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  1. // mainWnd.h
  2.  
  3. #define MW_NONE                 0
  4. #define MW_EXIT_APP             1
  5. #define MW_START_GAME   2
  6.  
  7.  
  8. //
  9. int MainWndLoop();
  10. // ïîëíàÿ îòðèñîâêà ãëàâíîãî îêíà ïðîãðàììû (1)
  11. void DrawMainWindow();
  12. //
  13. extern CKosBitmap mainWndFace;
  14.