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pixlib-3/
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6668
2730 d 2 h
serge
/contrib/sdk/sources/
update makefiles
6334
2966 d 2 h
serge
/contrib/sdk/sources/pixlib-3/
pixlib: i915 fragment shader
6142
3002 d 20 h
serge
/contrib/sdk/sources/
pixlib: pxDestroyPlanar()
6137
3003 d 11 h
serge
/contrib/sdk/sources/
pixlib: NV12 blitter
6115
3007 d 14 h
serge
/contrib/sdk/sources/pixlib-3/
pixlib: planar images
5604
3199 d 22 h
serge
/contrib/sdk/sources/pixlib-3/
pixlib3: fix makefile
5602
3199 d 22 h
serge
/contrib/sdk/sources/
newlib: struct dirent
pixlib3: enable linear texture filtration
libsync: user space synchronization
5375
3389 d 0 h
serge
/contrib/sdk/sources/
eglut: update
5371
3389 d 3 h
serge
/contrib/sdk/sources/pixlib-3/
sdk: new pixlib. Now with OpenGL taste.