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  1. #ifndef RS_GDRAW_H
  2. #define RS_GDRAW_H
  3.  
  4. #include "rsgame.h"
  5.  
  6. void game_textures_init_stage1();
  7. void game_textures_init_stage2();
  8. void game_textures_free();
  9.  
  10. void game_draw();
  11. void game_loader_draw_mainthread();
  12.  
  13.  
  14. #endif
  15.