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  1. /*
  2.  * Mesa 3-D graphics library
  3.  * Version:  6.5.3
  4.  *
  5.  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice shall be included
  15.  * in all copies or substantial portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  21.  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25.  
  26. #ifndef PROG_PRINT_H
  27. #define PROG_PRINT_H
  28.  
  29. #include <stdio.h>
  30.  
  31. #include "main/glheader.h"
  32. #include "main/mtypes.h"
  33.  
  34. struct gl_program;
  35. struct gl_program_parameter_list;
  36. struct gl_shader;
  37. struct prog_instruction;
  38.  
  39.  
  40. /**
  41.  * The output style to use when printing programs.
  42.  */
  43. typedef enum {
  44.    PROG_PRINT_ARB,
  45.    PROG_PRINT_NV,
  46.    PROG_PRINT_DEBUG
  47. } gl_prog_print_mode;
  48.  
  49.  
  50. extern const char *
  51. _mesa_register_file_name(gl_register_file f);
  52.  
  53. extern void
  54. _mesa_print_vp_inputs(GLbitfield inputs);
  55.  
  56. extern void
  57. _mesa_print_fp_inputs(GLbitfield inputs);
  58.  
  59. extern const char *
  60. _mesa_condcode_string(GLuint condcode);
  61.  
  62. extern const char *
  63. _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended);
  64.  
  65. const char *
  66. _mesa_writemask_string(GLuint writeMask);
  67.  
  68. extern void
  69. _mesa_print_swizzle(GLuint swizzle);
  70.  
  71. extern void
  72. _mesa_fprint_alu_instruction(FILE *f,
  73.                              const struct prog_instruction *inst,
  74.                              const char *opcode_string, GLuint numRegs,
  75.                              gl_prog_print_mode mode,
  76.                              const struct gl_program *prog);
  77.  
  78. extern void
  79. _mesa_print_alu_instruction(const struct prog_instruction *inst,
  80.                             const char *opcode_string, GLuint numRegs);
  81.  
  82. extern void
  83. _mesa_print_instruction(const struct prog_instruction *inst);
  84.  
  85. extern GLint
  86. _mesa_fprint_instruction_opt(FILE *f,
  87.                             const struct prog_instruction *inst,
  88.                             GLint indent,
  89.                             gl_prog_print_mode mode,
  90.                             const struct gl_program *prog);
  91.  
  92. extern GLint
  93. _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent,
  94.                             gl_prog_print_mode mode,
  95.                             const struct gl_program *prog);
  96.  
  97. extern void
  98. _mesa_print_program(const struct gl_program *prog);
  99.  
  100. extern void
  101. _mesa_fprint_program_opt(FILE *f,
  102.                          const struct gl_program *prog, gl_prog_print_mode mode,
  103.                          GLboolean lineNumbers);
  104.  
  105. extern void
  106. _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog);
  107.  
  108. extern void
  109. _mesa_print_parameter_list(const struct gl_program_parameter_list *list);
  110.  
  111.  
  112. extern void
  113. _mesa_write_shader_to_file(const struct gl_shader *shader);
  114.  
  115. extern void
  116. _mesa_append_uniforms_to_file(const struct gl_shader *shader,
  117.                               const struct gl_program *prog);
  118.  
  119.  
  120. #endif /* PROG_PRINT_H */
  121.