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  1. // Emacs style mode select   -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id:$
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. // DESCRIPTION:
  18. //      Refresh (R_*) module, global header.
  19. //      All the rendering/drawing stuff is here.
  20. //
  21. //-----------------------------------------------------------------------------
  22.  
  23. #ifndef __R_LOCAL__
  24. #define __R_LOCAL__
  25.  
  26. // Binary Angles, sine/cosine/atan lookups.
  27. #include "tables.h"
  28.  
  29. // Screen size related parameters.
  30. #include "doomdef.h"
  31.  
  32. // Include the refresh/render data structs.
  33. #include "r_data.h"
  34.  
  35.  
  36.  
  37. //
  38. // Separate header file for each module.
  39. //
  40. #include "r_main.h"
  41. #include "r_bsp.h"
  42. #include "r_segs.h"
  43. #include "r_plane.h"
  44. #include "r_data.h"
  45. #include "r_things.h"
  46. #include "r_draw.h"
  47.  
  48. #endif          // __R_LOCAL__
  49. //-----------------------------------------------------------------------------
  50. //
  51. // $Log:$
  52. //
  53. //-----------------------------------------------------------------------------
  54.