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  1. /*
  2.  * Mesa 3-D graphics library
  3.  * Version:  7.1
  4.  *
  5.  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice shall be included
  15.  * in all copies or substantial portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  21.  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25.  
  26. /*
  27.  * This file manages the OpenGL API dispatch layer.
  28.  * The dispatch table (struct _glapi_table) is basically just a list
  29.  * of function pointers.
  30.  * There are functions to set/get the current dispatch table for the
  31.  * current thread and to manage registration/dispatch of dynamically
  32.  * added extension functions.
  33.  *
  34.  * It's intended that this file and the other glapi*.[ch] files are
  35.  * flexible enough to be reused in several places:  XFree86, DRI-
  36.  * based libGL.so, and perhaps the SGI SI.
  37.  *
  38.  * NOTE: There are no dependencies on Mesa in this code.
  39.  *
  40.  * Versions (API changes):
  41.  *   2000/02/23  - original version for Mesa 3.3 and XFree86 4.0
  42.  *   2001/01/16  - added dispatch override feature for Mesa 3.5
  43.  *   2002/06/28  - added _glapi_set_warning_func(), Mesa 4.1.
  44.  *   2002/10/01  - _glapi_get_proc_address() will now generate new entrypoints
  45.  *                 itself (using offset ~0).  _glapi_add_entrypoint() can be
  46.  *                 called afterward and it'll fill in the correct dispatch
  47.  *                 offset.  This allows DRI libGL to avoid probing for DRI
  48.  *                 drivers!  No changes to the public glapi interface.
  49.  */
  50.  
  51. #include "u_current.h"
  52. #include "u_thread.h"
  53.  
  54. #ifndef MAPI_GLAPI_CURRENT
  55.  
  56. #include "table.h"
  57. #include "stub.h"
  58.  
  59. #else
  60.  
  61. extern void init_glapi_relocs_once(void);
  62. extern void (*__glapi_noop_table[])(void);
  63.  
  64. #define table_noop_array __glapi_noop_table
  65. #define stub_init_once() init_glapi_relocs_once()
  66.  
  67. #endif
  68.  
  69. /**
  70.  * \name Current dispatch and current context control variables
  71.  *
  72.  * Depending on whether or not multithreading is support, and the type of
  73.  * support available, several variables are used to store the current context
  74.  * pointer and the current dispatch table pointer.  In the non-threaded case,
  75.  * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
  76.  * purpose.
  77.  *
  78.  * In the "normal" threaded case, the variables \c _glapi_Dispatch and
  79.  * \c _glapi_Context will be \c NULL if an application is detected as being
  80.  * multithreaded.  Single-threaded applications will use \c _glapi_Dispatch
  81.  * and \c _glapi_Context just like the case without any threading support.
  82.  * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
  83.  * data \c _gl_DispatchTSD and \c ContextTSD are used.  Drivers and the
  84.  * static dispatch functions access these variables via \c _glapi_get_dispatch
  85.  * and \c _glapi_get_context.
  86.  *
  87.  * There is a race condition in setting \c _glapi_Dispatch to \c NULL.  It is
  88.  * possible for the original thread to be setting it at the same instant a new
  89.  * thread, perhaps running on a different processor, is clearing it.  Because
  90.  * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
  91.  * used to determine whether or not the application is multithreaded.
  92.  *
  93.  * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
  94.  * hardcoded to \c NULL.  Instead the TLS variables \c _glapi_tls_Dispatch and
  95.  * \c _glapi_tls_Context are used.  Having \c _glapi_Dispatch and
  96.  * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
  97.  * between TLS enabled loaders and non-TLS DRI drivers.
  98.  */
  99. /*@{*/
  100. #if defined(GLX_USE_TLS)
  101.  
  102. __thread struct mapi_table *u_current_table_tls
  103.     __attribute__((tls_model("initial-exec")))
  104.     = (struct mapi_table *) table_noop_array;
  105.  
  106. __thread void *u_current_user_tls
  107.     __attribute__((tls_model("initial-exec")));
  108.  
  109. const struct mapi_table *u_current_table;
  110. const void *u_current_user;
  111.  
  112. #else
  113.  
  114. struct mapi_table *u_current_table =
  115.    (struct mapi_table *) table_noop_array;
  116. void *u_current_user;
  117.  
  118. #ifdef THREADS
  119. struct u_tsd u_current_table_tsd;
  120. static struct u_tsd u_current_user_tsd;
  121. static int ThreadSafe;
  122. #endif /* THREADS */
  123.  
  124. #endif /* defined(GLX_USE_TLS) */
  125. /*@}*/
  126.  
  127.  
  128. void
  129. u_current_destroy(void)
  130. {
  131. #if defined(THREADS) && defined(WIN32)
  132.    u_tsd_destroy(&u_current_table_tsd);
  133.    u_tsd_destroy(&u_current_user_tsd);
  134. #endif
  135. }
  136.  
  137.  
  138. #if defined(THREADS) && !defined(GLX_USE_TLS)
  139.  
  140. static void
  141. u_current_init_tsd(void)
  142. {
  143.    u_tsd_init(&u_current_table_tsd);
  144.    u_tsd_init(&u_current_user_tsd);
  145. }
  146.  
  147. /**
  148.  * Mutex for multithread check.
  149.  */
  150. #ifdef WIN32
  151. /* _glthread_DECLARE_STATIC_MUTEX is broken on windows.  There will be race! */
  152. #define CHECK_MULTITHREAD_LOCK()
  153. #define CHECK_MULTITHREAD_UNLOCK()
  154. #else
  155. u_mutex_declare_static(ThreadCheckMutex);
  156. #define CHECK_MULTITHREAD_LOCK() u_mutex_lock(ThreadCheckMutex)
  157. #define CHECK_MULTITHREAD_UNLOCK() u_mutex_unlock(ThreadCheckMutex)
  158. #endif
  159.  
  160. /**
  161.  * We should call this periodically from a function such as glXMakeCurrent
  162.  * in order to test if multiple threads are being used.
  163.  */
  164. void
  165. u_current_init(void)
  166. {
  167.    static unsigned long knownID;
  168.    static int firstCall = 1;
  169.  
  170.    if (ThreadSafe)
  171.       return;
  172.  
  173.    CHECK_MULTITHREAD_LOCK();
  174.    if (firstCall) {
  175.       u_current_init_tsd();
  176.  
  177.       knownID = u_thread_self();
  178.       firstCall = 0;
  179.    }
  180.    else if (knownID != u_thread_self()) {
  181.       ThreadSafe = 1;
  182.       u_current_set_internal(NULL);
  183.       u_current_set_user_internal(NULL);
  184.    }
  185.    CHECK_MULTITHREAD_UNLOCK();
  186. }
  187.  
  188. #else
  189.  
  190. void
  191. u_current_init(void)
  192. {
  193. }
  194.  
  195. #endif
  196.  
  197.  
  198.  
  199. /**
  200.  * Set the current context pointer for this thread.
  201.  * The context pointer is an opaque type which should be cast to
  202.  * void from the real context pointer type.
  203.  */
  204. void
  205. u_current_set_user_internal(void *ptr)
  206. {
  207.    u_current_init();
  208.  
  209. #if defined(GLX_USE_TLS)
  210.    u_current_user_tls = ptr;
  211. #elif defined(THREADS)
  212.    u_tsd_set(&u_current_user_tsd, ptr);
  213.    u_current_user = (ThreadSafe) ? NULL : ptr;
  214. #else
  215.    u_current_user = ptr;
  216. #endif
  217. }
  218.  
  219. /**
  220.  * Get the current context pointer for this thread.
  221.  * The context pointer is an opaque type which should be cast from
  222.  * void to the real context pointer type.
  223.  */
  224. void *
  225. u_current_get_user_internal(void)
  226. {
  227. #if defined(GLX_USE_TLS)
  228.    return u_current_user_tls;
  229. #elif defined(THREADS)
  230.    return (ThreadSafe)
  231.       ? u_tsd_get(&u_current_user_tsd)
  232.       : u_current_user;
  233. #else
  234.    return u_current_user;
  235. #endif
  236. }
  237.  
  238. /**
  239.  * Set the global or per-thread dispatch table pointer.
  240.  * If the dispatch parameter is NULL we'll plug in the no-op dispatch
  241.  * table (__glapi_noop_table).
  242.  */
  243. void
  244. u_current_set_internal(struct mapi_table *tbl)
  245. {
  246.    u_current_init();
  247.  
  248.    stub_init_once();
  249.  
  250.    if (!tbl)
  251.       tbl = (struct mapi_table *) table_noop_array;
  252.  
  253. #if defined(GLX_USE_TLS)
  254.    u_current_table_tls = tbl;
  255. #elif defined(THREADS)
  256.    u_tsd_set(&u_current_table_tsd, (void *) tbl);
  257.    u_current_table = (ThreadSafe) ? NULL : tbl;
  258. #else
  259.    u_current_table = tbl;
  260. #endif
  261. }
  262.  
  263. /**
  264.  * Return pointer to current dispatch table for calling thread.
  265.  */
  266. struct mapi_table *
  267. u_current_get_internal(void)
  268. {
  269. #if defined(GLX_USE_TLS)
  270.    return u_current_table_tls;
  271. #elif defined(THREADS)
  272.    return (struct mapi_table *) ((ThreadSafe) ?
  273.          u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
  274. #else
  275.    return u_current_table;
  276. #endif
  277. }
  278.