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  1. /*
  2.  * Mesa 3-D graphics library
  3.  * Version:  6.3
  4.  *
  5.  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice shall be included
  15.  * in all copies or substantial portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  21.  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23.  *
  24.  * Authors:
  25.  *    Keith Whitwell <keith@tungstengraphics.com>
  26.  */
  27.  
  28. #include "main/imports.h"
  29. #include "main/mtypes.h"
  30. #include "main/api_arrayelt.h"
  31. #include "main/bufferobj.h"
  32. #include "math/m_eval.h"
  33. #include "vbo.h"
  34. #include "vbo_context.h"
  35.  
  36.  
  37.  
  38. #define NR_LEGACY_ATTRIBS 16
  39. #define NR_GENERIC_ATTRIBS 16
  40. #define NR_MAT_ATTRIBS 12
  41.  
  42.  
  43. static GLuint check_size( const GLfloat *attr )
  44. {
  45.    if (attr[3] != 1.0) return 4;
  46.    if (attr[2] != 0.0) return 3;
  47.    if (attr[1] != 0.0) return 2;
  48.    return 1;           
  49. }
  50.  
  51.  
  52. static void init_legacy_currval(struct gl_context *ctx)
  53. {
  54.    struct vbo_context *vbo = vbo_context(ctx);
  55.    struct gl_client_array *arrays = vbo->legacy_currval;
  56.    GLuint i;
  57.  
  58.    memset(arrays, 0, sizeof(*arrays) * NR_LEGACY_ATTRIBS);
  59.  
  60.    /* Set up a constant (StrideB == 0) array for each current
  61.     * attribute:
  62.     */
  63.    for (i = 0; i < NR_LEGACY_ATTRIBS; i++) {
  64.       struct gl_client_array *cl = &arrays[i];
  65.  
  66.       /* Size will have to be determined at runtime:
  67.        */
  68.       cl->Size = check_size(ctx->Current.Attrib[i]);
  69.       cl->Stride = 0;
  70.       cl->StrideB = 0;
  71.       cl->Enabled = 1;
  72.       cl->Type = GL_FLOAT;
  73.       cl->Format = GL_RGBA;
  74.       cl->Ptr = (const void *)ctx->Current.Attrib[i];
  75.       _mesa_reference_buffer_object(ctx, &cl->BufferObj,
  76.                                     ctx->Shared->NullBufferObj);
  77.    }
  78. }
  79.  
  80.  
  81. static void init_generic_currval(struct gl_context *ctx)
  82. {
  83.    struct vbo_context *vbo = vbo_context(ctx);
  84.    struct gl_client_array *arrays = vbo->generic_currval;
  85.    GLuint i;
  86.  
  87.    memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS);
  88.  
  89.    for (i = 0; i < NR_GENERIC_ATTRIBS; i++) {
  90.       struct gl_client_array *cl = &arrays[i];
  91.  
  92.       /* This will have to be determined at runtime:
  93.        */
  94.       cl->Size = 1;
  95.       cl->Type = GL_FLOAT;
  96.       cl->Format = GL_RGBA;
  97.       cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
  98.       cl->Stride = 0;
  99.       cl->StrideB = 0;
  100.       cl->Enabled = 1;
  101.       _mesa_reference_buffer_object(ctx, &cl->BufferObj,
  102.                                     ctx->Shared->NullBufferObj);
  103.    }
  104. }
  105.  
  106.  
  107. static void init_mat_currval(struct gl_context *ctx)
  108. {
  109.    struct vbo_context *vbo = vbo_context(ctx);
  110.    struct gl_client_array *arrays = vbo->mat_currval;
  111.    GLuint i;
  112.  
  113.    ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
  114.  
  115.    memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
  116.  
  117.    /* Set up a constant (StrideB == 0) array for each current
  118.     * attribute:
  119.     */
  120.    for (i = 0; i < NR_MAT_ATTRIBS; i++) {
  121.       struct gl_client_array *cl = &arrays[i];
  122.  
  123.       /* Size is fixed for the material attributes, for others will
  124.        * be determined at runtime:
  125.        */
  126.       switch (i - VERT_ATTRIB_GENERIC0) {
  127.       case MAT_ATTRIB_FRONT_SHININESS:
  128.       case MAT_ATTRIB_BACK_SHININESS:
  129.          cl->Size = 1;
  130.          break;
  131.       case MAT_ATTRIB_FRONT_INDEXES:
  132.       case MAT_ATTRIB_BACK_INDEXES:
  133.          cl->Size = 3;
  134.          break;
  135.       default:
  136.          cl->Size = 4;
  137.          break;
  138.       }
  139.  
  140.       cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
  141.       cl->Type = GL_FLOAT;
  142.       cl->Format = GL_RGBA;
  143.       cl->Stride = 0;
  144.       cl->StrideB = 0;
  145.       cl->Enabled = 1;
  146.       _mesa_reference_buffer_object(ctx, &cl->BufferObj,
  147.                                     ctx->Shared->NullBufferObj);
  148.    }
  149. }
  150.  
  151.  
  152. GLboolean _vbo_CreateContext( struct gl_context *ctx )
  153. {
  154.    struct vbo_context *vbo = CALLOC_STRUCT(vbo_context);
  155.  
  156.    ctx->swtnl_im = (void *)vbo;
  157.  
  158.    /* Initialize the arrayelt helper
  159.     */
  160.    if (!ctx->aelt_context &&
  161.        !_ae_create_context( ctx )) {
  162.       return GL_FALSE;
  163.    }
  164.  
  165.    /* TODO: remove these pointers.
  166.     */
  167.    vbo->legacy_currval = &vbo->currval[VBO_ATTRIB_POS];
  168.    vbo->generic_currval = &vbo->currval[VBO_ATTRIB_GENERIC0];
  169.    vbo->mat_currval = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
  170.  
  171.    init_legacy_currval( ctx );
  172.    init_generic_currval( ctx );
  173.    init_mat_currval( ctx );
  174.  
  175.    /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
  176.     * of vertex program active.
  177.     */
  178.    {
  179.       GLuint i;
  180.  
  181.       /* When no vertex program, pull in the material attributes in
  182.        * the 16..32 generic range.
  183.        */
  184.       for (i = 0; i < 16; i++)
  185.          vbo->map_vp_none[i] = i;
  186.       for (i = 0; i < 12; i++)
  187.          vbo->map_vp_none[16+i] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
  188.       for (i = 0; i < 4; i++)
  189.          vbo->map_vp_none[28+i] = i;   
  190.      
  191.       for (i = 0; i < Elements(vbo->map_vp_arb); i++)
  192.          vbo->map_vp_arb[i] = i;
  193.    }
  194.  
  195.  
  196.    /* Hook our functions into exec and compile dispatch tables.  These
  197.     * will pretty much be permanently installed, which means that the
  198.     * vtxfmt mechanism can be removed now.
  199.     */
  200.    vbo_exec_init( ctx );
  201.    if (ctx->API == API_OPENGL)
  202.       vbo_save_init( ctx );
  203.  
  204.    _math_init_eval();
  205.  
  206.    return GL_TRUE;
  207. }
  208.  
  209.  
  210. void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state )
  211. {
  212.    _ae_invalidate_state(ctx, new_state);
  213.    vbo_exec_invalidate_state(ctx, new_state);
  214. }
  215.  
  216.  
  217. void _vbo_DestroyContext( struct gl_context *ctx )
  218. {
  219.    struct vbo_context *vbo = vbo_context(ctx);
  220.  
  221.    if (ctx->aelt_context) {
  222.       _ae_destroy_context( ctx );
  223.       ctx->aelt_context = NULL;
  224.    }
  225.  
  226.    if (vbo) {
  227.       GLuint i;
  228.  
  229.       for (i = 0; i < VBO_ATTRIB_MAX; i++) {
  230.          _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL);
  231.       }
  232.  
  233.       vbo_exec_destroy(ctx);
  234.       if (ctx->API == API_OPENGL)
  235.          vbo_save_destroy(ctx);
  236.       FREE(vbo);
  237.       ctx->swtnl_im = NULL;
  238.    }
  239. }
  240.  
  241.  
  242. void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func)
  243. {
  244.    struct vbo_context *vbo = vbo_context(ctx);
  245.    vbo->draw_prims = func;
  246. }
  247.  
  248.