mem_screen equ 1200*1000*3 ;à §¬¥à ¯ ¬ï⨠¤«ï ®¡« á⨠íªà
mem_panel_but equ 50*(20*20*3) ;¯ ¬ïâì ¤«ï ¯ ¥«¨ ¨áâà㬥⮢
mem_panel_zoom equ 6*(18*21*3) ;¯ ¬ïâì ¤«ï ¯ ¥«¨ á ª®¯ª ¬¨ ¬ áèâ ¡®¢
mem_panel_all equ mem_panel_but+mem_panel_zoom ;à §¬¥à ¯ ¬ï⨠¤«ï
;¢á¥å ¯ ¥«¥© ¨áâà㬥⮢
mem_flood_f equ 500000 ;à §¬¥à ¡ãä¥à ¤«ï § «¨¢ª¨, â ª¦¥ ¤«ï ¯ «¨âàë
mem_offs_shape equ 4807*4 ;ᬥ饨¥ ¤«ï à §¤¥«¥¨ï ¬ áᨢ ReserveArray
; ®à¬ã«ë ¯à¨¬¥à®£® ¢ëç¨á«¥¨ï ¯ ¬ï⨠¤«ï । ªâ¨à®¢ ¨ï:
;
; mem_flood_f ¯à¨¬¥à® à ¢® 4*((1200^2+1000^2)^0.5)*3*(1+5*5)
; .¥. 4 ¤¨ £® «¨ íªà 1200 1000 㬮¦¥ëå 26.
; ª ¦¤ë© ¯¨ªá¥«ì à¨á㥬®© 䨣ãàë ¯à¨å®¤¨âáï â ª¦¥ ®¡« áâì
; ¯ ¬ï⨠¤«ï § ¯®¬¨ ¨ï ä®®¢®£® ¨§®¡à ¦¥¨ï, á ãç¥â®¬ ⮣®
; çâ® ¬ ªá¨¬ «ìë© à §¬¥à ª¨á⨠5*5 ¯®«ãç ¥¬ 26 = 1 + 5*5.
;
; ¬ïâì ReserveArray ¤¥«¨âáï 2 ®¡« áâ¨: 1-ï ¤«ï â®ç¥ª
; à¨á㥬®© 䨣ãàë, 2-ï ¤«ï § ¯®¬¨ ¨ï ãç á⪮¢ ä® 5*5
; ¯à¨ªà¥¯«¥ëå ª ª ¦¤®© â®çª¥ à¨á㥬®© 䨣ãàë.
; §¤¥«¥¨¥ í⮩ ¯ ¬ï⨠¯à®¨á室¨â ¢ ¯à®¯®à樨 1 ª 26,
; çâ® ¯à¨¬¥à® à ¢®: mem_flood_f / (1+5*5) ¨«¨ 4807*4.
;----------------------------------------------------------
;--------change size of memory which use program-----------
;----------------------------------------------------------
GetMemory:
pusha
mov ecx,[Picture_SizeX]
mov edx,[Picture_SizeY]
imul ecx,edx
lea ecx,[ecx+ecx*2]
lea ecx,[ecx+ecx*4] ;(Picture_SizeX*Picture_SizeY*3)*5
add ecx,mem_screen+mem_panel_all+mem_flood_f
mcall SF_SYS_MISC,SSF_MEM_REALLOC,,[ScreenPointer]
test eax,eax
jnz .have_new_memory
;mov esi,sound_havent_memory
;call sound
notify_window_run txt_not_memory
popa
add esp,4
jmp still
.have_new_memory:
mov [ScreenPointer],eax
call prepare_data_pointers
popa
ret
;---------------------------------------------------------
prepare_data_pointers:
mov eax,[Picture_SizeX]
mov ebx,[Picture_SizeY]
imul eax,ebx
lea eax,[eax+eax*2]
mov ebx,[ScreenPointer]
add ebx,mem_screen+mem_panel_all+mem_flood_f
mov [PointerToPicture],ebx
mov [PointerToCopyPicture],ebx
mov [PointerToCopyPicture2],ebx
mov [PointerToEditBufer],ebx
mov [PointerToSpriteBufer],ebx
add [PointerToCopyPicture],eax
add [PointerToCopyPicture2],eax
add [PointerToCopyPicture2],eax
add [PointerToEditBufer],eax
add [PointerToEditBufer],eax
add [PointerToEditBufer],eax
shl eax,2
add [PointerToSpriteBufer],eax
mov eax,[ScreenPointer]
add eax,mem_screen+mem_panel_all
mov [PointerToPalette],eax
mov [ReserveArray],eax
call scrollbar_move_00 ;®¡ã«¥¨¥ áªà®««¨£
ret
;---------------------------------------------------------