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  1.  
  2. class CKosRender
  3. {
  4. public:
  5.         RGB *buffer;
  6.         int width;
  7.         int height;
  8.         CKosRender(int width, int height);
  9.         ~CKosRender(void);
  10.  
  11.         void Draw(Point position);
  12.         void RenderImg(RGB *img, Point position, int width, int height);
  13.         int getPixel(int x, int y);
  14. //      void DrawImage(CKosImage *img, int x, int y, int angle);
  15. };