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  1. // Emacs style mode select   -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id:$
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. // DESCRIPTION:
  18. //      ?
  19. //
  20. //-----------------------------------------------------------------------------
  21.  
  22.  
  23. #ifndef __P_TICK__
  24. #define __P_TICK__
  25.  
  26.  
  27. #ifdef __GNUG__
  28. #pragma interface
  29. #endif
  30.  
  31.  
  32. // Called by C_Ticker,
  33. // can call G_PlayerExited.
  34. // Carries out all thinking of monsters and players.
  35. void P_Ticker (void);
  36.  
  37.  
  38.  
  39. #endif
  40. //-----------------------------------------------------------------------------
  41. //
  42. // $Log:$
  43. //
  44. //-----------------------------------------------------------------------------
  45.