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  1. /* -*- c++ -*- */
  2. /*
  3.  * Copyright © 2010 Intel Corporation
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining a
  6.  * copy of this software and associated documentation files (the "Software"),
  7.  * to deal in the Software without restriction, including without limitation
  8.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  9.  * and/or sell copies of the Software, and to permit persons to whom the
  10.  * Software is furnished to do so, subject to the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice (including the next
  13.  * paragraph) shall be included in all copies or substantial portions of the
  14.  * Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  21.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  22.  * DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25. #include "glsl_symbol_table.h"
  26.  
  27. class symbol_table_entry {
  28. public:
  29.    /* Callers of this ralloc-based new need not call delete. It's
  30.     * easier to just ralloc_free 'ctx' (or any of its ancestors). */
  31.    static void* operator new(size_t size, void *ctx)
  32.    {
  33.       void *entry = ralloc_size(ctx, size);
  34.       assert(entry != NULL);
  35.       return entry;
  36.    }
  37.  
  38.    /* If the user *does* call delete, that's OK, we will just ralloc_free. */
  39.    static void operator delete(void *entry)
  40.    {
  41.       ralloc_free(entry);
  42.    }
  43.  
  44.    symbol_table_entry(ir_variable *v)                     : v(v), f(0), t(0) {}
  45.    symbol_table_entry(ir_function *f)                     : v(0), f(f), t(0) {}
  46.    symbol_table_entry(const glsl_type *t)                 : v(0), f(0), t(t) {}
  47.  
  48.    ir_variable *v;
  49.    ir_function *f;
  50.    const glsl_type *t;
  51. };
  52.  
  53. glsl_symbol_table::glsl_symbol_table()
  54. {
  55.    this->language_version = 120;
  56.    this->table = _mesa_symbol_table_ctor();
  57.    this->mem_ctx = ralloc_context(NULL);
  58. }
  59.  
  60. glsl_symbol_table::~glsl_symbol_table()
  61. {
  62.    _mesa_symbol_table_dtor(table);
  63.    ralloc_free(mem_ctx);
  64. }
  65.  
  66. void glsl_symbol_table::push_scope()
  67. {
  68.    _mesa_symbol_table_push_scope(table);
  69. }
  70.  
  71. void glsl_symbol_table::pop_scope()
  72. {
  73.    _mesa_symbol_table_pop_scope(table);
  74. }
  75.  
  76. bool glsl_symbol_table::name_declared_this_scope(const char *name)
  77. {
  78.    return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
  79. }
  80.  
  81. bool glsl_symbol_table::add_variable(ir_variable *v)
  82. {
  83.    if (this->language_version == 110) {
  84.       /* In 1.10, functions and variables have separate namespaces. */
  85.       symbol_table_entry *existing = get_entry(v->name);
  86.       if (name_declared_this_scope(v->name)) {
  87.          /* If there's already an existing function (not a constructor!) in
  88.           * the current scope, just update the existing entry to include 'v'.
  89.           */
  90.          if (existing->v == NULL && existing->t == NULL) {
  91.             existing->v = v;
  92.             return true;
  93.          }
  94.       } else {
  95.          /* If not declared at this scope, add a new entry.  But if an existing
  96.           * entry includes a function, propagate that to this block - otherwise
  97.           * the new variable declaration would shadow the function.
  98.           */
  99.          symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
  100.          if (existing != NULL)
  101.             entry->f = existing->f;
  102.          int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry);
  103.          assert(added == 0);
  104.          (void)added;
  105.          return true;
  106.       }
  107.       return false;
  108.    }
  109.  
  110.    /* 1.20+ rules: */
  111.    symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
  112.    return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0;
  113. }
  114.  
  115. bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
  116. {
  117.    symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t);
  118.    return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
  119. }
  120.  
  121. bool glsl_symbol_table::add_function(ir_function *f)
  122. {
  123.    if (this->language_version == 110 && name_declared_this_scope(f->name)) {
  124.       /* In 1.10, functions and variables have separate namespaces. */
  125.       symbol_table_entry *existing = get_entry(f->name);
  126.       if ((existing->f == NULL) && (existing->t == NULL)) {
  127.          existing->f = f;
  128.          return true;
  129.       }
  130.    }
  131.    symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
  132.    return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0;
  133. }
  134.  
  135. void glsl_symbol_table::add_global_function(ir_function *f)
  136. {
  137.    symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
  138.    int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry);
  139.    assert(added == 0);
  140. }
  141.  
  142. ir_variable *glsl_symbol_table::get_variable(const char *name)
  143. {
  144.    symbol_table_entry *entry = get_entry(name);
  145.    return entry != NULL ? entry->v : NULL;
  146. }
  147.  
  148. const glsl_type *glsl_symbol_table::get_type(const char *name)
  149. {
  150.    symbol_table_entry *entry = get_entry(name);
  151.    return entry != NULL ? entry->t : NULL;
  152. }
  153.  
  154. ir_function *glsl_symbol_table::get_function(const char *name)
  155. {
  156.    symbol_table_entry *entry = get_entry(name);
  157.    return entry != NULL ? entry->f : NULL;
  158. }
  159.  
  160. symbol_table_entry *glsl_symbol_table::get_entry(const char *name)
  161. {
  162.    return (symbol_table_entry *)
  163.       _mesa_symbol_table_find_symbol(table, -1, name);
  164. }
  165.