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  1. /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
  2.  
  3. /*
  4.  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
  5.  * (C) Copyright IBM Corporation 2004
  6.  * All Rights Reserved.
  7.  *
  8.  * Permission is hereby granted, free of charge, to any person obtaining a
  9.  * copy of this software and associated documentation files (the "Software"),
  10.  * to deal in the Software without restriction, including without limitation
  11.  * the rights to use, copy, modify, merge, publish, distribute, sub license,
  12.  * and/or sell copies of the Software, and to permit persons to whom the
  13.  * Software is furnished to do so, subject to the following conditions:
  14.  *
  15.  * The above copyright notice and this permission notice (including the next
  16.  * paragraph) shall be included in all copies or substantial portions of the
  17.  * Software.
  18.  *
  19.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
  22.  * BRIAN PAUL, IBM,
  23.  * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  24.  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
  25.  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  26.  * SOFTWARE.
  27.  */
  28.  
  29.  
  30. #  if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
  31. #    define HIDDEN  __attribute__((visibility("hidden")))
  32. #  else
  33. #    define HIDDEN
  34. #  endif
  35.  
  36. /*
  37.  * This file is a template which generates the OpenGL API entry point
  38.  * functions.  It should be included by a .c file which first defines
  39.  * the following macros:
  40.  *   KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
  41.  *   KEYWORD2 - usually nothing, but might be __stdcall on Win32
  42.  *   NAME(n)  - builds the final function name (usually add "gl" prefix)
  43.  *   DISPATCH(func, args, msg) - code to do dispatch of named function.
  44.  *                               msg is a printf-style debug message.
  45.  *   RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
  46.  *
  47.  * Here is an example which generates the usual OpenGL functions:
  48.  *   #define KEYWORD1
  49.  *   #define KEYWORD2
  50.  *   #define NAME(func)  gl##func
  51.  *   #define DISPATCH(func, args, msg)                           \
  52.  *          struct _glapi_table *dispatch = CurrentDispatch;     \
  53.  *          (*dispatch->func) args
  54.  *   #define RETURN DISPATCH(func, args, msg)                    \
  55.  *          struct _glapi_table *dispatch = CurrentDispatch;     \
  56.  *          return (*dispatch->func) args
  57.  *
  58.  */
  59.  
  60.  
  61. #if defined( NAME )
  62. #ifndef KEYWORD1
  63. #define KEYWORD1
  64. #endif
  65.  
  66. #ifndef KEYWORD1_ALT
  67. #define KEYWORD1_ALT HIDDEN
  68. #endif
  69.  
  70. #ifndef KEYWORD2
  71. #define KEYWORD2
  72. #endif
  73.  
  74. #ifndef DISPATCH
  75. #error DISPATCH must be defined
  76. #endif
  77.  
  78. #ifndef RETURN_DISPATCH
  79. #error RETURN_DISPATCH must be defined
  80. #endif
  81.  
  82.  
  83. #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
  84.  
  85. KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
  86. {
  87.    DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
  88. }
  89.  
  90. KEYWORD1 void KEYWORD2 NAME(EndList)(void)
  91. {
  92.    DISPATCH(EndList, (), (F, "glEndList();\n"));
  93. }
  94.  
  95. KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
  96. {
  97.    DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
  98. }
  99.  
  100. KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
  101. {
  102.    DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
  103. }
  104.  
  105. KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
  106. {
  107.    DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
  108. }
  109.  
  110. KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
  111. {
  112.    RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
  113. }
  114.  
  115. KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
  116. {
  117.    DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
  118. }
  119.  
  120. KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
  121. {
  122.    DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
  123. }
  124.  
  125. KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
  126. {
  127.    DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
  128. }
  129.  
  130. KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
  131. {
  132.    DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
  133. }
  134.  
  135. KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
  136. {
  137.    DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
  138. }
  139.  
  140. KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
  141. {
  142.    DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
  143. }
  144.  
  145. KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
  146. {
  147.    DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
  148. }
  149.  
  150. KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
  151. {
  152.    DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
  153. }
  154.  
  155. KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
  156. {
  157.    DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
  158. }
  159.  
  160. KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
  161. {
  162.    DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
  163. }
  164.  
  165. KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
  166. {
  167.    DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
  168. }
  169.  
  170. KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
  171. {
  172.    DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
  173. }
  174.  
  175. KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
  176. {
  177.    DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
  178. }
  179.  
  180. KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
  181. {
  182.    DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
  183. }
  184.  
  185. KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
  186. {
  187.    DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
  188. }
  189.  
  190. KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
  191. {
  192.    DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
  193. }
  194.  
  195. KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
  196. {
  197.    DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
  198. }
  199.  
  200. KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
  201. {
  202.    DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
  203. }
  204.  
  205. KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
  206. {
  207.    DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
  208. }
  209.  
  210. KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
  211. {
  212.    DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
  213. }
  214.  
  215. KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
  216. {
  217.    DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
  218. }
  219.  
  220. KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
  221. {
  222.    DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
  223. }
  224.  
  225. KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
  226. {
  227.    DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
  228. }
  229.  
  230. KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
  231. {
  232.    DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
  233. }
  234.  
  235. KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
  236. {
  237.    DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
  238. }
  239.  
  240. KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
  241. {
  242.    DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
  243. }
  244.  
  245. KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
  246. {
  247.    DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
  248. }
  249.  
  250. KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
  251. {
  252.    DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
  253. }
  254.  
  255. KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
  256. {
  257.    DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
  258. }
  259.  
  260. KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
  261. {
  262.    DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
  263. }
  264.  
  265. KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
  266. {
  267.    DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
  268. }
  269.  
  270. KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
  271. {
  272.    DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
  273. }
  274.  
  275. KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
  276. {
  277.    DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
  278. }
  279.  
  280. KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
  281. {
  282.    DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
  283. }
  284.  
  285. KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
  286. {
  287.    DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
  288. }
  289.  
  290. KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
  291. {
  292.    DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
  293. }
  294.  
  295. KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
  296. {
  297.    DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
  298. }
  299.  
  300. KEYWORD1 void KEYWORD2 NAME(End)(void)
  301. {
  302.    DISPATCH(End, (), (F, "glEnd();\n"));
  303. }
  304.  
  305. KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
  306. {
  307.    DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
  308. }
  309.  
  310. KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
  311. {
  312.    DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
  313. }
  314.  
  315. KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
  316. {
  317.    DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
  318. }
  319.  
  320. KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
  321. {
  322.    DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
  323. }
  324.  
  325. KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
  326. {
  327.    DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
  328. }
  329.  
  330. KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
  331. {
  332.    DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
  333. }
  334.  
  335. KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
  336. {
  337.    DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
  338. }
  339.  
  340. KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
  341. {
  342.    DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
  343. }
  344.  
  345. KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
  346. {
  347.    DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
  348. }
  349.  
  350. KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
  351. {
  352.    DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
  353. }
  354.  
  355. KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
  356. {
  357.    DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
  358. }
  359.  
  360. KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
  361. {
  362.    DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
  363. }
  364.  
  365. KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
  366. {
  367.    DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
  368. }
  369.  
  370. KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
  371. {
  372.    DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
  373. }
  374.  
  375. KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
  376. {
  377.    DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
  378. }
  379.  
  380. KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
  381. {
  382.    DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
  383. }
  384.  
  385. KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
  386. {
  387.    DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
  388. }
  389.  
  390. KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
  391. {
  392.    DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
  393. }
  394.  
  395. KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
  396. {
  397.    DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
  398. }
  399.  
  400. KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
  401. {
  402.    DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
  403. }
  404.  
  405. KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
  406. {
  407.    DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
  408. }
  409.  
  410. KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
  411. {
  412.    DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
  413. }
  414.  
  415. KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
  416. {
  417.    DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
  418. }
  419.  
  420. KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
  421. {
  422.    DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
  423. }
  424.  
  425. KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
  426. {
  427.    DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
  428. }
  429.  
  430. KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
  431. {
  432.    DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
  433. }
  434.  
  435. KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
  436. {
  437.    DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
  438. }
  439.  
  440. KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
  441. {
  442.    DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
  443. }
  444.  
  445. KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
  446. {
  447.    DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
  448. }
  449.  
  450. KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
  451. {
  452.    DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
  453. }
  454.  
  455. KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
  456. {
  457.    DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
  458. }
  459.  
  460. KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
  461. {
  462.    DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
  463. }
  464.  
  465. KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
  466. {
  467.    DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
  468. }
  469.  
  470. KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
  471. {
  472.    DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
  473. }
  474.  
  475. KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  476. {
  477.    DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
  478. }
  479.  
  480. KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
  481. {
  482.    DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
  483. }
  484.  
  485. KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  486. {
  487.    DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
  488. }
  489.  
  490. KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
  491. {
  492.    DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
  493. }
  494.  
  495. KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
  496. {
  497.    DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
  498. }
  499.  
  500. KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
  501. {
  502.    DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
  503. }
  504.  
  505. KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
  506. {
  507.    DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
  508. }
  509.  
  510. KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
  511. {
  512.    DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
  513. }
  514.  
  515. KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
  516. {
  517.    DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
  518. }
  519.  
  520. KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
  521. {
  522.    DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
  523. }
  524.  
  525. KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
  526. {
  527.    DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
  528. }
  529.  
  530. KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
  531. {
  532.    DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
  533. }
  534.  
  535. KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
  536. {
  537.    DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
  538. }
  539.  
  540. KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
  541. {
  542.    DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
  543. }
  544.  
  545. KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
  546. {
  547.    DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
  548. }
  549.  
  550. KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
  551. {
  552.    DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
  553. }
  554.  
  555. KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
  556. {
  557.    DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
  558. }
  559.  
  560. KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
  561. {
  562.    DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
  563. }
  564.  
  565. KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
  566. {
  567.    DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
  568. }
  569.  
  570. KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
  571. {
  572.    DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
  573. }
  574.  
  575. KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
  576. {
  577.    DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
  578. }
  579.  
  580. KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
  581. {
  582.    DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
  583. }
  584.  
  585. KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
  586. {
  587.    DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
  588. }
  589.  
  590. KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
  591. {
  592.    DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
  593. }
  594.  
  595. KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
  596. {
  597.    DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
  598. }
  599.  
  600. KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
  601. {
  602.    DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
  603. }
  604.  
  605. KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
  606. {
  607.    DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
  608. }
  609.  
  610. KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
  611. {
  612.    DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
  613. }
  614.  
  615. KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
  616. {
  617.    DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
  618. }
  619.  
  620. KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
  621. {
  622.    DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
  623. }
  624.  
  625. KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
  626. {
  627.    DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
  628. }
  629.  
  630. KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
  631. {
  632.    DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
  633. }
  634.  
  635. KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
  636. {
  637.    DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
  638. }
  639.  
  640. KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
  641. {
  642.    DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
  643. }
  644.  
  645. KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
  646. {
  647.    DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
  648. }
  649.  
  650. KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
  651. {
  652.    DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
  653. }
  654.  
  655. KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
  656. {
  657.    DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
  658. }
  659.  
  660. KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
  661. {
  662.    DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
  663. }
  664.  
  665. KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
  666. {
  667.    DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
  668. }
  669.  
  670. KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
  671. {
  672.    DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
  673. }
  674.  
  675. KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
  676. {
  677.    DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
  678. }
  679.  
  680. KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
  681. {
  682.    DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
  683. }
  684.  
  685. KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
  686. {
  687.    DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
  688. }
  689.  
  690. KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
  691. {
  692.    DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
  693. }
  694.  
  695. KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
  696. {
  697.    DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
  698. }
  699.  
  700. KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
  701. {
  702.    DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
  703. }
  704.  
  705. KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
  706. {
  707.    DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
  708. }
  709.  
  710. KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
  711. {
  712.    DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
  713. }
  714.  
  715. KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
  716. {
  717.    DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
  718. }
  719.  
  720. KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
  721. {
  722.    DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
  723. }
  724.  
  725. KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
  726. {
  727.    DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
  728. }
  729.  
  730. KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
  731. {
  732.    DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
  733. }
  734.  
  735. KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
  736. {
  737.    DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
  738. }
  739.  
  740. KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
  741. {
  742.    DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
  743. }
  744.  
  745. KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
  746. {
  747.    DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
  748. }
  749.  
  750. KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
  751. {
  752.    DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
  753. }
  754.  
  755. KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
  756. {
  757.    DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
  758. }
  759.  
  760. KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
  761. {
  762.    DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
  763. }
  764.  
  765. KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
  766. {
  767.    DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
  768. }
  769.  
  770. KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
  771. {
  772.    DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
  773. }
  774.  
  775. KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
  776. {
  777.    DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
  778. }
  779.  
  780. KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
  781. {
  782.    DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
  783. }
  784.  
  785. KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
  786. {
  787.    DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
  788. }
  789.  
  790. KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
  791. {
  792.    DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
  793. }
  794.  
  795. KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  796. {
  797.    DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
  798. }
  799.  
  800. KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
  801. {
  802.    DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
  803. }
  804.  
  805. KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  806. {
  807.    DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
  808. }
  809.  
  810. KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
  811. {
  812.    DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
  813. }
  814.  
  815. KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
  816. {
  817.    DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
  818. }
  819.  
  820. KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
  821. {
  822.    DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
  823. }
  824.  
  825. KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
  826. {
  827.    DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
  828. }
  829.  
  830. KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
  831. {
  832.    DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
  833. }
  834.  
  835. KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
  836. {
  837.    DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
  838. }
  839.  
  840. KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
  841. {
  842.    DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
  843. }
  844.  
  845. KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
  846. {
  847.    DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
  848. }
  849.  
  850. KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
  851. {
  852.    DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
  853. }
  854.  
  855. KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
  856. {
  857.    DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
  858. }
  859.  
  860. KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
  861. {
  862.    DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
  863. }
  864.  
  865. KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
  866. {
  867.    DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
  868. }
  869.  
  870. KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
  871. {
  872.    DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
  873. }
  874.  
  875. KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
  876. {
  877.    DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
  878. }
  879.  
  880. KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
  881. {
  882.    DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
  883. }
  884.  
  885. KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
  886. {
  887.    DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
  888. }
  889.  
  890. KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
  891. {
  892.    DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
  893. }
  894.  
  895. KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
  896. {
  897.    DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
  898. }
  899.  
  900. KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
  901. {
  902.    DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
  903. }
  904.  
  905. KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
  906. {
  907.    DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
  908. }
  909.  
  910. KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
  911. {
  912.    DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
  913. }
  914.  
  915. KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
  916. {
  917.    DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
  918. }
  919.  
  920. KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
  921. {
  922.    DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
  923. }
  924.  
  925. KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
  926. {
  927.    DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
  928. }
  929.  
  930. KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
  931. {
  932.    DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
  933. }
  934.  
  935. KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
  936. {
  937.    DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
  938. }
  939.  
  940. KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
  941. {
  942.    DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
  943. }
  944.  
  945. KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
  946. {
  947.    DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
  948. }
  949.  
  950. KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
  951. {
  952.    DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
  953. }
  954.  
  955. KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
  956. {
  957.    DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
  958. }
  959.  
  960. KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
  961. {
  962.    DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
  963. }
  964.  
  965. KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
  966. {
  967.    DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
  968. }
  969.  
  970. KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
  971. {
  972.    DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
  973. }
  974.  
  975. KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
  976. {
  977.    DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
  978. }
  979.  
  980. KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
  981. {
  982.    DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  983. }
  984.  
  985. KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
  986. {
  987.    DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
  988. }
  989.  
  990. KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
  991. {
  992.    DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  993. }
  994.  
  995. KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
  996. {
  997.    DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
  998. }
  999.  
  1000. KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
  1001. {
  1002.    DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
  1003. }
  1004.  
  1005. KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
  1006. {
  1007.    DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
  1008. }
  1009.  
  1010. KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
  1011. {
  1012.    DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1013. }
  1014.  
  1015. KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
  1016. {
  1017.    DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
  1018. }
  1019.  
  1020. KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
  1021. {
  1022.    DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1023. }
  1024.  
  1025. KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
  1026. {
  1027.    DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
  1028. }
  1029.  
  1030. KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
  1031. {
  1032.    DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
  1033. }
  1034.  
  1035. KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
  1036. {
  1037.    DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
  1038. }
  1039.  
  1040. KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
  1041. {
  1042.    DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
  1043. }
  1044.  
  1045. KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
  1046. {
  1047.    DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
  1048. }
  1049.  
  1050. KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
  1051. {
  1052.    DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
  1053. }
  1054.  
  1055. KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
  1056. {
  1057.    DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
  1058. }
  1059.  
  1060. KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
  1061. {
  1062.    DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
  1063. }
  1064.  
  1065. KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
  1066. {
  1067.    RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
  1068. }
  1069.  
  1070. KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
  1071. {
  1072.    DISPATCH(InitNames, (), (F, "glInitNames();\n"));
  1073. }
  1074.  
  1075. KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
  1076. {
  1077.    DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
  1078. }
  1079.  
  1080. KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
  1081. {
  1082.    DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
  1083. }
  1084.  
  1085. KEYWORD1 void KEYWORD2 NAME(PopName)(void)
  1086. {
  1087.    DISPATCH(PopName, (), (F, "glPopName();\n"));
  1088. }
  1089.  
  1090. KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
  1091. {
  1092.    DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
  1093. }
  1094.  
  1095. KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
  1096. {
  1097.    DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
  1098. }
  1099.  
  1100. KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
  1101. {
  1102.    DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
  1103. }
  1104.  
  1105. KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
  1106. {
  1107.    DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
  1108. }
  1109.  
  1110. KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
  1111. {
  1112.    DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
  1113. }
  1114.  
  1115. KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
  1116. {
  1117.    DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
  1118. }
  1119.  
  1120. KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
  1121. {
  1122.    DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
  1123. }
  1124.  
  1125. KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
  1126. {
  1127.    DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
  1128. }
  1129.  
  1130. KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
  1131. {
  1132.    DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
  1133. }
  1134.  
  1135. KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
  1136. {
  1137.    DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
  1138. }
  1139.  
  1140. KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
  1141. {
  1142.    DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
  1143. }
  1144.  
  1145. KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
  1146. {
  1147.    DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
  1148. }
  1149.  
  1150. KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
  1151. {
  1152.    DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
  1153. }
  1154.  
  1155. KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
  1156. {
  1157.    DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
  1158. }
  1159.  
  1160. KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
  1161. {
  1162.    DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
  1163. }
  1164.  
  1165. KEYWORD1 void KEYWORD2 NAME(Finish)(void)
  1166. {
  1167.    DISPATCH(Finish, (), (F, "glFinish();\n"));
  1168. }
  1169.  
  1170. KEYWORD1 void KEYWORD2 NAME(Flush)(void)
  1171. {
  1172.    DISPATCH(Flush, (), (F, "glFlush();\n"));
  1173. }
  1174.  
  1175. KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
  1176. {
  1177.    DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
  1178. }
  1179.  
  1180. KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
  1181. {
  1182.    DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
  1183. }
  1184.  
  1185. KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
  1186. {
  1187.    DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
  1188. }
  1189.  
  1190. KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
  1191. {
  1192.    DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
  1193. }
  1194.  
  1195. KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
  1196. {
  1197.    DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
  1198. }
  1199.  
  1200. KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
  1201. {
  1202.    DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
  1203. }
  1204.  
  1205. KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
  1206. {
  1207.    DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
  1208. }
  1209.  
  1210. KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
  1211. {
  1212.    DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
  1213. }
  1214.  
  1215. KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
  1216. {
  1217.    DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
  1218. }
  1219.  
  1220. KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
  1221. {
  1222.    DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
  1223. }
  1224.  
  1225. KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
  1226. {
  1227.    DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
  1228. }
  1229.  
  1230. KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
  1231. {
  1232.    DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
  1233. }
  1234.  
  1235. KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
  1236. {
  1237.    DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
  1238. }
  1239.  
  1240. KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
  1241. {
  1242.    DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
  1243. }
  1244.  
  1245. KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
  1246. {
  1247.    DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
  1248. }
  1249.  
  1250. KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
  1251. {
  1252.    DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
  1253. }
  1254.  
  1255. KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
  1256. {
  1257.    DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
  1258. }
  1259.  
  1260. KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
  1261. {
  1262.    DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
  1263. }
  1264.  
  1265. KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
  1266. {
  1267.    DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
  1268. }
  1269.  
  1270. KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
  1271. {
  1272.    DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
  1273. }
  1274.  
  1275. KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
  1276. {
  1277.    DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
  1278. }
  1279.  
  1280. KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
  1281. {
  1282.    DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
  1283. }
  1284.  
  1285. KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
  1286. {
  1287.    DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
  1288. }
  1289.  
  1290. KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
  1291. {
  1292.    DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
  1293. }
  1294.  
  1295. KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
  1296. {
  1297.    DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
  1298. }
  1299.  
  1300. KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
  1301. {
  1302.    DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
  1303. }
  1304.  
  1305. KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
  1306. {
  1307.    DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
  1308. }
  1309.  
  1310. KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
  1311. {
  1312.    DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
  1313. }
  1314.  
  1315. KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
  1316. {
  1317.    DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
  1318. }
  1319.  
  1320. KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
  1321. {
  1322.    DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
  1323. }
  1324.  
  1325. KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
  1326. {
  1327.    DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
  1328. }
  1329.  
  1330. KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
  1331. {
  1332.    DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
  1333. }
  1334.  
  1335. KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
  1336. {
  1337.    DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
  1338. }
  1339.  
  1340. KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
  1341. {
  1342.    DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
  1343. }
  1344.  
  1345. KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
  1346. {
  1347.    DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
  1348. }
  1349.  
  1350. KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
  1351. {
  1352.    DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
  1353. }
  1354.  
  1355. KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
  1356. {
  1357.    DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
  1358. }
  1359.  
  1360. KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
  1361. {
  1362.    DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
  1363. }
  1364.  
  1365. KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
  1366. {
  1367.    DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
  1368. }
  1369.  
  1370. KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
  1371. {
  1372.    DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
  1373. }
  1374.  
  1375. KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
  1376. {
  1377.    DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
  1378. }
  1379.  
  1380. KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
  1381. {
  1382.    DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
  1383. }
  1384.  
  1385. KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
  1386. {
  1387.    DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
  1388. }
  1389.  
  1390. KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
  1391. {
  1392.    RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
  1393. }
  1394.  
  1395. KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
  1396. {
  1397.    DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
  1398. }
  1399.  
  1400. KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
  1401. {
  1402.    DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
  1403. }
  1404.  
  1405. KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
  1406. {
  1407.    DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
  1408. }
  1409.  
  1410. KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
  1411. {
  1412.    DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
  1413. }
  1414.  
  1415. KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
  1416. {
  1417.    DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
  1418. }
  1419.  
  1420. KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
  1421. {
  1422.    DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
  1423. }
  1424.  
  1425. KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
  1426. {
  1427.    DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
  1428. }
  1429.  
  1430. KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
  1431. {
  1432.    DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
  1433. }
  1434.  
  1435. KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
  1436. {
  1437.    DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
  1438. }
  1439.  
  1440. KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
  1441. {
  1442.    DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
  1443. }
  1444.  
  1445. KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
  1446. {
  1447.    DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
  1448. }
  1449.  
  1450. KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
  1451. {
  1452.    DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
  1453. }
  1454.  
  1455. KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
  1456. {
  1457.    DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
  1458. }
  1459.  
  1460. KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
  1461. {
  1462.    RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
  1463. }
  1464.  
  1465. KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
  1466. {
  1467.    DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1468. }
  1469.  
  1470. KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
  1471. {
  1472.    DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1473. }
  1474.  
  1475. KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
  1476. {
  1477.    DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
  1478. }
  1479.  
  1480. KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
  1481. {
  1482.    DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
  1483. }
  1484.  
  1485. KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
  1486. {
  1487.    DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
  1488. }
  1489.  
  1490. KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
  1491. {
  1492.    DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
  1493. }
  1494.  
  1495. KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
  1496. {
  1497.    DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1498. }
  1499.  
  1500. KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
  1501. {
  1502.    DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1503. }
  1504.  
  1505. KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
  1506. {
  1507.    DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
  1508. }
  1509.  
  1510. KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
  1511. {
  1512.    DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
  1513. }
  1514.  
  1515. KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
  1516. {
  1517.    RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
  1518. }
  1519.  
  1520. KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
  1521. {
  1522.    RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
  1523. }
  1524.  
  1525. KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
  1526. {
  1527.    DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
  1528. }
  1529.  
  1530. KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
  1531. {
  1532.    DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
  1533. }
  1534.  
  1535. KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
  1536. {
  1537.    DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
  1538. }
  1539.  
  1540. KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
  1541. {
  1542.    DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
  1543. }
  1544.  
  1545. KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
  1546. {
  1547.    DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
  1548. }
  1549.  
  1550. KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
  1551. {
  1552.    DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
  1553. }
  1554.  
  1555. KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
  1556. {
  1557.    DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
  1558. }
  1559.  
  1560. KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
  1561. {
  1562.    DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
  1563. }
  1564.  
  1565. KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
  1566. {
  1567.    DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
  1568. }
  1569.  
  1570. KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
  1571. {
  1572.    DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
  1573. }
  1574.  
  1575. KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
  1576. {
  1577.    DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
  1578. }
  1579.  
  1580. KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
  1581. {
  1582.    DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
  1583. }
  1584.  
  1585. KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
  1586. {
  1587.    DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
  1588. }
  1589.  
  1590. KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
  1591. {
  1592.    DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
  1593. }
  1594.  
  1595. KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
  1596. {
  1597.    DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
  1598. }
  1599.  
  1600. KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
  1601. {
  1602.    DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
  1603. }
  1604.  
  1605. KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
  1606. {
  1607.    DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
  1608. }
  1609.  
  1610. KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
  1611. {
  1612.    DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
  1613. }
  1614.  
  1615. KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
  1616. {
  1617.    DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
  1618. }
  1619.  
  1620. KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
  1621. {
  1622.    DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
  1623. }
  1624.  
  1625. KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
  1626. {
  1627.    DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
  1628. }
  1629.  
  1630. KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
  1631. {
  1632.    DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
  1633. }
  1634.  
  1635. KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  1636. {
  1637.    DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
  1638. }
  1639.  
  1640. KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
  1641. {
  1642.    DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
  1643. }
  1644.  
  1645. KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
  1646. {
  1647.    DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
  1648. }
  1649.  
  1650. KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
  1651. {
  1652.    DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
  1653. }
  1654.  
  1655. KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
  1656. {
  1657.    DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
  1658. }
  1659.  
  1660. KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
  1661. {
  1662.    DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
  1663. }
  1664.  
  1665. KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
  1666. {
  1667.    DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
  1668. }
  1669.  
  1670. KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
  1671. {
  1672.    DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
  1673. }
  1674.  
  1675. KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
  1676. {
  1677.    DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
  1678. }
  1679.  
  1680. KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
  1681. {
  1682.    DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
  1683. }
  1684.  
  1685. KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
  1686. {
  1687.    DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
  1688. }
  1689.  
  1690. KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
  1691. {
  1692.    DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
  1693. }
  1694.  
  1695. KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
  1696. {
  1697.    DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
  1698. }
  1699.  
  1700. KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  1701. {
  1702.    DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
  1703. }
  1704.  
  1705. KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  1706. {
  1707.    DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
  1708. }
  1709.  
  1710. KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
  1711. {
  1712.    RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
  1713. }
  1714.  
  1715. KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
  1716. {
  1717.    DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
  1718. }
  1719.  
  1720. KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
  1721. {
  1722.    DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
  1723. }
  1724.  
  1725. KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
  1726. {
  1727.    DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
  1728. }
  1729.  
  1730. KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
  1731. {
  1732.    DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
  1733. }
  1734.  
  1735. KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
  1736. {
  1737.    DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
  1738. }
  1739.  
  1740. KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
  1741. {
  1742.    DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
  1743. }
  1744.  
  1745. KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
  1746. {
  1747.    DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
  1748. }
  1749.  
  1750. KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
  1751. {
  1752.    DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
  1753. }
  1754.  
  1755. KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
  1756. {
  1757.    DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
  1758. }
  1759.  
  1760. KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
  1761. {
  1762.    DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
  1763. }
  1764.  
  1765. KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
  1766. {
  1767.    DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
  1768. }
  1769.  
  1770. KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
  1771. {
  1772.    DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
  1773. }
  1774.  
  1775. KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
  1776. {
  1777.    RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
  1778. }
  1779.  
  1780. KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
  1781. {
  1782.    DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
  1783. }
  1784.  
  1785. KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
  1786. {
  1787.    DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
  1788. }
  1789.  
  1790. KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
  1791. {
  1792.    DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
  1793. }
  1794.  
  1795. KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
  1796. {
  1797.    DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
  1798. }
  1799.  
  1800. KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
  1801. {
  1802.    DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
  1803. }
  1804.  
  1805. KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
  1806. {
  1807.    DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
  1808. }
  1809.  
  1810. KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
  1811. {
  1812.    DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
  1813. }
  1814.  
  1815. KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
  1816. {
  1817.    DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
  1818. }
  1819.  
  1820. KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
  1821. {
  1822.    DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
  1823. }
  1824.  
  1825. KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
  1826. {
  1827.    DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
  1828. }
  1829.  
  1830. KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
  1831. {
  1832.    DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
  1833. }
  1834.  
  1835. KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
  1836. {
  1837.    DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
  1838. }
  1839.  
  1840. KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
  1841. {
  1842.    DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
  1843. }
  1844.  
  1845. KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
  1846. {
  1847.    DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
  1848. }
  1849.  
  1850. KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
  1851. {
  1852.    DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
  1853. }
  1854.  
  1855. KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
  1856. {
  1857.    DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
  1858. }
  1859.  
  1860. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
  1861.  
  1862. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
  1863. {
  1864.    DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
  1865. }
  1866.  
  1867. KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
  1868. {
  1869.    DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1870. }
  1871.  
  1872. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
  1873.  
  1874. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
  1875. {
  1876.    DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1877. }
  1878.  
  1879. KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
  1880. {
  1881.    DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1882. }
  1883.  
  1884. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
  1885.  
  1886. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
  1887. {
  1888.    DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1889. }
  1890.  
  1891. KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
  1892. {
  1893.    DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
  1894. }
  1895.  
  1896. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  1897.  
  1898. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
  1899. {
  1900.    DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
  1901. }
  1902.  
  1903. KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
  1904. {
  1905.    DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
  1906. }
  1907.  
  1908. KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
  1909. {
  1910.    DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1911. }
  1912.  
  1913. KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
  1914. {
  1915.    DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1916. }
  1917.  
  1918. KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
  1919. {
  1920.    DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
  1921. }
  1922.  
  1923. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
  1924.  
  1925. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
  1926. {
  1927.    DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
  1928. }
  1929.  
  1930. KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
  1931. {
  1932.    DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
  1933. }
  1934.  
  1935. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  1936.  
  1937. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
  1938. {
  1939.    DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
  1940. }
  1941.  
  1942. KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
  1943. {
  1944.    DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
  1945. }
  1946.  
  1947. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
  1948.  
  1949. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
  1950. {
  1951.    DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
  1952. }
  1953.  
  1954. KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
  1955. {
  1956.    DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
  1957. }
  1958.  
  1959. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
  1960.  
  1961. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
  1962. {
  1963.    DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
  1964. }
  1965.  
  1966. KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
  1967. {
  1968.    DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
  1969. }
  1970.  
  1971. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
  1972.  
  1973. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
  1974. {
  1975.    DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
  1976. }
  1977.  
  1978. KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
  1979. {
  1980.    DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1981. }
  1982.  
  1983. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
  1984.  
  1985. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
  1986. {
  1987.    DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  1988. }
  1989.  
  1990. KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
  1991. {
  1992.    DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
  1993. }
  1994.  
  1995. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
  1996.  
  1997. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
  1998. {
  1999.    DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
  2000. }
  2001.  
  2002. KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
  2003. {
  2004.    DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2005. }
  2006.  
  2007. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
  2008.  
  2009. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
  2010. {
  2011.    DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2012. }
  2013.  
  2014. KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
  2015. {
  2016.    DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
  2017. }
  2018.  
  2019. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  2020.  
  2021. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
  2022. {
  2023.    DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
  2024. }
  2025.  
  2026. KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
  2027. {
  2028.    DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
  2029. }
  2030.  
  2031. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  2032.  
  2033. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
  2034. {
  2035.    DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
  2036. }
  2037.  
  2038. KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
  2039. {
  2040.    DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
  2041. }
  2042.  
  2043. KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
  2044. {
  2045.    DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2046. }
  2047.  
  2048. KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
  2049. {
  2050.    DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2051. }
  2052.  
  2053. KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
  2054. {
  2055.    DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
  2056. }
  2057.  
  2058. KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
  2059. {
  2060.    DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
  2061. }
  2062.  
  2063. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
  2064.  
  2065. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
  2066. {
  2067.    DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
  2068. }
  2069.  
  2070. KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
  2071. {
  2072.    DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
  2073. }
  2074.  
  2075. KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
  2076. {
  2077.    DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2078. }
  2079.  
  2080. KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
  2081. {
  2082.    DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2083. }
  2084.  
  2085. KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
  2086. {
  2087.    DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
  2088. }
  2089.  
  2090. KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
  2091. {
  2092.    DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2093. }
  2094.  
  2095. KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
  2096. {
  2097.    DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2098. }
  2099.  
  2100. KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
  2101. {
  2102.    DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
  2103. }
  2104.  
  2105. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  2106.  
  2107. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
  2108. {
  2109.    DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
  2110. }
  2111.  
  2112. KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
  2113. {
  2114.    DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
  2115. }
  2116.  
  2117. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
  2118.  
  2119. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
  2120. {
  2121.    DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
  2122. }
  2123.  
  2124. KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
  2125. {
  2126.    DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
  2127. }
  2128.  
  2129. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
  2130.  
  2131. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
  2132. {
  2133.    DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
  2134. }
  2135.  
  2136. KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
  2137. {
  2138.    DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
  2139. }
  2140.  
  2141. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
  2142.  
  2143. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
  2144. {
  2145.    DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
  2146. }
  2147.  
  2148. KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
  2149. {
  2150.    DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
  2151. }
  2152.  
  2153. KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
  2154. {
  2155.    DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
  2156. }
  2157.  
  2158. KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
  2159. {
  2160.    DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
  2161. }
  2162.  
  2163. KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
  2164. {
  2165.    DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
  2166. }
  2167.  
  2168. KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
  2169. {
  2170.    DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
  2171. }
  2172.  
  2173. KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
  2174. {
  2175.    DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
  2176. }
  2177.  
  2178. KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
  2179. {
  2180.    DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
  2181. }
  2182.  
  2183. KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
  2184. {
  2185.    DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
  2186. }
  2187.  
  2188. KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
  2189. {
  2190.    DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
  2191. }
  2192.  
  2193. KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
  2194. {
  2195.    DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
  2196. }
  2197.  
  2198. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
  2199. {
  2200.    DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
  2201. }
  2202.  
  2203. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
  2204. {
  2205.    DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
  2206. }
  2207.  
  2208. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
  2209. {
  2210.    DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
  2211. }
  2212.  
  2213. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
  2214. {
  2215.    DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
  2216. }
  2217.  
  2218. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
  2219. {
  2220.    DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
  2221. }
  2222.  
  2223. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
  2224. {
  2225.    DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
  2226. }
  2227.  
  2228. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
  2229. {
  2230.    DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
  2231. }
  2232.  
  2233. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
  2234. {
  2235.    DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
  2236. }
  2237.  
  2238. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
  2239. {
  2240.    DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
  2241. }
  2242.  
  2243. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
  2244. {
  2245.    DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
  2246. }
  2247.  
  2248. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
  2249. {
  2250.    DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
  2251. }
  2252.  
  2253. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
  2254. {
  2255.    DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
  2256. }
  2257.  
  2258. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
  2259. {
  2260.    DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
  2261. }
  2262.  
  2263. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
  2264. {
  2265.    DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
  2266. }
  2267.  
  2268. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
  2269. {
  2270.    DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
  2271. }
  2272.  
  2273. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
  2274. {
  2275.    DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
  2276. }
  2277.  
  2278. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
  2279. {
  2280.    DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
  2281. }
  2282.  
  2283. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
  2284. {
  2285.    DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
  2286. }
  2287.  
  2288. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
  2289. {
  2290.    DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
  2291. }
  2292.  
  2293. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
  2294. {
  2295.    DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
  2296. }
  2297.  
  2298. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
  2299. {
  2300.    DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
  2301. }
  2302.  
  2303. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
  2304. {
  2305.    DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
  2306. }
  2307.  
  2308. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
  2309. {
  2310.    DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
  2311. }
  2312.  
  2313. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
  2314. {
  2315.    DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
  2316. }
  2317.  
  2318. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
  2319. {
  2320.    DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
  2321. }
  2322.  
  2323. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
  2324. {
  2325.    DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
  2326. }
  2327.  
  2328. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
  2329. {
  2330.    DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
  2331. }
  2332.  
  2333. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
  2334. {
  2335.    DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
  2336. }
  2337.  
  2338. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
  2339. {
  2340.    DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
  2341. }
  2342.  
  2343. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
  2344. {
  2345.    DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
  2346. }
  2347.  
  2348. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
  2349. {
  2350.    DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
  2351. }
  2352.  
  2353. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
  2354. {
  2355.    DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
  2356. }
  2357.  
  2358. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
  2359. {
  2360.    DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
  2361. }
  2362.  
  2363. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
  2364. {
  2365.    DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
  2366. }
  2367.  
  2368. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
  2369. {
  2370.    DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
  2371. }
  2372.  
  2373. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
  2374. {
  2375.    DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
  2376. }
  2377.  
  2378. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
  2379. {
  2380.    DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
  2381. }
  2382.  
  2383. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
  2384. {
  2385.    DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
  2386. }
  2387.  
  2388. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
  2389. {
  2390.    DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
  2391. }
  2392.  
  2393. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
  2394. {
  2395.    DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
  2396. }
  2397.  
  2398. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
  2399. {
  2400.    DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
  2401. }
  2402.  
  2403. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
  2404. {
  2405.    DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
  2406. }
  2407.  
  2408. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
  2409. {
  2410.    DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
  2411. }
  2412.  
  2413. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
  2414. {
  2415.    DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
  2416. }
  2417.  
  2418. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
  2419. {
  2420.    DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
  2421. }
  2422.  
  2423. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
  2424. {
  2425.    DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
  2426. }
  2427.  
  2428. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
  2429. {
  2430.    DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
  2431. }
  2432.  
  2433. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
  2434. {
  2435.    DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
  2436. }
  2437.  
  2438. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
  2439. {
  2440.    DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
  2441. }
  2442.  
  2443. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
  2444. {
  2445.    DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
  2446. }
  2447.  
  2448. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
  2449. {
  2450.    DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
  2451. }
  2452.  
  2453. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
  2454. {
  2455.    DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
  2456. }
  2457.  
  2458. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
  2459. {
  2460.    DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
  2461. }
  2462.  
  2463. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
  2464. {
  2465.    DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
  2466. }
  2467.  
  2468. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
  2469. {
  2470.    DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
  2471. }
  2472.  
  2473. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
  2474. {
  2475.    DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
  2476. }
  2477.  
  2478. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
  2479. {
  2480.    DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
  2481. }
  2482.  
  2483. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
  2484. {
  2485.    DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
  2486. }
  2487.  
  2488. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
  2489. {
  2490.    DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
  2491. }
  2492.  
  2493. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
  2494. {
  2495.    DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
  2496. }
  2497.  
  2498. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
  2499. {
  2500.    DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
  2501. }
  2502.  
  2503. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
  2504. {
  2505.    DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
  2506. }
  2507.  
  2508. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
  2509. {
  2510.    DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
  2511. }
  2512.  
  2513. KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
  2514. {
  2515.    DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
  2516. }
  2517.  
  2518. KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
  2519. {
  2520.    DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
  2521. }
  2522.  
  2523. KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
  2524. {
  2525.    RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
  2526. }
  2527.  
  2528. KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
  2529. {
  2530.    RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
  2531. }
  2532.  
  2533. KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
  2534. {
  2535.    DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
  2536. }
  2537.  
  2538. KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
  2539. {
  2540.    DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
  2541. }
  2542.  
  2543. KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
  2544. {
  2545.    DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
  2546. }
  2547.  
  2548. KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
  2549. {
  2550.    DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
  2551. }
  2552.  
  2553. KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
  2554. {
  2555.    DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
  2556. }
  2557.  
  2558. KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
  2559. {
  2560.    DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
  2561. }
  2562.  
  2563. KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
  2564. {
  2565.    DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
  2566. }
  2567.  
  2568. KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
  2569. {
  2570.    DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
  2571. }
  2572.  
  2573. KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
  2574. {
  2575.    RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
  2576. }
  2577.  
  2578. KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
  2579. {
  2580.    RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
  2581. }
  2582.  
  2583. KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
  2584. {
  2585.    DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
  2586. }
  2587.  
  2588. KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
  2589. {
  2590.    DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
  2591. }
  2592.  
  2593. KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
  2594. {
  2595.    DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
  2596. }
  2597.  
  2598. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
  2599.  
  2600. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
  2601. {
  2602.    DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
  2603. }
  2604.  
  2605. KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  2606. {
  2607.    DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  2608. }
  2609.  
  2610. KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  2611. {
  2612.    DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  2613. }
  2614.  
  2615. KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  2616. {
  2617.    DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  2618. }
  2619.  
  2620. KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  2621. {
  2622.    DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  2623. }
  2624.  
  2625. KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  2626. {
  2627.    DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  2628. }
  2629.  
  2630. KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  2631. {
  2632.    DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  2633. }
  2634.  
  2635. KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
  2636. {
  2637.    DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
  2638. }
  2639.  
  2640. KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)
  2641. {
  2642.    DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
  2643. }
  2644.  
  2645. KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
  2646. {
  2647.    DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
  2648. }
  2649.  
  2650. KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
  2651. {
  2652.    DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
  2653. }
  2654.  
  2655. KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
  2656. {
  2657.    DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
  2658. }
  2659.  
  2660. KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
  2661. {
  2662.    RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
  2663. }
  2664.  
  2665. KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
  2666. {
  2667.    DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
  2668. }
  2669.  
  2670. KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
  2671. {
  2672.    DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
  2673. }
  2674.  
  2675. KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
  2676. {
  2677.    DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2678. }
  2679.  
  2680. KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
  2681. {
  2682.    DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
  2683. }
  2684.  
  2685. KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
  2686. {
  2687.    DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
  2688. }
  2689.  
  2690. KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
  2691. {
  2692.    DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
  2693. }
  2694.  
  2695. KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
  2696. {
  2697.    DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
  2698. }
  2699.  
  2700. KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
  2701. {
  2702.    DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
  2703. }
  2704.  
  2705. KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
  2706. {
  2707.    DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
  2708. }
  2709.  
  2710. KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
  2711. {
  2712.    DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
  2713. }
  2714.  
  2715. KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
  2716. {
  2717.    DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
  2718. }
  2719.  
  2720. KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
  2721. {
  2722.    DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
  2723. }
  2724.  
  2725. KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
  2726. {
  2727.    DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
  2728. }
  2729.  
  2730. KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
  2731. {
  2732.    DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
  2733. }
  2734.  
  2735. KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
  2736. {
  2737.    DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
  2738. }
  2739.  
  2740. KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
  2741. {
  2742.    DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
  2743. }
  2744.  
  2745. KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
  2746. {
  2747.    DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
  2748. }
  2749.  
  2750. KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
  2751. {
  2752.    DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
  2753. }
  2754.  
  2755. KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
  2756. {
  2757.    DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
  2758. }
  2759.  
  2760. KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
  2761. {
  2762.    DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
  2763. }
  2764.  
  2765. KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
  2766. {
  2767.    DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
  2768. }
  2769.  
  2770. KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
  2771. {
  2772.    DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
  2773. }
  2774.  
  2775. KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
  2776. {
  2777.    DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
  2778. }
  2779.  
  2780. KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
  2781. {
  2782.    DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
  2783. }
  2784.  
  2785. KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
  2786. {
  2787.    DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
  2788. }
  2789.  
  2790. KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
  2791. {
  2792.    DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
  2793. }
  2794.  
  2795. KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
  2796. {
  2797.    DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
  2798. }
  2799.  
  2800. KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
  2801. {
  2802.    DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
  2803. }
  2804.  
  2805. KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
  2806. {
  2807.    DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
  2808. }
  2809.  
  2810. KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
  2811. {
  2812.    DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
  2813. }
  2814.  
  2815. KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
  2816. {
  2817.    DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
  2818. }
  2819.  
  2820. KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
  2821. {
  2822.    DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
  2823. }
  2824.  
  2825. KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
  2826. {
  2827.    DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
  2828. }
  2829.  
  2830. KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
  2831. {
  2832.    DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2833. }
  2834.  
  2835. KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
  2836. {
  2837.    DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2838. }
  2839.  
  2840. KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
  2841. {
  2842.    DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2843. }
  2844.  
  2845. KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
  2846. {
  2847.    DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2848. }
  2849.  
  2850. KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
  2851. {
  2852.    DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
  2853. }
  2854.  
  2855. KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
  2856. {
  2857.    DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  2858. }
  2859.  
  2860. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
  2861. {
  2862.    DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  2863. }
  2864.  
  2865. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
  2866. {
  2867.    DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  2868. }
  2869.  
  2870. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
  2871. {
  2872.    DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  2873. }
  2874.  
  2875. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
  2876. {
  2877.    DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  2878. }
  2879.  
  2880. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
  2881. {
  2882.    DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  2883. }
  2884.  
  2885. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
  2886. {
  2887.    DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  2888. }
  2889.  
  2890. KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  2891. {
  2892.    DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
  2893. }
  2894.  
  2895. KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  2896. {
  2897.    DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
  2898. }
  2899.  
  2900. KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
  2901. {
  2902.    DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2903. }
  2904.  
  2905. KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
  2906. {
  2907.    DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
  2908. }
  2909.  
  2910. KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  2911. {
  2912.    DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
  2913. }
  2914.  
  2915. KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  2916. {
  2917.    DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
  2918. }
  2919.  
  2920. KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
  2921. {
  2922.    DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2923. }
  2924.  
  2925. KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
  2926. {
  2927.    DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
  2928. }
  2929.  
  2930. KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  2931. {
  2932.    DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
  2933. }
  2934.  
  2935. KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
  2936. {
  2937.    DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2938. }
  2939.  
  2940. KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  2941. {
  2942.    DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
  2943. }
  2944.  
  2945. KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
  2946. {
  2947.    DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
  2948. }
  2949.  
  2950. KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
  2951. {
  2952.    DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
  2953. }
  2954.  
  2955. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
  2956. {
  2957.    DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
  2958. }
  2959.  
  2960. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
  2961. {
  2962.    DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
  2963. }
  2964.  
  2965. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
  2966. {
  2967.    DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
  2968. }
  2969.  
  2970. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
  2971. {
  2972.    DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
  2973. }
  2974.  
  2975. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
  2976. {
  2977.    DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
  2978. }
  2979.  
  2980. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
  2981. {
  2982.    DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
  2983. }
  2984.  
  2985. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
  2986. {
  2987.    DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
  2988. }
  2989.  
  2990. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
  2991. {
  2992.    DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
  2993. }
  2994.  
  2995. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
  2996. {
  2997.    DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
  2998. }
  2999.  
  3000. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
  3001. {
  3002.    DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
  3003. }
  3004.  
  3005. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
  3006. {
  3007.    DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
  3008. }
  3009.  
  3010. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
  3011. {
  3012.    DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
  3013. }
  3014.  
  3015. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
  3016. {
  3017.    DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
  3018. }
  3019.  
  3020. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
  3021. {
  3022.    DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
  3023. }
  3024.  
  3025. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
  3026. {
  3027.    DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
  3028. }
  3029.  
  3030. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
  3031. {
  3032.    DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
  3033. }
  3034.  
  3035. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
  3036. {
  3037.    DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
  3038. }
  3039.  
  3040. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
  3041. {
  3042.    DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
  3043. }
  3044.  
  3045. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
  3046. {
  3047.    DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
  3048. }
  3049.  
  3050. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
  3051. {
  3052.    DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
  3053. }
  3054.  
  3055. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
  3056. {
  3057.    DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
  3058. }
  3059.  
  3060. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
  3061. {
  3062.    DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
  3063. }
  3064.  
  3065. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
  3066. {
  3067.    DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
  3068. }
  3069.  
  3070. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
  3071. {
  3072.    DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
  3073. }
  3074.  
  3075. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
  3076. {
  3077.    DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
  3078. }
  3079.  
  3080. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
  3081. {
  3082.    DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
  3083. }
  3084.  
  3085. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
  3086. {
  3087.    DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
  3088. }
  3089.  
  3090. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
  3091. {
  3092.    DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
  3093. }
  3094.  
  3095. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
  3096. {
  3097.    DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
  3098. }
  3099.  
  3100. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
  3101. {
  3102.    DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
  3103. }
  3104.  
  3105. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
  3106. {
  3107.    DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
  3108. }
  3109.  
  3110. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
  3111. {
  3112.    DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
  3113. }
  3114.  
  3115. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
  3116. {
  3117.    DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
  3118. }
  3119.  
  3120. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
  3121. {
  3122.    DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
  3123. }
  3124.  
  3125. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
  3126. {
  3127.    DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
  3128. }
  3129.  
  3130. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
  3131. {
  3132.    DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
  3133. }
  3134.  
  3135. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
  3136. {
  3137.    DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
  3138. }
  3139.  
  3140. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
  3141. {
  3142.    DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
  3143. }
  3144.  
  3145. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
  3146. {
  3147.    DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
  3148. }
  3149.  
  3150. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
  3151. {
  3152.    DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
  3153. }
  3154.  
  3155. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
  3156. {
  3157.    DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
  3158. }
  3159.  
  3160. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
  3161. {
  3162.    DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
  3163. }
  3164.  
  3165. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
  3166. {
  3167.    DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  3168. }
  3169.  
  3170. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
  3171. {
  3172.    DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  3173. }
  3174.  
  3175. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
  3176. {
  3177.    DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
  3178. }
  3179.  
  3180. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
  3181. {
  3182.    DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
  3183. }
  3184.  
  3185. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
  3186. {
  3187.    DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
  3188. }
  3189.  
  3190. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
  3191. {
  3192.    DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
  3193. }
  3194.  
  3195. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
  3196. {
  3197.    DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
  3198. }
  3199.  
  3200. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
  3201. {
  3202.    DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
  3203. }
  3204.  
  3205. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
  3206. {
  3207.    DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
  3208. }
  3209.  
  3210. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
  3211. {
  3212.    DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
  3213. }
  3214.  
  3215. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  3216. {
  3217.    DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
  3218. }
  3219.  
  3220. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  3221. {
  3222.    DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
  3223. }
  3224.  
  3225. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
  3226. {
  3227.    DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
  3228. }
  3229.  
  3230. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
  3231. {
  3232.    DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
  3233. }
  3234.  
  3235. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  3236. {
  3237.    DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
  3238. }
  3239.  
  3240. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  3241. {
  3242.    DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
  3243. }
  3244.  
  3245. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
  3246. {
  3247.    DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
  3248. }
  3249.  
  3250. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
  3251. {
  3252.    DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
  3253. }
  3254.  
  3255. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
  3256. {
  3257.    DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
  3258. }
  3259.  
  3260. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
  3261. {
  3262.    DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
  3263. }
  3264.  
  3265. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
  3266. {
  3267.    DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  3268. }
  3269.  
  3270. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
  3271. {
  3272.    DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  3273. }
  3274.  
  3275. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
  3276. {
  3277.    DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
  3278. }
  3279.  
  3280. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
  3281. {
  3282.    DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
  3283. }
  3284.  
  3285. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
  3286. {
  3287.    DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
  3288. }
  3289.  
  3290. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
  3291. {
  3292.    DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
  3293. }
  3294.  
  3295. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
  3296. {
  3297.    DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
  3298. }
  3299.  
  3300. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
  3301. {
  3302.    DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
  3303. }
  3304.  
  3305. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
  3306. {
  3307.    DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
  3308. }
  3309.  
  3310. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
  3311. {
  3312.    DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
  3313. }
  3314.  
  3315. KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
  3316. {
  3317.    DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
  3318. }
  3319.  
  3320. KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
  3321. {
  3322.    DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
  3323. }
  3324.  
  3325. KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
  3326. {
  3327.    DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
  3328. }
  3329.  
  3330. KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
  3331. {
  3332.    DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
  3333. }
  3334.  
  3335. KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
  3336. {
  3337.    DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
  3338. }
  3339.  
  3340. KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
  3341. {
  3342.    DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
  3343. }
  3344.  
  3345. KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
  3346. {
  3347.    DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
  3348. }
  3349.  
  3350. KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
  3351. {
  3352.    DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
  3353. }
  3354.  
  3355. KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
  3356. {
  3357.    DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
  3358. }
  3359.  
  3360. KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
  3361. {
  3362.    DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
  3363. }
  3364.  
  3365. KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
  3366. {
  3367.    DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
  3368. }
  3369.  
  3370. KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
  3371. {
  3372.    DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
  3373. }
  3374.  
  3375. KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
  3376. {
  3377.    DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  3378. }
  3379.  
  3380. KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
  3381. {
  3382.    DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  3383. }
  3384.  
  3385. KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
  3386. {
  3387.    DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  3388. }
  3389.  
  3390. KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
  3391. {
  3392.    DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  3393. }
  3394.  
  3395. KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
  3396. {
  3397.    DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
  3398. }
  3399.  
  3400. KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
  3401. {
  3402.    DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
  3403. }
  3404.  
  3405. KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
  3406. {
  3407.    RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
  3408. }
  3409.  
  3410. KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
  3411. {
  3412.    RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
  3413. }
  3414.  
  3415. KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
  3416. {
  3417.    RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
  3418. }
  3419.  
  3420. KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
  3421. {
  3422.    RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
  3423. }
  3424.  
  3425. KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
  3426. {
  3427.    RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
  3428. }
  3429.  
  3430. KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
  3431. {
  3432.    RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
  3433. }
  3434.  
  3435. KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
  3436. {
  3437.    DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
  3438. }
  3439.  
  3440. KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
  3441. {
  3442.    DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
  3443. }
  3444.  
  3445. KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
  3446. {
  3447.    DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
  3448. }
  3449.  
  3450. KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
  3451. {
  3452.    DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
  3453. }
  3454.  
  3455. KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
  3456. {
  3457.    DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
  3458. }
  3459.  
  3460. KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
  3461. {
  3462.    DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
  3463. }
  3464.  
  3465. KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
  3466. {
  3467.    DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
  3468. }
  3469.  
  3470. KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
  3471. {
  3472.    DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
  3473. }
  3474.  
  3475. KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
  3476. {
  3477.    DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
  3478. }
  3479.  
  3480. KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
  3481. {
  3482.    DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
  3483. }
  3484.  
  3485. KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
  3486. {
  3487.    DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
  3488. }
  3489.  
  3490. KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
  3491. {
  3492.    DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
  3493. }
  3494.  
  3495. KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
  3496. {
  3497.    DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  3498. }
  3499.  
  3500. KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
  3501. {
  3502.    DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  3503. }
  3504.  
  3505. KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
  3506. {
  3507.    RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
  3508. }
  3509.  
  3510. KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
  3511. {
  3512.    RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
  3513. }
  3514.  
  3515. KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
  3516. {
  3517.    DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
  3518. }
  3519.  
  3520. KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
  3521. {
  3522.    DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
  3523. }
  3524.  
  3525. KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
  3526. {
  3527.    DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
  3528. }
  3529.  
  3530. KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
  3531. {
  3532.    RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
  3533. }
  3534.  
  3535. KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
  3536. {
  3537.    RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
  3538. }
  3539.  
  3540. KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
  3541. {
  3542.    DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
  3543. }
  3544.  
  3545. KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
  3546. {
  3547.    DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
  3548. }
  3549.  
  3550. KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
  3551. {
  3552.    DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
  3553. }
  3554.  
  3555. KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
  3556. {
  3557.    DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
  3558. }
  3559.  
  3560. KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
  3561. {
  3562.    DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
  3563. }
  3564.  
  3565. KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
  3566. {
  3567.    RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
  3568. }
  3569.  
  3570. KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
  3571. {
  3572.    DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
  3573. }
  3574.  
  3575. KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
  3576. {
  3577.    DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
  3578. }
  3579.  
  3580. KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
  3581. {
  3582.    DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
  3583. }
  3584.  
  3585. KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
  3586. {
  3587.    DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
  3588. }
  3589.  
  3590. KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
  3591. {
  3592.    DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
  3593. }
  3594.  
  3595. KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
  3596. {
  3597.    RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
  3598. }
  3599.  
  3600. KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
  3601. {
  3602.    RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
  3603. }
  3604.  
  3605. KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
  3606. {
  3607.    DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
  3608. }
  3609.  
  3610. KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
  3611. {
  3612.    DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
  3613. }
  3614.  
  3615. KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
  3616. {
  3617.    DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
  3618. }
  3619.  
  3620. KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
  3621. {
  3622.    DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
  3623. }
  3624.  
  3625. KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
  3626. {
  3627.    DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
  3628. }
  3629.  
  3630. KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
  3631. {
  3632.    DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
  3633. }
  3634.  
  3635. KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
  3636. {
  3637.    DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
  3638. }
  3639.  
  3640. KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
  3641. {
  3642.    DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
  3643. }
  3644.  
  3645. KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
  3646. {
  3647.    DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
  3648. }
  3649.  
  3650. KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
  3651. {
  3652.    DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
  3653. }
  3654.  
  3655. KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
  3656. {
  3657.    DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
  3658. }
  3659.  
  3660. KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
  3661. {
  3662.    DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
  3663. }
  3664.  
  3665. KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
  3666. {
  3667.    DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
  3668. }
  3669.  
  3670. KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
  3671. {
  3672.    DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
  3673. }
  3674.  
  3675. KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
  3676. {
  3677.    DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
  3678. }
  3679.  
  3680. KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
  3681. {
  3682.    DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
  3683. }
  3684.  
  3685. KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
  3686. {
  3687.    DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
  3688. }
  3689.  
  3690. KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
  3691. {
  3692.    DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
  3693. }
  3694.  
  3695. KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
  3696. {
  3697.    DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
  3698. }
  3699.  
  3700. KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
  3701. {
  3702.    DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
  3703. }
  3704.  
  3705. KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
  3706. {
  3707.    DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
  3708. }
  3709.  
  3710. KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
  3711. {
  3712.    DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
  3713. }
  3714.  
  3715. KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
  3716. {
  3717.    DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
  3718. }
  3719.  
  3720. KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
  3721. {
  3722.    DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
  3723. }
  3724.  
  3725. KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
  3726. {
  3727.    DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
  3728. }
  3729.  
  3730. KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
  3731. {
  3732.    DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
  3733. }
  3734.  
  3735. KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
  3736. {
  3737.    DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
  3738. }
  3739.  
  3740. KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
  3741. {
  3742.    DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
  3743. }
  3744.  
  3745. KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
  3746. {
  3747.    DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
  3748. }
  3749.  
  3750. KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
  3751. {
  3752.    DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
  3753. }
  3754.  
  3755. KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
  3756. {
  3757.    DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
  3758. }
  3759.  
  3760. KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
  3761. {
  3762.    DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
  3763. }
  3764.  
  3765. KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
  3766. {
  3767.    DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
  3768. }
  3769.  
  3770. KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
  3771. {
  3772.    DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
  3773. }
  3774.  
  3775. KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
  3776. {
  3777.    DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
  3778. }
  3779.  
  3780. KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
  3781. {
  3782.    DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
  3783. }
  3784.  
  3785. KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
  3786. {
  3787.    DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
  3788. }
  3789.  
  3790. KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
  3791. {
  3792.    DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
  3793. }
  3794.  
  3795. KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
  3796. {
  3797.    DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
  3798. }
  3799.  
  3800. KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
  3801. {
  3802.    DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
  3803. }
  3804.  
  3805. KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  3806. {
  3807.    DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  3808. }
  3809.  
  3810. KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  3811. {
  3812.    DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  3813. }
  3814.  
  3815. KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  3816. {
  3817.    DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  3818. }
  3819.  
  3820. KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  3821. {
  3822.    DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  3823. }
  3824.  
  3825. KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  3826. {
  3827.    DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  3828. }
  3829.  
  3830. KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
  3831. {
  3832.    DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
  3833. }
  3834.  
  3835. KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
  3836. {
  3837.    DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
  3838. }
  3839.  
  3840. KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
  3841. {
  3842.    DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
  3843. }
  3844.  
  3845. KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
  3846. {
  3847.    DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
  3848. }
  3849.  
  3850. KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
  3851. {
  3852.    DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
  3853. }
  3854.  
  3855. KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
  3856. {
  3857.    DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
  3858. }
  3859.  
  3860. KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
  3861. {
  3862.    DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
  3863. }
  3864.  
  3865. KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei  bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
  3866. {
  3867.    DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
  3868. }
  3869.  
  3870. KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
  3871. {
  3872.    DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
  3873. }
  3874.  
  3875. KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
  3876. {
  3877.    RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
  3878. }
  3879.  
  3880. KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
  3881. {
  3882.    RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
  3883. }
  3884.  
  3885. KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
  3886. {
  3887.    DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
  3888. }
  3889.  
  3890. KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
  3891. {
  3892.    DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
  3893. }
  3894.  
  3895. KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
  3896. {
  3897.    DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
  3898. }
  3899.  
  3900. KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
  3901. {
  3902.    DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
  3903. }
  3904.  
  3905. KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
  3906. {
  3907.    DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
  3908. }
  3909.  
  3910. KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
  3911. {
  3912.    DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
  3913. }
  3914.  
  3915. KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
  3916. {
  3917.    DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
  3918. }
  3919.  
  3920. KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
  3921. {
  3922.    DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
  3923. }
  3924.  
  3925. KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
  3926. {
  3927.    DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
  3928. }
  3929.  
  3930. KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
  3931. {
  3932.    DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
  3933. }
  3934.  
  3935. KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
  3936. {
  3937.    DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
  3938. }
  3939.  
  3940. KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
  3941. {
  3942.    DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
  3943. }
  3944.  
  3945. KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
  3946. {
  3947.    DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
  3948. }
  3949.  
  3950. KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
  3951. {
  3952.    DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
  3953. }
  3954.  
  3955. KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
  3956. {
  3957.    DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
  3958. }
  3959.  
  3960. KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
  3961. {
  3962.    RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
  3963. }
  3964.  
  3965. KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
  3966. {
  3967.    DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
  3968. }
  3969.  
  3970. KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
  3971. {
  3972.    DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
  3973. }
  3974.  
  3975. KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
  3976. {
  3977.    DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
  3978. }
  3979.  
  3980. KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
  3981. {
  3982.    RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
  3983. }
  3984.  
  3985. KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
  3986. {
  3987.    DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
  3988. }
  3989.  
  3990. KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
  3991. {
  3992.    RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
  3993. }
  3994.  
  3995. KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
  3996. {
  3997.    DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
  3998. }
  3999.  
  4000. KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
  4001. {
  4002.    DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
  4003. }
  4004.  
  4005. KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
  4006. {
  4007.    RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
  4008. }
  4009.  
  4010. KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
  4011. {
  4012.    DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
  4013. }
  4014.  
  4015. KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
  4016. {
  4017.    DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
  4018. }
  4019.  
  4020. KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
  4021. {
  4022.    DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
  4023. }
  4024.  
  4025. KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
  4026. {
  4027.    DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
  4028. }
  4029.  
  4030. KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
  4031. {
  4032.    DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
  4033. }
  4034.  
  4035. KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
  4036. {
  4037.    DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
  4038. }
  4039.  
  4040. KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
  4041. {
  4042.    DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
  4043. }
  4044.  
  4045. KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
  4046. {
  4047.    DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
  4048. }
  4049.  
  4050. KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
  4051. {
  4052.    RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
  4053. }
  4054.  
  4055. KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
  4056. {
  4057.    DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
  4058. }
  4059.  
  4060. KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
  4061. {
  4062.    DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
  4063. }
  4064.  
  4065. KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
  4066. {
  4067.    DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
  4068. }
  4069.  
  4070. KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
  4071. {
  4072.    DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
  4073. }
  4074.  
  4075. KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
  4076. {
  4077.    DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
  4078. }
  4079.  
  4080. KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
  4081. {
  4082.    DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
  4083. }
  4084.  
  4085. KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
  4086. {
  4087.    DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
  4088. }
  4089.  
  4090. KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
  4091. {
  4092.    DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
  4093. }
  4094.  
  4095. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, GLfloat * params);
  4096.  
  4097. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, GLfloat * params)
  4098. {
  4099.    DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
  4100. }
  4101.  
  4102. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum pname, GLint * params);
  4103.  
  4104. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum pname, GLint * params)
  4105. {
  4106.    DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
  4107. }
  4108.  
  4109. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLfloat param);
  4110.  
  4111. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLfloat param)
  4112. {
  4113.    DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
  4114. }
  4115.  
  4116. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, const GLfloat * params);
  4117.  
  4118. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, const GLfloat * params)
  4119. {
  4120.    DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
  4121. }
  4122.  
  4123. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_610)(GLenum pname, GLint param);
  4124.  
  4125. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_610)(GLenum pname, GLint param)
  4126. {
  4127.    DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
  4128. }
  4129.  
  4130. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, const GLint * params);
  4131.  
  4132. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, const GLint * params)
  4133. {
  4134.    DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
  4135. }
  4136.  
  4137. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLclampf value, GLboolean invert);
  4138.  
  4139. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLclampf value, GLboolean invert)
  4140. {
  4141.    DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
  4142. }
  4143.  
  4144. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pattern);
  4145.  
  4146. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pattern)
  4147. {
  4148.    DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
  4149. }
  4150.  
  4151. KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
  4152. {
  4153.    DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
  4154. }
  4155.  
  4156. KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
  4157. {
  4158.    DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
  4159. }
  4160.  
  4161. KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
  4162. {
  4163.    DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
  4164. }
  4165.  
  4166. KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
  4167. {
  4168.    DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
  4169. }
  4170.  
  4171. KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
  4172. {
  4173.    DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
  4174. }
  4175.  
  4176. KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
  4177. {
  4178.    DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
  4179. }
  4180.  
  4181. KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
  4182. {
  4183.    DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
  4184. }
  4185.  
  4186. KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
  4187. {
  4188.    DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
  4189. }
  4190.  
  4191. KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
  4192. {
  4193.    DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
  4194. }
  4195.  
  4196. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pname, GLfloat param);
  4197.  
  4198. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pname, GLfloat param)
  4199. {
  4200.    DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
  4201. }
  4202.  
  4203. KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
  4204. {
  4205.    DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
  4206. }
  4207.  
  4208. KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
  4209. {
  4210.    DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
  4211. }
  4212.  
  4213. KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
  4214. {
  4215.    DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
  4216. }
  4217.  
  4218. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLenum pname, const GLfloat * params);
  4219.  
  4220. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLenum pname, const GLfloat * params)
  4221. {
  4222.    DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
  4223. }
  4224.  
  4225. KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
  4226. {
  4227.    DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
  4228. }
  4229.  
  4230. KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
  4231. {
  4232.    DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
  4233. }
  4234.  
  4235. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
  4236. {
  4237.    DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
  4238. }
  4239.  
  4240. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
  4241. {
  4242.    DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
  4243. }
  4244.  
  4245. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
  4246. {
  4247.    DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
  4248. }
  4249.  
  4250. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
  4251. {
  4252.    DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
  4253. }
  4254.  
  4255. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
  4256. {
  4257.    DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
  4258. }
  4259.  
  4260. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
  4261. {
  4262.    DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
  4263. }
  4264.  
  4265. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
  4266. {
  4267.    DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
  4268. }
  4269.  
  4270. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
  4271. {
  4272.    DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
  4273. }
  4274.  
  4275. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
  4276. {
  4277.    DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
  4278. }
  4279.  
  4280. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
  4281. {
  4282.    DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
  4283. }
  4284.  
  4285. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
  4286. {
  4287.    DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
  4288. }
  4289.  
  4290. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
  4291. {
  4292.    DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
  4293. }
  4294.  
  4295. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
  4296. {
  4297.    DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
  4298. }
  4299.  
  4300. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
  4301. {
  4302.    DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
  4303. }
  4304.  
  4305. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
  4306. {
  4307.    DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
  4308. }
  4309.  
  4310. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
  4311. {
  4312.    DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
  4313. }
  4314.  
  4315. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
  4316. {
  4317.    DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
  4318. }
  4319.  
  4320. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
  4321. {
  4322.    DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
  4323. }
  4324.  
  4325. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
  4326. {
  4327.    DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
  4328. }
  4329.  
  4330. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
  4331. {
  4332.    DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
  4333. }
  4334.  
  4335. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
  4336. {
  4337.    DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
  4338. }
  4339.  
  4340. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
  4341. {
  4342.    DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
  4343. }
  4344.  
  4345. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
  4346. {
  4347.    DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
  4348. }
  4349.  
  4350. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
  4351. {
  4352.    DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
  4353. }
  4354.  
  4355. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
  4356. {
  4357.    DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
  4358. }
  4359.  
  4360. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
  4361. {
  4362.    DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
  4363. }
  4364.  
  4365. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
  4366. {
  4367.    DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
  4368. }
  4369.  
  4370. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
  4371. {
  4372.    DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
  4373. }
  4374.  
  4375. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
  4376. {
  4377.    DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
  4378. }
  4379.  
  4380. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
  4381. {
  4382.    DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
  4383. }
  4384.  
  4385. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
  4386. {
  4387.    DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
  4388. }
  4389.  
  4390. KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
  4391. {
  4392.    DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
  4393. }
  4394.  
  4395. KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  4396. {
  4397.    DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
  4398. }
  4399.  
  4400. KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  4401. {
  4402.    DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
  4403. }
  4404.  
  4405. KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
  4406. {
  4407.    DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
  4408. }
  4409.  
  4410. KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
  4411. {
  4412.    DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
  4413. }
  4414.  
  4415. KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
  4416. {
  4417.    DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
  4418. }
  4419.  
  4420. KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
  4421. {
  4422.    DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
  4423. }
  4424.  
  4425. KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
  4426. {
  4427.    DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
  4428. }
  4429.  
  4430. KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
  4431. {
  4432.    DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
  4433. }
  4434.  
  4435. KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
  4436. {
  4437.    DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
  4438. }
  4439.  
  4440. KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
  4441. {
  4442.    DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
  4443. }
  4444.  
  4445. KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
  4446. {
  4447.    DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
  4448. }
  4449.  
  4450. KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
  4451. {
  4452.    DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
  4453. }
  4454.  
  4455. KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
  4456. {
  4457.    DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
  4458. }
  4459.  
  4460. KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
  4461. {
  4462.    DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
  4463. }
  4464.  
  4465. KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
  4466. {
  4467.    DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
  4468. }
  4469.  
  4470. KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
  4471. {
  4472.    DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
  4473. }
  4474.  
  4475. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum mode);
  4476.  
  4477. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum mode)
  4478. {
  4479.    DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
  4480. }
  4481.  
  4482. KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
  4483. {
  4484.    DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
  4485. }
  4486.  
  4487. KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
  4488. {
  4489.    DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
  4490. }
  4491.  
  4492. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  4493.  
  4494. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
  4495. {
  4496.    DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
  4497. }
  4498.  
  4499. KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
  4500. {
  4501.    DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
  4502. }
  4503.  
  4504. KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
  4505. {
  4506.    DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
  4507. }
  4508.  
  4509. KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
  4510. {
  4511.    DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
  4512. }
  4513.  
  4514. KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
  4515. {
  4516.    DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
  4517. }
  4518.  
  4519. KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
  4520. {
  4521.    DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
  4522. }
  4523.  
  4524. KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
  4525. {
  4526.    DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
  4527. }
  4528.  
  4529. KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
  4530. {
  4531.    DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
  4532. }
  4533.  
  4534. KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
  4535. {
  4536.    DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
  4537. }
  4538.  
  4539. KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
  4540. {
  4541.    DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
  4542. }
  4543.  
  4544. KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
  4545. {
  4546.    DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
  4547. }
  4548.  
  4549. KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
  4550. {
  4551.    DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
  4552. }
  4553.  
  4554. KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
  4555. {
  4556.    DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
  4557. }
  4558.  
  4559. KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
  4560. {
  4561.    DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
  4562. }
  4563.  
  4564. KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
  4565. {
  4566.    DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
  4567. }
  4568.  
  4569. KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
  4570. {
  4571.    DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
  4572. }
  4573.  
  4574. KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
  4575. {
  4576.    DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
  4577. }
  4578.  
  4579. KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
  4580. {
  4581.    DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
  4582. }
  4583.  
  4584. KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
  4585. {
  4586.    DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
  4587. }
  4588.  
  4589. KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
  4590. {
  4591.    DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
  4592. }
  4593.  
  4594. KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
  4595. {
  4596.    DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
  4597. }
  4598.  
  4599. KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
  4600. {
  4601.    DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
  4602. }
  4603.  
  4604. KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
  4605. {
  4606.    DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
  4607. }
  4608.  
  4609. KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
  4610. {
  4611.    DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
  4612. }
  4613.  
  4614. KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
  4615. {
  4616.    DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
  4617. }
  4618.  
  4619. KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
  4620. {
  4621.    DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
  4622. }
  4623.  
  4624. KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
  4625. {
  4626.    DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
  4627. }
  4628.  
  4629. KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
  4630. {
  4631.    DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
  4632. }
  4633.  
  4634. KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
  4635. {
  4636.    DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
  4637. }
  4638.  
  4639. KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
  4640. {
  4641.    DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
  4642. }
  4643.  
  4644. KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
  4645. {
  4646.    DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
  4647. }
  4648.  
  4649. KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
  4650. {
  4651.    DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
  4652. }
  4653.  
  4654. KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
  4655. {
  4656.    DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
  4657. }
  4658.  
  4659. KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
  4660. {
  4661.    DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
  4662. }
  4663.  
  4664. KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
  4665. {
  4666.    DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
  4667. }
  4668.  
  4669. KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
  4670. {
  4671.    DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
  4672. }
  4673.  
  4674. KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
  4675. {
  4676.    DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
  4677. }
  4678.  
  4679. KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
  4680. {
  4681.    DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
  4682. }
  4683.  
  4684. KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
  4685. {
  4686.    DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
  4687. }
  4688.  
  4689. KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
  4690. {
  4691.    DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
  4692. }
  4693.  
  4694. KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
  4695. {
  4696.    DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
  4697. }
  4698.  
  4699. KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
  4700. {
  4701.    DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
  4702. }
  4703.  
  4704. KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
  4705. {
  4706.    DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
  4707. }
  4708.  
  4709. KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
  4710. {
  4711.    DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
  4712. }
  4713.  
  4714. KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
  4715. {
  4716.    DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
  4717. }
  4718.  
  4719. KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
  4720. {
  4721.    DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
  4722. }
  4723.  
  4724. KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
  4725. {
  4726.    DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
  4727. }
  4728.  
  4729. KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
  4730. {
  4731.    DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
  4732. }
  4733.  
  4734. KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
  4735. {
  4736.    DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
  4737. }
  4738.  
  4739. KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
  4740. {
  4741.    DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
  4742. }
  4743.  
  4744. KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
  4745. {
  4746.    DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
  4747. }
  4748.  
  4749. KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
  4750. {
  4751.    DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
  4752. }
  4753.  
  4754. KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
  4755. {
  4756.    DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
  4757. }
  4758.  
  4759. KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
  4760. {
  4761.    DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
  4762. }
  4763.  
  4764. KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
  4765. {
  4766.    DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
  4767. }
  4768.  
  4769. KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
  4770. {
  4771.    DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
  4772. }
  4773.  
  4774. KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
  4775. {
  4776.    DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
  4777. }
  4778.  
  4779. KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
  4780. {
  4781.    DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
  4782. }
  4783.  
  4784. KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
  4785. {
  4786.    DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
  4787. }
  4788.  
  4789. KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
  4790. {
  4791.    DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
  4792. }
  4793.  
  4794. KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
  4795. {
  4796.    DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
  4797. }
  4798.  
  4799. KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
  4800. {
  4801.    DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
  4802. }
  4803.  
  4804. KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
  4805. {
  4806.    DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
  4807. }
  4808.  
  4809. KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
  4810. {
  4811.    DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
  4812. }
  4813.  
  4814. KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
  4815. {
  4816.    DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
  4817. }
  4818.  
  4819. KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  4820. {
  4821.    DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
  4822. }
  4823.  
  4824. KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
  4825. {
  4826.    DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
  4827. }
  4828.  
  4829. KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  4830. {
  4831.    DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
  4832. }
  4833.  
  4834. KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
  4835. {
  4836.    DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
  4837. }
  4838.  
  4839. KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
  4840. {
  4841.    DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
  4842. }
  4843.  
  4844. KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
  4845. {
  4846.    DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
  4847. }
  4848.  
  4849. KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
  4850. {
  4851.    DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
  4852. }
  4853.  
  4854. KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
  4855. {
  4856.    DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
  4857. }
  4858.  
  4859. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
  4860.  
  4861. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
  4862. {
  4863.    DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
  4864. }
  4865.  
  4866. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
  4867.  
  4868. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
  4869. {
  4870.    DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
  4871. }
  4872.  
  4873. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLsizei n, const GLuint * fences);
  4874.  
  4875. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLsizei n, const GLuint * fences)
  4876. {
  4877.    DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
  4878. }
  4879.  
  4880. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
  4881.  
  4882. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
  4883. {
  4884.    DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
  4885. }
  4886.  
  4887. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLsizei n, GLuint * fences);
  4888.  
  4889. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLsizei n, GLuint * fences)
  4890. {
  4891.    DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
  4892. }
  4893.  
  4894. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLuint fence, GLenum pname, GLint * params);
  4895.  
  4896. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLuint fence, GLenum pname, GLint * params)
  4897. {
  4898.    DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
  4899. }
  4900.  
  4901. KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_696)(GLuint fence);
  4902.  
  4903. KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_696)(GLuint fence)
  4904. {
  4905.    RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
  4906. }
  4907.  
  4908. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLuint fence, GLenum condition);
  4909.  
  4910. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLuint fence, GLenum condition)
  4911. {
  4912.    DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
  4913. }
  4914.  
  4915. KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
  4916.  
  4917. KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
  4918. {
  4919.    RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
  4920. }
  4921.  
  4922. KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
  4923. {
  4924.    RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
  4925. }
  4926.  
  4927. KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
  4928. {
  4929.    DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
  4930. }
  4931.  
  4932. KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
  4933. {
  4934.    DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
  4935. }
  4936.  
  4937. KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
  4938. {
  4939.    DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
  4940. }
  4941.  
  4942. KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
  4943. {
  4944.    DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
  4945. }
  4946.  
  4947. KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
  4948. {
  4949.    DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
  4950. }
  4951.  
  4952. KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
  4953. {
  4954.    DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
  4955. }
  4956.  
  4957. KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
  4958. {
  4959.    DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
  4960. }
  4961.  
  4962. KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
  4963. {
  4964.    DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
  4965. }
  4966.  
  4967. KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
  4968. {
  4969.    DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
  4970. }
  4971.  
  4972. KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
  4973. {
  4974.    DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
  4975. }
  4976.  
  4977. KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
  4978. {
  4979.    DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
  4980. }
  4981.  
  4982. KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
  4983. {
  4984.    DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
  4985. }
  4986.  
  4987. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
  4988. {
  4989.    DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
  4990. }
  4991.  
  4992. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
  4993. {
  4994.    DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
  4995. }
  4996.  
  4997. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
  4998. {
  4999.    DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
  5000. }
  5001.  
  5002. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
  5003. {
  5004.    DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  5005. }
  5006.  
  5007. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
  5008. {
  5009.    DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  5010. }
  5011.  
  5012. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
  5013. {
  5014.    DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  5015. }
  5016.  
  5017. KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
  5018. {
  5019.    RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
  5020. }
  5021.  
  5022. KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
  5023. {
  5024.    RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
  5025. }
  5026.  
  5027. KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
  5028. {
  5029.    DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
  5030. }
  5031.  
  5032. KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
  5033. {
  5034.    DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
  5035. }
  5036.  
  5037. KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
  5038. {
  5039.    DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
  5040. }
  5041.  
  5042. KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
  5043. {
  5044.    DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
  5045. }
  5046.  
  5047. KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
  5048. {
  5049.    DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
  5050. }
  5051.  
  5052. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
  5053. {
  5054.    DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
  5055. }
  5056.  
  5057. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
  5058. {
  5059.    DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
  5060. }
  5061.  
  5062. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
  5063. {
  5064.    DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
  5065. }
  5066.  
  5067. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
  5068. {
  5069.    DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
  5070. }
  5071.  
  5072. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
  5073. {
  5074.    DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
  5075. }
  5076.  
  5077. KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
  5078. {
  5079.    DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
  5080. }
  5081.  
  5082. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
  5083. {
  5084.    DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
  5085. }
  5086.  
  5087. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
  5088. {
  5089.    DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
  5090. }
  5091.  
  5092. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
  5093. {
  5094.    DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
  5095. }
  5096.  
  5097. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
  5098. {
  5099.    DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
  5100. }
  5101.  
  5102. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
  5103. {
  5104.    DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
  5105. }
  5106.  
  5107. KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
  5108. {
  5109.    DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
  5110. }
  5111.  
  5112. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
  5113. {
  5114.    DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
  5115. }
  5116.  
  5117. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
  5118. {
  5119.    DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
  5120. }
  5121.  
  5122. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
  5123. {
  5124.    DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
  5125. }
  5126.  
  5127. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
  5128. {
  5129.    DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
  5130. }
  5131.  
  5132. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
  5133. {
  5134.    DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
  5135. }
  5136.  
  5137. KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
  5138. {
  5139.    DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
  5140. }
  5141.  
  5142. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  5143. {
  5144.    DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
  5145. }
  5146.  
  5147. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
  5148. {
  5149.    DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
  5150. }
  5151.  
  5152. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  5153. {
  5154.    DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
  5155. }
  5156.  
  5157. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
  5158. {
  5159.    DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
  5160. }
  5161.  
  5162. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
  5163. {
  5164.    DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  5165. }
  5166.  
  5167. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
  5168. {
  5169.    DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
  5170. }
  5171.  
  5172. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
  5173. {
  5174.    DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  5175. }
  5176.  
  5177. KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
  5178. {
  5179.    DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
  5180. }
  5181.  
  5182. KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  5183. {
  5184.    DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
  5185. }
  5186.  
  5187. KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
  5188. {
  5189.    DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5190. }
  5191.  
  5192. KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
  5193. {
  5194.    DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5195. }
  5196.  
  5197. KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
  5198. {
  5199.    DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
  5200. }
  5201.  
  5202. KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
  5203. {
  5204.    DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5205. }
  5206.  
  5207. KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
  5208. {
  5209.    DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5210. }
  5211.  
  5212. KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
  5213. {
  5214.    DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
  5215. }
  5216.  
  5217. KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
  5218. {
  5219.    DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5220. }
  5221.  
  5222. KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
  5223. {
  5224.    DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5225. }
  5226.  
  5227. KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
  5228. {
  5229.    DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
  5230. }
  5231.  
  5232. KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
  5233. {
  5234.    DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5235. }
  5236.  
  5237. KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
  5238. {
  5239.    DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5240. }
  5241.  
  5242. KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
  5243. {
  5244.    DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
  5245. }
  5246.  
  5247. KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
  5248. {
  5249.    DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
  5250. }
  5251.  
  5252. KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
  5253. {
  5254.    DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
  5255. }
  5256.  
  5257. KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
  5258. {
  5259.    DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
  5260. }
  5261.  
  5262. KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
  5263. {
  5264.    DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
  5265. }
  5266.  
  5267. KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
  5268. {
  5269.    DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
  5270. }
  5271.  
  5272. KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
  5273. {
  5274.    DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
  5275. }
  5276.  
  5277. KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
  5278. {
  5279.    DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
  5280. }
  5281.  
  5282. KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
  5283. {
  5284.    DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
  5285. }
  5286.  
  5287. KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
  5288. {
  5289.    DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
  5290. }
  5291.  
  5292. KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
  5293. {
  5294.    DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
  5295. }
  5296.  
  5297. KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
  5298. {
  5299.    DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
  5300. }
  5301.  
  5302. KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
  5303. {
  5304.    DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
  5305. }
  5306.  
  5307. KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
  5308. {
  5309.    DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
  5310. }
  5311.  
  5312. KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
  5313. {
  5314.    DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
  5315. }
  5316.  
  5317. KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
  5318. {
  5319.    DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
  5320. }
  5321.  
  5322. KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
  5323. {
  5324.    RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
  5325. }
  5326.  
  5327. KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
  5328. {
  5329.    DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
  5330. }
  5331.  
  5332. KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
  5333. {
  5334.    DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
  5335. }
  5336.  
  5337. KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
  5338. {
  5339.    DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
  5340. }
  5341.  
  5342. KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
  5343. {
  5344.    DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
  5345. }
  5346.  
  5347. KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
  5348. {
  5349.    DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
  5350. }
  5351.  
  5352. KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
  5353. {
  5354.    DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
  5355. }
  5356.  
  5357. KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
  5358. {
  5359.    DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
  5360. }
  5361.  
  5362. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum face);
  5363.  
  5364. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum face)
  5365. {
  5366.    DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
  5367. }
  5368.  
  5369. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint array);
  5370.  
  5371. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint array)
  5372. {
  5373.    DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
  5374. }
  5375.  
  5376. KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
  5377. {
  5378.    DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
  5379. }
  5380.  
  5381. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLsizei n, const GLuint * arrays);
  5382.  
  5383. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLsizei n, const GLuint * arrays)
  5384. {
  5385.    DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
  5386. }
  5387.  
  5388. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, GLuint * arrays);
  5389.  
  5390. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, GLuint * arrays)
  5391. {
  5392.    DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
  5393. }
  5394.  
  5395. KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
  5396. {
  5397.    RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
  5398. }
  5399.  
  5400. KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_783)(GLuint array);
  5401.  
  5402. KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_783)(GLuint array)
  5403. {
  5404.    RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
  5405. }
  5406.  
  5407. KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
  5408. {
  5409.    DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
  5410. }
  5411.  
  5412. KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
  5413. {
  5414.    DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
  5415. }
  5416.  
  5417. KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
  5418. {
  5419.    DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
  5420. }
  5421.  
  5422. KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
  5423. {
  5424.    DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
  5425. }
  5426.  
  5427. KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
  5428. {
  5429.    DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
  5430. }
  5431.  
  5432. KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
  5433. {
  5434.    DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
  5435. }
  5436.  
  5437. KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
  5438. {
  5439.    DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
  5440. }
  5441.  
  5442. KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
  5443. {
  5444.    DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
  5445. }
  5446.  
  5447. KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
  5448. {
  5449.    DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
  5450. }
  5451.  
  5452. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLclampd zmin, GLclampd zmax);
  5453.  
  5454. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLclampd zmin, GLclampd zmax)
  5455. {
  5456.    DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
  5457. }
  5458.  
  5459. KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
  5460. {
  5461.    DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
  5462. }
  5463.  
  5464. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLenum modeRGB, GLenum modeA);
  5465.  
  5466. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLenum modeRGB, GLenum modeA)
  5467. {
  5468.    DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
  5469. }
  5470.  
  5471. KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
  5472. {
  5473.    DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
  5474. }
  5475.  
  5476. KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
  5477. {
  5478.    DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
  5479. }
  5480.  
  5481. KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
  5482. {
  5483.    DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
  5484. }
  5485.  
  5486. KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
  5487. {
  5488.    DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
  5489. }
  5490.  
  5491. KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
  5492. {
  5493.    RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
  5494. }
  5495.  
  5496. KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
  5497. {
  5498.    RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
  5499. }
  5500.  
  5501. KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
  5502. {
  5503.    DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
  5504. }
  5505.  
  5506. KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
  5507. {
  5508.    DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
  5509. }
  5510.  
  5511. KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
  5512. {
  5513.    DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
  5514. }
  5515.  
  5516. KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
  5517. {
  5518.    DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
  5519. }
  5520.  
  5521. KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
  5522. {
  5523.    DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
  5524. }
  5525.  
  5526. KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
  5527. {
  5528.    DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
  5529. }
  5530.  
  5531. KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
  5532. {
  5533.    DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
  5534. }
  5535.  
  5536. KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
  5537. {
  5538.    DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
  5539. }
  5540.  
  5541. KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
  5542. {
  5543.    DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
  5544. }
  5545.  
  5546. KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
  5547. {
  5548.    DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
  5549. }
  5550.  
  5551. KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
  5552. {
  5553.    DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
  5554. }
  5555.  
  5556. KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
  5557. {
  5558.    DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
  5559. }
  5560.  
  5561. KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
  5562. {
  5563.    DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
  5564. }
  5565.  
  5566. KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
  5567. {
  5568.    DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
  5569. }
  5570.  
  5571. KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
  5572. {
  5573.    DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
  5574. }
  5575.  
  5576. KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
  5577. {
  5578.    DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
  5579. }
  5580.  
  5581. KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
  5582. {
  5583.    DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
  5584. }
  5585.  
  5586. KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
  5587. {
  5588.    DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
  5589. }
  5590.  
  5591. KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
  5592. {
  5593.    DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
  5594. }
  5595.  
  5596. KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
  5597. {
  5598.    DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
  5599. }
  5600.  
  5601. KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
  5602. {
  5603.    DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  5604. }
  5605.  
  5606. KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
  5607. {
  5608.    DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  5609. }
  5610.  
  5611. KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
  5612. {
  5613.    RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
  5614. }
  5615.  
  5616. KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
  5617. {
  5618.    RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
  5619. }
  5620.  
  5621. KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
  5622. {
  5623.    RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
  5624. }
  5625.  
  5626. KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
  5627. {
  5628.    RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
  5629. }
  5630.  
  5631. KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
  5632. {
  5633.    DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
  5634. }
  5635.  
  5636. KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
  5637. {
  5638.    DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
  5639. }
  5640.  
  5641. KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
  5642. {
  5643.    DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
  5644. }
  5645.  
  5646. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  5647.  
  5648. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
  5649. {
  5650.    DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
  5651. }
  5652.  
  5653. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLenum pname, GLint param);
  5654.  
  5655. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLenum pname, GLint param)
  5656. {
  5657.    DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
  5658. }
  5659.  
  5660. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLintptr offset, GLsizeiptr size);
  5661.  
  5662. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLintptr offset, GLsizeiptr size)
  5663. {
  5664.    DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
  5665. }
  5666.  
  5667. KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
  5668. {
  5669.    DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
  5670. }
  5671.  
  5672. KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
  5673. {
  5674.    DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
  5675. }
  5676.  
  5677. KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
  5678. {
  5679.    RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
  5680. }
  5681.  
  5682. KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
  5683. {
  5684.    RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
  5685. }
  5686.  
  5687. KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
  5688. {
  5689.    DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
  5690. }
  5691.  
  5692. KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
  5693. {
  5694.    DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
  5695. }
  5696.  
  5697. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
  5698. {
  5699.    DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  5700. }
  5701.  
  5702. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
  5703. {
  5704.    DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  5705. }
  5706.  
  5707. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
  5708. {
  5709.    DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  5710. }
  5711.  
  5712. KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
  5713. {
  5714.    DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
  5715. }
  5716.  
  5717. KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
  5718. {
  5719.    DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
  5720. }
  5721.  
  5722. KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
  5723. {
  5724.    DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
  5725. }
  5726.  
  5727. KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
  5728. {
  5729.    DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
  5730. }
  5731.  
  5732. KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
  5733. {
  5734.    DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
  5735. }
  5736.  
  5737. KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
  5738. {
  5739.    DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
  5740. }
  5741.  
  5742. KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
  5743. {
  5744.    DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
  5745. }
  5746.  
  5747. KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
  5748. {
  5749.    DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
  5750. }
  5751.  
  5752. KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
  5753. {
  5754.    DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
  5755. }
  5756.  
  5757. KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
  5758. {
  5759.    DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
  5760. }
  5761.  
  5762. KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
  5763. {
  5764.    DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
  5765. }
  5766.  
  5767. KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
  5768. {
  5769.    DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
  5770. }
  5771.  
  5772. KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
  5773. {
  5774.    DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
  5775. }
  5776.  
  5777. KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
  5778. {
  5779.    DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
  5780. }
  5781.  
  5782. KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
  5783. {
  5784.    DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
  5785. }
  5786.  
  5787. KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
  5788. {
  5789.    DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
  5790. }
  5791.  
  5792. KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
  5793. {
  5794.    DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
  5795. }
  5796.  
  5797. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
  5798. {
  5799.    DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
  5800. }
  5801.  
  5802. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
  5803. {
  5804.    DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
  5805. }
  5806.  
  5807. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
  5808. {
  5809.    DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
  5810. }
  5811.  
  5812. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
  5813. {
  5814.    DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
  5815. }
  5816.  
  5817. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
  5818. {
  5819.    DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
  5820. }
  5821.  
  5822. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
  5823. {
  5824.    DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
  5825. }
  5826.  
  5827. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
  5828. {
  5829.    DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
  5830. }
  5831.  
  5832. KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
  5833. {
  5834.    DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
  5835. }
  5836.  
  5837. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
  5838. {
  5839.    DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
  5840. }
  5841.  
  5842. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
  5843. {
  5844.    DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
  5845. }
  5846.  
  5847. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
  5848. {
  5849.    DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
  5850. }
  5851.  
  5852. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
  5853. {
  5854.    DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
  5855. }
  5856.  
  5857. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
  5858. {
  5859.    DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
  5860. }
  5861.  
  5862. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
  5863. {
  5864.    DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
  5865. }
  5866.  
  5867. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
  5868. {
  5869.    DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
  5870. }
  5871.  
  5872. KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
  5873. {
  5874.    DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
  5875. }
  5876.  
  5877. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
  5878. {
  5879.    DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
  5880. }
  5881.  
  5882. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
  5883. {
  5884.    DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
  5885. }
  5886.  
  5887. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
  5888. {
  5889.    DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
  5890. }
  5891.  
  5892. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
  5893. {
  5894.    DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
  5895. }
  5896.  
  5897. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
  5898. {
  5899.    DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
  5900. }
  5901.  
  5902. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
  5903. {
  5904.    DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
  5905. }
  5906.  
  5907. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
  5908. {
  5909.    DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
  5910. }
  5911.  
  5912. KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
  5913. {
  5914.    DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
  5915. }
  5916.  
  5917. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
  5918. {
  5919.    DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
  5920. }
  5921.  
  5922. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
  5923. {
  5924.    DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
  5925. }
  5926.  
  5927. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
  5928. {
  5929.    DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  5930. }
  5931.  
  5932. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
  5933. {
  5934.    DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  5935. }
  5936.  
  5937. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
  5938. {
  5939.    DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
  5940. }
  5941.  
  5942. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
  5943. {
  5944.    DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
  5945. }
  5946.  
  5947. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
  5948. {
  5949.    DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
  5950. }
  5951.  
  5952. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
  5953. {
  5954.    DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
  5955. }
  5956.  
  5957. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
  5958. {
  5959.    DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
  5960. }
  5961.  
  5962. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
  5963. {
  5964.    DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
  5965. }
  5966.  
  5967. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
  5968. {
  5969.    DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  5970. }
  5971.  
  5972. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
  5973. {
  5974.    DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
  5975. }
  5976.  
  5977. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
  5978. {
  5979.    DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
  5980. }
  5981.  
  5982. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
  5983. {
  5984.    DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
  5985. }
  5986.  
  5987. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
  5988. {
  5989.    DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
  5990. }
  5991.  
  5992. KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
  5993. {
  5994.    DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
  5995. }
  5996.  
  5997. KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  5998. {
  5999.    DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
  6000. }
  6001.  
  6002. KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
  6003. {
  6004.    DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
  6005. }
  6006.  
  6007. KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
  6008. {
  6009.    DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
  6010. }
  6011.  
  6012. KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
  6013. {
  6014.    DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
  6015. }
  6016.  
  6017. KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
  6018. {
  6019.    DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
  6020. }
  6021.  
  6022. KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
  6023. {
  6024.    DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
  6025. }
  6026.  
  6027. KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
  6028. {
  6029.    DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
  6030. }
  6031.  
  6032. KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
  6033. {
  6034.    DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
  6035. }
  6036.  
  6037. KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
  6038. {
  6039.    DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
  6040. }
  6041.  
  6042. KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
  6043. {
  6044.    DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
  6045. }
  6046.  
  6047. KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
  6048. {
  6049.    DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
  6050. }
  6051.  
  6052. KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
  6053. {
  6054.    DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
  6055. }
  6056.  
  6057. KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
  6058. {
  6059.    DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
  6060. }
  6061.  
  6062. KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
  6063. {
  6064.    DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
  6065. }
  6066.  
  6067. KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
  6068. {
  6069.    RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
  6070. }
  6071.  
  6072. KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
  6073. {
  6074.    RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
  6075. }
  6076.  
  6077. KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
  6078. {
  6079.    DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
  6080. }
  6081.  
  6082. KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
  6083. {
  6084.    DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
  6085. }
  6086.  
  6087. KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
  6088. {
  6089.    DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6090. }
  6091.  
  6092. KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
  6093. {
  6094.    DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6095. }
  6096.  
  6097. KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
  6098. {
  6099.    DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6100. }
  6101.  
  6102. KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
  6103. {
  6104.    DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6105. }
  6106.  
  6107. KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
  6108. {
  6109.    DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6110. }
  6111.  
  6112. KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
  6113. {
  6114.    DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6115. }
  6116.  
  6117. KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
  6118. {
  6119.    DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6120. }
  6121.  
  6122. KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
  6123. {
  6124.    DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6125. }
  6126.  
  6127. KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
  6128. {
  6129.    DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
  6130. }
  6131.  
  6132. KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
  6133. {
  6134.    DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
  6135. }
  6136.  
  6137. KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
  6138. {
  6139.    DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
  6140. }
  6141.  
  6142. KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
  6143. {
  6144.    DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
  6145. }
  6146.  
  6147. KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
  6148. {
  6149.    DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
  6150. }
  6151.  
  6152. KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
  6153. {
  6154.    DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
  6155. }
  6156.  
  6157. KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
  6158. {
  6159.    DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
  6160. }
  6161.  
  6162. KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
  6163. {
  6164.    DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
  6165. }
  6166.  
  6167. KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
  6168. {
  6169.    DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
  6170. }
  6171.  
  6172. KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
  6173. {
  6174.    DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
  6175. }
  6176.  
  6177. KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
  6178. {
  6179.    DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
  6180. }
  6181.  
  6182. KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
  6183. {
  6184.    DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
  6185. }
  6186.  
  6187. KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
  6188. {
  6189.    DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
  6190. }
  6191.  
  6192. KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
  6193. {
  6194.    DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
  6195. }
  6196.  
  6197. KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
  6198. {
  6199.    DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
  6200. }
  6201.  
  6202. KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
  6203. {
  6204.    DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
  6205. }
  6206.  
  6207. KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
  6208. {
  6209.    DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
  6210. }
  6211.  
  6212. KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
  6213. {
  6214.    DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
  6215. }
  6216.  
  6217. KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
  6218. {
  6219.    DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
  6220. }
  6221.  
  6222. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum target, GLenum pname, GLvoid ** params);
  6223.  
  6224. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum target, GLenum pname, GLvoid ** params)
  6225. {
  6226.    DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6227. }
  6228.  
  6229. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLenum target, GLsizei length, GLvoid * pointer);
  6230.  
  6231. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLenum target, GLsizei length, GLvoid * pointer)
  6232. {
  6233.    DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
  6234. }
  6235.  
  6236. KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
  6237. {
  6238.    DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
  6239. }
  6240.  
  6241. KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
  6242. {
  6243.    RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
  6244. }
  6245.  
  6246. KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
  6247. {
  6248.    RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
  6249. }
  6250.  
  6251. KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
  6252. {
  6253.    DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
  6254. }
  6255.  
  6256. KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
  6257. {
  6258.    RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
  6259. }
  6260.  
  6261. KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
  6262. {
  6263.    DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
  6264. }
  6265.  
  6266. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
  6267.  
  6268. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
  6269. {
  6270.    DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
  6271. }
  6272.  
  6273. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
  6274.  
  6275. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
  6276. {
  6277.    DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
  6278. }
  6279.  
  6280. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_881)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
  6281.  
  6282. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_881)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
  6283. {
  6284.    DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
  6285. }
  6286.  
  6287. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLuint id, GLenum pname, GLint64EXT * params);
  6288.  
  6289. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLuint id, GLenum pname, GLint64EXT * params)
  6290. {
  6291.    DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
  6292. }
  6293.  
  6294. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLuint id, GLenum pname, GLuint64EXT * params);
  6295.  
  6296. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLuint id, GLenum pname, GLuint64EXT * params)
  6297. {
  6298.    DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
  6299. }
  6300.  
  6301. KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
  6302. {
  6303.    DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
  6304. }
  6305.  
  6306. KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
  6307. {
  6308.    DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
  6309. }
  6310.  
  6311.  
  6312. #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
  6313.  
  6314. /* these entry points might require different protocols */
  6315. #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
  6316.  
  6317. KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
  6318. {
  6319.    RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
  6320. }
  6321.  
  6322. KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
  6323. {
  6324.    DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
  6325. }
  6326.  
  6327. KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
  6328. {
  6329.    DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
  6330. }
  6331.  
  6332. KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
  6333. {
  6334.    RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
  6335. }
  6336.  
  6337. KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
  6338. {
  6339.    DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
  6340. }
  6341.  
  6342. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
  6343.  
  6344. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
  6345. {
  6346.    DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
  6347. }
  6348.  
  6349. KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
  6350. {
  6351.    DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6352. }
  6353.  
  6354. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
  6355.  
  6356. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
  6357. {
  6358.    DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6359. }
  6360.  
  6361. KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
  6362. {
  6363.    DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6364. }
  6365.  
  6366. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
  6367.  
  6368. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
  6369. {
  6370.    DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6371. }
  6372.  
  6373. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
  6374.  
  6375. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
  6376. {
  6377.    DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
  6378. }
  6379.  
  6380. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
  6381.  
  6382. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
  6383. {
  6384.    DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6385. }
  6386.  
  6387. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
  6388.  
  6389. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
  6390. {
  6391.    DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6392. }
  6393.  
  6394. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
  6395.  
  6396. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
  6397. {
  6398.    DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
  6399. }
  6400.  
  6401. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
  6402.  
  6403. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
  6404. {
  6405.    DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
  6406. }
  6407.  
  6408. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
  6409.  
  6410. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
  6411. {
  6412.    DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6413. }
  6414.  
  6415. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
  6416.  
  6417. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
  6418. {
  6419.    DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6420. }
  6421.  
  6422. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
  6423.  
  6424. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
  6425. {
  6426.    DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
  6427. }
  6428.  
  6429. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
  6430.  
  6431. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
  6432. {
  6433.    DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6434. }
  6435.  
  6436. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
  6437.  
  6438. KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
  6439. {
  6440.    DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
  6441. }
  6442.  
  6443.  
  6444. #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
  6445.  
  6446.  
  6447. #endif /* defined( NAME ) */
  6448.  
  6449. /*
  6450.  * This is how a dispatch table can be initialized with all the functions
  6451.  * we generated above.
  6452.  */
  6453. #ifdef DISPATCH_TABLE_NAME
  6454.  
  6455. #ifndef TABLE_ENTRY
  6456. #error TABLE_ENTRY must be defined
  6457. #endif
  6458.  
  6459. #ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
  6460. #error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
  6461. #endif
  6462.  
  6463. _glapi_proc DISPATCH_TABLE_NAME[] = {
  6464.    TABLE_ENTRY(NewList),
  6465.    TABLE_ENTRY(EndList),
  6466.    TABLE_ENTRY(CallList),
  6467.    TABLE_ENTRY(CallLists),
  6468.    TABLE_ENTRY(DeleteLists),
  6469.    TABLE_ENTRY(GenLists),
  6470.    TABLE_ENTRY(ListBase),
  6471.    TABLE_ENTRY(Begin),
  6472.    TABLE_ENTRY(Bitmap),
  6473.    TABLE_ENTRY(Color3b),
  6474.    TABLE_ENTRY(Color3bv),
  6475.    TABLE_ENTRY(Color3d),
  6476.    TABLE_ENTRY(Color3dv),
  6477.    TABLE_ENTRY(Color3f),
  6478.    TABLE_ENTRY(Color3fv),
  6479.    TABLE_ENTRY(Color3i),
  6480.    TABLE_ENTRY(Color3iv),
  6481.    TABLE_ENTRY(Color3s),
  6482.    TABLE_ENTRY(Color3sv),
  6483.    TABLE_ENTRY(Color3ub),
  6484.    TABLE_ENTRY(Color3ubv),
  6485.    TABLE_ENTRY(Color3ui),
  6486.    TABLE_ENTRY(Color3uiv),
  6487.    TABLE_ENTRY(Color3us),
  6488.    TABLE_ENTRY(Color3usv),
  6489.    TABLE_ENTRY(Color4b),
  6490.    TABLE_ENTRY(Color4bv),
  6491.    TABLE_ENTRY(Color4d),
  6492.    TABLE_ENTRY(Color4dv),
  6493.    TABLE_ENTRY(Color4f),
  6494.    TABLE_ENTRY(Color4fv),
  6495.    TABLE_ENTRY(Color4i),
  6496.    TABLE_ENTRY(Color4iv),
  6497.    TABLE_ENTRY(Color4s),
  6498.    TABLE_ENTRY(Color4sv),
  6499.    TABLE_ENTRY(Color4ub),
  6500.    TABLE_ENTRY(Color4ubv),
  6501.    TABLE_ENTRY(Color4ui),
  6502.    TABLE_ENTRY(Color4uiv),
  6503.    TABLE_ENTRY(Color4us),
  6504.    TABLE_ENTRY(Color4usv),
  6505.    TABLE_ENTRY(EdgeFlag),
  6506.    TABLE_ENTRY(EdgeFlagv),
  6507.    TABLE_ENTRY(End),
  6508.    TABLE_ENTRY(Indexd),
  6509.    TABLE_ENTRY(Indexdv),
  6510.    TABLE_ENTRY(Indexf),
  6511.    TABLE_ENTRY(Indexfv),
  6512.    TABLE_ENTRY(Indexi),
  6513.    TABLE_ENTRY(Indexiv),
  6514.    TABLE_ENTRY(Indexs),
  6515.    TABLE_ENTRY(Indexsv),
  6516.    TABLE_ENTRY(Normal3b),
  6517.    TABLE_ENTRY(Normal3bv),
  6518.    TABLE_ENTRY(Normal3d),
  6519.    TABLE_ENTRY(Normal3dv),
  6520.    TABLE_ENTRY(Normal3f),
  6521.    TABLE_ENTRY(Normal3fv),
  6522.    TABLE_ENTRY(Normal3i),
  6523.    TABLE_ENTRY(Normal3iv),
  6524.    TABLE_ENTRY(Normal3s),
  6525.    TABLE_ENTRY(Normal3sv),
  6526.    TABLE_ENTRY(RasterPos2d),
  6527.    TABLE_ENTRY(RasterPos2dv),
  6528.    TABLE_ENTRY(RasterPos2f),
  6529.    TABLE_ENTRY(RasterPos2fv),
  6530.    TABLE_ENTRY(RasterPos2i),
  6531.    TABLE_ENTRY(RasterPos2iv),
  6532.    TABLE_ENTRY(RasterPos2s),
  6533.    TABLE_ENTRY(RasterPos2sv),
  6534.    TABLE_ENTRY(RasterPos3d),
  6535.    TABLE_ENTRY(RasterPos3dv),
  6536.    TABLE_ENTRY(RasterPos3f),
  6537.    TABLE_ENTRY(RasterPos3fv),
  6538.    TABLE_ENTRY(RasterPos3i),
  6539.    TABLE_ENTRY(RasterPos3iv),
  6540.    TABLE_ENTRY(RasterPos3s),
  6541.    TABLE_ENTRY(RasterPos3sv),
  6542.    TABLE_ENTRY(RasterPos4d),
  6543.    TABLE_ENTRY(RasterPos4dv),
  6544.    TABLE_ENTRY(RasterPos4f),
  6545.    TABLE_ENTRY(RasterPos4fv),
  6546.    TABLE_ENTRY(RasterPos4i),
  6547.    TABLE_ENTRY(RasterPos4iv),
  6548.    TABLE_ENTRY(RasterPos4s),
  6549.    TABLE_ENTRY(RasterPos4sv),
  6550.    TABLE_ENTRY(Rectd),
  6551.    TABLE_ENTRY(Rectdv),
  6552.    TABLE_ENTRY(Rectf),
  6553.    TABLE_ENTRY(Rectfv),
  6554.    TABLE_ENTRY(Recti),
  6555.    TABLE_ENTRY(Rectiv),
  6556.    TABLE_ENTRY(Rects),
  6557.    TABLE_ENTRY(Rectsv),
  6558.    TABLE_ENTRY(TexCoord1d),
  6559.    TABLE_ENTRY(TexCoord1dv),
  6560.    TABLE_ENTRY(TexCoord1f),
  6561.    TABLE_ENTRY(TexCoord1fv),
  6562.    TABLE_ENTRY(TexCoord1i),
  6563.    TABLE_ENTRY(TexCoord1iv),
  6564.    TABLE_ENTRY(TexCoord1s),
  6565.    TABLE_ENTRY(TexCoord1sv),
  6566.    TABLE_ENTRY(TexCoord2d),
  6567.    TABLE_ENTRY(TexCoord2dv),
  6568.    TABLE_ENTRY(TexCoord2f),
  6569.    TABLE_ENTRY(TexCoord2fv),
  6570.    TABLE_ENTRY(TexCoord2i),
  6571.    TABLE_ENTRY(TexCoord2iv),
  6572.    TABLE_ENTRY(TexCoord2s),
  6573.    TABLE_ENTRY(TexCoord2sv),
  6574.    TABLE_ENTRY(TexCoord3d),
  6575.    TABLE_ENTRY(TexCoord3dv),
  6576.    TABLE_ENTRY(TexCoord3f),
  6577.    TABLE_ENTRY(TexCoord3fv),
  6578.    TABLE_ENTRY(TexCoord3i),
  6579.    TABLE_ENTRY(TexCoord3iv),
  6580.    TABLE_ENTRY(TexCoord3s),
  6581.    TABLE_ENTRY(TexCoord3sv),
  6582.    TABLE_ENTRY(TexCoord4d),
  6583.    TABLE_ENTRY(TexCoord4dv),
  6584.    TABLE_ENTRY(TexCoord4f),
  6585.    TABLE_ENTRY(TexCoord4fv),
  6586.    TABLE_ENTRY(TexCoord4i),
  6587.    TABLE_ENTRY(TexCoord4iv),
  6588.    TABLE_ENTRY(TexCoord4s),
  6589.    TABLE_ENTRY(TexCoord4sv),
  6590.    TABLE_ENTRY(Vertex2d),
  6591.    TABLE_ENTRY(Vertex2dv),
  6592.    TABLE_ENTRY(Vertex2f),
  6593.    TABLE_ENTRY(Vertex2fv),
  6594.    TABLE_ENTRY(Vertex2i),
  6595.    TABLE_ENTRY(Vertex2iv),
  6596.    TABLE_ENTRY(Vertex2s),
  6597.    TABLE_ENTRY(Vertex2sv),
  6598.    TABLE_ENTRY(Vertex3d),
  6599.    TABLE_ENTRY(Vertex3dv),
  6600.    TABLE_ENTRY(Vertex3f),
  6601.    TABLE_ENTRY(Vertex3fv),
  6602.    TABLE_ENTRY(Vertex3i),
  6603.    TABLE_ENTRY(Vertex3iv),
  6604.    TABLE_ENTRY(Vertex3s),
  6605.    TABLE_ENTRY(Vertex3sv),
  6606.    TABLE_ENTRY(Vertex4d),
  6607.    TABLE_ENTRY(Vertex4dv),
  6608.    TABLE_ENTRY(Vertex4f),
  6609.    TABLE_ENTRY(Vertex4fv),
  6610.    TABLE_ENTRY(Vertex4i),
  6611.    TABLE_ENTRY(Vertex4iv),
  6612.    TABLE_ENTRY(Vertex4s),
  6613.    TABLE_ENTRY(Vertex4sv),
  6614.    TABLE_ENTRY(ClipPlane),
  6615.    TABLE_ENTRY(ColorMaterial),
  6616.    TABLE_ENTRY(CullFace),
  6617.    TABLE_ENTRY(Fogf),
  6618.    TABLE_ENTRY(Fogfv),
  6619.    TABLE_ENTRY(Fogi),
  6620.    TABLE_ENTRY(Fogiv),
  6621.    TABLE_ENTRY(FrontFace),
  6622.    TABLE_ENTRY(Hint),
  6623.    TABLE_ENTRY(Lightf),
  6624.    TABLE_ENTRY(Lightfv),
  6625.    TABLE_ENTRY(Lighti),
  6626.    TABLE_ENTRY(Lightiv),
  6627.    TABLE_ENTRY(LightModelf),
  6628.    TABLE_ENTRY(LightModelfv),
  6629.    TABLE_ENTRY(LightModeli),
  6630.    TABLE_ENTRY(LightModeliv),
  6631.    TABLE_ENTRY(LineStipple),
  6632.    TABLE_ENTRY(LineWidth),
  6633.    TABLE_ENTRY(Materialf),
  6634.    TABLE_ENTRY(Materialfv),
  6635.    TABLE_ENTRY(Materiali),
  6636.    TABLE_ENTRY(Materialiv),
  6637.    TABLE_ENTRY(PointSize),
  6638.    TABLE_ENTRY(PolygonMode),
  6639.    TABLE_ENTRY(PolygonStipple),
  6640.    TABLE_ENTRY(Scissor),
  6641.    TABLE_ENTRY(ShadeModel),
  6642.    TABLE_ENTRY(TexParameterf),
  6643.    TABLE_ENTRY(TexParameterfv),
  6644.    TABLE_ENTRY(TexParameteri),
  6645.    TABLE_ENTRY(TexParameteriv),
  6646.    TABLE_ENTRY(TexImage1D),
  6647.    TABLE_ENTRY(TexImage2D),
  6648.    TABLE_ENTRY(TexEnvf),
  6649.    TABLE_ENTRY(TexEnvfv),
  6650.    TABLE_ENTRY(TexEnvi),
  6651.    TABLE_ENTRY(TexEnviv),
  6652.    TABLE_ENTRY(TexGend),
  6653.    TABLE_ENTRY(TexGendv),
  6654.    TABLE_ENTRY(TexGenf),
  6655.    TABLE_ENTRY(TexGenfv),
  6656.    TABLE_ENTRY(TexGeni),
  6657.    TABLE_ENTRY(TexGeniv),
  6658.    TABLE_ENTRY(FeedbackBuffer),
  6659.    TABLE_ENTRY(SelectBuffer),
  6660.    TABLE_ENTRY(RenderMode),
  6661.    TABLE_ENTRY(InitNames),
  6662.    TABLE_ENTRY(LoadName),
  6663.    TABLE_ENTRY(PassThrough),
  6664.    TABLE_ENTRY(PopName),
  6665.    TABLE_ENTRY(PushName),
  6666.    TABLE_ENTRY(DrawBuffer),
  6667.    TABLE_ENTRY(Clear),
  6668.    TABLE_ENTRY(ClearAccum),
  6669.    TABLE_ENTRY(ClearIndex),
  6670.    TABLE_ENTRY(ClearColor),
  6671.    TABLE_ENTRY(ClearStencil),
  6672.    TABLE_ENTRY(ClearDepth),
  6673.    TABLE_ENTRY(StencilMask),
  6674.    TABLE_ENTRY(ColorMask),
  6675.    TABLE_ENTRY(DepthMask),
  6676.    TABLE_ENTRY(IndexMask),
  6677.    TABLE_ENTRY(Accum),
  6678.    TABLE_ENTRY(Disable),
  6679.    TABLE_ENTRY(Enable),
  6680.    TABLE_ENTRY(Finish),
  6681.    TABLE_ENTRY(Flush),
  6682.    TABLE_ENTRY(PopAttrib),
  6683.    TABLE_ENTRY(PushAttrib),
  6684.    TABLE_ENTRY(Map1d),
  6685.    TABLE_ENTRY(Map1f),
  6686.    TABLE_ENTRY(Map2d),
  6687.    TABLE_ENTRY(Map2f),
  6688.    TABLE_ENTRY(MapGrid1d),
  6689.    TABLE_ENTRY(MapGrid1f),
  6690.    TABLE_ENTRY(MapGrid2d),
  6691.    TABLE_ENTRY(MapGrid2f),
  6692.    TABLE_ENTRY(EvalCoord1d),
  6693.    TABLE_ENTRY(EvalCoord1dv),
  6694.    TABLE_ENTRY(EvalCoord1f),
  6695.    TABLE_ENTRY(EvalCoord1fv),
  6696.    TABLE_ENTRY(EvalCoord2d),
  6697.    TABLE_ENTRY(EvalCoord2dv),
  6698.    TABLE_ENTRY(EvalCoord2f),
  6699.    TABLE_ENTRY(EvalCoord2fv),
  6700.    TABLE_ENTRY(EvalMesh1),
  6701.    TABLE_ENTRY(EvalPoint1),
  6702.    TABLE_ENTRY(EvalMesh2),
  6703.    TABLE_ENTRY(EvalPoint2),
  6704.    TABLE_ENTRY(AlphaFunc),
  6705.    TABLE_ENTRY(BlendFunc),
  6706.    TABLE_ENTRY(LogicOp),
  6707.    TABLE_ENTRY(StencilFunc),
  6708.    TABLE_ENTRY(StencilOp),
  6709.    TABLE_ENTRY(DepthFunc),
  6710.    TABLE_ENTRY(PixelZoom),
  6711.    TABLE_ENTRY(PixelTransferf),
  6712.    TABLE_ENTRY(PixelTransferi),
  6713.    TABLE_ENTRY(PixelStoref),
  6714.    TABLE_ENTRY(PixelStorei),
  6715.    TABLE_ENTRY(PixelMapfv),
  6716.    TABLE_ENTRY(PixelMapuiv),
  6717.    TABLE_ENTRY(PixelMapusv),
  6718.    TABLE_ENTRY(ReadBuffer),
  6719.    TABLE_ENTRY(CopyPixels),
  6720.    TABLE_ENTRY(ReadPixels),
  6721.    TABLE_ENTRY(DrawPixels),
  6722.    TABLE_ENTRY(GetBooleanv),
  6723.    TABLE_ENTRY(GetClipPlane),
  6724.    TABLE_ENTRY(GetDoublev),
  6725.    TABLE_ENTRY(GetError),
  6726.    TABLE_ENTRY(GetFloatv),
  6727.    TABLE_ENTRY(GetIntegerv),
  6728.    TABLE_ENTRY(GetLightfv),
  6729.    TABLE_ENTRY(GetLightiv),
  6730.    TABLE_ENTRY(GetMapdv),
  6731.    TABLE_ENTRY(GetMapfv),
  6732.    TABLE_ENTRY(GetMapiv),
  6733.    TABLE_ENTRY(GetMaterialfv),
  6734.    TABLE_ENTRY(GetMaterialiv),
  6735.    TABLE_ENTRY(GetPixelMapfv),
  6736.    TABLE_ENTRY(GetPixelMapuiv),
  6737.    TABLE_ENTRY(GetPixelMapusv),
  6738.    TABLE_ENTRY(GetPolygonStipple),
  6739.    TABLE_ENTRY(GetString),
  6740.    TABLE_ENTRY(GetTexEnvfv),
  6741.    TABLE_ENTRY(GetTexEnviv),
  6742.    TABLE_ENTRY(GetTexGendv),
  6743.    TABLE_ENTRY(GetTexGenfv),
  6744.    TABLE_ENTRY(GetTexGeniv),
  6745.    TABLE_ENTRY(GetTexImage),
  6746.    TABLE_ENTRY(GetTexParameterfv),
  6747.    TABLE_ENTRY(GetTexParameteriv),
  6748.    TABLE_ENTRY(GetTexLevelParameterfv),
  6749.    TABLE_ENTRY(GetTexLevelParameteriv),
  6750.    TABLE_ENTRY(IsEnabled),
  6751.    TABLE_ENTRY(IsList),
  6752.    TABLE_ENTRY(DepthRange),
  6753.    TABLE_ENTRY(Frustum),
  6754.    TABLE_ENTRY(LoadIdentity),
  6755.    TABLE_ENTRY(LoadMatrixf),
  6756.    TABLE_ENTRY(LoadMatrixd),
  6757.    TABLE_ENTRY(MatrixMode),
  6758.    TABLE_ENTRY(MultMatrixf),
  6759.    TABLE_ENTRY(MultMatrixd),
  6760.    TABLE_ENTRY(Ortho),
  6761.    TABLE_ENTRY(PopMatrix),
  6762.    TABLE_ENTRY(PushMatrix),
  6763.    TABLE_ENTRY(Rotated),
  6764.    TABLE_ENTRY(Rotatef),
  6765.    TABLE_ENTRY(Scaled),
  6766.    TABLE_ENTRY(Scalef),
  6767.    TABLE_ENTRY(Translated),
  6768.    TABLE_ENTRY(Translatef),
  6769.    TABLE_ENTRY(Viewport),
  6770.    TABLE_ENTRY(ArrayElement),
  6771.    TABLE_ENTRY(BindTexture),
  6772.    TABLE_ENTRY(ColorPointer),
  6773.    TABLE_ENTRY(DisableClientState),
  6774.    TABLE_ENTRY(DrawArrays),
  6775.    TABLE_ENTRY(DrawElements),
  6776.    TABLE_ENTRY(EdgeFlagPointer),
  6777.    TABLE_ENTRY(EnableClientState),
  6778.    TABLE_ENTRY(IndexPointer),
  6779.    TABLE_ENTRY(Indexub),
  6780.    TABLE_ENTRY(Indexubv),
  6781.    TABLE_ENTRY(InterleavedArrays),
  6782.    TABLE_ENTRY(NormalPointer),
  6783.    TABLE_ENTRY(PolygonOffset),
  6784.    TABLE_ENTRY(TexCoordPointer),
  6785.    TABLE_ENTRY(VertexPointer),
  6786.    TABLE_ENTRY(AreTexturesResident),
  6787.    TABLE_ENTRY(CopyTexImage1D),
  6788.    TABLE_ENTRY(CopyTexImage2D),
  6789.    TABLE_ENTRY(CopyTexSubImage1D),
  6790.    TABLE_ENTRY(CopyTexSubImage2D),
  6791.    TABLE_ENTRY(DeleteTextures),
  6792.    TABLE_ENTRY(GenTextures),
  6793.    TABLE_ENTRY(GetPointerv),
  6794.    TABLE_ENTRY(IsTexture),
  6795.    TABLE_ENTRY(PrioritizeTextures),
  6796.    TABLE_ENTRY(TexSubImage1D),
  6797.    TABLE_ENTRY(TexSubImage2D),
  6798.    TABLE_ENTRY(PopClientAttrib),
  6799.    TABLE_ENTRY(PushClientAttrib),
  6800.    TABLE_ENTRY(BlendColor),
  6801.    TABLE_ENTRY(BlendEquation),
  6802.    TABLE_ENTRY(DrawRangeElements),
  6803.    TABLE_ENTRY(ColorTable),
  6804.    TABLE_ENTRY(ColorTableParameterfv),
  6805.    TABLE_ENTRY(ColorTableParameteriv),
  6806.    TABLE_ENTRY(CopyColorTable),
  6807.    TABLE_ENTRY(GetColorTable),
  6808.    TABLE_ENTRY(GetColorTableParameterfv),
  6809.    TABLE_ENTRY(GetColorTableParameteriv),
  6810.    TABLE_ENTRY(ColorSubTable),
  6811.    TABLE_ENTRY(CopyColorSubTable),
  6812.    TABLE_ENTRY(ConvolutionFilter1D),
  6813.    TABLE_ENTRY(ConvolutionFilter2D),
  6814.    TABLE_ENTRY(ConvolutionParameterf),
  6815.    TABLE_ENTRY(ConvolutionParameterfv),
  6816.    TABLE_ENTRY(ConvolutionParameteri),
  6817.    TABLE_ENTRY(ConvolutionParameteriv),
  6818.    TABLE_ENTRY(CopyConvolutionFilter1D),
  6819.    TABLE_ENTRY(CopyConvolutionFilter2D),
  6820.    TABLE_ENTRY(GetConvolutionFilter),
  6821.    TABLE_ENTRY(GetConvolutionParameterfv),
  6822.    TABLE_ENTRY(GetConvolutionParameteriv),
  6823.    TABLE_ENTRY(GetSeparableFilter),
  6824.    TABLE_ENTRY(SeparableFilter2D),
  6825.    TABLE_ENTRY(GetHistogram),
  6826.    TABLE_ENTRY(GetHistogramParameterfv),
  6827.    TABLE_ENTRY(GetHistogramParameteriv),
  6828.    TABLE_ENTRY(GetMinmax),
  6829.    TABLE_ENTRY(GetMinmaxParameterfv),
  6830.    TABLE_ENTRY(GetMinmaxParameteriv),
  6831.    TABLE_ENTRY(Histogram),
  6832.    TABLE_ENTRY(Minmax),
  6833.    TABLE_ENTRY(ResetHistogram),
  6834.    TABLE_ENTRY(ResetMinmax),
  6835.    TABLE_ENTRY(TexImage3D),
  6836.    TABLE_ENTRY(TexSubImage3D),
  6837.    TABLE_ENTRY(CopyTexSubImage3D),
  6838.    TABLE_ENTRY(ActiveTextureARB),
  6839.    TABLE_ENTRY(ClientActiveTextureARB),
  6840.    TABLE_ENTRY(MultiTexCoord1dARB),
  6841.    TABLE_ENTRY(MultiTexCoord1dvARB),
  6842.    TABLE_ENTRY(MultiTexCoord1fARB),
  6843.    TABLE_ENTRY(MultiTexCoord1fvARB),
  6844.    TABLE_ENTRY(MultiTexCoord1iARB),
  6845.    TABLE_ENTRY(MultiTexCoord1ivARB),
  6846.    TABLE_ENTRY(MultiTexCoord1sARB),
  6847.    TABLE_ENTRY(MultiTexCoord1svARB),
  6848.    TABLE_ENTRY(MultiTexCoord2dARB),
  6849.    TABLE_ENTRY(MultiTexCoord2dvARB),
  6850.    TABLE_ENTRY(MultiTexCoord2fARB),
  6851.    TABLE_ENTRY(MultiTexCoord2fvARB),
  6852.    TABLE_ENTRY(MultiTexCoord2iARB),
  6853.    TABLE_ENTRY(MultiTexCoord2ivARB),
  6854.    TABLE_ENTRY(MultiTexCoord2sARB),
  6855.    TABLE_ENTRY(MultiTexCoord2svARB),
  6856.    TABLE_ENTRY(MultiTexCoord3dARB),
  6857.    TABLE_ENTRY(MultiTexCoord3dvARB),
  6858.    TABLE_ENTRY(MultiTexCoord3fARB),
  6859.    TABLE_ENTRY(MultiTexCoord3fvARB),
  6860.    TABLE_ENTRY(MultiTexCoord3iARB),
  6861.    TABLE_ENTRY(MultiTexCoord3ivARB),
  6862.    TABLE_ENTRY(MultiTexCoord3sARB),
  6863.    TABLE_ENTRY(MultiTexCoord3svARB),
  6864.    TABLE_ENTRY(MultiTexCoord4dARB),
  6865.    TABLE_ENTRY(MultiTexCoord4dvARB),
  6866.    TABLE_ENTRY(MultiTexCoord4fARB),
  6867.    TABLE_ENTRY(MultiTexCoord4fvARB),
  6868.    TABLE_ENTRY(MultiTexCoord4iARB),
  6869.    TABLE_ENTRY(MultiTexCoord4ivARB),
  6870.    TABLE_ENTRY(MultiTexCoord4sARB),
  6871.    TABLE_ENTRY(MultiTexCoord4svARB),
  6872.    TABLE_ENTRY(AttachShader),
  6873.    TABLE_ENTRY(CreateProgram),
  6874.    TABLE_ENTRY(CreateShader),
  6875.    TABLE_ENTRY(DeleteProgram),
  6876.    TABLE_ENTRY(DeleteShader),
  6877.    TABLE_ENTRY(DetachShader),
  6878.    TABLE_ENTRY(GetAttachedShaders),
  6879.    TABLE_ENTRY(GetProgramInfoLog),
  6880.    TABLE_ENTRY(GetProgramiv),
  6881.    TABLE_ENTRY(GetShaderInfoLog),
  6882.    TABLE_ENTRY(GetShaderiv),
  6883.    TABLE_ENTRY(IsProgram),
  6884.    TABLE_ENTRY(IsShader),
  6885.    TABLE_ENTRY(StencilFuncSeparate),
  6886.    TABLE_ENTRY(StencilMaskSeparate),
  6887.    TABLE_ENTRY(StencilOpSeparate),
  6888.    TABLE_ENTRY(UniformMatrix2x3fv),
  6889.    TABLE_ENTRY(UniformMatrix2x4fv),
  6890.    TABLE_ENTRY(UniformMatrix3x2fv),
  6891.    TABLE_ENTRY(UniformMatrix3x4fv),
  6892.    TABLE_ENTRY(UniformMatrix4x2fv),
  6893.    TABLE_ENTRY(UniformMatrix4x3fv),
  6894.    TABLE_ENTRY(ClampColor),
  6895.    TABLE_ENTRY(ClearBufferfi),
  6896.    TABLE_ENTRY(ClearBufferfv),
  6897.    TABLE_ENTRY(ClearBufferiv),
  6898.    TABLE_ENTRY(ClearBufferuiv),
  6899.    TABLE_ENTRY(GetStringi),
  6900.    TABLE_ENTRY(TexBuffer),
  6901.    TABLE_ENTRY(FramebufferTexture),
  6902.    TABLE_ENTRY(GetBufferParameteri64v),
  6903.    TABLE_ENTRY(GetInteger64i_v),
  6904.    TABLE_ENTRY(VertexAttribDivisor),
  6905.    TABLE_ENTRY(LoadTransposeMatrixdARB),
  6906.    TABLE_ENTRY(LoadTransposeMatrixfARB),
  6907.    TABLE_ENTRY(MultTransposeMatrixdARB),
  6908.    TABLE_ENTRY(MultTransposeMatrixfARB),
  6909.    TABLE_ENTRY(SampleCoverageARB),
  6910.    TABLE_ENTRY(CompressedTexImage1DARB),
  6911.    TABLE_ENTRY(CompressedTexImage2DARB),
  6912.    TABLE_ENTRY(CompressedTexImage3DARB),
  6913.    TABLE_ENTRY(CompressedTexSubImage1DARB),
  6914.    TABLE_ENTRY(CompressedTexSubImage2DARB),
  6915.    TABLE_ENTRY(CompressedTexSubImage3DARB),
  6916.    TABLE_ENTRY(GetCompressedTexImageARB),
  6917.    TABLE_ENTRY(DisableVertexAttribArrayARB),
  6918.    TABLE_ENTRY(EnableVertexAttribArrayARB),
  6919.    TABLE_ENTRY(GetProgramEnvParameterdvARB),
  6920.    TABLE_ENTRY(GetProgramEnvParameterfvARB),
  6921.    TABLE_ENTRY(GetProgramLocalParameterdvARB),
  6922.    TABLE_ENTRY(GetProgramLocalParameterfvARB),
  6923.    TABLE_ENTRY(GetProgramStringARB),
  6924.    TABLE_ENTRY(GetProgramivARB),
  6925.    TABLE_ENTRY(GetVertexAttribdvARB),
  6926.    TABLE_ENTRY(GetVertexAttribfvARB),
  6927.    TABLE_ENTRY(GetVertexAttribivARB),
  6928.    TABLE_ENTRY(ProgramEnvParameter4dARB),
  6929.    TABLE_ENTRY(ProgramEnvParameter4dvARB),
  6930.    TABLE_ENTRY(ProgramEnvParameter4fARB),
  6931.    TABLE_ENTRY(ProgramEnvParameter4fvARB),
  6932.    TABLE_ENTRY(ProgramLocalParameter4dARB),
  6933.    TABLE_ENTRY(ProgramLocalParameter4dvARB),
  6934.    TABLE_ENTRY(ProgramLocalParameter4fARB),
  6935.    TABLE_ENTRY(ProgramLocalParameter4fvARB),
  6936.    TABLE_ENTRY(ProgramStringARB),
  6937.    TABLE_ENTRY(VertexAttrib1dARB),
  6938.    TABLE_ENTRY(VertexAttrib1dvARB),
  6939.    TABLE_ENTRY(VertexAttrib1fARB),
  6940.    TABLE_ENTRY(VertexAttrib1fvARB),
  6941.    TABLE_ENTRY(VertexAttrib1sARB),
  6942.    TABLE_ENTRY(VertexAttrib1svARB),
  6943.    TABLE_ENTRY(VertexAttrib2dARB),
  6944.    TABLE_ENTRY(VertexAttrib2dvARB),
  6945.    TABLE_ENTRY(VertexAttrib2fARB),
  6946.    TABLE_ENTRY(VertexAttrib2fvARB),
  6947.    TABLE_ENTRY(VertexAttrib2sARB),
  6948.    TABLE_ENTRY(VertexAttrib2svARB),
  6949.    TABLE_ENTRY(VertexAttrib3dARB),
  6950.    TABLE_ENTRY(VertexAttrib3dvARB),
  6951.    TABLE_ENTRY(VertexAttrib3fARB),
  6952.    TABLE_ENTRY(VertexAttrib3fvARB),
  6953.    TABLE_ENTRY(VertexAttrib3sARB),
  6954.    TABLE_ENTRY(VertexAttrib3svARB),
  6955.    TABLE_ENTRY(VertexAttrib4NbvARB),
  6956.    TABLE_ENTRY(VertexAttrib4NivARB),
  6957.    TABLE_ENTRY(VertexAttrib4NsvARB),
  6958.    TABLE_ENTRY(VertexAttrib4NubARB),
  6959.    TABLE_ENTRY(VertexAttrib4NubvARB),
  6960.    TABLE_ENTRY(VertexAttrib4NuivARB),
  6961.    TABLE_ENTRY(VertexAttrib4NusvARB),
  6962.    TABLE_ENTRY(VertexAttrib4bvARB),
  6963.    TABLE_ENTRY(VertexAttrib4dARB),
  6964.    TABLE_ENTRY(VertexAttrib4dvARB),
  6965.    TABLE_ENTRY(VertexAttrib4fARB),
  6966.    TABLE_ENTRY(VertexAttrib4fvARB),
  6967.    TABLE_ENTRY(VertexAttrib4ivARB),
  6968.    TABLE_ENTRY(VertexAttrib4sARB),
  6969.    TABLE_ENTRY(VertexAttrib4svARB),
  6970.    TABLE_ENTRY(VertexAttrib4ubvARB),
  6971.    TABLE_ENTRY(VertexAttrib4uivARB),
  6972.    TABLE_ENTRY(VertexAttrib4usvARB),
  6973.    TABLE_ENTRY(VertexAttribPointerARB),
  6974.    TABLE_ENTRY(BindBufferARB),
  6975.    TABLE_ENTRY(BufferDataARB),
  6976.    TABLE_ENTRY(BufferSubDataARB),
  6977.    TABLE_ENTRY(DeleteBuffersARB),
  6978.    TABLE_ENTRY(GenBuffersARB),
  6979.    TABLE_ENTRY(GetBufferParameterivARB),
  6980.    TABLE_ENTRY(GetBufferPointervARB),
  6981.    TABLE_ENTRY(GetBufferSubDataARB),
  6982.    TABLE_ENTRY(IsBufferARB),
  6983.    TABLE_ENTRY(MapBufferARB),
  6984.    TABLE_ENTRY(UnmapBufferARB),
  6985.    TABLE_ENTRY(BeginQueryARB),
  6986.    TABLE_ENTRY(DeleteQueriesARB),
  6987.    TABLE_ENTRY(EndQueryARB),
  6988.    TABLE_ENTRY(GenQueriesARB),
  6989.    TABLE_ENTRY(GetQueryObjectivARB),
  6990.    TABLE_ENTRY(GetQueryObjectuivARB),
  6991.    TABLE_ENTRY(GetQueryivARB),
  6992.    TABLE_ENTRY(IsQueryARB),
  6993.    TABLE_ENTRY(AttachObjectARB),
  6994.    TABLE_ENTRY(CompileShaderARB),
  6995.    TABLE_ENTRY(CreateProgramObjectARB),
  6996.    TABLE_ENTRY(CreateShaderObjectARB),
  6997.    TABLE_ENTRY(DeleteObjectARB),
  6998.    TABLE_ENTRY(DetachObjectARB),
  6999.    TABLE_ENTRY(GetActiveUniformARB),
  7000.    TABLE_ENTRY(GetAttachedObjectsARB),
  7001.    TABLE_ENTRY(GetHandleARB),
  7002.    TABLE_ENTRY(GetInfoLogARB),
  7003.    TABLE_ENTRY(GetObjectParameterfvARB),
  7004.    TABLE_ENTRY(GetObjectParameterivARB),
  7005.    TABLE_ENTRY(GetShaderSourceARB),
  7006.    TABLE_ENTRY(GetUniformLocationARB),
  7007.    TABLE_ENTRY(GetUniformfvARB),
  7008.    TABLE_ENTRY(GetUniformivARB),
  7009.    TABLE_ENTRY(LinkProgramARB),
  7010.    TABLE_ENTRY(ShaderSourceARB),
  7011.    TABLE_ENTRY(Uniform1fARB),
  7012.    TABLE_ENTRY(Uniform1fvARB),
  7013.    TABLE_ENTRY(Uniform1iARB),
  7014.    TABLE_ENTRY(Uniform1ivARB),
  7015.    TABLE_ENTRY(Uniform2fARB),
  7016.    TABLE_ENTRY(Uniform2fvARB),
  7017.    TABLE_ENTRY(Uniform2iARB),
  7018.    TABLE_ENTRY(Uniform2ivARB),
  7019.    TABLE_ENTRY(Uniform3fARB),
  7020.    TABLE_ENTRY(Uniform3fvARB),
  7021.    TABLE_ENTRY(Uniform3iARB),
  7022.    TABLE_ENTRY(Uniform3ivARB),
  7023.    TABLE_ENTRY(Uniform4fARB),
  7024.    TABLE_ENTRY(Uniform4fvARB),
  7025.    TABLE_ENTRY(Uniform4iARB),
  7026.    TABLE_ENTRY(Uniform4ivARB),
  7027.    TABLE_ENTRY(UniformMatrix2fvARB),
  7028.    TABLE_ENTRY(UniformMatrix3fvARB),
  7029.    TABLE_ENTRY(UniformMatrix4fvARB),
  7030.    TABLE_ENTRY(UseProgramObjectARB),
  7031.    TABLE_ENTRY(ValidateProgramARB),
  7032.    TABLE_ENTRY(BindAttribLocationARB),
  7033.    TABLE_ENTRY(GetActiveAttribARB),
  7034.    TABLE_ENTRY(GetAttribLocationARB),
  7035.    TABLE_ENTRY(DrawBuffersARB),
  7036.    TABLE_ENTRY(DrawArraysInstancedARB),
  7037.    TABLE_ENTRY(DrawElementsInstancedARB),
  7038.    TABLE_ENTRY(RenderbufferStorageMultisample),
  7039.    TABLE_ENTRY(FramebufferTextureARB),
  7040.    TABLE_ENTRY(FramebufferTextureFaceARB),
  7041.    TABLE_ENTRY(ProgramParameteriARB),
  7042.    TABLE_ENTRY(FlushMappedBufferRange),
  7043.    TABLE_ENTRY(MapBufferRange),
  7044.    TABLE_ENTRY(BindVertexArray),
  7045.    TABLE_ENTRY(GenVertexArrays),
  7046.    TABLE_ENTRY(CopyBufferSubData),
  7047.    TABLE_ENTRY(ClientWaitSync),
  7048.    TABLE_ENTRY(DeleteSync),
  7049.    TABLE_ENTRY(FenceSync),
  7050.    TABLE_ENTRY(GetInteger64v),
  7051.    TABLE_ENTRY(GetSynciv),
  7052.    TABLE_ENTRY(IsSync),
  7053.    TABLE_ENTRY(WaitSync),
  7054.    TABLE_ENTRY(DrawElementsBaseVertex),
  7055.    TABLE_ENTRY(DrawRangeElementsBaseVertex),
  7056.    TABLE_ENTRY(MultiDrawElementsBaseVertex),
  7057.    TABLE_ENTRY(BindTransformFeedback),
  7058.    TABLE_ENTRY(DeleteTransformFeedbacks),
  7059.    TABLE_ENTRY(DrawTransformFeedback),
  7060.    TABLE_ENTRY(GenTransformFeedbacks),
  7061.    TABLE_ENTRY(IsTransformFeedback),
  7062.    TABLE_ENTRY(PauseTransformFeedback),
  7063.    TABLE_ENTRY(ResumeTransformFeedback),
  7064.    TABLE_ENTRY(ClearDepthf),
  7065.    TABLE_ENTRY(DepthRangef),
  7066.    TABLE_ENTRY(GetShaderPrecisionFormat),
  7067.    TABLE_ENTRY(ReleaseShaderCompiler),
  7068.    TABLE_ENTRY(ShaderBinary),
  7069.    TABLE_ENTRY(PolygonOffsetEXT),
  7070.    TABLE_ENTRY(_dispatch_stub_606),
  7071.    TABLE_ENTRY(_dispatch_stub_607),
  7072.    TABLE_ENTRY(_dispatch_stub_608),
  7073.    TABLE_ENTRY(_dispatch_stub_609),
  7074.    TABLE_ENTRY(_dispatch_stub_610),
  7075.    TABLE_ENTRY(_dispatch_stub_611),
  7076.    TABLE_ENTRY(_dispatch_stub_612),
  7077.    TABLE_ENTRY(_dispatch_stub_613),
  7078.    TABLE_ENTRY(ColorPointerEXT),
  7079.    TABLE_ENTRY(EdgeFlagPointerEXT),
  7080.    TABLE_ENTRY(IndexPointerEXT),
  7081.    TABLE_ENTRY(NormalPointerEXT),
  7082.    TABLE_ENTRY(TexCoordPointerEXT),
  7083.    TABLE_ENTRY(VertexPointerEXT),
  7084.    TABLE_ENTRY(PointParameterfEXT),
  7085.    TABLE_ENTRY(PointParameterfvEXT),
  7086.    TABLE_ENTRY(LockArraysEXT),
  7087.    TABLE_ENTRY(UnlockArraysEXT),
  7088.    TABLE_ENTRY(SecondaryColor3bEXT),
  7089.    TABLE_ENTRY(SecondaryColor3bvEXT),
  7090.    TABLE_ENTRY(SecondaryColor3dEXT),
  7091.    TABLE_ENTRY(SecondaryColor3dvEXT),
  7092.    TABLE_ENTRY(SecondaryColor3fEXT),
  7093.    TABLE_ENTRY(SecondaryColor3fvEXT),
  7094.    TABLE_ENTRY(SecondaryColor3iEXT),
  7095.    TABLE_ENTRY(SecondaryColor3ivEXT),
  7096.    TABLE_ENTRY(SecondaryColor3sEXT),
  7097.    TABLE_ENTRY(SecondaryColor3svEXT),
  7098.    TABLE_ENTRY(SecondaryColor3ubEXT),
  7099.    TABLE_ENTRY(SecondaryColor3ubvEXT),
  7100.    TABLE_ENTRY(SecondaryColor3uiEXT),
  7101.    TABLE_ENTRY(SecondaryColor3uivEXT),
  7102.    TABLE_ENTRY(SecondaryColor3usEXT),
  7103.    TABLE_ENTRY(SecondaryColor3usvEXT),
  7104.    TABLE_ENTRY(SecondaryColorPointerEXT),
  7105.    TABLE_ENTRY(MultiDrawArraysEXT),
  7106.    TABLE_ENTRY(MultiDrawElementsEXT),
  7107.    TABLE_ENTRY(FogCoordPointerEXT),
  7108.    TABLE_ENTRY(FogCoorddEXT),
  7109.    TABLE_ENTRY(FogCoorddvEXT),
  7110.    TABLE_ENTRY(FogCoordfEXT),
  7111.    TABLE_ENTRY(FogCoordfvEXT),
  7112.    TABLE_ENTRY(_dispatch_stub_648),
  7113.    TABLE_ENTRY(BlendFuncSeparateEXT),
  7114.    TABLE_ENTRY(FlushVertexArrayRangeNV),
  7115.    TABLE_ENTRY(VertexArrayRangeNV),
  7116.    TABLE_ENTRY(CombinerInputNV),
  7117.    TABLE_ENTRY(CombinerOutputNV),
  7118.    TABLE_ENTRY(CombinerParameterfNV),
  7119.    TABLE_ENTRY(CombinerParameterfvNV),
  7120.    TABLE_ENTRY(CombinerParameteriNV),
  7121.    TABLE_ENTRY(CombinerParameterivNV),
  7122.    TABLE_ENTRY(FinalCombinerInputNV),
  7123.    TABLE_ENTRY(GetCombinerInputParameterfvNV),
  7124.    TABLE_ENTRY(GetCombinerInputParameterivNV),
  7125.    TABLE_ENTRY(GetCombinerOutputParameterfvNV),
  7126.    TABLE_ENTRY(GetCombinerOutputParameterivNV),
  7127.    TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
  7128.    TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
  7129.    TABLE_ENTRY(ResizeBuffersMESA),
  7130.    TABLE_ENTRY(WindowPos2dMESA),
  7131.    TABLE_ENTRY(WindowPos2dvMESA),
  7132.    TABLE_ENTRY(WindowPos2fMESA),
  7133.    TABLE_ENTRY(WindowPos2fvMESA),
  7134.    TABLE_ENTRY(WindowPos2iMESA),
  7135.    TABLE_ENTRY(WindowPos2ivMESA),
  7136.    TABLE_ENTRY(WindowPos2sMESA),
  7137.    TABLE_ENTRY(WindowPos2svMESA),
  7138.    TABLE_ENTRY(WindowPos3dMESA),
  7139.    TABLE_ENTRY(WindowPos3dvMESA),
  7140.    TABLE_ENTRY(WindowPos3fMESA),
  7141.    TABLE_ENTRY(WindowPos3fvMESA),
  7142.    TABLE_ENTRY(WindowPos3iMESA),
  7143.    TABLE_ENTRY(WindowPos3ivMESA),
  7144.    TABLE_ENTRY(WindowPos3sMESA),
  7145.    TABLE_ENTRY(WindowPos3svMESA),
  7146.    TABLE_ENTRY(WindowPos4dMESA),
  7147.    TABLE_ENTRY(WindowPos4dvMESA),
  7148.    TABLE_ENTRY(WindowPos4fMESA),
  7149.    TABLE_ENTRY(WindowPos4fvMESA),
  7150.    TABLE_ENTRY(WindowPos4iMESA),
  7151.    TABLE_ENTRY(WindowPos4ivMESA),
  7152.    TABLE_ENTRY(WindowPos4sMESA),
  7153.    TABLE_ENTRY(WindowPos4svMESA),
  7154.    TABLE_ENTRY(_dispatch_stub_690),
  7155.    TABLE_ENTRY(_dispatch_stub_691),
  7156.    TABLE_ENTRY(_dispatch_stub_692),
  7157.    TABLE_ENTRY(_dispatch_stub_693),
  7158.    TABLE_ENTRY(_dispatch_stub_694),
  7159.    TABLE_ENTRY(_dispatch_stub_695),
  7160.    TABLE_ENTRY(_dispatch_stub_696),
  7161.    TABLE_ENTRY(_dispatch_stub_697),
  7162.    TABLE_ENTRY(_dispatch_stub_698),
  7163.    TABLE_ENTRY(AreProgramsResidentNV),
  7164.    TABLE_ENTRY(BindProgramNV),
  7165.    TABLE_ENTRY(DeleteProgramsNV),
  7166.    TABLE_ENTRY(ExecuteProgramNV),
  7167.    TABLE_ENTRY(GenProgramsNV),
  7168.    TABLE_ENTRY(GetProgramParameterdvNV),
  7169.    TABLE_ENTRY(GetProgramParameterfvNV),
  7170.    TABLE_ENTRY(GetProgramStringNV),
  7171.    TABLE_ENTRY(GetProgramivNV),
  7172.    TABLE_ENTRY(GetTrackMatrixivNV),
  7173.    TABLE_ENTRY(GetVertexAttribPointervNV),
  7174.    TABLE_ENTRY(GetVertexAttribdvNV),
  7175.    TABLE_ENTRY(GetVertexAttribfvNV),
  7176.    TABLE_ENTRY(GetVertexAttribivNV),
  7177.    TABLE_ENTRY(IsProgramNV),
  7178.    TABLE_ENTRY(LoadProgramNV),
  7179.    TABLE_ENTRY(ProgramParameters4dvNV),
  7180.    TABLE_ENTRY(ProgramParameters4fvNV),
  7181.    TABLE_ENTRY(RequestResidentProgramsNV),
  7182.    TABLE_ENTRY(TrackMatrixNV),
  7183.    TABLE_ENTRY(VertexAttrib1dNV),
  7184.    TABLE_ENTRY(VertexAttrib1dvNV),
  7185.    TABLE_ENTRY(VertexAttrib1fNV),
  7186.    TABLE_ENTRY(VertexAttrib1fvNV),
  7187.    TABLE_ENTRY(VertexAttrib1sNV),
  7188.    TABLE_ENTRY(VertexAttrib1svNV),
  7189.    TABLE_ENTRY(VertexAttrib2dNV),
  7190.    TABLE_ENTRY(VertexAttrib2dvNV),
  7191.    TABLE_ENTRY(VertexAttrib2fNV),
  7192.    TABLE_ENTRY(VertexAttrib2fvNV),
  7193.    TABLE_ENTRY(VertexAttrib2sNV),
  7194.    TABLE_ENTRY(VertexAttrib2svNV),
  7195.    TABLE_ENTRY(VertexAttrib3dNV),
  7196.    TABLE_ENTRY(VertexAttrib3dvNV),
  7197.    TABLE_ENTRY(VertexAttrib3fNV),
  7198.    TABLE_ENTRY(VertexAttrib3fvNV),
  7199.    TABLE_ENTRY(VertexAttrib3sNV),
  7200.    TABLE_ENTRY(VertexAttrib3svNV),
  7201.    TABLE_ENTRY(VertexAttrib4dNV),
  7202.    TABLE_ENTRY(VertexAttrib4dvNV),
  7203.    TABLE_ENTRY(VertexAttrib4fNV),
  7204.    TABLE_ENTRY(VertexAttrib4fvNV),
  7205.    TABLE_ENTRY(VertexAttrib4sNV),
  7206.    TABLE_ENTRY(VertexAttrib4svNV),
  7207.    TABLE_ENTRY(VertexAttrib4ubNV),
  7208.    TABLE_ENTRY(VertexAttrib4ubvNV),
  7209.    TABLE_ENTRY(VertexAttribPointerNV),
  7210.    TABLE_ENTRY(VertexAttribs1dvNV),
  7211.    TABLE_ENTRY(VertexAttribs1fvNV),
  7212.    TABLE_ENTRY(VertexAttribs1svNV),
  7213.    TABLE_ENTRY(VertexAttribs2dvNV),
  7214.    TABLE_ENTRY(VertexAttribs2fvNV),
  7215.    TABLE_ENTRY(VertexAttribs2svNV),
  7216.    TABLE_ENTRY(VertexAttribs3dvNV),
  7217.    TABLE_ENTRY(VertexAttribs3fvNV),
  7218.    TABLE_ENTRY(VertexAttribs3svNV),
  7219.    TABLE_ENTRY(VertexAttribs4dvNV),
  7220.    TABLE_ENTRY(VertexAttribs4fvNV),
  7221.    TABLE_ENTRY(VertexAttribs4svNV),
  7222.    TABLE_ENTRY(VertexAttribs4ubvNV),
  7223.    TABLE_ENTRY(GetTexBumpParameterfvATI),
  7224.    TABLE_ENTRY(GetTexBumpParameterivATI),
  7225.    TABLE_ENTRY(TexBumpParameterfvATI),
  7226.    TABLE_ENTRY(TexBumpParameterivATI),
  7227.    TABLE_ENTRY(AlphaFragmentOp1ATI),
  7228.    TABLE_ENTRY(AlphaFragmentOp2ATI),
  7229.    TABLE_ENTRY(AlphaFragmentOp3ATI),
  7230.    TABLE_ENTRY(BeginFragmentShaderATI),
  7231.    TABLE_ENTRY(BindFragmentShaderATI),
  7232.    TABLE_ENTRY(ColorFragmentOp1ATI),
  7233.    TABLE_ENTRY(ColorFragmentOp2ATI),
  7234.    TABLE_ENTRY(ColorFragmentOp3ATI),
  7235.    TABLE_ENTRY(DeleteFragmentShaderATI),
  7236.    TABLE_ENTRY(EndFragmentShaderATI),
  7237.    TABLE_ENTRY(GenFragmentShadersATI),
  7238.    TABLE_ENTRY(PassTexCoordATI),
  7239.    TABLE_ENTRY(SampleMapATI),
  7240.    TABLE_ENTRY(SetFragmentShaderConstantATI),
  7241.    TABLE_ENTRY(PointParameteriNV),
  7242.    TABLE_ENTRY(PointParameterivNV),
  7243.    TABLE_ENTRY(_dispatch_stub_779),
  7244.    TABLE_ENTRY(_dispatch_stub_780),
  7245.    TABLE_ENTRY(_dispatch_stub_781),
  7246.    TABLE_ENTRY(_dispatch_stub_782),
  7247.    TABLE_ENTRY(_dispatch_stub_783),
  7248.    TABLE_ENTRY(GetProgramNamedParameterdvNV),
  7249.    TABLE_ENTRY(GetProgramNamedParameterfvNV),
  7250.    TABLE_ENTRY(ProgramNamedParameter4dNV),
  7251.    TABLE_ENTRY(ProgramNamedParameter4dvNV),
  7252.    TABLE_ENTRY(ProgramNamedParameter4fNV),
  7253.    TABLE_ENTRY(ProgramNamedParameter4fvNV),
  7254.    TABLE_ENTRY(PrimitiveRestartIndexNV),
  7255.    TABLE_ENTRY(PrimitiveRestartNV),
  7256.    TABLE_ENTRY(_dispatch_stub_792),
  7257.    TABLE_ENTRY(_dispatch_stub_793),
  7258.    TABLE_ENTRY(BindFramebufferEXT),
  7259.    TABLE_ENTRY(BindRenderbufferEXT),
  7260.    TABLE_ENTRY(CheckFramebufferStatusEXT),
  7261.    TABLE_ENTRY(DeleteFramebuffersEXT),
  7262.    TABLE_ENTRY(DeleteRenderbuffersEXT),
  7263.    TABLE_ENTRY(FramebufferRenderbufferEXT),
  7264.    TABLE_ENTRY(FramebufferTexture1DEXT),
  7265.    TABLE_ENTRY(FramebufferTexture2DEXT),
  7266.    TABLE_ENTRY(FramebufferTexture3DEXT),
  7267.    TABLE_ENTRY(GenFramebuffersEXT),
  7268.    TABLE_ENTRY(GenRenderbuffersEXT),
  7269.    TABLE_ENTRY(GenerateMipmapEXT),
  7270.    TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
  7271.    TABLE_ENTRY(GetRenderbufferParameterivEXT),
  7272.    TABLE_ENTRY(IsFramebufferEXT),
  7273.    TABLE_ENTRY(IsRenderbufferEXT),
  7274.    TABLE_ENTRY(RenderbufferStorageEXT),
  7275.    TABLE_ENTRY(_dispatch_stub_811),
  7276.    TABLE_ENTRY(_dispatch_stub_812),
  7277.    TABLE_ENTRY(_dispatch_stub_813),
  7278.    TABLE_ENTRY(BindFragDataLocationEXT),
  7279.    TABLE_ENTRY(GetFragDataLocationEXT),
  7280.    TABLE_ENTRY(GetUniformuivEXT),
  7281.    TABLE_ENTRY(GetVertexAttribIivEXT),
  7282.    TABLE_ENTRY(GetVertexAttribIuivEXT),
  7283.    TABLE_ENTRY(Uniform1uiEXT),
  7284.    TABLE_ENTRY(Uniform1uivEXT),
  7285.    TABLE_ENTRY(Uniform2uiEXT),
  7286.    TABLE_ENTRY(Uniform2uivEXT),
  7287.    TABLE_ENTRY(Uniform3uiEXT),
  7288.    TABLE_ENTRY(Uniform3uivEXT),
  7289.    TABLE_ENTRY(Uniform4uiEXT),
  7290.    TABLE_ENTRY(Uniform4uivEXT),
  7291.    TABLE_ENTRY(VertexAttribI1iEXT),
  7292.    TABLE_ENTRY(VertexAttribI1ivEXT),
  7293.    TABLE_ENTRY(VertexAttribI1uiEXT),
  7294.    TABLE_ENTRY(VertexAttribI1uivEXT),
  7295.    TABLE_ENTRY(VertexAttribI2iEXT),
  7296.    TABLE_ENTRY(VertexAttribI2ivEXT),
  7297.    TABLE_ENTRY(VertexAttribI2uiEXT),
  7298.    TABLE_ENTRY(VertexAttribI2uivEXT),
  7299.    TABLE_ENTRY(VertexAttribI3iEXT),
  7300.    TABLE_ENTRY(VertexAttribI3ivEXT),
  7301.    TABLE_ENTRY(VertexAttribI3uiEXT),
  7302.    TABLE_ENTRY(VertexAttribI3uivEXT),
  7303.    TABLE_ENTRY(VertexAttribI4bvEXT),
  7304.    TABLE_ENTRY(VertexAttribI4iEXT),
  7305.    TABLE_ENTRY(VertexAttribI4ivEXT),
  7306.    TABLE_ENTRY(VertexAttribI4svEXT),
  7307.    TABLE_ENTRY(VertexAttribI4ubvEXT),
  7308.    TABLE_ENTRY(VertexAttribI4uiEXT),
  7309.    TABLE_ENTRY(VertexAttribI4uivEXT),
  7310.    TABLE_ENTRY(VertexAttribI4usvEXT),
  7311.    TABLE_ENTRY(VertexAttribIPointerEXT),
  7312.    TABLE_ENTRY(FramebufferTextureLayerEXT),
  7313.    TABLE_ENTRY(ColorMaskIndexedEXT),
  7314.    TABLE_ENTRY(DisableIndexedEXT),
  7315.    TABLE_ENTRY(EnableIndexedEXT),
  7316.    TABLE_ENTRY(GetBooleanIndexedvEXT),
  7317.    TABLE_ENTRY(GetIntegerIndexedvEXT),
  7318.    TABLE_ENTRY(IsEnabledIndexedEXT),
  7319.    TABLE_ENTRY(ClearColorIiEXT),
  7320.    TABLE_ENTRY(ClearColorIuiEXT),
  7321.    TABLE_ENTRY(GetTexParameterIivEXT),
  7322.    TABLE_ENTRY(GetTexParameterIuivEXT),
  7323.    TABLE_ENTRY(TexParameterIivEXT),
  7324.    TABLE_ENTRY(TexParameterIuivEXT),
  7325.    TABLE_ENTRY(BeginConditionalRenderNV),
  7326.    TABLE_ENTRY(EndConditionalRenderNV),
  7327.    TABLE_ENTRY(BeginTransformFeedbackEXT),
  7328.    TABLE_ENTRY(BindBufferBaseEXT),
  7329.    TABLE_ENTRY(BindBufferOffsetEXT),
  7330.    TABLE_ENTRY(BindBufferRangeEXT),
  7331.    TABLE_ENTRY(EndTransformFeedbackEXT),
  7332.    TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
  7333.    TABLE_ENTRY(TransformFeedbackVaryingsEXT),
  7334.    TABLE_ENTRY(ProvokingVertexEXT),
  7335.    TABLE_ENTRY(_dispatch_stub_871),
  7336.    TABLE_ENTRY(_dispatch_stub_872),
  7337.    TABLE_ENTRY(GetObjectParameterivAPPLE),
  7338.    TABLE_ENTRY(ObjectPurgeableAPPLE),
  7339.    TABLE_ENTRY(ObjectUnpurgeableAPPLE),
  7340.    TABLE_ENTRY(ActiveProgramEXT),
  7341.    TABLE_ENTRY(CreateShaderProgramEXT),
  7342.    TABLE_ENTRY(UseShaderProgramEXT),
  7343.    TABLE_ENTRY(_dispatch_stub_879),
  7344.    TABLE_ENTRY(_dispatch_stub_880),
  7345.    TABLE_ENTRY(_dispatch_stub_881),
  7346.    TABLE_ENTRY(_dispatch_stub_882),
  7347.    TABLE_ENTRY(_dispatch_stub_883),
  7348.    TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
  7349.    TABLE_ENTRY(EGLImageTargetTexture2DOES),
  7350.    /* A whole bunch of no-op functions.  These might be called
  7351.     * when someone tries to call a dynamically-registered
  7352.     * extension function without a current rendering context.
  7353.     */
  7354.    TABLE_ENTRY(Unused),
  7355.    TABLE_ENTRY(Unused),
  7356.    TABLE_ENTRY(Unused),
  7357.    TABLE_ENTRY(Unused),
  7358.    TABLE_ENTRY(Unused),
  7359.    TABLE_ENTRY(Unused),
  7360.    TABLE_ENTRY(Unused),
  7361.    TABLE_ENTRY(Unused),
  7362.    TABLE_ENTRY(Unused),
  7363.    TABLE_ENTRY(Unused),
  7364.    TABLE_ENTRY(Unused),
  7365.    TABLE_ENTRY(Unused),
  7366.    TABLE_ENTRY(Unused),
  7367.    TABLE_ENTRY(Unused),
  7368.    TABLE_ENTRY(Unused),
  7369.    TABLE_ENTRY(Unused),
  7370.    TABLE_ENTRY(Unused),
  7371.    TABLE_ENTRY(Unused),
  7372.    TABLE_ENTRY(Unused),
  7373.    TABLE_ENTRY(Unused),
  7374.    TABLE_ENTRY(Unused),
  7375.    TABLE_ENTRY(Unused),
  7376.    TABLE_ENTRY(Unused),
  7377.    TABLE_ENTRY(Unused),
  7378.    TABLE_ENTRY(Unused),
  7379.    TABLE_ENTRY(Unused),
  7380.    TABLE_ENTRY(Unused),
  7381.    TABLE_ENTRY(Unused),
  7382.    TABLE_ENTRY(Unused),
  7383.    TABLE_ENTRY(Unused),
  7384.    TABLE_ENTRY(Unused),
  7385.    TABLE_ENTRY(Unused),
  7386.    TABLE_ENTRY(Unused),
  7387.    TABLE_ENTRY(Unused),
  7388.    TABLE_ENTRY(Unused),
  7389.    TABLE_ENTRY(Unused),
  7390.    TABLE_ENTRY(Unused),
  7391.    TABLE_ENTRY(Unused),
  7392.    TABLE_ENTRY(Unused),
  7393.    TABLE_ENTRY(Unused),
  7394.    TABLE_ENTRY(Unused),
  7395.    TABLE_ENTRY(Unused),
  7396.    TABLE_ENTRY(Unused),
  7397.    TABLE_ENTRY(Unused),
  7398.    TABLE_ENTRY(Unused),
  7399.    TABLE_ENTRY(Unused),
  7400.    TABLE_ENTRY(Unused),
  7401.    TABLE_ENTRY(Unused),
  7402.    TABLE_ENTRY(Unused),
  7403.    TABLE_ENTRY(Unused),
  7404.    TABLE_ENTRY(Unused),
  7405.    TABLE_ENTRY(Unused),
  7406.    TABLE_ENTRY(Unused),
  7407.    TABLE_ENTRY(Unused),
  7408.    TABLE_ENTRY(Unused),
  7409.    TABLE_ENTRY(Unused),
  7410.    TABLE_ENTRY(Unused),
  7411.    TABLE_ENTRY(Unused),
  7412.    TABLE_ENTRY(Unused),
  7413.    TABLE_ENTRY(Unused),
  7414.    TABLE_ENTRY(Unused),
  7415.    TABLE_ENTRY(Unused),
  7416.    TABLE_ENTRY(Unused),
  7417.    TABLE_ENTRY(Unused),
  7418.    TABLE_ENTRY(Unused),
  7419.    TABLE_ENTRY(Unused),
  7420.    TABLE_ENTRY(Unused),
  7421.    TABLE_ENTRY(Unused),
  7422.    TABLE_ENTRY(Unused),
  7423.    TABLE_ENTRY(Unused),
  7424.    TABLE_ENTRY(Unused),
  7425.    TABLE_ENTRY(Unused),
  7426.    TABLE_ENTRY(Unused),
  7427.    TABLE_ENTRY(Unused),
  7428.    TABLE_ENTRY(Unused),
  7429.    TABLE_ENTRY(Unused),
  7430.    TABLE_ENTRY(Unused),
  7431.    TABLE_ENTRY(Unused),
  7432.    TABLE_ENTRY(Unused),
  7433.    TABLE_ENTRY(Unused),
  7434.    TABLE_ENTRY(Unused),
  7435.    TABLE_ENTRY(Unused),
  7436.    TABLE_ENTRY(Unused),
  7437.    TABLE_ENTRY(Unused),
  7438.    TABLE_ENTRY(Unused),
  7439.    TABLE_ENTRY(Unused),
  7440.    TABLE_ENTRY(Unused),
  7441.    TABLE_ENTRY(Unused),
  7442.    TABLE_ENTRY(Unused),
  7443.    TABLE_ENTRY(Unused),
  7444.    TABLE_ENTRY(Unused),
  7445.    TABLE_ENTRY(Unused),
  7446.    TABLE_ENTRY(Unused),
  7447.    TABLE_ENTRY(Unused),
  7448.    TABLE_ENTRY(Unused),
  7449.    TABLE_ENTRY(Unused),
  7450.    TABLE_ENTRY(Unused),
  7451.    TABLE_ENTRY(Unused),
  7452.    TABLE_ENTRY(Unused),
  7453. };
  7454. #endif /* DISPATCH_TABLE_NAME */
  7455.  
  7456.  
  7457. /*
  7458.  * This is just used to silence compiler warnings.
  7459.  * We list the functions which are not otherwise used.
  7460.  */
  7461. #ifdef UNUSED_TABLE_NAME
  7462. _glapi_proc UNUSED_TABLE_NAME[] = {
  7463. #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
  7464.    TABLE_ENTRY(ArrayElementEXT),
  7465.    TABLE_ENTRY(BindTextureEXT),
  7466.    TABLE_ENTRY(DrawArraysEXT),
  7467.    TABLE_ENTRY(CopyTexImage1DEXT),
  7468.    TABLE_ENTRY(CopyTexImage2DEXT),
  7469.    TABLE_ENTRY(CopyTexSubImage1DEXT),
  7470.    TABLE_ENTRY(CopyTexSubImage2DEXT),
  7471.    TABLE_ENTRY(GetPointervEXT),
  7472.    TABLE_ENTRY(PrioritizeTexturesEXT),
  7473.    TABLE_ENTRY(TexSubImage1DEXT),
  7474.    TABLE_ENTRY(TexSubImage2DEXT),
  7475.    TABLE_ENTRY(BlendColorEXT),
  7476.    TABLE_ENTRY(BlendEquationEXT),
  7477.    TABLE_ENTRY(DrawRangeElementsEXT),
  7478.    TABLE_ENTRY(ColorTableEXT),
  7479.    TABLE_ENTRY(_dispatch_stub_339),
  7480.    TABLE_ENTRY(_dispatch_stub_340),
  7481.    TABLE_ENTRY(_dispatch_stub_341),
  7482.    TABLE_ENTRY(_dispatch_stub_342),
  7483.    TABLE_ENTRY(_dispatch_stub_346),
  7484.    TABLE_ENTRY(_dispatch_stub_347),
  7485.    TABLE_ENTRY(_dispatch_stub_348),
  7486.    TABLE_ENTRY(_dispatch_stub_349),
  7487.    TABLE_ENTRY(_dispatch_stub_350),
  7488.    TABLE_ENTRY(_dispatch_stub_351),
  7489.    TABLE_ENTRY(_dispatch_stub_352),
  7490.    TABLE_ENTRY(_dispatch_stub_353),
  7491.    TABLE_ENTRY(_dispatch_stub_354),
  7492.    TABLE_ENTRY(_dispatch_stub_355),
  7493.    TABLE_ENTRY(_dispatch_stub_360),
  7494.    TABLE_ENTRY(_dispatch_stub_367),
  7495.    TABLE_ENTRY(_dispatch_stub_368),
  7496.    TABLE_ENTRY(_dispatch_stub_369),
  7497.    TABLE_ENTRY(_dispatch_stub_370),
  7498.    TABLE_ENTRY(TexImage3DEXT),
  7499.    TABLE_ENTRY(TexSubImage3DEXT),
  7500.    TABLE_ENTRY(CopyTexSubImage3DEXT),
  7501.    TABLE_ENTRY(ActiveTexture),
  7502.    TABLE_ENTRY(ClientActiveTexture),
  7503.    TABLE_ENTRY(MultiTexCoord1d),
  7504.    TABLE_ENTRY(MultiTexCoord1dv),
  7505.    TABLE_ENTRY(MultiTexCoord1f),
  7506.    TABLE_ENTRY(MultiTexCoord1fv),
  7507.    TABLE_ENTRY(MultiTexCoord1i),
  7508.    TABLE_ENTRY(MultiTexCoord1iv),
  7509.    TABLE_ENTRY(MultiTexCoord1s),
  7510.    TABLE_ENTRY(MultiTexCoord1sv),
  7511.    TABLE_ENTRY(MultiTexCoord2d),
  7512.    TABLE_ENTRY(MultiTexCoord2dv),
  7513.    TABLE_ENTRY(MultiTexCoord2f),
  7514.    TABLE_ENTRY(MultiTexCoord2fv),
  7515.    TABLE_ENTRY(MultiTexCoord2i),
  7516.    TABLE_ENTRY(MultiTexCoord2iv),
  7517.    TABLE_ENTRY(MultiTexCoord2s),
  7518.    TABLE_ENTRY(MultiTexCoord2sv),
  7519.    TABLE_ENTRY(MultiTexCoord3d),
  7520.    TABLE_ENTRY(MultiTexCoord3dv),
  7521.    TABLE_ENTRY(MultiTexCoord3f),
  7522.    TABLE_ENTRY(MultiTexCoord3fv),
  7523.    TABLE_ENTRY(MultiTexCoord3i),
  7524.    TABLE_ENTRY(MultiTexCoord3iv),
  7525.    TABLE_ENTRY(MultiTexCoord3s),
  7526.    TABLE_ENTRY(MultiTexCoord3sv),
  7527.    TABLE_ENTRY(MultiTexCoord4d),
  7528.    TABLE_ENTRY(MultiTexCoord4dv),
  7529.    TABLE_ENTRY(MultiTexCoord4f),
  7530.    TABLE_ENTRY(MultiTexCoord4fv),
  7531.    TABLE_ENTRY(MultiTexCoord4i),
  7532.    TABLE_ENTRY(MultiTexCoord4iv),
  7533.    TABLE_ENTRY(MultiTexCoord4s),
  7534.    TABLE_ENTRY(MultiTexCoord4sv),
  7535.    TABLE_ENTRY(_dispatch_stub_423),
  7536.    TABLE_ENTRY(LoadTransposeMatrixd),
  7537.    TABLE_ENTRY(LoadTransposeMatrixf),
  7538.    TABLE_ENTRY(MultTransposeMatrixd),
  7539.    TABLE_ENTRY(MultTransposeMatrixf),
  7540.    TABLE_ENTRY(SampleCoverage),
  7541.    TABLE_ENTRY(CompressedTexImage1D),
  7542.    TABLE_ENTRY(CompressedTexImage2D),
  7543.    TABLE_ENTRY(CompressedTexImage3D),
  7544.    TABLE_ENTRY(CompressedTexSubImage1D),
  7545.    TABLE_ENTRY(CompressedTexSubImage2D),
  7546.    TABLE_ENTRY(CompressedTexSubImage3D),
  7547.    TABLE_ENTRY(GetCompressedTexImage),
  7548.    TABLE_ENTRY(DisableVertexAttribArray),
  7549.    TABLE_ENTRY(EnableVertexAttribArray),
  7550.    TABLE_ENTRY(GetVertexAttribdv),
  7551.    TABLE_ENTRY(GetVertexAttribfv),
  7552.    TABLE_ENTRY(GetVertexAttribiv),
  7553.    TABLE_ENTRY(ProgramParameter4dNV),
  7554.    TABLE_ENTRY(ProgramParameter4dvNV),
  7555.    TABLE_ENTRY(ProgramParameter4fNV),
  7556.    TABLE_ENTRY(ProgramParameter4fvNV),
  7557.    TABLE_ENTRY(VertexAttrib1d),
  7558.    TABLE_ENTRY(VertexAttrib1dv),
  7559.    TABLE_ENTRY(VertexAttrib1f),
  7560.    TABLE_ENTRY(VertexAttrib1fv),
  7561.    TABLE_ENTRY(VertexAttrib1s),
  7562.    TABLE_ENTRY(VertexAttrib1sv),
  7563.    TABLE_ENTRY(VertexAttrib2d),
  7564.    TABLE_ENTRY(VertexAttrib2dv),
  7565.    TABLE_ENTRY(VertexAttrib2f),
  7566.    TABLE_ENTRY(VertexAttrib2fv),
  7567.    TABLE_ENTRY(VertexAttrib2s),
  7568.    TABLE_ENTRY(VertexAttrib2sv),
  7569.    TABLE_ENTRY(VertexAttrib3d),
  7570.    TABLE_ENTRY(VertexAttrib3dv),
  7571.    TABLE_ENTRY(VertexAttrib3f),
  7572.    TABLE_ENTRY(VertexAttrib3fv),
  7573.    TABLE_ENTRY(VertexAttrib3s),
  7574.    TABLE_ENTRY(VertexAttrib3sv),
  7575.    TABLE_ENTRY(VertexAttrib4Nbv),
  7576.    TABLE_ENTRY(VertexAttrib4Niv),
  7577.    TABLE_ENTRY(VertexAttrib4Nsv),
  7578.    TABLE_ENTRY(VertexAttrib4Nub),
  7579.    TABLE_ENTRY(VertexAttrib4Nubv),
  7580.    TABLE_ENTRY(VertexAttrib4Nuiv),
  7581.    TABLE_ENTRY(VertexAttrib4Nusv),
  7582.    TABLE_ENTRY(VertexAttrib4bv),
  7583.    TABLE_ENTRY(VertexAttrib4d),
  7584.    TABLE_ENTRY(VertexAttrib4dv),
  7585.    TABLE_ENTRY(VertexAttrib4f),
  7586.    TABLE_ENTRY(VertexAttrib4fv),
  7587.    TABLE_ENTRY(VertexAttrib4iv),
  7588.    TABLE_ENTRY(VertexAttrib4s),
  7589.    TABLE_ENTRY(VertexAttrib4sv),
  7590.    TABLE_ENTRY(VertexAttrib4ubv),
  7591.    TABLE_ENTRY(VertexAttrib4uiv),
  7592.    TABLE_ENTRY(VertexAttrib4usv),
  7593.    TABLE_ENTRY(VertexAttribPointer),
  7594.    TABLE_ENTRY(BindBuffer),
  7595.    TABLE_ENTRY(BufferData),
  7596.    TABLE_ENTRY(BufferSubData),
  7597.    TABLE_ENTRY(DeleteBuffers),
  7598.    TABLE_ENTRY(GenBuffers),
  7599.    TABLE_ENTRY(GetBufferParameteriv),
  7600.    TABLE_ENTRY(GetBufferPointerv),
  7601.    TABLE_ENTRY(GetBufferSubData),
  7602.    TABLE_ENTRY(IsBuffer),
  7603.    TABLE_ENTRY(MapBuffer),
  7604.    TABLE_ENTRY(UnmapBuffer),
  7605.    TABLE_ENTRY(BeginQuery),
  7606.    TABLE_ENTRY(DeleteQueries),
  7607.    TABLE_ENTRY(EndQuery),
  7608.    TABLE_ENTRY(GenQueries),
  7609.    TABLE_ENTRY(GetQueryObjectiv),
  7610.    TABLE_ENTRY(GetQueryObjectuiv),
  7611.    TABLE_ENTRY(GetQueryiv),
  7612.    TABLE_ENTRY(IsQuery),
  7613.    TABLE_ENTRY(CompileShader),
  7614.    TABLE_ENTRY(GetActiveUniform),
  7615.    TABLE_ENTRY(GetShaderSource),
  7616.    TABLE_ENTRY(GetUniformLocation),
  7617.    TABLE_ENTRY(GetUniformfv),
  7618.    TABLE_ENTRY(GetUniformiv),
  7619.    TABLE_ENTRY(LinkProgram),
  7620.    TABLE_ENTRY(ShaderSource),
  7621.    TABLE_ENTRY(Uniform1f),
  7622.    TABLE_ENTRY(Uniform1fv),
  7623.    TABLE_ENTRY(Uniform1i),
  7624.    TABLE_ENTRY(Uniform1iv),
  7625.    TABLE_ENTRY(Uniform2f),
  7626.    TABLE_ENTRY(Uniform2fv),
  7627.    TABLE_ENTRY(Uniform2i),
  7628.    TABLE_ENTRY(Uniform2iv),
  7629.    TABLE_ENTRY(Uniform3f),
  7630.    TABLE_ENTRY(Uniform3fv),
  7631.    TABLE_ENTRY(Uniform3i),
  7632.    TABLE_ENTRY(Uniform3iv),
  7633.    TABLE_ENTRY(Uniform4f),
  7634.    TABLE_ENTRY(Uniform4fv),
  7635.    TABLE_ENTRY(Uniform4i),
  7636.    TABLE_ENTRY(Uniform4iv),
  7637.    TABLE_ENTRY(UniformMatrix2fv),
  7638.    TABLE_ENTRY(UniformMatrix3fv),
  7639.    TABLE_ENTRY(UniformMatrix4fv),
  7640.    TABLE_ENTRY(UseProgram),
  7641.    TABLE_ENTRY(ValidateProgram),
  7642.    TABLE_ENTRY(BindAttribLocation),
  7643.    TABLE_ENTRY(GetActiveAttrib),
  7644.    TABLE_ENTRY(GetAttribLocation),
  7645.    TABLE_ENTRY(DrawBuffers),
  7646.    TABLE_ENTRY(DrawBuffersATI),
  7647.    TABLE_ENTRY(DrawArraysInstancedEXT),
  7648.    TABLE_ENTRY(DrawArraysInstanced),
  7649.    TABLE_ENTRY(DrawElementsInstancedEXT),
  7650.    TABLE_ENTRY(DrawElementsInstanced),
  7651.    TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
  7652.    TABLE_ENTRY(PointParameterf),
  7653.    TABLE_ENTRY(PointParameterfARB),
  7654.    TABLE_ENTRY(_dispatch_stub_620),
  7655.    TABLE_ENTRY(PointParameterfv),
  7656.    TABLE_ENTRY(PointParameterfvARB),
  7657.    TABLE_ENTRY(_dispatch_stub_621),
  7658.    TABLE_ENTRY(SecondaryColor3b),
  7659.    TABLE_ENTRY(SecondaryColor3bv),
  7660.    TABLE_ENTRY(SecondaryColor3d),
  7661.    TABLE_ENTRY(SecondaryColor3dv),
  7662.    TABLE_ENTRY(SecondaryColor3f),
  7663.    TABLE_ENTRY(SecondaryColor3fv),
  7664.    TABLE_ENTRY(SecondaryColor3i),
  7665.    TABLE_ENTRY(SecondaryColor3iv),
  7666.    TABLE_ENTRY(SecondaryColor3s),
  7667.    TABLE_ENTRY(SecondaryColor3sv),
  7668.    TABLE_ENTRY(SecondaryColor3ub),
  7669.    TABLE_ENTRY(SecondaryColor3ubv),
  7670.    TABLE_ENTRY(SecondaryColor3ui),
  7671.    TABLE_ENTRY(SecondaryColor3uiv),
  7672.    TABLE_ENTRY(SecondaryColor3us),
  7673.    TABLE_ENTRY(SecondaryColor3usv),
  7674.    TABLE_ENTRY(SecondaryColorPointer),
  7675.    TABLE_ENTRY(MultiDrawArrays),
  7676.    TABLE_ENTRY(MultiDrawElements),
  7677.    TABLE_ENTRY(FogCoordPointer),
  7678.    TABLE_ENTRY(FogCoordd),
  7679.    TABLE_ENTRY(FogCoorddv),
  7680.    TABLE_ENTRY(FogCoordf),
  7681.    TABLE_ENTRY(FogCoordfv),
  7682.    TABLE_ENTRY(BlendFuncSeparate),
  7683.    TABLE_ENTRY(_dispatch_stub_649),
  7684.    TABLE_ENTRY(WindowPos2d),
  7685.    TABLE_ENTRY(WindowPos2dARB),
  7686.    TABLE_ENTRY(WindowPos2dv),
  7687.    TABLE_ENTRY(WindowPos2dvARB),
  7688.    TABLE_ENTRY(WindowPos2f),
  7689.    TABLE_ENTRY(WindowPos2fARB),
  7690.    TABLE_ENTRY(WindowPos2fv),
  7691.    TABLE_ENTRY(WindowPos2fvARB),
  7692.    TABLE_ENTRY(WindowPos2i),
  7693.    TABLE_ENTRY(WindowPos2iARB),
  7694.    TABLE_ENTRY(WindowPos2iv),
  7695.    TABLE_ENTRY(WindowPos2ivARB),
  7696.    TABLE_ENTRY(WindowPos2s),
  7697.    TABLE_ENTRY(WindowPos2sARB),
  7698.    TABLE_ENTRY(WindowPos2sv),
  7699.    TABLE_ENTRY(WindowPos2svARB),
  7700.    TABLE_ENTRY(WindowPos3d),
  7701.    TABLE_ENTRY(WindowPos3dARB),
  7702.    TABLE_ENTRY(WindowPos3dv),
  7703.    TABLE_ENTRY(WindowPos3dvARB),
  7704.    TABLE_ENTRY(WindowPos3f),
  7705.    TABLE_ENTRY(WindowPos3fARB),
  7706.    TABLE_ENTRY(WindowPos3fv),
  7707.    TABLE_ENTRY(WindowPos3fvARB),
  7708.    TABLE_ENTRY(WindowPos3i),
  7709.    TABLE_ENTRY(WindowPos3iARB),
  7710.    TABLE_ENTRY(WindowPos3iv),
  7711.    TABLE_ENTRY(WindowPos3ivARB),
  7712.    TABLE_ENTRY(WindowPos3s),
  7713.    TABLE_ENTRY(WindowPos3sARB),
  7714.    TABLE_ENTRY(WindowPos3sv),
  7715.    TABLE_ENTRY(WindowPos3svARB),
  7716.    TABLE_ENTRY(BindProgramARB),
  7717.    TABLE_ENTRY(DeleteProgramsARB),
  7718.    TABLE_ENTRY(GenProgramsARB),
  7719.    TABLE_ENTRY(GetVertexAttribPointerv),
  7720.    TABLE_ENTRY(GetVertexAttribPointervARB),
  7721.    TABLE_ENTRY(IsProgramARB),
  7722.    TABLE_ENTRY(PointParameteri),
  7723.    TABLE_ENTRY(PointParameteriv),
  7724.    TABLE_ENTRY(DeleteVertexArrays),
  7725.    TABLE_ENTRY(IsVertexArray),
  7726.    TABLE_ENTRY(PrimitiveRestartIndex),
  7727.    TABLE_ENTRY(BlendEquationSeparate),
  7728.    TABLE_ENTRY(BindFramebuffer),
  7729.    TABLE_ENTRY(BindRenderbuffer),
  7730.    TABLE_ENTRY(CheckFramebufferStatus),
  7731.    TABLE_ENTRY(DeleteFramebuffers),
  7732.    TABLE_ENTRY(DeleteRenderbuffers),
  7733.    TABLE_ENTRY(FramebufferRenderbuffer),
  7734.    TABLE_ENTRY(FramebufferTexture1D),
  7735.    TABLE_ENTRY(FramebufferTexture2D),
  7736.    TABLE_ENTRY(FramebufferTexture3D),
  7737.    TABLE_ENTRY(GenFramebuffers),
  7738.    TABLE_ENTRY(GenRenderbuffers),
  7739.    TABLE_ENTRY(GenerateMipmap),
  7740.    TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
  7741.    TABLE_ENTRY(GetRenderbufferParameteriv),
  7742.    TABLE_ENTRY(IsFramebuffer),
  7743.    TABLE_ENTRY(IsRenderbuffer),
  7744.    TABLE_ENTRY(RenderbufferStorage),
  7745.    TABLE_ENTRY(BlitFramebuffer),
  7746.    TABLE_ENTRY(BindFragDataLocation),
  7747.    TABLE_ENTRY(GetFragDataLocation),
  7748.    TABLE_ENTRY(GetUniformuiv),
  7749.    TABLE_ENTRY(GetVertexAttribIiv),
  7750.    TABLE_ENTRY(GetVertexAttribIuiv),
  7751.    TABLE_ENTRY(Uniform1ui),
  7752.    TABLE_ENTRY(Uniform1uiv),
  7753.    TABLE_ENTRY(Uniform2ui),
  7754.    TABLE_ENTRY(Uniform2uiv),
  7755.    TABLE_ENTRY(Uniform3ui),
  7756.    TABLE_ENTRY(Uniform3uiv),
  7757.    TABLE_ENTRY(Uniform4ui),
  7758.    TABLE_ENTRY(Uniform4uiv),
  7759.    TABLE_ENTRY(VertexAttribI1i),
  7760.    TABLE_ENTRY(VertexAttribI1iv),
  7761.    TABLE_ENTRY(VertexAttribI1ui),
  7762.    TABLE_ENTRY(VertexAttribI1uiv),
  7763.    TABLE_ENTRY(VertexAttribI2i),
  7764.    TABLE_ENTRY(VertexAttribI2iv),
  7765.    TABLE_ENTRY(VertexAttribI2ui),
  7766.    TABLE_ENTRY(VertexAttribI2uiv),
  7767.    TABLE_ENTRY(VertexAttribI3i),
  7768.    TABLE_ENTRY(VertexAttribI3iv),
  7769.    TABLE_ENTRY(VertexAttribI3ui),
  7770.    TABLE_ENTRY(VertexAttribI3uiv),
  7771.    TABLE_ENTRY(VertexAttribI4bv),
  7772.    TABLE_ENTRY(VertexAttribI4i),
  7773.    TABLE_ENTRY(VertexAttribI4iv),
  7774.    TABLE_ENTRY(VertexAttribI4sv),
  7775.    TABLE_ENTRY(VertexAttribI4ubv),
  7776.    TABLE_ENTRY(VertexAttribI4ui),
  7777.    TABLE_ENTRY(VertexAttribI4uiv),
  7778.    TABLE_ENTRY(VertexAttribI4usv),
  7779.    TABLE_ENTRY(VertexAttribIPointer),
  7780.    TABLE_ENTRY(FramebufferTextureLayer),
  7781.    TABLE_ENTRY(ColorMaski),
  7782.    TABLE_ENTRY(Disablei),
  7783.    TABLE_ENTRY(Enablei),
  7784.    TABLE_ENTRY(GetBooleani_v),
  7785.    TABLE_ENTRY(GetIntegeri_v),
  7786.    TABLE_ENTRY(IsEnabledi),
  7787.    TABLE_ENTRY(GetTexParameterIiv),
  7788.    TABLE_ENTRY(GetTexParameterIuiv),
  7789.    TABLE_ENTRY(TexParameterIiv),
  7790.    TABLE_ENTRY(TexParameterIuiv),
  7791.    TABLE_ENTRY(BeginConditionalRender),
  7792.    TABLE_ENTRY(EndConditionalRender),
  7793.    TABLE_ENTRY(BeginTransformFeedback),
  7794.    TABLE_ENTRY(BindBufferBase),
  7795.    TABLE_ENTRY(BindBufferRange),
  7796.    TABLE_ENTRY(EndTransformFeedback),
  7797.    TABLE_ENTRY(GetTransformFeedbackVarying),
  7798.    TABLE_ENTRY(TransformFeedbackVaryings),
  7799.    TABLE_ENTRY(ProvokingVertex),
  7800. #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
  7801. #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
  7802.    TABLE_ENTRY(AreTexturesResidentEXT),
  7803.    TABLE_ENTRY(DeleteTexturesEXT),
  7804.    TABLE_ENTRY(GenTexturesEXT),
  7805.    TABLE_ENTRY(IsTextureEXT),
  7806.    TABLE_ENTRY(GetColorTableEXT),
  7807.    TABLE_ENTRY(_dispatch_stub_343),
  7808.    TABLE_ENTRY(GetColorTableParameterfvEXT),
  7809.    TABLE_ENTRY(_dispatch_stub_344),
  7810.    TABLE_ENTRY(GetColorTableParameterivEXT),
  7811.    TABLE_ENTRY(_dispatch_stub_345),
  7812.    TABLE_ENTRY(_dispatch_stub_356),
  7813.    TABLE_ENTRY(_dispatch_stub_357),
  7814.    TABLE_ENTRY(_dispatch_stub_358),
  7815.    TABLE_ENTRY(_dispatch_stub_359),
  7816.    TABLE_ENTRY(_dispatch_stub_361),
  7817.    TABLE_ENTRY(_dispatch_stub_362),
  7818.    TABLE_ENTRY(_dispatch_stub_363),
  7819.    TABLE_ENTRY(_dispatch_stub_364),
  7820.    TABLE_ENTRY(_dispatch_stub_365),
  7821.    TABLE_ENTRY(_dispatch_stub_366),
  7822. #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
  7823. };
  7824. #endif /*UNUSED_TABLE_NAME*/
  7825.  
  7826.  
  7827. #  undef KEYWORD1
  7828. #  undef KEYWORD1_ALT
  7829. #  undef KEYWORD2
  7830. #  undef NAME
  7831. #  undef DISPATCH
  7832. #  undef RETURN_DISPATCH
  7833. #  undef DISPATCH_TABLE_NAME
  7834. #  undef UNUSED_TABLE_NAME
  7835. #  undef TABLE_ENTRY
  7836. #  undef HIDDEN
  7837.