Subversion Repositories Kolibri OS

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  1. version 0.41:   iadn
  2. - support for KolibriOS (added kosgl.h, kosgl.c,
  3.   modifications zfeatures.h, glColor4f, glColor4fv, glMaterialfv, glClearColor, ZB_resize)
  4. - added module glu in library
  5. - added gluLookAt, RGBFtoRGBI
  6. - modifications ZB_open, gl_malloc, gl_free, gl_zalloc, gl_get_context
  7. - fixed bug in gl_draw_line, updateTmp, gl_draw_triangle_clip, zline.h (for INTERP_RGB definition r,g,b )
  8. - TINYGL library tells where is library extracted
  9. - build on mingw
  10.  
  11. version 0.4:
  12.  - added 24/32 bit rendering support (Olivier Landemarre - F. Bellard)
  13.  - fixed GL_TRIANGLE_STRIP (Olivier Landemarre)
  14.  - added gl_malloc, gl_free, gl_zalloc wrappers (Olivier Landemarre)
  15.  
  16. version 0.3:
  17.  - added NanoX API (nglx) (F. Bellard)
  18.  - added gears example and unified GUI in examples (F. Bellard)
  19.  - added TGL_FEATURE_RENDER_BITS so that it will be possible to render
  20.    natively in 15/16/24 or 32 bits. (F. Bellard)
  21.  - interpolated lines (Olivier Landemarre)
  22.  - fast no shading case (Olivier Landemarre)
  23.  - fast no projection case (Olivier Landemarre)
  24.  
  25. version 0.2: Fabrice Bellard
  26.  - added 24/32 bpp support. Added some features.h ifdefs.
  27.  - fixed some error reporting cases in the examples
  28.  - endianness is deduced from the glibc (BYTE_ORDER macro)
  29.  
  30. version 0.19: Peder Blekken
  31.  - new files BeOS/* src/msghandling.*, src/arrays.*, src/oscontext.c
  32.      include/GL/oscontext.h src/features.h
  33.  - added support for BeOS, see README.BEOS
  34.  - added support for drawing convex polygons with unlimited # of vertices
  35.  - added support for GL_LIGHT_MODEL_TWO_SIDE
  36.  - added generic rotation code for glopRotate
  37.  - added support for opengl 1.1 arrays
  38.  - added support for glPolygonOffset, not implemented.
  39.  - added glGetFloatv, limited support.
  40.  - added some pnames for glGetIntegerv
  41.  - added some empty functions in include/GL/gl.h to compile VRMLView
  42.  - added GL_VERSION_1_1 define in include/GL/gl.h    
  43.  - fixed "bug" when context->gl_resize_viewport is not set.
  44.  - fixed bug in glBindTexture (didn't accept texture object 0)
  45.  
  46. version 0.1:
  47.  - Initial revision, Fabrice Bellard
  48.  
  49.