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  1. // Emacs style mode select   -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id:$
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. // DESCRIPTION:
  18. //   Setup a game, startup stuff.
  19. //
  20. //-----------------------------------------------------------------------------
  21.  
  22.  
  23. #ifndef __P_SETUP__
  24. #define __P_SETUP__
  25.  
  26.  
  27. #ifdef __GNUG__
  28. #pragma interface
  29. #endif
  30.  
  31.  
  32. // NOT called by W_Ticker. Fixme.
  33. void
  34. P_SetupLevel
  35. ( int           episode,
  36.   int           map,
  37.   int           playermask,
  38.   skill_t       skill);
  39.  
  40. // Called by startup code.
  41. void P_Init (void);
  42.  
  43. #endif
  44. //-----------------------------------------------------------------------------
  45. //
  46. // $Log:$
  47. //
  48. //-----------------------------------------------------------------------------
  49.