use32
org 0
db 'MENUET01'
dd 1,start,i_end,mem,stacktop,0,cur_dir_path
include '../../../../../KOSfuncs.inc'
include '../../../../../macros.inc'
include '../../../../../proc32.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc, 0 ;dll.Load
buf2d_l equ word[edi+4] ;®âáâ㯠᫥¢
buf2d_t equ word[edi+6] ;®âáâ㯠ᢥàåã
buf2d_w equ dword[edi+8]
buf2d_h equ dword[edi+12]
buf2d_color equ dword[edi+16] ;梥â ä® ¡ãä¥à
align 4
start:
load_library lib0_name, library_path, system_path, import_buf2d_lib
cmp eax,-1
jz button.exit
mcall SF_SET_EVENTS_MASK,0xC0000027
stdcall [buf2d_create], buf_0 ;ᮧ¤ ¥¬ ¡ãä¥à
;à¨á㥬 ¯¥à¢® ç «ìë© ª ¤à
stdcall [buf2d_filled_rect_by_size], buf_0, 100-50,70-25, 100,50, 0xffffff ;à¨á㥬 ¯àאַ㣮«ì¨ª
stdcall [buf2d_line], buf_0, 10,10, 100,75, 0xff0000 ;à¨á㥬 ¯à®áâãî «¨¨î
stdcall [buf2d_line_sm], buf_0, 100,75, 190,140, 0xff0000 ;à¨á㥬 ᣫ ¦¥ãî «¨¨î
align 4
red_win:
call draw_window
align 4
still:
mcall SF_WAIT_EVENT
cmp al,1 ;¨§¬¥¨«®áì ¯®«®¦¥¨¥ ®ª
jz red_win
cmp al,2
jz key
cmp al,3
jz button
cmp al,6
jz mouse
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
;mov edx,0x32000000
mov edx,0x33000000
mcall SF_CREATE_WINDOW,(50 shl 16)+330,(30 shl 16)+275,,,caption
stdcall [buf2d_draw], buf_0
mcall SF_REDRAW,SSF_END_DRAW
popad
ret
align 4
key:
mcall SF_GET_KEY
cmp ah,27 ;Esc
je button.exit
jmp still
align 4
button:
mcall SF_GET_BUTTON
cmp ah,1
jne still
.exit:
stdcall [buf2d_delete],buf_0 ;㤠«ï¥¬ ¡ãä¥à
mcall SF_TERMINATE_PROCESS
align 4
mouse:
;®¡à ¡ âë¢ ¥¬ ®ª® । ªâ®à
mcall SF_MOUSE_GET,SSF_BUTTON
cmp al,1
jne @f
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
shr ebx,16 ;¢ eax ª®®à¤¨ â ¬¨è¨ ¯® ®á¨ 'x'
and eax,0xffff ;¢ eax ª®®à¤¨ â ¬¨è¨ ¯® ®á¨ 'y'
mov edi,buf_0
sub ax,buf2d_t ;ᤢ¨£ ¥¬ ª®®à¤¨ âë ãç¨âë¢ ï ᬥ饨¥ ¡ãä¥à
cmp eax,buf2d_h
jge @f
sub bx,buf2d_l
cmp ebx,buf2d_w
jge @f
;à¨á®¢ ¨¥ ¯à¨ ¦ ⨨
stdcall [buf2d_clear], edi, buf2d_color ;®ç¨é ¥¬ íªà ®â ¯à¥¤ë¤ãé¨å à¨á®¢ ¨©
stdcall [buf2d_filled_rect_by_size], edi, 100-50,70-25, 100,50, 0xffffff ;à¨á㥬 ¯àאַ㣮«ì¨ª
stdcall [buf2d_line], edi, 10,10, ebx,eax, 0xff0000 ;à¨á㥬 ¯à®áâãî «¨¨î
stdcall [buf2d_line_sm], edi, 190,140, ebx,eax, 0xff0000 ;à¨á㥬 ᣫ ¦¥ãî «¨¨î
stdcall [buf2d_draw], edi ;®¡®¢«ï¥¬ íªà
@@:
jmp still
caption db 'Press left mouse button, [Esc] - exit',0
;--------------------------------------------------
align 4
import_buf2d_lib:
dd sz_lib_init
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_line dd sz_buf2d_line
buf2d_line_sm dd sz_buf2d_line_sm
buf2d_filled_rect_by_size dd sz_buf2d_filled_rect_by_size
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_curve_bezier dd sz_buf2d_curve_bezier
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
dd 0,0
sz_lib_init db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_line_sm db 'buf2d_line_sm',0
sz_buf2d_filled_rect_by_size db 'buf2d_filled_rect_by_size',0
sz_buf2d_circle db 'buf2d_circle',0 ;à¨á®¢ ¨¥ ®ªà㦮áâ¨
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_curve_bezier db 'buf2d_curve_bezier',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
align 4
buf_0:
dd 0 ;㪠§ â¥«ì ¡ãä¥à ¨§®¡à ¦¥¨ï
dw 20 ;+4 left
dw 10 ;+6 top
dd 200 ;+8 w
dd 150 ;+12 h
dd 0x80 ;+16 color
db 24 ;+20 bit in pixel
;--------------------------------------------------
system_path db '/sys/lib/'
lib0_name db 'buf2d.obj',0
;--------------------------------------------------
align 16
i_end: ;ª®¥æ ª®¤
rb 1024
stacktop:
cur_dir_path:
rb 4096
library_path:
rb 4096
mem: