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  1. #include <stdarg.h>
  2. #include "zgl.h"
  3.  
  4. void gl_fatal_error(char *format, ...)
  5. {
  6.   va_list ap;
  7.  
  8.   va_start(ap,format);
  9.  
  10.   fprintf(stderr,"TinyGL: fatal error: ");
  11.   vfprintf(stderr,format,ap);
  12.   fprintf(stderr,"\n");
  13.   exit(1);
  14.  
  15.   va_end(ap);
  16. }
  17.