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  1. //CODED by Veliant, Leency, Nable. GNU GPL licence.
  2.  
  3. #code32 TRUE
  4.  
  5. char   os_name[8]   = {'M','E','N','U','E','T','0','1'};
  6. dword  os_version   = 0x00000001;
  7. dword  start_addr   = #main;
  8. dword  final_addr   = #stop+32;
  9. dword  alloc_mem    = 0x00100000;
  10. dword  x86esp_reg   = 0x00100000;
  11. dword  I_Param      = #param;
  12. dword  I_Icon       = 0x0;
  13. char param[256]="";
  14.  
  15. //Events
  16. #define evMouse 6
  17. #define evButton        3
  18. #define evKey           2
  19. #define evReDraw        1
  20.  
  21. //Button options
  22. #define BT_DEL          0x80000000
  23. #define BT_HIDE         0x40000000
  24. #define BT_NOFRAME      0x20000000
  25.  
  26. #define OLD             -1
  27. #define true            1
  28. #define false           0
  29.  
  30. inline fastcall dword WaitEvent(){
  31.  EAX = 10;
  32.  $int 0x40
  33. }
  34.  
  35. inline fastcall word GetKey(){
  36.  EAX = 2;              // just read this key from buffer
  37.  $int  0x40
  38.  EAX = EAX >> 8;
  39. }
  40.  
  41. inline fastcall word GetButtonID(){
  42.  EAX = 17;
  43.  $int  0x40
  44.  EAX = EAX >> 8;
  45. }
  46.  
  47. inline fastcall dword strlen(dword EDI){
  48.         EAX=0;
  49.         ECX=-1;
  50.         $REPNE $SCASB
  51.         EAX-=2+ECX;
  52. }
  53.  
  54. byte WindowRePaint=0;
  55. inline fastcall void WindowRedrawStatus(dword EBX)
  56. {
  57.         EAX = 12;              // function 12:tell os about windowdraw
  58.         $int 0x40
  59.         IF (EBX==1) WindowRePaint=1; ELSE WindowRePaint=0;
  60. }
  61.  
  62. void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,EDI)
  63. {
  64.         EBX = x << 16 + sizeX;
  65.         ECX = y << 16 + sizeY;
  66.         EDX = mainAreaType << 24 | mainAreaColour;
  67.         ESI = headerType << 24 | headerColour;
  68.         $xor eax,eax
  69.         $int 0x40
  70. }  
  71.  
  72.  
  73. void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
  74. {
  75.         EAX = 4;
  76.         EBX = x<<16+y;
  77.         ECX = fontType<<24+color;
  78.         $int 0x40;
  79. }
  80.  
  81. void WriteNumber(dword x,y,byte fontType, ESI, ECX)
  82. {
  83. EAX = 47;
  84. EBX = 2<<16;
  85. EDX = x<<16+y;
  86. ESI = fontType<<24+ESI;
  87. $int 0x40;
  88. }
  89.  
  90.  
  91.  
  92. void DrawBar(dword x,y,w,h,EDX)
  93. {
  94.         EAX = 13;
  95.         EBX = x<<16+w;
  96.         ECX = y<<16+h;
  97.         $int 0x40
  98. }
  99.  
  100. void DefineButton(dword x,y,w,h,EDX,ESI)
  101. {
  102.         EAX = 8;
  103.         EBX = x<<16+w;
  104.         ECX = y<<16+h;
  105.         $int 0x40
  106. }
  107.  
  108. inline fastcall void DeleteButton(dword EDX)
  109. {
  110.         EAX = 8;
  111.         EDX += BT_DEL;
  112.         $int 0x40;
  113. }
  114.  
  115. void DrawFlatButton(dword x,y,width,height,id,color,text)
  116. {
  117.         DrawRegion_3D(x,y,width,height,0x94AECE,0x94AECE);
  118.         DrawRegion_3D(x+1,y+1,width-2,height-2,0xFFFFFF,0xC7C7C7);
  119.         DrawBar(x+2,y+2,width-3,height-3,color); //§ «¨¢ª 
  120.         IF (id<>0)      DefineButton(x,y,width,height,id+BT_HIDE,0xEFEBEF); //ª­®¯ª 
  121.         WriteText(-strlen(text)*6+width/2+x+1,height/2-3+y,0x80,0,text,0);
  122. }
  123.  
  124.  
  125. dword generator;  // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë
  126.  
  127. :int random(int max)
  128. // get pseudo-random number - ïîëó÷èòü ïñåâäîñëó÷àéíîå ÷èñëî
  129. {
  130.   $rdtsc        // eax & edx
  131.   $xor eax,edx
  132.   $not eax
  133.  
  134.   EBX = generator;
  135.   $ror ebx,3
  136.   $xor ebx,0xdeadbeef
  137.   EBX += EAX;
  138.   generator = EBX;
  139.  
  140.   EAX += EBX;
  141.   EAX = EAX % max;
  142.   return EAX;
  143. }
  144.  
  145. :randomize()
  146. // initialize random number generator - èíèöèàëèçèðîâàòü ãåíåðàòîð ñëó÷àéíûõ ÷èñåë
  147. {
  148.   asm
  149.   {
  150.     mov eax,3
  151.     int 0x40
  152.     ror eax,16
  153.   }
  154.   generator = EAX;
  155. }
  156.  
  157. inline fastcall ExitProcess(){
  158.  EAX = -1;              // close this program
  159.  $int 0x40
  160. }
  161.  
  162. void DrawRegion_3D(dword x,y,width,height,color1,color2)
  163. {
  164.         DrawBar(x,y,width+1,1,color1);
  165.         DrawBar(x,y+1,1,height-1,color1);
  166.         DrawBar(x+width,y+1,1,height,color2);
  167.         DrawBar(x,y+height,width,1,color2);
  168. }