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  1. /***************************************************************************/
  2. /*                                                                         */
  3. /*  cf2hints.h                                                             */
  4. /*                                                                         */
  5. /*    Adobe's code for handling CFF hints (body).                          */
  6. /*                                                                         */
  7. /*  Copyright 2007-2013 Adobe Systems Incorporated.                        */
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  9. /*  This software, and all works of authorship, whether in source or       */
  10. /*  object code form as indicated by the copyright notice(s) included      */
  11. /*  herein (collectively, the "Work") is made available, and may only be   */
  12. /*  used, modified, and distributed under the FreeType Project License,    */
  13. /*  LICENSE.TXT.  Additionally, subject to the terms and conditions of the */
  14. /*  FreeType Project License, each contributor to the Work hereby grants   */
  15. /*  to any individual or legal entity exercising permissions granted by    */
  16. /*  the FreeType Project License and this section (hereafter, "You" or     */
  17. /*  "Your") a perpetual, worldwide, non-exclusive, no-charge,              */
  18. /*  royalty-free, irrevocable (except as stated in this section) patent    */
  19. /*  license to make, have made, use, offer to sell, sell, import, and      */
  20. /*  otherwise transfer the Work, where such license applies only to those  */
  21. /*  patent claims licensable by such contributor that are necessarily      */
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  25. /*  (including a cross-claim or counterclaim in a lawsuit) alleging that   */
  26. /*  the Work or a contribution incorporated within the Work constitutes    */
  27. /*  direct or contributory patent infringement, then any patent licenses   */
  28. /*  granted to You under this License for that Work shall terminate as of  */
  29. /*  the date such litigation is filed.                                     */
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  31. /*  By using, modifying, or distributing the Work you indicate that you    */
  32. /*  have read and understood the terms and conditions of the               */
  33. /*  FreeType Project License as well as those provided in this section,    */
  34. /*  and you accept them fully.                                             */
  35. /*                                                                         */
  36. /***************************************************************************/
  37.  
  38.  
  39. #ifndef __CF2HINTS_H__
  40. #define __CF2HINTS_H__
  41.  
  42.  
  43. FT_BEGIN_HEADER
  44.  
  45.  
  46.   enum
  47.   {
  48.     CF2_MAX_HINTS = 96    /* maximum # of hints */
  49.   };
  50.  
  51.  
  52.   /*
  53.    * A HintMask object stores a bit mask that specifies which hints in the
  54.    * charstring are active at a given time.  Hints in CFF must be declared
  55.    * at the start, before any drawing operators, with horizontal hints
  56.    * preceding vertical hints.  The HintMask is ordered the same way, with
  57.    * horizontal hints immediately followed by vertical hints.  Clients are
  58.    * responsible for knowing how many of each type are present.
  59.    *
  60.    * The maximum total number of hints is 96, as specified by the CFF
  61.    * specification.
  62.    *
  63.    * A HintMask is built 0 or more times while interpreting a charstring, by
  64.    * the HintMask operator.  There is only one HintMask, but it is built or
  65.    * rebuilt each time there is a hint substitution (HintMask operator) in
  66.    * the charstring.  A default HintMask with all bits set is built if there
  67.    * has been no HintMask operator prior to the first drawing operator.
  68.    *
  69.    */
  70.  
  71.   typedef struct  CF2_HintMaskRec_
  72.   {
  73.     FT_Error*  error;
  74.  
  75.     FT_Bool  isValid;
  76.     FT_Bool  isNew;
  77.  
  78.     size_t  bitCount;
  79.     size_t  byteCount;
  80.  
  81.     FT_Byte  mask[( CF2_MAX_HINTS + 7 ) / 8];
  82.  
  83.   } CF2_HintMaskRec, *CF2_HintMask;
  84.  
  85.  
  86.   typedef struct  CF2_StemHintRec_
  87.   {
  88.     FT_Bool  used;     /* DS positions are valid         */
  89.  
  90.     CF2_Fixed  min;    /* original character space value */
  91.     CF2_Fixed  max;
  92.  
  93.     CF2_Fixed  minDS;  /* DS position after first use    */
  94.     CF2_Fixed  maxDS;
  95.  
  96.   } CF2_StemHintRec, *CF2_StemHint;
  97.  
  98.  
  99.   /*
  100.    * A HintMap object stores a piecewise linear function for mapping
  101.    * y-coordinates from character space to device space, providing
  102.    * appropriate pixel alignment to stem edges.
  103.    *
  104.    * The map is implemented as an array of `CF2_Hint' elements, each
  105.    * representing an edge.  When edges are paired, as from stem hints, the
  106.    * bottom edge must immediately precede the top edge in the array.
  107.    * Element character space AND device space positions must both increase
  108.    * monotonically in the array.  `CF2_Hint' elements are also used as
  109.    * parameters to `cf2_blues_capture'.
  110.    *
  111.    * The `cf2_hintmap_build' method must be called before any drawing
  112.    * operation (beginning with a Move operator) and at each hint
  113.    * substitution (HintMask operator).
  114.    *
  115.    * The `cf2_hintmap_map' method is called to transform y-coordinates at
  116.    * each drawing operation (move, line, curve).
  117.    *
  118.    */
  119.  
  120.   /* TODO: make this a CF2_ArrStack and add a deep copy method */
  121.   enum
  122.   {
  123.     CF2_MAX_HINT_EDGES = CF2_MAX_HINTS * 2
  124.   };
  125.  
  126.  
  127.   typedef struct  CF2_HintMapRec_
  128.   {
  129.     CF2_Font  font;
  130.  
  131.     /* initial map based on blue zones */
  132.     struct CF2_HintMapRec_*  initialHintMap;
  133.  
  134.     /* working storage for 2nd pass adjustHints */
  135.     CF2_ArrStack  hintMoves;
  136.  
  137.     FT_Bool  isValid;
  138.     FT_Bool  hinted;
  139.  
  140.     CF2_Fixed  scale;
  141.     CF2_UInt   count;
  142.  
  143.     /* start search from this index */
  144.     CF2_UInt  lastIndex;
  145.  
  146.     CF2_HintRec  edge[CF2_MAX_HINT_EDGES]; /* 192 */
  147.  
  148.   } CF2_HintMapRec, *CF2_HintMap;
  149.  
  150.  
  151.   FT_LOCAL( FT_Bool )
  152.   cf2_hint_isValid( const CF2_Hint  hint );
  153.   FT_LOCAL( FT_Bool )
  154.   cf2_hint_isTop( const CF2_Hint  hint );
  155.   FT_LOCAL( FT_Bool )
  156.   cf2_hint_isBottom( const CF2_Hint  hint );
  157.   FT_LOCAL( void )
  158.   cf2_hint_lock( CF2_Hint  hint );
  159.  
  160.  
  161.   FT_LOCAL( void )
  162.   cf2_hintmap_init( CF2_HintMap   hintmap,
  163.                     CF2_Font      font,
  164.                     CF2_HintMap   initialMap,
  165.                     CF2_ArrStack  hintMoves,
  166.                     CF2_Fixed     scale );
  167.   FT_LOCAL( void )
  168.   cf2_hintmap_build( CF2_HintMap   hintmap,
  169.                      CF2_ArrStack  hStemHintArray,
  170.                      CF2_ArrStack  vStemHintArray,
  171.                      CF2_HintMask  hintMask,
  172.                      CF2_Fixed     hintOrigin,
  173.                      FT_Bool       initialMap );
  174.  
  175.  
  176.   /*
  177.    * GlyphPath is a wrapper for drawing operations that scales the
  178.    * coordinates according to the render matrix and HintMap.  It also tracks
  179.    * open paths to control ClosePath and to insert MoveTo for broken fonts.
  180.    *
  181.    */
  182.   typedef struct  CF2_GlyphPathRec_
  183.   {
  184.     /* TODO: gather some of these into a hinting context */
  185.  
  186.     CF2_Font              font;           /* font instance    */
  187.     CF2_OutlineCallbacks  callbacks;      /* outline consumer */
  188.  
  189.  
  190.     CF2_HintMapRec  hintMap;        /* current hint map            */
  191.     CF2_HintMapRec  firstHintMap;   /* saved copy                  */
  192.     CF2_HintMapRec  initialHintMap; /* based on all captured hints */
  193.  
  194.     CF2_ArrStackRec  hintMoves;  /* list of hint moves for 2nd pass */
  195.  
  196.     CF2_Fixed  scaleX;         /* matrix a */
  197.     CF2_Fixed  scaleC;         /* matrix c */
  198.     CF2_Fixed  scaleY;         /* matrix d */
  199.  
  200.     FT_Vector  fractionalTranslation;  /* including deviceXScale */
  201. #if 0
  202.     CF2_Fixed  hShift;    /* character space horizontal shift */
  203.                           /* (for fauxing)                    */
  204. #endif
  205.  
  206.     FT_Bool  pathIsOpen;     /* true after MoveTo                     */
  207.     FT_Bool  darken;         /* true if stem darkening                */
  208.     FT_Bool  moveIsPending;  /* true between MoveTo and offset MoveTo */
  209.  
  210.     /* references used to call `cf2_hintmap_build', if necessary */
  211.     CF2_ArrStack         hStemHintArray;
  212.     CF2_ArrStack         vStemHintArray;
  213.     CF2_HintMask         hintMask;     /* ptr to the current mask */
  214.     CF2_Fixed            hintOriginY;  /* copy of current origin  */
  215.     const CF2_BluesRec*  blues;
  216.  
  217.     CF2_Fixed  xOffset;        /* character space offsets */
  218.     CF2_Fixed  yOffset;
  219.  
  220.     /* character space miter limit threshold */
  221.     CF2_Fixed  miterLimit;
  222.     /* vertical/horzizontal snap distance in character space */
  223.     CF2_Fixed  snapThreshold;
  224.  
  225.     FT_Vector  offsetStart0;  /* first and second points of first */
  226.     FT_Vector  offsetStart1;  /* element with offset applied      */
  227.  
  228.     /* current point, character space, before offset */
  229.     FT_Vector  currentCS;
  230.     /* current point, device space */
  231.     FT_Vector  currentDS;
  232.     FT_Vector  start;         /* start point of subpath */
  233.  
  234.     /* the following members constitute the `queue' of one element */
  235.     FT_Bool  elemIsQueued;
  236.     CF2_Int  prevElemOp;
  237.  
  238.     FT_Vector  prevElemP0;
  239.     FT_Vector  prevElemP1;
  240.     FT_Vector  prevElemP2;
  241.     FT_Vector  prevElemP3;
  242.  
  243.   } CF2_GlyphPathRec, *CF2_GlyphPath;
  244.  
  245.  
  246.   FT_LOCAL( void )
  247.   cf2_glyphpath_init( CF2_GlyphPath         glyphpath,
  248.                       CF2_Font              font,
  249.                       CF2_OutlineCallbacks  callbacks,
  250.                       CF2_Fixed             scaleY,
  251.                       /* CF2_Fixed hShift, */
  252.                       CF2_ArrStack          hStemHintArray,
  253.                       CF2_ArrStack          vStemHintArray,
  254.                       CF2_HintMask          hintMask,
  255.                       CF2_Fixed             hintOrigin,
  256.                       const CF2_Blues       blues,
  257.                       const FT_Vector*      fractionalTranslation );
  258.   FT_LOCAL( void )
  259.   cf2_glyphpath_finalize( CF2_GlyphPath  glyphpath );
  260.  
  261.   FT_LOCAL( void )
  262.   cf2_glyphpath_moveTo( CF2_GlyphPath  glyphpath,
  263.                         CF2_Fixed      x,
  264.                         CF2_Fixed      y );
  265.   FT_LOCAL( void )
  266.   cf2_glyphpath_lineTo( CF2_GlyphPath  glyphpath,
  267.                         CF2_Fixed      x,
  268.                         CF2_Fixed      y );
  269.   FT_LOCAL( void )
  270.   cf2_glyphpath_curveTo( CF2_GlyphPath  glyphpath,
  271.                          CF2_Fixed      x1,
  272.                          CF2_Fixed      y1,
  273.                          CF2_Fixed      x2,
  274.                          CF2_Fixed      y2,
  275.                          CF2_Fixed      x3,
  276.                          CF2_Fixed      y3 );
  277.   FT_LOCAL( void )
  278.   cf2_glyphpath_closeOpenPath( CF2_GlyphPath  glyphpath );
  279.  
  280.  
  281. FT_END_HEADER
  282.  
  283.  
  284. #endif /* __CF2HINTS_H__ */
  285.  
  286.  
  287. /* END */
  288.