<
h1>BMP Suite Images<
/h1>
<
tr><
td>g01bw.bmp<
/td><
td>
1<
/td><
td>black and white palette
(#000000,#FFFFFF
)<
/td><
td><
img src=g01bw.bmp><
/td><
/tr>
<
tr><
td>g01wb.bmp<
/td><
td>
1<
/td><
td>white and black palette
(#FFFFFF,#000000
). Should look the same as g01bw, not inverted.<
/td><
td><
img src=g01wb.bmp><
/td><
/tr>
<
tr><
td>g08p256.bmp<
/td><
td>
8<
/td><
td>biClrUsed
=256, biClrImportant
=0 [=256]<
/td><
td><
img src=g08p256.bmp><
/td><
/tr>
<
tr><
td>g08pi64.bmp<
/td><
td>
8<
/td><
td>biClrUsed
=256, biClrImportant
=64. It
's barely possible that some sophisticated viewers may display this image in grayscale, if there are a limited number of colors available.</td><td><img src=g08pi64.bmp></td></tr>
<tr><td>g08rle.bmp</td><td>8</td><td>RLE compressed.</td><td><img src=g08rle.bmp></td></tr>
<tr><td>g08os2.bmp</td><td>8</td><td>OS/2-style bitmap. This is an obsolete variety of BMP that is still encountered sometimes. It has 3-byte palette entries (instead of 4), and 16-bit width/height fields (instead of 32).</td><td><img src=g08os2.bmp></td></tr>
<tr><td>g08res22.bmp</td><td>8</td><td>resolution 7874x7874 pixels/meter (200x200 dpi)</td><td><img src=g08res22.bmp></td></tr>
<tr><td>g08res11.bmp</td><td>8</td><td>resolution 3937x3937 pixels/meter (100x100 dpi)</td><td><img src=g08res11.bmp></td></tr>
<tr><td>g08res21.bmp</td><td>8</td><td>resolution 7874x3937 pixels/meter (200x100 dpi). Some programs (e.g. Imaging for Windows) may display this image stretched vertically, which is the optimal thing to do if the program is primarily a viewer, rather than an editor.</td><td><img src=g08res21.bmp></td></tr>
<tr><td>g08s0.bmp</td><td>8</td><td>bits size not given (set to 0). This is legal for uncompressed bitmaps.</td><td><img src=g08s0.bmp></td></tr>
<tr><td>g08offs.bmp</td><td>8</td><td>bfOffBits in header not set to the usual value. There are 100 extra unused bytes between palette and bits.</td><td><img src=g08offs.bmp></td></tr>
<tr><td>g08w126.bmp</td><td>8</td><td>size 126x63 (right and bottom slightly clipped)</td><td><img src=g08w126.bmp></td></tr>
<tr><td>g08w125.bmp</td><td>8</td><td>size 125x62</td><td><img src=g08w125.bmp></td></tr>
<tr><td>g08w124.bmp</td><td>8</td><td>size 124x61</td><td><img src=g08w124.bmp></td></tr>
<tr><td>g08p64.bmp</td><td>8</td><td>64-color grayscale palette</td><td><img src=g08p64.bmp></td></tr>
<tr><td>g16def555.bmp</td><td>16</td><td>15-bit color (1 bit wasted), biCompression=BI_RGB (no bitfields, defaults to 5-5-5)</td><td><img src=g16def555.bmp></td></tr>
<tr><td>g16bf555.bmp</td><td>16</td><td>15-bit color, biCompression=BI_BITFIELDS (bitfields indicate 5-5-5)</td><td><img src=g16bf555.bmp></td></tr>
<tr><td>g16bf565.bmp</td><td>16</td><td>16-bit color, biCompression=BI_BITFIELDS (bitfields indicate 5-6-5)</td><td><img src=g16bf565.bmp></td></tr>
<tr><td>g24.bmp</td><td>24</td><td>24-bit color (BGR)</td><td><img src=g24.bmp></td></tr>
<tr><td>g32def.bmp</td><td>32</td><td>24-bit color (8 bits wasted), biCompression=BI_RGB (no bitfields, defaults to BGRx)</td><td><img src=g32def.bmp></tr>
<tr><td>g32bf.bmp</td><td>32</td><td>24-bit color (8 bits wasted), biCompression=BI_BITFIELDS (bitfields indicate BGRx)</td><td><img src=g32bf.bmp></tr>
</table>
<hr>
<p><small><i>By <a href="http://pobox.com/%7Ejason1/">Jason Summers</a>,
4/2001</i></small></p>
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