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  1. #ifndef RS_STRINGS_EN_H
  2. #define RS_STRINGS_EN_H
  3.  
  4. // English
  5.  
  6. // Be careful, only specific chars are available to use
  7. // See readme for details
  8.  
  9. // Lower 'xxx' is used to detect number position, it will be replaced by numbers
  10.  
  11. #define L_LOADING   "L0ADING```"
  12.  
  13. #define  L_START     "CLICK T0 5TART"
  14.  
  15. #define  L_TIME     "TIME:  0:xx"
  16. #define  L_SCORE    "5C0RE: xxx"
  17.  
  18. #define  L_GAME_OVER     "GAME 0VER"
  19.  
  20. #define L_BOTTOM_LINE_DEVELOPER_INFO    "DEVELOPER: ROMAN SHUVALOV` TOGLIATTI_ 2014"
  21.  
  22. #endif
  23.