlv/lib/kolibri.h--
2133 4622 d 18 h leency /programs/games/kosilka/ hm... and like that  
/programs/games/kosilka/kosilka.cpp
2132 4622 d 18 h leency /programs/ small fixes  
/programs/games/kosilka/kosilka.cpp
/programs/system/notify/trunk/@notify.asm
2131 4622 d 19 h leency /programs/games/kosilka/ kosilka: I wish rolling up bug fixed (I have no MSVC, so if there is any misstake, please fix it :)  
/programs/games/kosilka/kosilka.cpp
2079 4630 d 17 h mario79 /programs/games/tanks/trunk/ TANKS v.1.15
1) Checking for "rolled up" window
2) Code optimization
3) Clearing source
 
/programs/games/tanks/trunk/data.inc
/programs/games/tanks/trunk/build_en.bat
/programs/games/tanks/trunk/build_ru.bat
/programs/games/tanks/trunk/tanks.asm
2076 4631 d 0 h mario79 /programs/games/klavisha/trunk/ Klavisha v.0.95
1) Checking for "rolled up" window
2) Code optimization
3) Clearing source
 
/programs/games/klavisha/trunk/build.bat
/programs/games/klavisha/trunk/data.inc
/programs/games/klavisha/trunk/klavisha.asm
2075 4631 d 13 h mario79 /programs/games/megamaze/trunk/ MEGAMAZE - checking for "rolled up" window  
/programs/games/megamaze/trunk/build.bat
/programs/games/megamaze/trunk/megamaze.asm
2072 4631 d 14 h dunkaist /programs/games/MSquare/trunk/ MSquare: rolled_up window fix  
/programs/games/MSquare/trunk/MSquare.asm
2071 4631 d 15 h dunkaist /programs/games/gomoku/trunk/ rolled_up window fix  
/programs/games/gomoku/trunk/gomoku.asm
2067 4631 d 15 h dunkaist /programs/games/freecell/ freecell: rolled_up fix, using common macros.inc  
/programs/games/freecell/freecell.asm
/programs/games/freecell/MACROS.INC
/programs/games/freecell/freecell.ASM

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